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Add benchmarking for bitmaps
Here are the results on my laptop: BitmapCreationBenchmark.testRandomAddition[0]: [measured 10 out of 20 rounds, threads: 1 (sequential)] round: 0.49 [+- 0.07], round.block: 0.00 [+- 0.00], round.gc: 0.00 [+- 0.00], GC.calls: 16, GC.time: 0.01, time.total: 9.91, time.warmup: 5.06, time.bench: 4.86 BitmapCreationBenchmark.testLinearAdditionDescending[0]: [measured 1000 out of 1010 rounds, threads: 1 (sequential)] round: 0.01 [+- 0.00], round.block: 0.00 [+- 0.00], round.gc: 0.00 [+- 0.00], GC.calls: 74, GC.time: 0.03, time.total: 5.82, time.warmup: 0.06, time.bench: 5.76 BitmapCreationBenchmark.testToImmutableByteArray[0]: [measured 1000 out of 1010 rounds, threads: 1 (sequential)] round: 0.00 [+- 0.00], round.block: 0.00 [+- 0.00], round.gc: 0.00 [+- 0.00], GC.calls: 0, GC.time: 0.00, time.total: 1.80, time.warmup: 0.02, time.bench: 1.78 BitmapCreationBenchmark.testRandomAddition[1]: [measured 10 out of 20 rounds, threads: 1 (sequential)] round: 0.00 [+- 0.00], round.block: 0.00 [+- 0.00], round.gc: 0.00 [+- 0.00], GC.calls: 0, GC.time: 0.00, time.total: 0.12, time.warmup: 0.08, time.bench: 0.04 BitmapCreationBenchmark.testLinearAdditionDescending[1]: [measured 1000 out of 1010 rounds, threads: 1 (sequential)] round: 0.00 [+- 0.00], round.block: 0.00 [+- 0.00], round.gc: 0.00 [+- 0.00], GC.calls: 10, GC.time: 0.01, time.total: 4.26, time.warmup: 0.04, time.bench: 4.22 BitmapCreationBenchmark.testToImmutableByteArray[1]: [measured 1000 out of 1010 rounds, threads: 1 (sequential)] round: 0.01 [+- 0.00], round.block: 0.00 [+- 0.00], round.gc: 0.00 [+- 0.00], GC.calls: 27, GC.time: 0.01, time.total: 5.11, time.warmup: 0.05, time.bench: 5.06 BitmapCreationBenchmark.testLinearAddition[0]: [measured 1000 out of 1010 rounds, threads: 1 (sequential)] round: 0.00 [+- 0.00], round.block: 0.00 [+- 0.00], round.gc: 0.00 [+- 0.00], GC.calls: 0, GC.time: 0.00, time.total: 3.48, time.warmup: 0.04, time.bench: 3.45 BitmapCreationBenchmark.testLinearAddition[1]: [measured 1000 out of 1010 rounds, threads: 1 (sequential)] round: 0.00 [+- 0.00], round.block: 0.00 [+- 0.00], round.gc: 0.00 [+- 0.00], GC.calls: 9, GC.time: 0.00, time.total: 2.95, time.warmup: 0.03, time.bench: 2.92 2014-11-13 12:47:23,995 INFO [main] io.druid.segment.data.BitmapCreationBenchmark - Entry [0] is io.druid.segment.data.ConciseBitmapSerdeFactory 2014-11-13 12:47:23,995 INFO [main] io.druid.segment.data.BitmapCreationBenchmark - Entry [1] is io.druid.segment.data.RoaringBitmapSerdeFactory
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package io.druid.segment.data;
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import com.carrotsearch.junitbenchmarks.AbstractBenchmark;
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import com.carrotsearch.junitbenchmarks.BenchmarkOptions;
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import com.google.common.collect.ImmutableList;
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import com.metamx.collections.bitmap.BitmapFactory;
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import com.metamx.collections.bitmap.ImmutableBitmap;
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import com.metamx.collections.bitmap.MutableBitmap;
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import com.metamx.common.logger.Logger;
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import org.junit.AfterClass;
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import org.junit.Assert;
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import org.junit.Before;
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import org.junit.BeforeClass;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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import org.junit.runners.Parameterized;
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import java.util.Arrays;
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import java.util.Collection;
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import java.util.List;
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import java.util.Random;
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/**
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*
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*/
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@RunWith(Parameterized.class)
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public class BitmapCreationBenchmark extends AbstractBenchmark
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{
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private static final Logger log = new Logger(BitmapCreationBenchmark.class);
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@Parameterized.Parameters
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public static List<Class<? extends BitmapSerdeFactory>[]> factoryClasses()
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{
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return Arrays.<Class<? extends BitmapSerdeFactory>[]>asList(
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(Class<? extends BitmapSerdeFactory>[]) Arrays.<Class<? extends BitmapSerdeFactory>>asList(
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ConciseBitmapSerdeFactory.class
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).toArray(),
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(Class<? extends BitmapSerdeFactory>[]) Arrays.<Class<? extends BitmapSerdeFactory>>asList(
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RoaringBitmapSerdeFactory.class
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).toArray()
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);
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}
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final BitmapFactory factory;
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final ObjectStrategy<ImmutableBitmap> objectStrategy;
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public BitmapCreationBenchmark(Class<? extends BitmapSerdeFactory> clazz)
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throws IllegalAccessException, InstantiationException
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{
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BitmapSerdeFactory serdeFactory = clazz.newInstance();
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factory = serdeFactory.getBitmapFactory();
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objectStrategy = serdeFactory.getObjectStrategy();
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}
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private static final int numBits = 100000;
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static Random random;
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static int[] randIndex = new int[numBits];
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@AfterClass
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public static void cleanupAfterClass()
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{
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List<Class<? extends BitmapSerdeFactory>[]> classes = factoryClasses();
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for (int i = 0; i < classes.size(); ++i) {
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log.info("Entry [%d] is %s", i, classes.get(i)[0].getCanonicalName());
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}
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}
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@BeforeClass
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public static void setupBeforeClass()
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{
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for (int i = 0; i < numBits; ++i) {
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randIndex[i] = i;
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}
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// Random seed chosen by hitting keyboard with BOTH hands... multiple times!
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random = new Random(78591378);
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for (int i = 0; i < numBits; ++i) {
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int idex = random.nextInt(randIndex.length);
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int swap = randIndex[i];
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randIndex[i] = randIndex[idex];
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randIndex[idex] = swap;
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}
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}
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ImmutableBitmap baseImmutableBitmap;
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MutableBitmap baseMutableBitmap;
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byte[] baseBytes;
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@Before
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public void setup()
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{
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baseMutableBitmap = factory.makeEmptyMutableBitmap();
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for (int i = 0; i < numBits; ++i) {
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baseMutableBitmap.add(i);
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}
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baseImmutableBitmap = factory.makeImmutableBitmap(baseMutableBitmap);
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baseBytes = baseImmutableBitmap.toBytes();
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}
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@BenchmarkOptions(warmupRounds = 10, benchmarkRounds = 1000)
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@Test
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public void testLinearAddition()
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{
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MutableBitmap mutableBitmap = factory.makeEmptyMutableBitmap();
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for (int i = 0; i < numBits; ++i) {
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mutableBitmap.add(i);
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}
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Assert.assertEquals(numBits, mutableBitmap.size());
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}
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@BenchmarkOptions(warmupRounds = 10, benchmarkRounds = 10)
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@Test
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public void testRandomAddition()
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{
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MutableBitmap mutableBitmap = factory.makeEmptyMutableBitmap();
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for (int i : randIndex) {
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mutableBitmap.add(i);
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}
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Assert.assertEquals(numBits, mutableBitmap.size());
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}
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@BenchmarkOptions(warmupRounds = 10, benchmarkRounds = 1000)
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@Test
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public void testLinearAdditionDescending()
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{
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MutableBitmap mutableBitmap = factory.makeEmptyMutableBitmap();
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for (int i = numBits - 1; i >= 0; --i) {
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mutableBitmap.add(i);
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}
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Assert.assertEquals(numBits, mutableBitmap.size());
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}
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@BenchmarkOptions(warmupRounds = 10, benchmarkRounds = 1000)
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@Test
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public void testToImmutableByteArray()
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{
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ImmutableBitmap immutableBitmap = factory.makeImmutableBitmap(baseMutableBitmap);
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Assert.assertArrayEquals(baseBytes, immutableBitmap.toBytes());
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}
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}
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