LUCENE-6374: remove unused BitUtil code

git-svn-id: https://svn.apache.org/repos/asf/lucene/dev/trunk@1671800 13f79535-47bb-0310-9956-ffa450edef68
This commit is contained in:
Robert Muir 2015-04-07 10:59:42 +00:00
parent 344ce28214
commit 7beade85f4
1 changed files with 0 additions and 85 deletions

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@ -22,93 +22,8 @@ package org.apache.lucene.util; // from org.apache.solr.util rev 555343
*/
public final class BitUtil {
private static final byte[] BYTE_COUNTS = { // table of bits/byte
0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8
};
// The General Idea: instead of having an array per byte that has
// the offsets of the next set bit, that array could be
// packed inside a 32 bit integer (8 4 bit numbers). That
// should be faster than accessing an array for each index, and
// the total array size is kept smaller (256*sizeof(int))=1K
/* the python code that generated bitlist
def bits2int(val):
arr=0
for shift in range(8,0,-1):
if val & 0x80:
arr = (arr << 4) | shift
val = val << 1
return arr
def int_table():
tbl = [ hex(bits2int(val)).strip('L') for val in range(256) ]
return ','.join(tbl)
*/
private static final int[] BIT_LISTS = {
0x0, 0x1, 0x2, 0x21, 0x3, 0x31, 0x32, 0x321, 0x4, 0x41, 0x42, 0x421, 0x43,
0x431, 0x432, 0x4321, 0x5, 0x51, 0x52, 0x521, 0x53, 0x531, 0x532, 0x5321,
0x54, 0x541, 0x542, 0x5421, 0x543, 0x5431, 0x5432, 0x54321, 0x6, 0x61, 0x62,
0x621, 0x63, 0x631, 0x632, 0x6321, 0x64, 0x641, 0x642, 0x6421, 0x643,
0x6431, 0x6432, 0x64321, 0x65, 0x651, 0x652, 0x6521, 0x653, 0x6531, 0x6532,
0x65321, 0x654, 0x6541, 0x6542, 0x65421, 0x6543, 0x65431, 0x65432, 0x654321,
0x7, 0x71, 0x72, 0x721, 0x73, 0x731, 0x732, 0x7321, 0x74, 0x741, 0x742,
0x7421, 0x743, 0x7431, 0x7432, 0x74321, 0x75, 0x751, 0x752, 0x7521, 0x753,
0x7531, 0x7532, 0x75321, 0x754, 0x7541, 0x7542, 0x75421, 0x7543, 0x75431,
0x75432, 0x754321, 0x76, 0x761, 0x762, 0x7621, 0x763, 0x7631, 0x7632,
0x76321, 0x764, 0x7641, 0x7642, 0x76421, 0x7643, 0x76431, 0x76432, 0x764321,
0x765, 0x7651, 0x7652, 0x76521, 0x7653, 0x76531, 0x76532, 0x765321, 0x7654,
0x76541, 0x76542, 0x765421, 0x76543, 0x765431, 0x765432, 0x7654321, 0x8,
0x81, 0x82, 0x821, 0x83, 0x831, 0x832, 0x8321, 0x84, 0x841, 0x842, 0x8421,
0x843, 0x8431, 0x8432, 0x84321, 0x85, 0x851, 0x852, 0x8521, 0x853, 0x8531,
0x8532, 0x85321, 0x854, 0x8541, 0x8542, 0x85421, 0x8543, 0x85431, 0x85432,
0x854321, 0x86, 0x861, 0x862, 0x8621, 0x863, 0x8631, 0x8632, 0x86321, 0x864,
0x8641, 0x8642, 0x86421, 0x8643, 0x86431, 0x86432, 0x864321, 0x865, 0x8651,
0x8652, 0x86521, 0x8653, 0x86531, 0x86532, 0x865321, 0x8654, 0x86541,
0x86542, 0x865421, 0x86543, 0x865431, 0x865432, 0x8654321, 0x87, 0x871,
0x872, 0x8721, 0x873, 0x8731, 0x8732, 0x87321, 0x874, 0x8741, 0x8742,
0x87421, 0x8743, 0x87431, 0x87432, 0x874321, 0x875, 0x8751, 0x8752, 0x87521,
0x8753, 0x87531, 0x87532, 0x875321, 0x8754, 0x87541, 0x87542, 0x875421,
0x87543, 0x875431, 0x875432, 0x8754321, 0x876, 0x8761, 0x8762, 0x87621,
0x8763, 0x87631, 0x87632, 0x876321, 0x8764, 0x87641, 0x87642, 0x876421,
0x87643, 0x876431, 0x876432, 0x8764321, 0x8765, 0x87651, 0x87652, 0x876521,
0x87653, 0x876531, 0x876532, 0x8765321, 0x87654, 0x876541, 0x876542,
0x8765421, 0x876543, 0x8765431, 0x8765432, 0x87654321
};
private BitUtil() {} // no instance
/** Return the number of bits sets in b. */
public static int bitCount(byte b) {
return BYTE_COUNTS[b & 0xFF];
}
/** Return the list of bits which are set in b encoded as followed:
* {@code (i >>> (4 * n)) & 0x0F} is the offset of the n-th set bit of
* the given byte plus one, or 0 if there are n or less bits set in the given
* byte. For example <code>bitList(12)</code> returns 0x43:<ul>
* <li>{@code 0x43 & 0x0F} is 3, meaning the the first bit set is at offset 3-1 = 2,</li>
* <li>{@code (0x43 >>> 4) & 0x0F} is 4, meaning there is a second bit set at offset 4-1=3,</li>
* <li>{@code (0x43 >>> 8) & 0x0F} is 0, meaning there is no more bit set in this byte.</li>
* </ul>*/
public static int bitList(byte b) {
return BIT_LISTS[b & 0xFF];
}
// The pop methods used to rely on bit-manipulation tricks for speed but it
// turns out that it is faster to use the Long.bitCount method (which is an
// intrinsic since Java 6u18) in a naive loop, see LUCENE-2221