clusteringfittingintegrationinterpolationjavaleast-squaresmathoptimizationpolynomialsolverstattransforms
19c1c3bb9b
In almost coplanar / almost colinear cases, sphere generation could diverge in such a way the support points did not belong to the sphere anymore! This new implementation uses exact arithmetic for the computation. It is much slower, but since very few balls should be generated during the Welzl algorithm execution, this is probably acceptable. JIRA: MATH-1096 git-svn-id: https://svn.apache.org/repos/asf/commons/proper/math/trunk@1563712 13f79535-47bb-0310-9956-ffa450edef68 |
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