mirror of https://github.com/apache/lucene.git
LUCENE-9673: fix IntBlockPool's slice allocator to actually grow properly with larger and larger slice-chained int[]; excise wasted RAM due to unused (overallocation) of int[] to track in-memory postings
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@ -465,7 +465,10 @@ Improvements
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Optimizations
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---------------------
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(No changes)
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* LUCENE-9673: Substantially improve RAM efficiency of how MemoryIndex stores
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postings in memory, and reduced a bit of RAM overhead in
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IndexWriter's internal postings book-keeping (mashudong)
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Bug Fixes
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---------------------
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@ -140,11 +140,16 @@ abstract class TermsHashPerField implements Comparable<TermsHashPerField> {
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}
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}
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/**
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* Called when we first encounter a new term. We must allocate slies to store the postings (vInt
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* compressed doc/freq/prox), and also the int pointers to where (in our ByteBlockPool storage)
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* the postings for this term begin.
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*/
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private void initStreamSlices(int termID, int docID) throws IOException {
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// Init stream slices
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// TODO: figure out why this is 2*streamCount here. streamCount should be enough?
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if ((2 * streamCount) + intPool.intUpto > IntBlockPool.INT_BLOCK_SIZE) {
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// can we fit all the streams in the current buffer?
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if (streamCount + intPool.intUpto > IntBlockPool.INT_BLOCK_SIZE) {
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// not enough space remaining in this buffer -- jump to next buffer and lose this remaining
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// piece
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intPool.nextBuffer();
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}
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@ -172,7 +172,7 @@ public final class IntBlockPool {
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final int upto = intUpto;
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intUpto += size;
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buffer[intUpto - 1] = 1;
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buffer[intUpto - 1] = 16;
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return upto;
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}
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@ -185,7 +185,7 @@ public final class IntBlockPool {
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}
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// no need to make this public unless we support different sizes
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// TODO make the levels and the sizes configurable
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/**
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* An array holding the offset into the {@link IntBlockPool#LEVEL_SIZE_ARRAY} to quickly navigate
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* to the next slice level.
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@ -193,15 +193,15 @@ public final class IntBlockPool {
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private static final int[] NEXT_LEVEL_ARRAY = {1, 2, 3, 4, 5, 6, 7, 8, 9, 9};
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/** An array holding the level sizes for int slices. */
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private static final int[] LEVEL_SIZE_ARRAY = {2, 4, 8, 16, 32, 64, 128, 256, 512, 1024};
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private static final int[] LEVEL_SIZE_ARRAY = {2, 4, 8, 16, 16, 32, 32, 64, 64, 128};
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/** The first level size for new slices */
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private static final int FIRST_LEVEL_SIZE = LEVEL_SIZE_ARRAY[0];
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/** Allocates a new slice from the given offset */
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private int allocSlice(final int[] slice, final int sliceOffset) {
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final int level = slice[sliceOffset];
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final int newLevel = NEXT_LEVEL_ARRAY[level - 1];
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final int level = slice[sliceOffset] & 15;
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final int newLevel = NEXT_LEVEL_ARRAY[level];
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final int newSize = LEVEL_SIZE_ARRAY[newLevel];
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// Maybe allocate another block
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if (intUpto > INT_BLOCK_SIZE - newSize) {
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@ -216,7 +216,7 @@ public final class IntBlockPool {
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slice[sliceOffset] = offset;
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// Write new level:
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buffer[intUpto - 1] = newLevel;
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buffer[intUpto - 1] = 16 | newLevel;
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return newUpto;
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}
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@ -300,8 +300,7 @@ public final class IntBlockPool {
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bufferUpto = startOffset / INT_BLOCK_SIZE;
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bufferOffset = bufferUpto * INT_BLOCK_SIZE;
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this.end = endOffset;
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upto = startOffset;
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level = 1;
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level = 0;
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buffer = pool.buffers[bufferUpto];
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upto = startOffset & INT_BLOCK_MASK;
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@ -339,7 +338,7 @@ public final class IntBlockPool {
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private void nextSlice() {
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// Skip to our next slice
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final int nextIndex = buffer[limit];
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level = NEXT_LEVEL_ARRAY[level - 1];
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level = NEXT_LEVEL_ARRAY[level];
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final int newSize = LEVEL_SIZE_ARRAY[level];
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bufferUpto = nextIndex / INT_BLOCK_SIZE;
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