HDFS-2938. Merging change 1244752 from trunk to 0.23
git-svn-id: https://svn.apache.org/repos/asf/hadoop/common/branches/branch-0.23@1244754 13f79535-47bb-0310-9956-ffa450edef68
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@ -41,6 +41,9 @@ Release 0.23.2 - UNRELEASED
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HDFS-2525. Race between BlockPoolSliceScanner and append. (Brandon Li
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via jitendra)
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HDFS-2938. Recursive delete of a large directory make namenode
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unresponsive. (Hari Mankude via suresh)
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Release 0.23.1 - 2012-02-08
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INCOMPATIBLE CHANGES
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@ -1928,15 +1928,8 @@ public class FSNamesystem implements Namesystem, FSClusterStats,
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} finally {
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writeUnlock();
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}
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getEditLog().logSync();
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writeLock();
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try {
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removeBlocks(collectedBlocks); // Incremental deletion of blocks
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} finally {
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writeUnlock();
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}
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getEditLog().logSync();
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removeBlocks(collectedBlocks); // Incremental deletion of blocks
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collectedBlocks.clear();
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if (NameNode.stateChangeLog.isDebugEnabled()) {
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NameNode.stateChangeLog.debug("DIR* Namesystem.delete: "
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@ -1945,16 +1938,24 @@ public class FSNamesystem implements Namesystem, FSClusterStats,
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return true;
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}
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/** From the given list, incrementally remove the blocks from blockManager */
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/**
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* From the given list, incrementally remove the blocks from blockManager
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* Writelock is dropped and reacquired every BLOCK_DELETION_INCREMENT to
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* ensure that other waiters on the lock can get in. See HDFS-2938
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*/
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private void removeBlocks(List<Block> blocks) {
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assert hasWriteLock();
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int start = 0;
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int end = 0;
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while (start < blocks.size()) {
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end = BLOCK_DELETION_INCREMENT + start;
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end = end > blocks.size() ? blocks.size() : end;
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for (int i=start; i<end; i++) {
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blockManager.removeBlock(blocks.get(i));
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writeLock();
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try {
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for (int i = start; i < end; i++) {
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blockManager.removeBlock(blocks.get(i));
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}
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} finally {
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writeUnlock();
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}
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start = end;
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}
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@ -117,8 +117,11 @@ public class TestLargeDirectoryDelete {
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try {
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int blockcount = getBlockCount();
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if (blockcount < TOTAL_BLOCKS && blockcount > 0) {
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synchronized(mc.getNamesystem()) {
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mc.getNamesystem().writeLock();
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try {
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lockOps++;
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} finally {
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mc.getNamesystem().writeUnlock();
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}
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Thread.sleep(1);
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}
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