# Apache Druid web console This is the unified Druid web console that servers as a data management layer for Druid. ## How to watch and run for development 1. You need to be within the `web-console` directory 2. Install the modules with `npm install` 3. Run `npm run compile` to compile the scss files 4. Run `npm start` will start in development mode and will proxy druid requests to `localhost:8888` **Note:** you can provide an environment variable to proxy to a different Druid host like so: `druid_host=1.2.3.4:8888 npm start` **Note:** you can provide an environment variable use webpack-bundle-analyzer as a plugin in the build script or like so: `BUNDLE_ANALYZER_PLUGIN='TRUE' npm start` To try the console in (say) coordinator mode you could run it as such: `druid_host=localhost:8081 npm start` ## Description of the directory structure A lot of the directory structure was created to preserve the existing console structure as much as possible. As part of this repo: - `assets/` - The images (and other assets) used within the console - `e2e-tests/` - End-to-end tests for the console - `lib/` - A place where some overrides to the react-table stylus files live, this is outside of the normal SCSS build system. - `public/` - The compiled destination of the file powering this console - `script/` - Some helper bash scripts for running this console - `src/` - This directory (together with `lib`) constitutes all the source code for this console ## List of non SQL data reading APIs used ``` GET /status GET /druid/indexer/v1/supervisor?full POST /druid/indexer/v1/worker GET /druid/indexer/v1/workers GET /druid/indexer/v1/tasks GET /druid/coordinator/v1/loadqueue?simple GET /druid/coordinator/v1/config GET /druid/coordinator/v1/metadata/datasources?includeUnused GET /druid/coordinator/v1/rules GET /druid/coordinator/v1/config/compaction GET /druid/coordinator/v1/tiers ``` ## Updating the list of license files From the web-console directory run `script/licenses` ## Running End-to-End Tests From the web-console directory: 1. Build druid distribution: `script/druid build` 2. Start druid cluster: `script/druid start` 3. Run end-to-end tests: `npm run test-e2e` 4. Stop druid cluster: `script/druid stop` If you already have a druid cluster running on the standard ports, the steps to build/start/stop a druid cluster can be skipped. ### Debugging #### Screenshots `e2e-tests/util/debug.ts:saveScreenshotIfError()` is used to save a screenshot of the web console when the test fails. For example, if `e2e-tests/tutorial-batch.spec.ts` fails, it will create `load-data-from-local-disk-error-screenshot.png`. #### Disabling Headless Mode Disabling headless mode while running the tests can be helpful. This can be done via the `DRUID_E2E_TEST_HEADLESS` environment variable, which defaults to `true`. #### Running Against Alternate Web Console The environment variable `DRUID_E2E_TEST_UNIFIED_CONSOLE_PORT` can be used to target a web console running on a non-default port (i.e., not port `8888`). For example, this environment variable can be used to target the development mode of the web console (started via `npm start`), which runs on port `18081`.