mirror of https://github.com/apache/activemq.git
[AMQ-7013] Introduce JenkinsHash to XATransactionID
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@ -22,6 +22,7 @@ import java.util.Arrays;
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import javax.transaction.xa.Xid;
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import org.apache.activemq.util.DataByteArrayInputStream;
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import org.apache.activemq.util.DataByteArrayOutputStream;
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import org.apache.activemq.util.JenkinsHash;
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/**
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* @openwire:marshaller code="112"
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@ -199,8 +200,9 @@ public class XATransactionId extends TransactionId implements Xid, Comparable {
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public int hashCode() {
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if (hash == 0) {
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hash = formatId;
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hash = hash(globalTransactionId, hash);
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hash = hash(branchQualifier, hash);
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JenkinsHash jh = JenkinsHash.getInstance();
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hash = jh.hash(globalTransactionId, hash);
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hash = jh.hash(branchQualifier, hash);
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if (hash == 0) {
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hash = 0xaceace;
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}
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@ -208,14 +210,6 @@ public class XATransactionId extends TransactionId implements Xid, Comparable {
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return hash;
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}
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private static int hash(byte[] bytes, int hash) {
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int size = bytes.length;
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for (int i = 0; i < size; i++) {
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hash ^= bytes[i] << ((i % 4) * 8);
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}
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return hash;
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}
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public boolean equals(Object o) {
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if (o == null || o.getClass() != XATransactionId.class) {
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return false;
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@ -0,0 +1,258 @@
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/**
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership.
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* The ASF licenses this file to You under the Apache License, Version 2.0
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* (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.apache.activemq.util;
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public class JenkinsHash {
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private static long INT_MASK = 0x00000000ffffffffL;
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private static long BYTE_MASK = 0x00000000000000ffL;
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private static JenkinsHash _instance = new JenkinsHash();
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public static JenkinsHash getInstance() {
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return _instance;
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}
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private static long rot(long val, int pos) {
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return ((Integer.rotateLeft((int) (val & INT_MASK), pos)) & INT_MASK);
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}
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/**
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* Calculate a hash using all bytes from the input argument, and
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* a seed of -1.
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* @param bytes input bytes
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* @return hash value
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*/
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public int hash(byte[] bytes) {
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return hash(bytes, bytes.length, -1);
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}
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/**
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* Calculate a hash using all bytes from the input argument, and
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* a seed of -1.
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* @param bytes input bytes
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* @return hash value
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*/
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public int hash(byte[] bytes, int initVal) {
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return hash(bytes, bytes.length, initVal);
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}
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/**
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* taken from hashlittle() -- hash a variable-length key into a 32-bit value
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*
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* @param key the key (the unaligned variable-length array of bytes)
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* @param nbytes number of bytes to include in hash
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* @param initval can be any integer value
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* @return a 32-bit value. Every bit of the key affects every bit of the
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* return value. Two keys differing by one or two bits will have totally
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* different hash values.
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* <p>
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* <p>The best hash table sizes are powers of 2. There is no need to do mod
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* a prime (mod is sooo slow!). If you need less than 32 bits, use a bitmask.
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* For example, if you need only 10 bits, do
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* <code>h = (h & hashmask(10));</code>
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* In which case, the hash table should have hashsize(10) elements.
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* <p>
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* <p>If you are hashing n strings byte[][] k, do it like this:
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* for (int i = 0, h = 0; i < n; ++i) h = hash( k[i], h);
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* <p>
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* <p>By Bob Jenkins, 2006. bob_jenkins@burtleburtle.net. You may use this
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* code any way you wish, private, educational, or commercial. It's free.
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* <p>
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* <p>Use for hash table lookup, or anything where one collision in 2^^32 is
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* acceptable. Do NOT use for cryptographic purposes.
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*/
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public int hash(byte[] key, int nbytes, int initval) {
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int length = nbytes;
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long a, b, c; // We use longs because we don't have unsigned ints
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a = b = c = (0x00000000deadbeefL + length + initval) & INT_MASK;
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int offset = 0;
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for (; length > 12; offset += 12, length -= 12) {
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a = (a + (key[offset + 0] & BYTE_MASK)) & INT_MASK;
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a = (a + (((key[offset + 1] & BYTE_MASK) << 8) & INT_MASK)) & INT_MASK;
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a = (a + (((key[offset + 2] & BYTE_MASK) << 16) & INT_MASK)) & INT_MASK;
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a = (a + (((key[offset + 3] & BYTE_MASK) << 24) & INT_MASK)) & INT_MASK;
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b = (b + (key[offset + 4] & BYTE_MASK)) & INT_MASK;
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b = (b + (((key[offset + 5] & BYTE_MASK) << 8) & INT_MASK)) & INT_MASK;
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b = (b + (((key[offset + 6] & BYTE_MASK) << 16) & INT_MASK)) & INT_MASK;
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b = (b + (((key[offset + 7] & BYTE_MASK) << 24) & INT_MASK)) & INT_MASK;
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c = (c + (key[offset + 8] & BYTE_MASK)) & INT_MASK;
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c = (c + (((key[offset + 9] & BYTE_MASK) << 8) & INT_MASK)) & INT_MASK;
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c = (c + (((key[offset + 10] & BYTE_MASK) << 16) & INT_MASK)) & INT_MASK;
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c = (c + (((key[offset + 11] & BYTE_MASK) << 24) & INT_MASK)) & INT_MASK;
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/*
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* mix -- mix 3 32-bit values reversibly.
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* This is reversible, so any information in (a,b,c) before mix() is
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* still in (a,b,c) after mix().
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*
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* If four pairs of (a,b,c) inputs are run through mix(), or through
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* mix() in reverse, there are at least 32 bits of the output that
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* are sometimes the same for one pair and different for another pair.
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*
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* This was tested for:
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* - pairs that differed by one bit, by two bits, in any combination
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* of top bits of (a,b,c), or in any combination of bottom bits of
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* (a,b,c).
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* - "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
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* the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
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* is commonly produced by subtraction) look like a single 1-bit
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* difference.
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* - the base values were pseudorandom, all zero but one bit set, or
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* all zero plus a counter that starts at zero.
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*
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* Some k values for my "a-=c; a^=rot(c,k); c+=b;" arrangement that
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* satisfy this are
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* 4 6 8 16 19 4
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* 9 15 3 18 27 15
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* 14 9 3 7 17 3
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* Well, "9 15 3 18 27 15" didn't quite get 32 bits diffing for
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* "differ" defined as + with a one-bit base and a two-bit delta. I
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* used http://burtleburtle.net/bob/hash/avalanche.html to choose
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* the operations, constants, and arrangements of the variables.
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*
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* This does not achieve avalanche. There are input bits of (a,b,c)
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* that fail to affect some output bits of (a,b,c), especially of a.
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* The most thoroughly mixed value is c, but it doesn't really even
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* achieve avalanche in c.
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*
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* This allows some parallelism. Read-after-writes are good at doubling
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* the number of bits affected, so the goal of mixing pulls in the
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* opposite direction as the goal of parallelism. I did what I could.
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* Rotates seem to cost as much as shifts on every machine I could lay
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* my hands on, and rotates are much kinder to the top and bottom bits,
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* so I used rotates.
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*
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* #define mix(a,b,c) \
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* { \
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* a -= c; a ^= rot(c, 4); c += b; \
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* b -= a; b ^= rot(a, 6); a += c; \
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* c -= b; c ^= rot(b, 8); b += a; \
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* a -= c; a ^= rot(c,16); c += b; \
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* b -= a; b ^= rot(a,19); a += c; \
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* c -= b; c ^= rot(b, 4); b += a; \
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* }
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*
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* mix(a,b,c);
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*/
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a = (a - c) & INT_MASK;
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a ^= rot(c, 4);
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c = (c + b) & INT_MASK;
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b = (b - a) & INT_MASK;
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b ^= rot(a, 6);
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a = (a + c) & INT_MASK;
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c = (c - b) & INT_MASK;
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c ^= rot(b, 8);
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b = (b + a) & INT_MASK;
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a = (a - c) & INT_MASK;
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a ^= rot(c, 16);
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c = (c + b) & INT_MASK;
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b = (b - a) & INT_MASK;
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b ^= rot(a, 19);
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a = (a + c) & INT_MASK;
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c = (c - b) & INT_MASK;
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c ^= rot(b, 4);
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b = (b + a) & INT_MASK;
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}
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//-------------------------------- last block: affect all 32 bits of (c)
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switch (length) { // all the case statements fall through
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case 12:
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c = (c + (((key[offset + 11] & BYTE_MASK) << 24) & INT_MASK)) & INT_MASK;
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case 11:
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c = (c + (((key[offset + 10] & BYTE_MASK) << 16) & INT_MASK)) & INT_MASK;
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case 10:
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c = (c + (((key[offset + 9] & BYTE_MASK) << 8) & INT_MASK)) & INT_MASK;
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case 9:
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c = (c + (key[offset + 8] & BYTE_MASK)) & INT_MASK;
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case 8:
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b = (b + (((key[offset + 7] & BYTE_MASK) << 24) & INT_MASK)) & INT_MASK;
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case 7:
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b = (b + (((key[offset + 6] & BYTE_MASK) << 16) & INT_MASK)) & INT_MASK;
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case 6:
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b = (b + (((key[offset + 5] & BYTE_MASK) << 8) & INT_MASK)) & INT_MASK;
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case 5:
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b = (b + (key[offset + 4] & BYTE_MASK)) & INT_MASK;
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case 4:
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a = (a + (((key[offset + 3] & BYTE_MASK) << 24) & INT_MASK)) & INT_MASK;
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case 3:
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a = (a + (((key[offset + 2] & BYTE_MASK) << 16) & INT_MASK)) & INT_MASK;
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case 2:
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a = (a + (((key[offset + 1] & BYTE_MASK) << 8) & INT_MASK)) & INT_MASK;
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case 1:
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a = (a + (key[offset + 0] & BYTE_MASK)) & INT_MASK;
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break;
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case 0:
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return (int) (c & INT_MASK);
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}
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/*
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* final -- final mixing of 3 32-bit values (a,b,c) into c
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*
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* Pairs of (a,b,c) values differing in only a few bits will usually
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* produce values of c that look totally different. This was tested for
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* - pairs that differed by one bit, by two bits, in any combination
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* of top bits of (a,b,c), or in any combination of bottom bits of
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* (a,b,c).
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*
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* - "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
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* the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
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* is commonly produced by subtraction) look like a single 1-bit
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* difference.
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*
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* - the base values were pseudorandom, all zero but one bit set, or
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* all zero plus a counter that starts at zero.
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*
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* These constants passed:
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* 14 11 25 16 4 14 24
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* 12 14 25 16 4 14 24
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* and these came close:
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* 4 8 15 26 3 22 24
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* 10 8 15 26 3 22 24
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* 11 8 15 26 3 22 24
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*
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* #define final(a,b,c) \
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* {
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* c ^= b; c -= rot(b,14); \
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* a ^= c; a -= rot(c,11); \
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* b ^= a; b -= rot(a,25); \
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* c ^= b; c -= rot(b,16); \
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* a ^= c; a -= rot(c,4); \
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* b ^= a; b -= rot(a,14); \
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* c ^= b; c -= rot(b,24); \
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* }
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*
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*/
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c ^= b;
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c = (c - rot(b, 14)) & INT_MASK;
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a ^= c;
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a = (a - rot(c, 11)) & INT_MASK;
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b ^= a;
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b = (b - rot(a, 25)) & INT_MASK;
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c ^= b;
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c = (c - rot(b, 16)) & INT_MASK;
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a ^= c;
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a = (a - rot(c, 4)) & INT_MASK;
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b ^= a;
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b = (b - rot(a, 14)) & INT_MASK;
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c ^= b;
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c = (c - rot(b, 24)) & INT_MASK;
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return (int) (c & INT_MASK);
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}
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}
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