HDFS-10231: libhdfs++: Fix race conditions in RPC layer. Contributed by Bob Hansen.
This commit is contained in:
parent
015d93a715
commit
ed77d8d5df
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@ -158,15 +158,17 @@ void Request::OnResponseArrived(pbio::CodedInputStream *is,
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RpcConnection::RpcConnection(LockFreeRpcEngine *engine)
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: engine_(engine),
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connected_(false) {}
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connected_(kNotYetConnected) {}
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::asio::io_service &RpcConnection::io_service() {
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return engine_->io_service();
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}
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void RpcConnection::StartReading() {
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io_service().post(std::bind(&RpcConnection::OnRecvCompleted, this,
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::asio::error_code(), 0));
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auto shared_this = shared_from_this();
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io_service().post([shared_this, this] () {
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OnRecvCompleted(::asio::error_code(), 0);
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});
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}
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void RpcConnection::AsyncFlushPendingRequests() {
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@ -174,6 +176,8 @@ void RpcConnection::AsyncFlushPendingRequests() {
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io_service().post([shared_this, this]() {
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std::lock_guard<std::mutex> state_lock(connection_state_lock_);
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LOG_TRACE(kRPC, << "RpcConnection::AsyncRpc called (connected=" << ToString(connected_) << ")");
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if (!request_over_the_wire_) {
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FlushPendingRequests();
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}
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@ -281,40 +285,53 @@ void RpcConnection::AsyncRpc(
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auto r = std::make_shared<Request>(engine_, method_name, req,
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std::move(wrapped_handler));
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pending_requests_.push_back(r);
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FlushPendingRequests();
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}
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void RpcConnection::AsyncRawRpc(const std::string &method_name,
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const std::string &req,
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std::shared_ptr<std::string> resp,
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RpcCallback &&handler) {
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std::lock_guard<std::mutex> state_lock(connection_state_lock_);
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if (connected_ == kDisconnected) {
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// Oops. The connection failed _just_ before the engine got a chance
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// to send it. Register it as a failure
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Status status = Status::ResourceUnavailable("RpcConnection closed before send.");
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auto r_vector = std::vector<std::shared_ptr<Request> > (1, r);
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assert(r_vector[0].get() != nullptr);
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std::shared_ptr<RpcConnection> shared_this = shared_from_this();
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auto wrapped_handler = [shared_this, this, resp, handler](
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pbio::CodedInputStream *is, const Status &status) {
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if (status.ok()) {
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uint32_t size = 0;
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is->ReadVarint32(&size);
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auto limit = is->PushLimit(size);
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is->ReadString(resp.get(), limit);
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is->PopLimit(limit);
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engine_->AsyncRpcCommsError(status, shared_from_this(), r_vector);
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} else {
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pending_requests_.push_back(r);
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if (connected_ == kConnected) { // Dont flush if we're waiting or handshaking
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FlushPendingRequests();
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}
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handler(status);
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};
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auto r = std::make_shared<Request>(engine_, method_name, req,
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std::move(wrapped_handler));
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pending_requests_.push_back(r);
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FlushPendingRequests();
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}
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}
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void RpcConnection::AsyncRpc(const std::vector<std::shared_ptr<Request> > & requests) {
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std::lock_guard<std::mutex> state_lock(connection_state_lock_);
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LOG_TRACE(kRPC, << "RpcConnection::AsyncRpc[] called; connected=" << ToString(connected_));
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if (connected_ == kDisconnected) {
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// Oops. The connection failed _just_ before the engine got a chance
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// to send it. Register it as a failure
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Status status = Status::ResourceUnavailable("RpcConnection closed before send.");
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engine_->AsyncRpcCommsError(status, shared_from_this(), requests);
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} else {
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pending_requests_.reserve(pending_requests_.size() + requests.size());
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for (auto r: requests) {
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pending_requests_.push_back(r);
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}
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if (connected_ == kConnected) { // Dont flush if we're waiting or handshaking
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FlushPendingRequests();
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}
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}
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}
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void RpcConnection::PreEnqueueRequests(
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std::vector<std::shared_ptr<Request>> requests) {
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// Public method - acquire lock
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std::lock_guard<std::mutex> state_lock(connection_state_lock_);
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assert(!connected_);
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LOG_DEBUG(kRPC, << "RpcConnection::PreEnqueueRequests called");
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assert(connected_ == kNotYetConnected);
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pending_requests_.insert(pending_requests_.end(), requests.begin(),
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requests.end());
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@ -349,7 +366,7 @@ void RpcConnection::CommsError(const Status &status) {
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std::make_move_iterator(pending_requests_.end()));
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pending_requests_.clear();
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engine_->AsyncRpcCommsError(status, requestsToReturn);
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engine_->AsyncRpcCommsError(status, shared_from_this(), requestsToReturn);
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}
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void RpcConnection::ClearAndDisconnect(const ::asio::error_code &ec) {
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@ -379,4 +396,15 @@ std::shared_ptr<Request> RpcConnection::RemoveFromRunningQueue(int call_id) {
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requests_on_fly_.erase(it);
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return req;
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}
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std::string RpcConnection::ToString(ConnectedState connected) {
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switch(connected) {
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case kNotYetConnected: return "NotYetConnected";
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case kConnecting: return "Connecting";
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case kConnected: return "Connected";
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case kDisconnected: return "Disconnected";
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default: return "Invalid ConnectedState";
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}
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}
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}
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@ -34,6 +34,8 @@ template <class NextLayer>
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class RpcConnectionImpl : public RpcConnection {
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public:
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RpcConnectionImpl(RpcEngine *engine);
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virtual ~RpcConnectionImpl() override;
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virtual void Connect(const std::vector<::asio::ip::tcp::endpoint> &server,
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RpcCallback &handler);
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virtual void ConnectAndFlush(
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@ -49,7 +51,7 @@ public:
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NextLayer &next_layer() { return next_layer_; }
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void TEST_set_connected(bool new_value) { connected_ = new_value; }
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void TEST_set_connected(bool connected) { connected_ = connected ? kConnected : kNotYetConnected; }
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private:
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const Options options_;
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@ -66,7 +68,19 @@ RpcConnectionImpl<NextLayer>::RpcConnectionImpl(RpcEngine *engine)
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options_(engine->options()),
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next_layer_(engine->io_service()) {
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LOG_TRACE(kRPC, << "RpcConnectionImpl::RpcConnectionImpl called");
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}
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}
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template <class NextLayer>
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RpcConnectionImpl<NextLayer>::~RpcConnectionImpl() {
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LOG_DEBUG(kRPC, << "RpcConnectionImpl::~RpcConnectionImpl called &" << (void*)this);
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std::lock_guard<std::mutex> state_lock(connection_state_lock_);
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if (pending_requests_.size() > 0)
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LOG_WARN(kRPC, << "RpcConnectionImpl::~RpcConnectionImpl called with items in the pending queue");
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if (requests_on_fly_.size() > 0)
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LOG_WARN(kRPC, << "RpcConnectionImpl::~RpcConnectionImpl called with items in the requests_on_fly queue");
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}
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template <class NextLayer>
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void RpcConnectionImpl<NextLayer>::Connect(
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@ -93,6 +107,16 @@ void RpcConnectionImpl<NextLayer>::ConnectAndFlush(
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return;
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}
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if (connected_ == kConnected) {
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FlushPendingRequests();
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return;
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}
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if (connected_ != kNotYetConnected) {
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LOG_WARN(kRPC, << "RpcConnectionImpl::ConnectAndFlush called while connected=" << ToString(connected_));
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return;
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}
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connected_ = kConnecting;
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// Take the first endpoint, but remember the alternatives for later
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additional_endpoints_ = server;
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::asio::ip::tcp::endpoint first_endpoint = additional_endpoints_.front();
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@ -169,8 +193,8 @@ void RpcConnectionImpl<NextLayer>::Handshake(RpcCallback &handler) {
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[handshake_packet, handler, shared_this, this](
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const ::asio::error_code &ec, size_t) {
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Status status = ToStatus(ec);
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if (status.ok()) {
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connected_ = true;
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if (status.ok() && connected_ == kConnecting) {
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connected_ = kConnected;
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}
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handler(status);
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});
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@ -208,9 +232,13 @@ void RpcConnectionImpl<NextLayer>::FlushPendingRequests() {
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return;
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}
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if (!connected_) {
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if (connected_ == kDisconnected) {
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LOG_WARN(kRPC, << "RpcConnectionImpl::FlushPendingRequests attempted to flush a disconnected connection");
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return;
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}
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if (connected_ != kConnected) {
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LOG_DEBUG(kRPC, << "RpcConnectionImpl::FlushPendingRequests attempted to flush a " << ToString(connected_) << " connection");
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}
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// Don't send if we don't need to
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if (request_over_the_wire_) {
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@ -218,19 +246,25 @@ void RpcConnectionImpl<NextLayer>::FlushPendingRequests() {
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}
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std::shared_ptr<Request> req = pending_requests_.front();
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auto weak_req = std::weak_ptr<Request>(req);
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pending_requests_.erase(pending_requests_.begin());
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std::shared_ptr<RpcConnection> shared_this = shared_from_this();
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auto weak_this = std::weak_ptr<RpcConnection>(shared_this);
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std::shared_ptr<std::string> payload = std::make_shared<std::string>();
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req->GetPacket(payload.get());
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if (!payload->empty()) {
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assert(requests_on_fly_.find(req->call_id()) == requests_on_fly_.end());
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requests_on_fly_[req->call_id()] = req;
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request_over_the_wire_ = req;
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req->timer().expires_from_now(
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std::chrono::milliseconds(options_.rpc_timeout));
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req->timer().async_wait([shared_this, this, req](const ::asio::error_code &ec) {
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this->HandleRpcTimeout(req, ec);
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req->timer().async_wait([weak_this, weak_req, this](const ::asio::error_code &ec) {
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auto timeout_this = weak_this.lock();
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auto timeout_req = weak_req.lock();
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if (timeout_this && timeout_req)
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this->HandleRpcTimeout(timeout_req, ec);
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});
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asio::async_write(next_layer_, asio::buffer(*payload),
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@ -320,11 +354,11 @@ void RpcConnectionImpl<NextLayer>::Disconnect() {
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LOG_INFO(kRPC, << "RpcConnectionImpl::Disconnect called");
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request_over_the_wire_.reset();
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if (connected_) {
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if (connected_ == kConnecting || connected_ == kConnected) {
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next_layer_.cancel();
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next_layer_.close();
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}
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connected_ = false;
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connected_ = kDisconnected;
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}
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}
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@ -61,7 +61,6 @@ void RpcEngine::Shutdown() {
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LOG_DEBUG(kRPC, << "RpcEngine::Shutdown called");
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io_service_->post([this]() {
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std::lock_guard<std::mutex> state_lock(engine_state_lock_);
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conn_->Disconnect();
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conn_.reset();
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});
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}
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@ -122,47 +121,33 @@ std::shared_ptr<RpcConnection> RpcEngine::InitializeConnection()
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return result;
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}
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Status RpcEngine::RawRpc(const std::string &method_name, const std::string &req,
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std::shared_ptr<std::string> resp) {
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LOG_TRACE(kRPC, << "RpcEngine::RawRpc called");
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std::shared_ptr<RpcConnection> conn;
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{
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std::lock_guard<std::mutex> state_lock(engine_state_lock_);
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if (!conn_) {
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conn_ = InitializeConnection();
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conn_->ConnectAndFlush(last_endpoints_);
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}
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conn = conn_;
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}
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auto stat = std::make_shared<std::promise<Status>>();
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std::future<Status> future(stat->get_future());
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conn->AsyncRawRpc(method_name, req, resp,
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[stat](const Status &status) { stat->set_value(status); });
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return future.get();
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}
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void RpcEngine::AsyncRpcCommsError(
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const Status &status,
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std::shared_ptr<RpcConnection> failedConnection,
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std::vector<std::shared_ptr<Request>> pendingRequests) {
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LOG_ERROR(kRPC, << "RpcEngine::AsyncRpcCommsError called");
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LOG_ERROR(kRPC, << "RpcEngine::AsyncRpcCommsError called; conn=" << failedConnection.get() << " reqs=" << pendingRequests.size());
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io_service().post([this, status, pendingRequests]() {
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RpcCommsError(status, pendingRequests);
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io_service().post([this, status, failedConnection, pendingRequests]() {
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RpcCommsError(status, failedConnection, pendingRequests);
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});
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}
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void RpcEngine::RpcCommsError(
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const Status &status,
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std::shared_ptr<RpcConnection> failedConnection,
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std::vector<std::shared_ptr<Request>> pendingRequests) {
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(void)status;
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LOG_ERROR(kRPC, << "RpcEngine::RpcCommsError called");
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LOG_ERROR(kRPC, << "RpcEngine::RpcCommsError called; conn=" << failedConnection.get() << " reqs=" << pendingRequests.size());
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std::lock_guard<std::mutex> state_lock(engine_state_lock_);
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// If the failed connection is the current one, shut it down
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// It will be reconnected when there is work to do
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if (failedConnection == conn_) {
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conn_.reset();
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}
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auto head_action = optional<RetryAction>();
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// Filter out anything with too many retries already
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@ -192,25 +177,35 @@ void RpcEngine::RpcCommsError(
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}
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}
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// Close the connection and retry and requests that might have been sent to
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// the NN
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if (!pendingRequests.empty() &&
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head_action && head_action->action != RetryAction::FAIL) {
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conn_ = InitializeConnection();
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// If we have reqests that need to be re-sent, ensure that we have a connection
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// and send the requests to it
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bool haveRequests = !pendingRequests.empty() &&
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head_action && head_action->action != RetryAction::FAIL;
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conn_->PreEnqueueRequests(pendingRequests);
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if (head_action->delayMillis > 0) {
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retry_timer.expires_from_now(
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std::chrono::milliseconds(options_.rpc_retry_delay_ms));
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retry_timer.async_wait([this](asio::error_code ec) {
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if (!ec) conn_->ConnectAndFlush(last_endpoints_);
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});
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if (haveRequests) {
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bool needNewConnection = !conn_;
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if (needNewConnection) {
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conn_ = InitializeConnection();
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conn_->PreEnqueueRequests(pendingRequests);
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if (head_action->delayMillis > 0) {
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auto weak_conn = std::weak_ptr<RpcConnection>(conn_);
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retry_timer.expires_from_now(
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std::chrono::milliseconds(options_.rpc_retry_delay_ms));
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retry_timer.async_wait([this, weak_conn](asio::error_code ec) {
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auto strong_conn = weak_conn.lock();
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if ( (!ec) && (strong_conn) ) {
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strong_conn->ConnectAndFlush(last_endpoints_);
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}
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});
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} else {
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conn_->ConnectAndFlush(last_endpoints_);
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}
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} else {
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conn_->ConnectAndFlush(last_endpoints_);
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// We have an existing connection (which might be closed; we don't know
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// until we hold the connection local) and should just add the new requests
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conn_->AsyncRpc(pendingRequests);
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}
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} else {
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// Connection will try again if someone calls AsyncRpc
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conn_.reset();
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}
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}
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@ -125,8 +125,7 @@ class RpcConnection : public std::enable_shared_from_this<RpcConnection> {
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std::shared_ptr<::google::protobuf::MessageLite> resp,
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const RpcCallback &handler);
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void AsyncRawRpc(const std::string &method_name, const std::string &request,
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std::shared_ptr<std::string> resp, RpcCallback &&handler);
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void AsyncRpc(const std::vector<std::shared_ptr<Request> > & requests);
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// Enqueue requests before the connection is connected. Will be flushed
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// on connect
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@ -182,7 +181,15 @@ class RpcConnection : public std::enable_shared_from_this<RpcConnection> {
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// Connection can have deferred connection, especially when we're pausing
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// during retry
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bool connected_;
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enum ConnectedState {
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kNotYetConnected,
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kConnecting,
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kConnected,
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kDisconnected
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};
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static std::string ToString(ConnectedState connected);
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ConnectedState connected_;
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// The request being sent over the wire; will also be in requests_on_fly_
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std::shared_ptr<Request> request_over_the_wire_;
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// Requests to be sent over the wire
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@ -207,6 +214,7 @@ class LockFreeRpcEngine {
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public:
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/* Enqueues a CommsError without acquiring a lock*/
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virtual void AsyncRpcCommsError(const Status &status,
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std::shared_ptr<RpcConnection> failedConnection,
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std::vector<std::shared_ptr<Request>> pendingRequests) = 0;
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@ -254,19 +262,16 @@ class RpcEngine : public LockFreeRpcEngine {
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Status Rpc(const std::string &method_name,
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const ::google::protobuf::MessageLite *req,
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const std::shared_ptr<::google::protobuf::MessageLite> &resp);
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/**
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* Send raw bytes as RPC payload. This is intended to be used in JNI
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* bindings only.
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**/
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Status RawRpc(const std::string &method_name, const std::string &req,
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std::shared_ptr<std::string> resp);
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void Start();
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void Shutdown();
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/* Enqueues a CommsError without acquiring a lock*/
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void AsyncRpcCommsError(const Status &status,
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std::shared_ptr<RpcConnection> failedConnection,
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std::vector<std::shared_ptr<Request>> pendingRequests) override;
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void RpcCommsError(const Status &status,
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std::shared_ptr<RpcConnection> failedConnection,
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std::vector<std::shared_ptr<Request>> pendingRequests);
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@ -106,8 +106,8 @@ TEST(RpcEngineTest, TestRoundTrip) {
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|||
::asio::io_service io_service;
|
||||
Options options;
|
||||
RpcEngine engine(&io_service, options, "foo", "", "protocol", 1);
|
||||
RpcConnectionImpl<MockRPCConnection> *conn =
|
||||
new RpcConnectionImpl<MockRPCConnection>(&engine);
|
||||
auto conn =
|
||||
std::make_shared<RpcConnectionImpl<MockRPCConnection> >(&engine);
|
||||
conn->TEST_set_connected(true);
|
||||
conn->StartReading();
|
||||
|
||||
|
@ -142,8 +142,8 @@ TEST(RpcEngineTest, TestConnectionResetAndFail) {
|
|||
::asio::io_service io_service;
|
||||
Options options;
|
||||
RpcEngine engine(&io_service, options, "foo", "", "protocol", 1);
|
||||
RpcConnectionImpl<MockRPCConnection> *conn =
|
||||
new RpcConnectionImpl<MockRPCConnection>(&engine);
|
||||
auto conn =
|
||||
std::make_shared<RpcConnectionImpl<MockRPCConnection> >(&engine);
|
||||
conn->TEST_set_connected(true);
|
||||
conn->StartReading();
|
||||
|
||||
|
@ -436,8 +436,8 @@ TEST(RpcEngineTest, TestTimeout) {
|
|||
Options options;
|
||||
options.rpc_timeout = 1;
|
||||
RpcEngine engine(&io_service, options, "foo", "", "protocol", 1);
|
||||
RpcConnectionImpl<MockRPCConnection> *conn =
|
||||
new RpcConnectionImpl<MockRPCConnection>(&engine);
|
||||
auto conn =
|
||||
std::make_shared<RpcConnectionImpl<MockRPCConnection> >(&engine);
|
||||
conn->TEST_set_connected(true);
|
||||
conn->StartReading();
|
||||
|
||||
|
|
Loading…
Reference in New Issue