mirror of https://github.com/apache/lucene.git
Mark COSINE VectorSimilarity function as deprecated (#13473)
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@ -243,7 +243,8 @@ Other
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API Changes
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API Changes
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(No changes)
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* GITHUB#13281: Mark COSINE VectorSimilarityFunction as deprecated. (Pulkit Gupta)
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New Features
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New Features
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@ -66,7 +66,10 @@ public enum VectorSimilarityFunction {
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* vectors to unit length, and instead use {@link VectorSimilarityFunction#DOT_PRODUCT}. You
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* vectors to unit length, and instead use {@link VectorSimilarityFunction#DOT_PRODUCT}. You
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* should only use this function if you need to preserve the original vectors and cannot normalize
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* should only use this function if you need to preserve the original vectors and cannot normalize
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* them in advance. The similarity score is normalised to assure it is positive.
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* them in advance. The similarity score is normalised to assure it is positive.
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*
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* @deprecated Use MAXIMUM_INNER_PRODUCT or DOT_PRODUCT instead
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*/
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*/
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@Deprecated
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COSINE {
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COSINE {
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@Override
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@Override
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public float compare(float[] v1, float[] v2) {
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public float compare(float[] v1, float[] v2) {
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@ -70,7 +70,9 @@ public final class VectorUtil {
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* Returns the cosine similarity between the two vectors.
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* Returns the cosine similarity between the two vectors.
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*
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*
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* @throws IllegalArgumentException if the vectors' dimensions differ.
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* @throws IllegalArgumentException if the vectors' dimensions differ.
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* @deprecated use dot-product instead using normalized vectors
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*/
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*/
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@Deprecated
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public static float cosine(float[] a, float[] b) {
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public static float cosine(float[] a, float[] b) {
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if (a.length != b.length) {
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if (a.length != b.length) {
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throw new IllegalArgumentException("vector dimensions differ: " + a.length + "!=" + b.length);
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throw new IllegalArgumentException("vector dimensions differ: " + a.length + "!=" + b.length);
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@ -80,7 +82,12 @@ public final class VectorUtil {
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return r;
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return r;
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}
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}
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/** Returns the cosine similarity between the two vectors. */
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/**
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* Returns the cosine similarity between the two vectors.
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*
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* @deprecated use dot-product instead using normalized vectors
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*/
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@Deprecated
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public static float cosine(byte[] a, byte[] b) {
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public static float cosine(byte[] a, byte[] b) {
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if (a.length != b.length) {
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if (a.length != b.length) {
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throw new IllegalArgumentException("vector dimensions differ: " + a.length + "!=" + b.length);
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throw new IllegalArgumentException("vector dimensions differ: " + a.length + "!=" + b.length);
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