2018-03-09 10:07:38 -05:00
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# STOMP
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[STOMP](https://stomp.github.io/) is a text-orientated wire protocol that
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allows STOMP clients to communicate with STOMP Brokers. Apache ActiveMQ Artemis
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supports STOMP 1.0, 1.1 and 1.2.
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STOMP clients are available for several languages and platforms making it a
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good choice for interoperability.
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By default there are `acceptor` elements configured to accept STOMP connections
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on ports `61616` and `61613`.
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See the general [Protocols and Interoperability](protocols-interoperability.md)
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chapter for details on configuring an `acceptor` for STOMP.
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Refer to the STOMP examples for a look at some of this functionality in action.
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## Limitations
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The STOMP specification identifies **transactional acknowledgements** as an
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optional feature. Support for transactional acknowledgements is not implemented
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in Apache ActiveMQ Artemis. The `ACK` frame can not be part of a transaction.
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It will be ignored if its `transaction` header is set.
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## Virtual Hosting
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Apache ActiveMQ Artemis currently doesn't support virtual hosting, which means
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the `host` header in `CONNECT` frame will be ignored.
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## Mapping STOMP destinations to addresses and queues
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STOMP clients deals with *destinations* when sending messages and subscribing.
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Destination names are simply strings which are mapped to some form of
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destination on the server - how the server translates these is left to the
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server implementation.
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In Apache ActiveMQ Artemis, these destinations are mapped to *addresses* and
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*queues* depending on the operation being done and the desired semantics (e.g.
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anycast or multicast).
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2018-06-18 20:14:15 -04:00
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## Logging
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Incoming and outgoing STOMP frames can be logged by enabling `DEBUG` for
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`org.apache.activemq.artemis.core.protocol.stomp.StompConnection`. This can be
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extremely useful for debugging or simply monitoring client activity. Along with
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the STOMP frame itself the remote IP address of the client is logged as well as
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the internal connection ID so that frames from the same client can be correlated.
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2018-03-09 10:07:38 -05:00
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## Sending
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When a STOMP client sends a message (using a `SEND` frame), the protocol
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manager looks at the message to determine where to route it and potentially how
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to create the address and/or queue to which it is being sent. The protocol
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manager uses either of the following bits of information from the frame to
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determine the routing type:
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1. The value of the `destination-type` header. Valid values are `ANYCAST` and
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`MULTICAST` (case sensitive).
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2. The "prefix" on the `destination` header. See [additional
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info](address-model.md#using-prefixes-to-determine-routing-type) on
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prefixes.
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2018-09-21 14:39:29 -04:00
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If no indication of routing type is supplied then the default defined in the
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corresponding `default-address-routing-type` & `default-queue-routing-type`
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address-settings will be used.
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2018-03-09 10:07:38 -05:00
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The `destination` header maps to an address of the same name. If the
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`destination` header used a prefix then the prefix is stripped.
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## Subscribing
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When a STOMP client subscribes to a destination (using a `SUBSCRIBE` frame),
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the protocol manager looks at the frame to determine what subscription
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semantics to use and potentially how to create the address and/or queue for the
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subscription. The protocol manager uses either of the following bits of
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information from the frame to determine the routing type:
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1. The value of the `subscription-type` header. Valid values are `ANYCAST` and
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`MULTICAST` (case sensitive).
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2. The "prefix" on the `destination` header. See [additional
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info](address-model.md#using-prefixes-to-determine-routing-type) on
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prefixes.
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2018-09-21 14:39:29 -04:00
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If no indication of routing type is supplied then the default defined in the
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corresponding `default-address-routing-type` & `default-queue-routing-type`
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address-settings will be used.
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The `destination` header maps to an address of the same name if multicast is
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used or to a queue of the same name if anycast is used. If the `destination`
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header used a prefix then the prefix is stripped.
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## STOMP heart-beating and connection-ttl
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Well behaved STOMP clients will always send a `DISCONNECT` frame before closing
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their connections. In this case the server will clear up any server side
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resources such as sessions and consumers synchronously. However if STOMP
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clients exit without sending a `DISCONNECT` frame or if they crash the server
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will have no way of knowing immediately whether the client is still alive or
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not. STOMP connections therefore default to a `connection-ttl` value of 1
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minute (see chapter on [connection-ttl](connection-ttl.md) for more
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information. This value can be overridden using the `connection-ttl-override`
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property or if you need a specific connectionTtl for your stomp connections
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without affecting the broker-wide `connection-ttl-override` setting, you can
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configure your stomp acceptor with the `connectionTtl` property, which is used
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to set the ttl for connections that are created from that acceptor. For
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example:
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```xml
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<acceptor name="stomp-acceptor">tcp://localhost:61613?protocols=STOMP;connectionTtl=20000</acceptor>
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```
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The above configuration will make sure that any STOMP connection that is
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created from that acceptor and does not include a `heart-beat` header or
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disables client-to-server heart-beats by specifying a `0` value will have its
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`connection-ttl` set to 20 seconds. The `connectionTtl` set on an acceptor will
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take precedence over `connection-ttl-override`. The default `connectionTtl` is
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60,000 milliseconds.
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Since STOMP 1.0 does not support heart-beating then all connections from STOMP
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1.0 clients will have a connection TTL imposed upon them by the broker based on
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the aforementioned configuration options. Likewise, any STOMP 1.1 or 1.2
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clients that don't specify a `heart-beat` header or disable client-to-server
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heart-beating (e.g. by sending `0,X` in the `heart-beat` header) will have a
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connection TTL imposed upon them by the broker.
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For STOMP 1.1 and 1.2 clients which send a non-zero client-to-server
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`heart-beat` header value then their connection TTL will be set accordingly.
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However, the broker will not strictly set the connection TTL to the same value
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as the specified in the `heart-beat` since even small network delays could then
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cause spurious disconnects. Instead, the client-to-server value in the
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`heart-beat` will be multiplied by the `heartBeatToConnectionTtlModifier`
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specified on the acceptor. The `heartBeatToConnectionTtlModifier` is a decimal
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value that defaults to `2.0` so for example, if a client sends a `heart-beat`
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header of `1000,0` the the connection TTL will be set to `2000` so that the
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data or ping frames sent every 1000 milliseconds will have a sufficient cushion
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so as not to be considered late and trigger a disconnect. This is also in
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accordance with the STOMP 1.1 and 1.2 specifications which both state, "because
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of timing inaccuracies, the receiver SHOULD be tolerant and take into account
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an error margin."
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The minimum and maximum connection TTL allowed can also be specified on the
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acceptor via the `connectionTtlMin` and `connectionTtlMax` properties
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respectively. The default `connectionTtlMin` is 1000 and the default
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`connectionTtlMax` is Java's `Long.MAX_VALUE` meaning there essentially is no
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max connection TTL by default. Keep in mind that the
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`heartBeatToConnectionTtlModifier` is relevant here. For example, if a client
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sends a `heart-beat` header of `20000,0` and the acceptor is using a
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`connectionTtlMax` of `30000` and a default `heartBeatToConnectionTtlModifier` of
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`2.0` then the connection TTL would be `40000` (i.e. `20000` * `2.0`) which
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would exceed the `connectionTtlMax`. In this case the server would respond to
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the client with a `heart-beat` header of `0,15000` (i.e. `30000` / `2.0`). As
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described previously, this is to make sure there is a sufficient cushion for
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the client heart-beats in accordance with the STOMP 1.1 and 1.2 specifications.
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The same kind of calculation is done for `connectionTtlMin`.
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The minimum server-to-client heart-beat value is 500ms.
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> **Note:**
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>
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> Please note that the STOMP protocol version 1.0 does not contain any
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> heart-beat frame. It is therefore the user's responsibility to make sure data
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> is sent within connection-ttl or the server will assume the client is dead
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> and clean up server side resources. With STOMP 1.1 users can use heart-beats
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> to maintain the life cycle of stomp connections.
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## Selector/Filter expressions
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STOMP subscribers can specify an expression used to select or filter what the
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subscriber receives using the `selector` header. The filter expression syntax
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follows the *core filter syntax* described in the [Filter
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Expressions](filter-expressions.md) documentation.
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## STOMP and JMS interoperability
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### Sending and consuming STOMP message from JMS or Core API
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STOMP is mainly a text-orientated protocol. To make it simpler to interoperate
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with JMS and Core API, our STOMP implementation checks for presence of the
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`content-length` header to decide how to map a STOMP 1.0 message to a JMS
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Message or a Core message.
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If the STOMP 1.0 message does *not* have a `content-length` header, it will be
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mapped to a JMS *TextMessage* or a Core message with a *single nullable
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SimpleString in the body buffer*.
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Alternatively, if the STOMP 1.0 message *has* a `content-length` header, it
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will be mapped to a JMS *BytesMessage* or a Core message with a *byte[] in the
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body buffer*.
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The same logic applies when mapping a JMS message or a Core message to STOMP. A
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STOMP 1.0 client can check the presence of the `content-length` header to
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determine the type of the message body (String or bytes).
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### Message IDs for STOMP messages
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When receiving STOMP messages via a JMS consumer or a QueueBrowser, the
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messages have no properties like JMSMessageID by default. However this may
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bring some inconvenience to clients who wants an ID for their purpose. The
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broker STOMP provides a parameter to enable message ID on each incoming STOMP
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message. If you want each STOMP message to have a unique ID, just set the
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`stompEnableMessageId` to true. For example:
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```xml
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<acceptor name="stomp-acceptor">tcp://localhost:61613?protocols=STOMP;stompEnableMessageId=true</acceptor>
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```
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When the server starts with the above setting, each stomp message sent through
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this acceptor will have an extra property added. The property key is
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`amq-message-id` and the value is a String representation of a long type
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internal message id prefixed with `STOMP`, like:
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```
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amq-message-id : STOMP12345
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```
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The default `stomp-enable-message-id` value is `false`.
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## Durable Subscriptions
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The `SUBSCRIBE` and `UNSUBSCRIBE` frames can be augmented with special headers
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to create and destroy durable subscriptions respectively.
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To create a durable subscription the `client-id` header must be set on the
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`CONNECT` frame and the `durable-subscription-name` must be set on the
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`SUBSCRIBE` frame. The combination of these two headers will form the identity
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of the durable subscription.
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To delete a durable subscription the `client-id` header must be set on the
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`CONNECT` frame and the `durable-subscription-name` must be set on the
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`UNSUBSCRIBE` frame. The values for these headers should match what was set on
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the `SUBSCRIBE` frame to delete the corresponding durable subscription.
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2018-06-21 16:53:27 -04:00
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Aside from `durable-subscription-name`, the broker also supports
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`durable-subscriber-name` (a deprecated property used before
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`durable-subscription-name`) as well as `activemq.subscriptionName` from ActiveMQ
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5.x. This is the order of precedence if the frame contains more than one of these:
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1) `durable-subscriber-name`
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2) `durable-subscription-name`
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3) `activemq.subscriptionName`
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2018-03-09 10:07:38 -05:00
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It is possible to pre-configure durable subscriptions since the STOMP
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implementation creates the queue used for the durable subscription in a
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deterministic way (i.e. using the format of `client-id`.`subscription-name`).
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For example, if you wanted to configure a durable subscription on the address
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`myAddress` with a client-id of `myclientid` and a subscription name of
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`mysubscription` then configure the durable subscription:
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```xml
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<addresses>
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<address name="myAddress">
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<multicast>
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<queue name="myclientid.mysubscription"/>
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</multicast>
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</address>
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</addresses>
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```
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## Handling of Large Messages with STOMP
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STOMP clients may send very large frame bodies which can exceed the size of the
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broker's internal buffer, causing unexpected errors. To prevent this situation
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from happening, the broker provides a STOMP configuration attribute
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`stompMinLargeMessageSize`. This attribute can be configured inside a stomp
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acceptor, as a parameter. For example:
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```xml
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<acceptor name="stomp-acceptor">tcp://localhost:61613?protocols=STOMP;stompMinLargeMessageSize=10240</acceptor>
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```
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The type of this attribute is integer. When this attributed is configured, the
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broker will check the size of the body of each STOMP frame arrived from
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connections established with this acceptor. If the size of the body is equal or
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greater than the value of `stompMinLargeMessageSize`, the message will be
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persisted as a large message. When a large message is delievered to a STOMP
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consumer, the broker will automatically handle the conversion from a large
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message to a normal message, before sending it to the client.
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If a large message is compressed, the server will uncompressed it before
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sending it to stomp clients. The default value of `stompMinLargeMessageSize` is
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the same as the default value of
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[min-large-message-size](large-messages.md#configuring-parameters).
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## Web Sockets
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2020-02-06 12:30:40 -05:00
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Apache ActiveMQ Artemis also supports STOMP over [Web
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Sockets](https://html.spec.whatwg.org/multipage/web-sockets.html). Modern web
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browsers which support Web Sockets can send and receive STOMP messages.
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STOMP over Web Sockets is supported via the normal STOMP acceptor:
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```xml
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<acceptor name="stomp-ws-acceptor">tcp://localhost:61614?protocols=STOMP</acceptor>
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```
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With this configuration, Apache ActiveMQ Artemis will accept STOMP connections
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over Web Sockets on the port `61614`. Web browsers can then connect to
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`ws://<server>:61614` using a Web Socket to send and receive STOMP messages.
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A companion JavaScript library to ease client-side development is available
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from [GitHub](https://github.com/jmesnil/stomp-websocket) (please see its
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[documentation](http://jmesnil.net/stomp-websocket/doc/) for a complete
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description).
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The payload length of Web Socket frames can vary between client
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implementations. By default the broker will accept frames with a payload length
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of 65,536. If the client needs to send payloads longer than this in a single
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frame this length can be adjusted by using the `stompMaxFramePayloadLength` URL
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parameter on the acceptor.
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The `stomp-websockets` example shows how to configure an Apache ActiveMQ
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Artemis broker to have web browsers and Java applications exchanges messages.
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