code cleanup in GeometricDistribution.java as proposed by Gilles:
* removed needless declaration of a local variable "p" with the same value as the "probabilityOfSuccess" field * remove needless local variable "ret" ("return" statements can be used directly in each way of the alternatives)
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@ -82,40 +82,31 @@ public class GeometricDistribution extends AbstractIntegerDistribution {
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/** {@inheritDoc} */
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/** {@inheritDoc} */
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@Override
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@Override
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public double probability(int x) {
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public double probability(int x) {
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double ret;
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if (x < 0) {
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if (x < 0) {
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ret = 0.0;
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return 0.0;
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} else {
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} else {
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final double p = probabilityOfSuccess;
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return FastMath.pow(1 - probabilityOfSuccess, x) * probabilityOfSuccess;
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ret = FastMath.pow(1 - p, x) * p;
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}
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}
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return ret;
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}
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}
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/** {@inheritDoc} */
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/** {@inheritDoc} */
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@Override
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@Override
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public double logProbability(int x) {
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public double logProbability(int x) {
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double ret;
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if (x < 0) {
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if (x < 0) {
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ret = Double.NEGATIVE_INFINITY;
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return Double.NEGATIVE_INFINITY;
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} else {
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} else {
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final double p = probabilityOfSuccess;
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return x * FastMath.log1p(-probabilityOfSuccess) + FastMath.log(probabilityOfSuccess);
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ret = x * FastMath.log1p(-p) + FastMath.log(p);
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}
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}
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return ret;
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}
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}
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/** {@inheritDoc} */
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/** {@inheritDoc} */
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@Override
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@Override
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public double cumulativeProbability(int x) {
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public double cumulativeProbability(int x) {
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double ret;
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if (x < 0) {
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if (x < 0) {
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ret = 0.0;
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return 0.0;
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} else {
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} else {
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final double p = probabilityOfSuccess;
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return 1.0 - FastMath.pow(1 - probabilityOfSuccess, x + 1);
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ret = 1.0 - FastMath.pow(1 - p, x + 1);
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}
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}
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return ret;
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}
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}
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/**
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/**
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@ -125,8 +116,7 @@ public class GeometricDistribution extends AbstractIntegerDistribution {
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*/
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*/
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@Override
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@Override
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public double getNumericalMean() {
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public double getNumericalMean() {
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final double p = probabilityOfSuccess;
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return (1 - probabilityOfSuccess) / probabilityOfSuccess;
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return (1 - p) / p;
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}
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}
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/**
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/**
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@ -137,8 +127,7 @@ public class GeometricDistribution extends AbstractIntegerDistribution {
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*/
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*/
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@Override
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@Override
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public double getNumericalVariance() {
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public double getNumericalVariance() {
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final double p = probabilityOfSuccess;
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return (1 - probabilityOfSuccess) / (probabilityOfSuccess * probabilityOfSuccess);
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return (1 - p) / (p * p);
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}
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}
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/**
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/**
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