Added tests for 3D smallest ball enclosing.
WARNING! These tests have revealed a bug in our implementation of the smallest enclosing ball algorithm. So some tests are currently ignored in order to avoid having lots of messages, but I am already working on them. The problems should be fixed (and the tests activated) before 3.3 release. git-svn-id: https://svn.apache.org/repos/asf/commons/proper/math/trunk@1562573 13f79535-47bb-0310-9956-ffa450edef68
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@ -19,6 +19,7 @@ package org.apache.commons.math3.geometry.enclosing;
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import java.util.ArrayList;
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import java.util.List;
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import org.apache.commons.math3.exception.MathInternalError;
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import org.apache.commons.math3.geometry.Point;
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import org.apache.commons.math3.geometry.Space;
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@ -101,7 +102,12 @@ public class WelzlEncloser<S extends Space, P extends Point<S>> implements Enclo
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// recurse search, restricted to the small subset containing support and farthest point
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support.clear();
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support.add(farthest);
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EnclosingBall<S, P> savedBall = ball;
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ball = moveToFrontBall(extreme, support);
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if (ball.getRadius() < savedBall.getRadius()) {
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// TODO: fix this, it should never happen but it does!
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throw new MathInternalError();
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}
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// it was an interesting point, move it to the front
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// according to Gärtner's heuristic
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@ -20,20 +20,21 @@ import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import org.apache.commons.math3.geometry.euclidean.twod.BallGenerator;
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import org.apache.commons.math3.geometry.euclidean.twod.DiskGenerator;
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import org.apache.commons.math3.geometry.euclidean.twod.Euclidean2D;
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import org.apache.commons.math3.geometry.euclidean.twod.Vector2D;
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import org.apache.commons.math3.random.RandomGenerator;
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import org.apache.commons.math3.random.Well1024a;
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import org.junit.Assert;
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import org.junit.Ignore;
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import org.junit.Test;
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public class WelzlEncloserTest {
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public class WelzlEncloser2DTest {
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@Test
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public void testNullList() {
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BallGenerator generator = new BallGenerator();
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DiskGenerator generator = new DiskGenerator();
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WelzlEncloser<Euclidean2D, Vector2D> encloser =
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new WelzlEncloser<Euclidean2D, Vector2D>(1.0e-10, 2, generator);
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EnclosingBall<Euclidean2D, Vector2D> ball = encloser.enclose(null);
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@ -42,7 +43,7 @@ public class WelzlEncloserTest {
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@Test
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public void testNoPoints() {
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BallGenerator generator = new BallGenerator();
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DiskGenerator generator = new DiskGenerator();
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WelzlEncloser<Euclidean2D, Vector2D> encloser =
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new WelzlEncloser<Euclidean2D, Vector2D>(1.0e-10, 2, generator);
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EnclosingBall<Euclidean2D, Vector2D> ball = encloser.enclose(new ArrayList<Vector2D>());
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@ -52,16 +53,28 @@ public class WelzlEncloserTest {
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@Test
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public void testRegularPoints() {
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List<Vector2D> list = buildList(22, 26, 30, 38, 64, 28, 8, 54, 11, 15);
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checkBall(list, Arrays.asList(list.get(2), list.get(3), list.get(4)));
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checkDisk(list, Arrays.asList(list.get(2), list.get(3), list.get(4)));
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}
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@Test
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public void testSolutionOnDiameter() {
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List<Vector2D> list = buildList(22, 26, 30, 38, 64, 28, 8, 54);
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checkBall(list, Arrays.asList(list.get(2), list.get(3)));
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checkDisk(list, Arrays.asList(list.get(2), list.get(3)));
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}
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@Test
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@Ignore // this test currently fails, it generate a ball that reduces at one iteration
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public void testReducingBall() {
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List<Vector2D> list = buildList(0.05380958511396061, 0.57332359658700000,
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0.99348810731127870, 0.02056421361521466,
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0.01203950647796437, 0.99779675042261860,
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0.00810189987706078, 0.00589246003827815,
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0.00465180821202149, 0.99219972923046940);
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checkDisk(list, Arrays.asList(list.get(1), list.get(3), list.get(4)));
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}
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@Test
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@Ignore // this test currently fails, it generate balls that reduce at some iterations
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public void testLargeSamples() {
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RandomGenerator random = new Well1024a(0xa2a63cad12c01fb2l);
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for (int k = 0; k < 100; ++k) {
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@ -72,7 +85,7 @@ public class WelzlEncloserTest {
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double y = random.nextDouble();
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points.add(new Vector2D(x, y));
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}
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checkBall(points);
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checkDisk(points);
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}
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}
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@ -84,19 +97,19 @@ public class WelzlEncloserTest {
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return list;
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}
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private void checkBall(List<Vector2D> points, List<Vector2D> refSupport) {
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private void checkDisk(List<Vector2D> points, List<Vector2D> refSupport) {
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EnclosingBall<Euclidean2D, Vector2D> ball = checkBall(points);
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EnclosingBall<Euclidean2D, Vector2D> disk = checkDisk(points);
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// compare computed ball with expected ball
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BallGenerator generator = new BallGenerator();
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// compare computed disk with expected disk
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DiskGenerator generator = new DiskGenerator();
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EnclosingBall<Euclidean2D, Vector2D> expected = generator.ballOnSupport(refSupport);
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Assert.assertEquals(refSupport.size(), ball.getSupportSize());
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Assert.assertEquals(expected.getRadius(), ball.getRadius(), 1.0e-10);
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Assert.assertEquals(expected.getCenter().getX(), ball.getCenter().getX(), 1.0e-10);
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Assert.assertEquals(expected.getCenter().getY(), ball.getCenter().getY(), 1.0e-10);
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Assert.assertEquals(refSupport.size(), disk.getSupportSize());
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Assert.assertEquals(expected.getRadius(), disk.getRadius(), 1.0e-10);
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Assert.assertEquals(expected.getCenter().getX(), disk.getCenter().getX(), 1.0e-10);
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Assert.assertEquals(expected.getCenter().getY(), disk.getCenter().getY(), 1.0e-10);
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for (Vector2D s : ball.getSupport()) {
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for (Vector2D s : disk.getSupport()) {
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boolean found = false;
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for (Vector2D rs : refSupport) {
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if (s == rs) {
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@ -106,19 +119,19 @@ public class WelzlEncloserTest {
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Assert.assertTrue(found);
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}
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// check removing any point of the support ball fails to enclose the point
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for (int i = 0; i < ball.getSupportSize(); ++i) {
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// check removing any point of the support disk fails to enclose the point
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for (int i = 0; i < disk.getSupportSize(); ++i) {
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List<Vector2D> reducedSupport = new ArrayList<Vector2D>();
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int count = 0;
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for (Vector2D s : ball.getSupport()) {
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for (Vector2D s : disk.getSupport()) {
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if (count++ != i) {
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reducedSupport.add(s);
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}
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}
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EnclosingBall<Euclidean2D, Vector2D> reducedBall = generator.ballOnSupport(reducedSupport);
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EnclosingBall<Euclidean2D, Vector2D> reducedDisk = generator.ballOnSupport(reducedSupport);
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boolean foundOutside = false;
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for (int j = 0; j < points.size() && !foundOutside; ++j) {
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if (!reducedBall.contains(points.get(j), 1.0e-10)) {
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if (!reducedDisk.contains(points.get(j), 1.0e-10)) {
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foundOutside = true;
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}
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}
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@ -127,31 +140,31 @@ public class WelzlEncloserTest {
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}
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private EnclosingBall<Euclidean2D, Vector2D> checkBall(List<Vector2D> points) {
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private EnclosingBall<Euclidean2D, Vector2D> checkDisk(List<Vector2D> points) {
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WelzlEncloser<Euclidean2D, Vector2D> encloser =
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new WelzlEncloser<Euclidean2D, Vector2D>(1.0e-10, 2, new BallGenerator());
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EnclosingBall<Euclidean2D, Vector2D> ball = encloser.enclose(points);
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new WelzlEncloser<Euclidean2D, Vector2D>(1.0e-10, 2, new DiskGenerator());
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EnclosingBall<Euclidean2D, Vector2D> disk = encloser.enclose(points);
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// all points are enclosed
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for (Vector2D v : points) {
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Assert.assertTrue(ball.contains(v, 1.0e-10));
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Assert.assertTrue(disk.contains(v, 1.0e-10));
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}
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for (Vector2D v : points) {
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boolean inSupport = false;
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for (Vector2D s : ball.getSupport()) {
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for (Vector2D s : disk.getSupport()) {
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if (v == s) {
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inSupport = true;
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}
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}
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if (inSupport) {
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// points on the support should be outside of reduced ball
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Assert.assertFalse(ball.contains(v, -0.001));
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Assert.assertFalse(disk.contains(v, -0.001));
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}
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}
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return ball;
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return disk;
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}
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@ -0,0 +1,192 @@
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/*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership.
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* The ASF licenses this file to You under the Apache License, Version 2.0
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* (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.apache.commons.math3.geometry.enclosing;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import org.apache.commons.math3.geometry.euclidean.threed.Euclidean3D;
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import org.apache.commons.math3.geometry.euclidean.threed.SphereGenerator;
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import org.apache.commons.math3.geometry.euclidean.threed.Vector3D;
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import org.apache.commons.math3.random.RandomGenerator;
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import org.apache.commons.math3.random.UnitSphereRandomVectorGenerator;
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import org.apache.commons.math3.random.Well1024a;
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import org.junit.Assert;
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import org.junit.Ignore;
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import org.junit.Test;
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public class WelzlEncloser3DTest {
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@Test
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public void testNullList() {
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SphereGenerator generator = new SphereGenerator();
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WelzlEncloser<Euclidean3D, Vector3D> encloser =
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new WelzlEncloser<Euclidean3D, Vector3D>(1.0e-10, 2, generator);
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EnclosingBall<Euclidean3D, Vector3D> ball = encloser.enclose(null);
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Assert.assertTrue(ball.getRadius() < 0);
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}
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@Test
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public void testNoPoints() {
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SphereGenerator generator = new SphereGenerator();
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WelzlEncloser<Euclidean3D, Vector3D> encloser =
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new WelzlEncloser<Euclidean3D, Vector3D>(1.0e-10, 2, generator);
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EnclosingBall<Euclidean3D, Vector3D> ball = encloser.enclose(new ArrayList<Vector3D>());
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Assert.assertTrue(ball.getRadius() < 0);
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}
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@Test
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@Ignore // this test currently fails, it generates an infinite loop
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public void testInfiniteLoop() {
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// this test used to generate an infinite loop
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List<Vector3D> list =
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Arrays.asList(new Vector3D( -0.89227075512164380, -2.89317694645713900, 14.84572323743355500),
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new Vector3D( -0.92099498940693580, -2.31086108263908940, 12.92071026467688300),
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new Vector3D( -0.85227999411005200, -3.06314731441320730, 15.40163831651287000),
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new Vector3D( -1.77399413020785970, -3.65630391378114260, 14.13190097751873400),
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new Vector3D( 0.33157833272465354, -2.22813591757792160, 14.21225234159008200),
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new Vector3D( -1.53065579165484400, -1.65692084770139570, 14.61483055714788500),
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new Vector3D( -1.08457093941217140, -1.96100325935602980, 13.09265170575555000),
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new Vector3D( 0.30029469589708850, -3.05470831395667370, 14.56352400426342600),
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new Vector3D( -0.95007443938638460, -1.86810946486118360, 15.14491234340057000),
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new Vector3D( -1.89661503804130830, -2.17004080885185860, 14.81235128513927000),
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new Vector3D( -0.72193328761607530, -1.44513142833618270, 14.52355724218561800),
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new Vector3D( -0.26895980939606550, -3.69512371522084140, 14.72272846327652000),
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new Vector3D( -1.53501693431786170, -3.25055166611021900, 15.15509062584274800),
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new Vector3D( -0.71727553535519410, -3.62284279460799100, 13.26256700929380700),
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new Vector3D( -0.30220950676137365, -3.25410412500779070, 13.13682612771606000),
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new Vector3D( -0.04543996608267075, -1.93081853923797750, 14.79497997883171400),
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new Vector3D( -1.53348892951571640, -3.66688919703524900, 14.73095600812074200),
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new Vector3D( -0.98034899533935820, -3.34004481162763960, 13.03245014017556800));
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WelzlEncloser<Euclidean3D, Vector3D> encloser =
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new WelzlEncloser<Euclidean3D, Vector3D>(1.0e-10, 2, new SphereGenerator());
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EnclosingBall<Euclidean3D, Vector3D> ball = encloser.enclose(list);
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Assert.assertTrue(ball.getRadius() > 0);
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}
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@Test
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@Ignore // this test currently fails, it generates an infinite loop
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public void testLargeSamples() {
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RandomGenerator random = new Well1024a(0x35ddecfc78131e1dl);
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final UnitSphereRandomVectorGenerator sr = new UnitSphereRandomVectorGenerator(3, random);
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for (int k = 0; k < 100; ++k) {
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// define the reference sphere we want to compute
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double d = 25 * random.nextDouble();
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double refRadius = 10 * random.nextDouble();
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Vector3D refCenter = new Vector3D(d, new Vector3D(sr.nextVector()));
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List<Vector3D> support = new ArrayList<Vector3D>();
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for (int i = 0; i < 4; ++i) {
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support.add(new Vector3D(1.0, refCenter, refRadius, new Vector3D(sr.nextVector())));
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}
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// set up a large sample inside the reference sphere
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int nbPoints = random.nextInt(10000);
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System.out.println(nbPoints);
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List<Vector3D> points = new ArrayList<Vector3D>();
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for (int i = 0; i < nbPoints; ++i) {
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double r = refRadius * random.nextDouble();
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points.add(new Vector3D(1.0, refCenter, r, new Vector3D(sr.nextVector())));
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}
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// hide the support point belonging to sphere boundary in the sample
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points.add(random.nextInt(nbPoints), support.get(0));
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points.add(random.nextInt(nbPoints), support.get(1));
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points.add(random.nextInt(nbPoints), support.get(2));
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points.add(random.nextInt(nbPoints), support.get(3));
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// test we find our sphere again
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checkSphere(points, support);
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}
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}
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private void checkSphere(List<Vector3D> points, List<Vector3D> refSupport) {
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EnclosingBall<Euclidean3D, Vector3D> Sphere = checkSphere(points);
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// compare computed Sphere with expected Sphere
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SphereGenerator generator = new SphereGenerator();
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EnclosingBall<Euclidean3D, Vector3D> expected = generator.ballOnSupport(refSupport);
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Assert.assertEquals(refSupport.size(), Sphere.getSupportSize());
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Assert.assertEquals(expected.getRadius(), Sphere.getRadius(), 1.0e-10);
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Assert.assertEquals(expected.getCenter().getX(), Sphere.getCenter().getX(), 1.0e-10);
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Assert.assertEquals(expected.getCenter().getY(), Sphere.getCenter().getY(), 1.0e-10);
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for (Vector3D s : Sphere.getSupport()) {
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boolean found = false;
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for (Vector3D rs : refSupport) {
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if (s == rs) {
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found = true;
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}
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}
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Assert.assertTrue(found);
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}
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// check removing any point of the support Sphere fails to enclose the point
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for (int i = 0; i < Sphere.getSupportSize(); ++i) {
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List<Vector3D> reducedSupport = new ArrayList<Vector3D>();
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int count = 0;
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for (Vector3D s : Sphere.getSupport()) {
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if (count++ != i) {
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reducedSupport.add(s);
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}
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}
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EnclosingBall<Euclidean3D, Vector3D> reducedSphere = generator.ballOnSupport(reducedSupport);
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boolean foundOutside = false;
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for (int j = 0; j < points.size() && !foundOutside; ++j) {
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if (!reducedSphere.contains(points.get(j), 1.0e-10)) {
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foundOutside = true;
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}
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}
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Assert.assertTrue(foundOutside);
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}
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}
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private EnclosingBall<Euclidean3D, Vector3D> checkSphere(List<Vector3D> points) {
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WelzlEncloser<Euclidean3D, Vector3D> encloser =
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new WelzlEncloser<Euclidean3D, Vector3D>(1.0e-10, 2, new SphereGenerator());
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EnclosingBall<Euclidean3D, Vector3D> Sphere = encloser.enclose(points);
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// all points are enclosed
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for (Vector3D v : points) {
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Assert.assertTrue(Sphere.contains(v, 1.0e-10));
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}
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for (Vector3D v : points) {
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boolean inSupport = false;
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for (Vector3D s : Sphere.getSupport()) {
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if (v == s) {
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inSupport = true;
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}
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}
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if (inSupport) {
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// points on the support should be outside of reduced ball
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Assert.assertFalse(Sphere.contains(v, -0.001));
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}
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}
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return Sphere;
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}
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}
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