HBASE-11991 Region states may be out of sync

This commit is contained in:
Jimmy Xiang 2014-09-16 10:20:17 -07:00
parent fc97a1b34c
commit ffbb6417c0
1 changed files with 52 additions and 28 deletions

View File

@ -61,30 +61,35 @@ public class RegionStates {
/**
* Regions currently in transition.
*/
final HashMap<String, RegionState> regionsInTransition;
final HashMap<String, RegionState> regionsInTransition =
new HashMap<String, RegionState>();
/**
* Region encoded name to state map.
* All the regions should be in this map.
*/
private final Map<String, RegionState> regionStates;
private final Map<String, RegionState> regionStates =
new HashMap<String, RegionState>();
/**
* Server to regions assignment map.
* Contains the set of regions currently assigned to a given server.
*/
private final Map<ServerName, Set<HRegionInfo>> serverHoldings;
private final Map<ServerName, Set<HRegionInfo>> serverHoldings =
new HashMap<ServerName, Set<HRegionInfo>>();
/**
* Maintains the mapping from the default region to the replica regions.
*/
private final Map<HRegionInfo, Set<HRegionInfo>> defaultReplicaToOtherReplicas;
private final Map<HRegionInfo, Set<HRegionInfo>> defaultReplicaToOtherReplicas =
new HashMap<HRegionInfo, Set<HRegionInfo>>();
/**
* Region to server assignment map.
* Contains the server a given region is currently assigned to.
*/
private final TreeMap<HRegionInfo, ServerName> regionAssignments;
private final TreeMap<HRegionInfo, ServerName> regionAssignments =
new TreeMap<HRegionInfo, ServerName>();
/**
* Encoded region name to server assignment map for re-assignment
@ -96,14 +101,28 @@ public class RegionStates {
* is offline while the info in lastAssignments is cleared when
* the region is closed or the server is dead and processed.
*/
private final HashMap<String, ServerName> lastAssignments;
private final HashMap<String, ServerName> lastAssignments =
new HashMap<String, ServerName>();
/**
* Encoded region name to server assignment map for the
* purpose to clean up serverHoldings when a region is online
* on a new server. When the region is offline from the previous
* server, we cleaned up regionAssignments so that it has the
* latest assignment map. But we didn't clean up serverHoldings
* to match the meta. We need this map to find out the old server
* whose serverHoldings needs cleanup, given a moved region.
*/
private final HashMap<String, ServerName> oldAssignments =
new HashMap<String, ServerName>();
/**
* Map a host port pair string to the latest start code
* of a region server which is known to be dead. It is dead
* to us, but server manager may not know it yet.
*/
private final HashMap<String, Long> deadServers;
private final HashMap<String, Long> deadServers =
new HashMap<String, Long>();
/**
* Map a dead servers to the time when log split is done.
@ -112,7 +131,8 @@ public class RegionStates {
* on a configured time. By default, we assume a dead
* server should be done with log splitting in two hours.
*/
private final HashMap<ServerName, Long> processedServers;
private final HashMap<ServerName, Long> processedServers =
new HashMap<ServerName, Long>();
private long lastProcessedServerCleanTime;
private final TableStateManager tableStateManager;
@ -126,14 +146,6 @@ public class RegionStates {
RegionStates(final Server master, final TableStateManager tableStateManager,
final ServerManager serverManager, final RegionStateStore regionStateStore) {
regionStates = new HashMap<String, RegionState>();
regionsInTransition = new HashMap<String, RegionState>();
serverHoldings = new HashMap<ServerName, Set<HRegionInfo>>();
defaultReplicaToOtherReplicas = new HashMap<HRegionInfo, Set<HRegionInfo>>();
regionAssignments = new TreeMap<HRegionInfo, ServerName>();
lastAssignments = new HashMap<String, ServerName>();
processedServers = new HashMap<ServerName, Long>();
deadServers = new HashMap<String, Long>();
this.tableStateManager = tableStateManager;
this.regionStateStore = regionStateStore;
this.serverManager = serverManager;
@ -328,6 +340,9 @@ public class RegionStates {
}
if (lastHost != null && newState != State.SPLIT) {
addToServerHoldings(lastHost, hri);
if (newState != State.OPEN) {
oldAssignments.put(encodedName, lastHost);
}
}
}
return regionState;
@ -363,24 +378,28 @@ public class RegionStates {
*/
public void regionOnline(final HRegionInfo hri,
final ServerName serverName, long openSeqNum) {
String encodedName = hri.getEncodedName();
if (!serverManager.isServerOnline(serverName)) {
// This is possible if the region server dies before master gets a
// chance to handle ZK event in time. At this time, if the dead server
// is already processed by SSH, we should ignore this event.
// If not processed yet, ignore and let SSH deal with it.
LOG.warn("Ignored, " + hri.getEncodedName()
LOG.warn("Ignored, " + encodedName
+ " was opened on a dead server: " + serverName);
return;
}
updateRegionState(hri, State.OPEN, serverName, openSeqNum);
synchronized (this) {
regionsInTransition.remove(hri.getEncodedName());
regionsInTransition.remove(encodedName);
ServerName oldServerName = regionAssignments.put(hri, serverName);
if (!serverName.equals(oldServerName)) {
LOG.info("Onlined " + hri.getShortNameToLog() + " on " + serverName);
addToServerHoldings(serverName, hri);
addToReplicaMapping(hri);
if (oldServerName == null) {
oldServerName = oldAssignments.remove(encodedName);
}
if (oldServerName != null && serverHoldings.containsKey(oldServerName)) {
LOG.info("Offlined " + hri.getShortNameToLog() + " from " + oldServerName);
removeFromServerHoldings(oldServerName, hri);
@ -500,19 +519,24 @@ public class RegionStates {
State newState =
expectedState == null ? State.OFFLINE : expectedState;
updateRegionState(hri, newState);
String encodedName = hri.getEncodedName();
synchronized (this) {
regionsInTransition.remove(hri.getEncodedName());
regionsInTransition.remove(encodedName);
ServerName oldServerName = regionAssignments.remove(hri);
if (oldServerName != null && serverHoldings.containsKey(oldServerName)
&& (newState == State.MERGED || newState == State.SPLIT
if (oldServerName != null && serverHoldings.containsKey(oldServerName)) {
if (newState == State.MERGED || newState == State.SPLIT
|| hri.isMetaRegion() || tableStateManager.isTableState(hri.getTable(),
TableState.State.DISABLED, TableState.State.DISABLING))) {
// Offline the region only if it's merged/split, or the table is disabled/disabling.
// Otherwise, offline it from this server only when it is online on a different server.
LOG.info("Offlined " + hri.getShortNameToLog() + " from " + oldServerName);
removeFromServerHoldings(oldServerName, hri);
removeFromReplicaMapping(hri);
TableState.State.DISABLED, TableState.State.DISABLING)) {
// Offline the region only if it's merged/split, or the table is disabled/disabling.
// Otherwise, offline it from this server only when it is online on a different server.
LOG.info("Offlined " + hri.getShortNameToLog() + " from " + oldServerName);
removeFromServerHoldings(oldServerName, hri);
removeFromReplicaMapping(hri);
} else {
// Need to remember it so that we can offline it from this
// server when it is online on a different server.
oldAssignments.put(encodedName, oldServerName);
}
}
}
}