mirror of
https://github.com/apache/ant.git
synced 2025-05-18 22:14:47 +00:00
254 lines
12 KiB
HTML
254 lines
12 KiB
HTML
|
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "strict.dtd">
|
||
|
<HTML>
|
||
|
<HEAD>
|
||
|
<TITLE>Antidote Design Overview</TITLE>
|
||
|
</HEAD>
|
||
|
|
||
|
<BODY>
|
||
|
|
||
|
<H1>Antidote Design Overview</H1>
|
||
|
|
||
|
<P>Version 0.2 (2000/12/18)</P>
|
||
|
|
||
|
<P>Authors:
|
||
|
<A HREF="mailto:simeon@fitch.net">Simeon H.K. Fitch</A>
|
||
|
</P>
|
||
|
|
||
|
<H2>Introduction</H2>
|
||
|
|
||
|
<P>The purpose of this document is to communicate the overall
|
||
|
structure and design patters used in Antidote, the GUI for
|
||
|
Ant. This document is a work in progress, as well as a living
|
||
|
document, and it is most likely not be in full synchronization with
|
||
|
the source code. Therefore, if there is any doubt, view the source
|
||
|
;-)</P>
|
||
|
|
||
|
<H2>Overview</H2>
|
||
|
|
||
|
<P>The Antidote architecture design aims to provide a high level
|
||
|
of modularity and extensibility. Ideally the components of
|
||
|
Antidote will be able to be assembled in different configurations
|
||
|
to provide the type of application or plug-in desired.</P>
|
||
|
|
||
|
<P>To acheive this modularity, a high level of decoupling is
|
||
|
necessary. The standard UI design approach of providing separation
|
||
|
of view (presentation) from model (data) is applied, leveraging
|
||
|
the built-in Ant data model where possible, as well as the
|
||
|
predifined Swing model interfaces. Furthermore, the architecture
|
||
|
is highly event driven, whereby modules communicate via a shared
|
||
|
communications channel.</P>
|
||
|
|
||
|
<P>To a large extent, the configuration of application modules is
|
||
|
driven by localized configuration files, allowing new modules or
|
||
|
data views to be added, as well as providing multi-language
|
||
|
support.</P>
|
||
|
|
||
|
<P>The diagram below conveys a high altitude view of the
|
||
|
application's structure. As the application grows, new components
|
||
|
will be plugged in to what will be described as the <TT>EventBus</TT>.
|
||
|
|
||
|
<TT><PRE>
|
||
|
|
||
|
Antidote Component Architecture
|
||
|
|
||
|
+---------------+ +----------------+ +-------------+ +-------------+
|
||
|
| | | | | | | |
|
||
|
| ActionManager | | EventResponder | | AntModule | | AntModule |
|
||
|
| | | | |(ProjectNav) | |(SourceEdit) |
|
||
|
+---------------+ +----------------+ +-------------+ +-------------+
|
||
|
| ^ ^ ^
|
||
|
| | | |
|
||
|
ActionEvent EventObject AntEvent AntEvent
|
||
|
| | | |
|
||
|
v v v v
|
||
|
/---------------------------------------------------------------------\
|
||
|
/ \
|
||
|
< EventBus >
|
||
|
\ /
|
||
|
\---------------------------------------------------------------------/
|
||
|
| ^ ^ ^
|
||
|
| | | |
|
||
|
EventObject ChangeEvent BuildEvent EventObject
|
||
|
| | | |
|
||
|
v | | v
|
||
|
+---------------+ +----------------+ +-------------+ +--------------+
|
||
|
| | | | | | | |
|
||
|
| Console | | ProjectProxy | | Ant | | (Your Module)|
|
||
|
| | | | | | | |
|
||
|
+---------------+ +----------------+ +-------------+ +--------------+
|
||
|
|
||
|
</TT></PRE>
|
||
|
|
||
|
<H2>Event Bus</H2>
|
||
|
|
||
|
<P>The backbone of the application is the <TT>EventBus</TT>. Any
|
||
|
component of the application can post events to the
|
||
|
<TT>EventBus</TT>. Components that wish to receive events are
|
||
|
called <TT>BusMember</TT>s.</P>
|
||
|
|
||
|
<P>The <TT>EventBus</TT> will dispatch any object of type
|
||
|
<TT>java.util.Event</TT>, which means that Ant <TT>BuildEvent</TT>
|
||
|
objects, as well as <TT>AWTEvent</TT> objects can be posted (if desired). A
|
||
|
new class of events called <TT>AntEvent</TT> is defined for Antidote
|
||
|
specific events, which have the additional capability of being
|
||
|
cancelled mid-dispatch.</P>
|
||
|
|
||
|
<P>Each <TT>BusMember</TT> must provide a <TT>BusFilter</TT> instance,
|
||
|
which is the members' means of telling the bus which
|
||
|
events it is interested in. This allows a <TT>BusMember</TT> to,
|
||
|
say, only receive <TT>AntEvent</TT> objects.</P>
|
||
|
|
||
|
<P>When a <TT>BusMember</TT> registers itself with the
|
||
|
<TT>EventBus</TT>, it must provide a (so called) <I>interrupt
|
||
|
level</I> which is a integer value defining a relative ordering
|
||
|
for dispatching <TT>EventObject</TT>s to <TT>BusMember</TT>s. The
|
||
|
purpose of this is to allow certain <TT>BusMember</TT> instances
|
||
|
to see an event before others, and in the case of <TT>AntEvent</TT
|
||
|
objects, keep the event from propogating onward. The
|
||
|
<TT>EventBus</TT> class defines the interrupt level constants
|
||
|
<TT>VETOING=1</TT>, <TT>MONITORING=5</TT>, and <TT>RESPONDING=10</TT> to
|
||
|
help define categories of members. The implied purpose being that:
|
||
|
<UL>
|
||
|
|
||
|
<LI><TT>VETOING</TT>: Listens for certain types of events, and
|
||
|
may process them in a non-default manner to determine if the
|
||
|
event should be cancelled before being dispatched to the
|
||
|
<TT>RESPONDING</TT> group.
|
||
|
|
||
|
<LI><TT>MONITORING</TT>: Just listens for events, like a logger
|
||
|
or status monitor.</LI>
|
||
|
|
||
|
<LI><TT>RESPONDING</TT>: Process events in a default manner,
|
||
|
knowing that the event has passed any <TT>VETOING</TT> members.</LI>
|
||
|
|
||
|
</UL>
|
||
|
|
||
|
Within a specific interrupt level, the order in which members will
|
||
|
receive events is undefied. A <TT>BusMember</TT> may be registered
|
||
|
at a level that is +/- of one of the defined levels, as long as it
|
||
|
follows the constraint <TT>MONITORING <= interruptLevel <=
|
||
|
MAX_INTERRUPT</TT>.</P>
|
||
|
|
||
|
|
||
|
<H2>Actions and ActionManager</H2>
|
||
|
|
||
|
<P>Extensive use of the <TT>javax.swing.Action</TT> interface is
|
||
|
made for defining the set of menu and tool bar options that are
|
||
|
available. The configuration file <TT>action.properties</TT>
|
||
|
exists to define what should appear in the menu and toolbar, how
|
||
|
it is displayed, and the <TT>Action</TT> command name that is
|
||
|
dispatched when the user invokes that action. A class called
|
||
|
<TT>ActionManager</TT> exists for not only processing the
|
||
|
configuration file, but also for dispatching invoked action events
|
||
|
to the <TT>EventBus</TT>, and for controlling the enabled state of
|
||
|
an <TT>Action</TT>. When a new menu item or toolbar button is
|
||
|
desired, first it is added to the <TT>action.properties</TT> file,
|
||
|
and then the code to respond to it is added to the
|
||
|
<TT>EventResponder</TT> (see below).
|
||
|
|
||
|
|
||
|
<H2>Commands and EventResponder</H2>
|
||
|
|
||
|
<P>At some point in the stages of event processing, an event may
|
||
|
require the data model to be modified, or some other task be
|
||
|
performed. The <TT>Command</TT> interface is defined to classify
|
||
|
code which performs some task or operation. This is distinct from
|
||
|
an <TT>Action</TT>, which is a user request for an operation. A
|
||
|
<TT>Command</TT> class is the encapsulation of the operation
|
||
|
itself.</P>
|
||
|
|
||
|
<P>When an <TT>Action</TT> generates an <TT>ActionEvent</TT>, the
|
||
|
event is posted to the <TT>EventBus</TT> which delivers the event
|
||
|
to all interested <TT>BusMember</TT>s. It eventually makes it to
|
||
|
the <TT>EventResponder</TT> instance (registered at the
|
||
|
<TT>RESPONDING</TT> interrupt level), which is responsible for
|
||
|
translating specific events into <TT>Command</TT> objects, and
|
||
|
then executing the <TT>Command</TT> object. For example, when the
|
||
|
user selects the "Open..." menu option, an <TT>ActionEvent</TT> is
|
||
|
generated by the Swing <TT>MenuItem</TT> class, which is then
|
||
|
posted to the <TT>EventBus</TT> by the <TT>ActionManager</TT>. The
|
||
|
<TT>ActionEvent</TT> is delivered to the <TT>EventResponder</TT>,
|
||
|
which converts the <TT>ActionEvent</TT> into a <TT>Command</TT>
|
||
|
instance. The <TT>EventResponder</TT> then calls the method
|
||
|
<TT>Command.execute()</TT> to invoke the command (which displays a
|
||
|
dialog for selecting a file to open).</P>
|
||
|
|
||
|
<P>When adding new <TT>Action</TT>s or general tasks to the
|
||
|
application, a <TT>Command</TT> object should be created to
|
||
|
encapsulate the behavior. This includes most operations which
|
||
|
modify the state of the data model.</P>
|
||
|
|
||
|
<P>The purpose of this encapsulation is to allow the clean
|
||
|
separation of making a request, and servicing a request. Due to
|
||
|
various conditions in the application state, the actualy response
|
||
|
to a request may change, as well as who services it. This
|
||
|
design approach facilitates that.</P>
|
||
|
|
||
|
<H2>Data Model and Views</H2>
|
||
|
|
||
|
<P><I>NB: This part of the architecture is not fleshed out very well. There
|
||
|
needs to be a discussion of the degree to which the Antidote development
|
||
|
should be able to impose changes on the Ant data model, and to what level
|
||
|
that model should be mirrored in the Antidote code base. The coupling
|
||
|
between them should be kept low, and at the same time changes to one should
|
||
|
affect the other minimally. Still, features like property change events and
|
||
|
bean introspection (or BeanInfo) may be needed to be added to the Ant data
|
||
|
model. Right now the data model is encapsulated in the package
|
||
|
<TT>org.apache.tools.ant.gui.acs</TT> (where "<TT>acs</TT>" stands for "Ant
|
||
|
Construction Set").</I></P>
|
||
|
|
||
|
<H2>Application Context</H2>
|
||
|
|
||
|
<P>In order to keep the coupling amoung application modules to a
|
||
|
minimum, a single point of reference is needed for coordination
|
||
|
and data sharing. The class <TT>AppContext</TT> is the catch-all
|
||
|
class for containing the application state. Most modules and
|
||
|
<TT>Command</TT> classes require an instance of the
|
||
|
<TT>AppContext</TT> class. Because all state information in
|
||
|
contained in an <TT>AppContext</TT> instance, multiple instances
|
||
|
of Antidote can run inside the same JVM as long as each has it's
|
||
|
own <TT>AppContext</TT>. (Interestingly, two instances of the
|
||
|
Antidote could conceivably share an <TT>AppContext</TT> instance
|
||
|
through RMI, allowing remote interaction/collaboration.)</P>
|
||
|
|
||
|
<H2>Configuration and ResourceManager</H2>
|
||
|
|
||
|
<P>Full "i18n" support should be assumed in modern applications,
|
||
|
and all user viewable strings should be defined in a configuration
|
||
|
file. For Antidote this configuraiton file is
|
||
|
<TT>antidote.properties</TT>, which is located (with other UI
|
||
|
resources) in the subpackage "resources".</P>
|
||
|
|
||
|
<P>To aid in the lookup of text properties, as well as other
|
||
|
resources like icons, a class called <TT>ResourceManager</TT> is
|
||
|
defined. There are various convenience methods attached to this
|
||
|
class, which will likely grow to make looking up configuration
|
||
|
values as easy as possible.</P>
|
||
|
|
||
|
<P>The organization of configuration properties is based on the
|
||
|
fully qualifed path of the class that requires the property. For
|
||
|
example, the "about" box contains a messages, so it looks for the
|
||
|
property "<TT>org.apache.tools.ant.gui.About.message</TT>" for the text
|
||
|
message it should display. Therefore, the <TT>ResourceManager</TT>
|
||
|
method <TT>getString()</TT> takes a <TT>Class</TT> instance as
|
||
|
well as a <TT>String</TT> key. Please see the
|
||
|
<TT>ResourceManager</TT> documentation for more information. Given
|
||
|
this support, no user visible strings should appear in the source
|
||
|
code itself.</P>
|
||
|
|
||
|
<H2>Other Resources</H2>
|
||
|
|
||
|
<P>Other information about development on Antidote:</P>
|
||
|
<UL>
|
||
|
<LI><A HREF="uml/index.html">Antidote UML Static Class Diagrams</A></LI>
|
||
|
<LI><A HREF="gui-requirements.html">Antidote Feature Wishlist</A></LI>
|
||
|
<LI><A HREF="new-module-howto.html">Antidote Module HOWTO</A></LI>
|
||
|
</UL>
|
||
|
|
||
|
<HR>
|
||
|
<P ALIGN="center">Copyright © 2000 Apache Software Foundation. All
|
||
|
rights Reserved.</P>
|
||
|
|
||
|
</BODY>
|
||
|
</HTML>
|