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Prevent humongous allocations when calculating scalar quantiles (#13090)
The initial release of scalar quantization would periodically create a humongous allocation, which can put unwarranted pressure on the GC & on the heap usage as a whole. This commit adjusts this by only allocating a float array of 20*dimensions and averaging the discovered quantiles from there. Why does this work? - Quantiles based on confidence intervals are (generally) unbiased and doing an average gives statistically good results - The selector algorithm scales linearly, so the cost is just about the same - We need to do more than `1` vector at a time to prevent extreme confidence intervals interacting strangely with edge cases
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@ -249,6 +249,7 @@ Optimizations
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* GITHUB#12962: Speedup concurrent multi-segment HNWS graph search (Mayya Sharipova, Tom Veasey)
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* GITHUB#13090: Prevent humongous allocations in ScalarQuantizer when building quantiles. (Ben Trent)
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Bug Fixes
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---------------------
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@ -68,6 +68,9 @@ import org.apache.lucene.util.Selector;
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public class ScalarQuantizer {
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public static final int SCALAR_QUANTIZATION_SAMPLE_SIZE = 25_000;
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// 20*dimension provides protection from extreme confidence intervals
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// and also prevents humongous allocations
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static final int SCRATCH_SIZE = 20;
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private final float alpha;
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private final float scale;
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@ -206,41 +209,6 @@ public class ScalarQuantizer {
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return vectorsToTake;
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}
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static float[] sampleVectors(FloatVectorValues floatVectorValues, int[] vectorsToTake)
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throws IOException {
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int dim = floatVectorValues.dimension();
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float[] values = new float[vectorsToTake.length * dim];
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int copyOffset = 0;
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int index = 0;
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for (int i : vectorsToTake) {
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while (index <= i) {
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// We cannot use `advance(docId)` as MergedVectorValues does not support it
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floatVectorValues.nextDoc();
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index++;
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}
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assert floatVectorValues.docID() != NO_MORE_DOCS;
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float[] floatVector = floatVectorValues.vectorValue();
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System.arraycopy(floatVector, 0, values, copyOffset, floatVector.length);
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copyOffset += dim;
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}
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return values;
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}
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/**
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* See {@link #fromVectors(FloatVectorValues, float, int)} for details on how the quantiles are
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* calculated. NOTE: If there are deleted vectors in the index, do not use this method, but
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* instead use {@link #fromVectors(FloatVectorValues, float, int)}. This is because the
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* totalVectorCount is used to account for deleted documents when sampling.
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*/
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public static ScalarQuantizer fromVectors(
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FloatVectorValues floatVectorValues, float confidenceInterval) throws IOException {
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return fromVectors(
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floatVectorValues,
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confidenceInterval,
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floatVectorValues.size(),
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SCALAR_QUANTIZATION_SAMPLE_SIZE);
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}
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/**
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* This will read the float vector values and calculate the quantiles. If the number of float
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* vectors is less than {@link #SCALAR_QUANTIZATION_SAMPLE_SIZE} then all the values will be read
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@ -269,6 +237,7 @@ public class ScalarQuantizer {
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int quantizationSampleSize)
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throws IOException {
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assert 0.9f <= confidenceInterval && confidenceInterval <= 1f;
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assert quantizationSampleSize > SCRATCH_SIZE;
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if (totalVectorCount == 0) {
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return new ScalarQuantizer(0f, 0f, confidenceInterval);
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}
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@ -283,24 +252,60 @@ public class ScalarQuantizer {
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}
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return new ScalarQuantizer(min, max, confidenceInterval);
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}
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int dim = floatVectorValues.dimension();
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final float[] quantileGatheringScratch =
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new float[floatVectorValues.dimension() * Math.min(SCRATCH_SIZE, totalVectorCount)];
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int count = 0;
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double upperSum = 0;
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double lowerSum = 0;
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if (totalVectorCount <= quantizationSampleSize) {
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int copyOffset = 0;
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float[] values = new float[totalVectorCount * dim];
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int scratchSize = Math.min(SCRATCH_SIZE, totalVectorCount);
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int i = 0;
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while (floatVectorValues.nextDoc() != NO_MORE_DOCS) {
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float[] floatVector = floatVectorValues.vectorValue();
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System.arraycopy(floatVector, 0, values, copyOffset, floatVector.length);
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copyOffset += dim;
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float[] vectorValue = floatVectorValues.vectorValue();
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System.arraycopy(
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vectorValue, 0, quantileGatheringScratch, i * vectorValue.length, vectorValue.length);
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i++;
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if (i == scratchSize) {
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float[] upperAndLower =
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getUpperAndLowerQuantile(quantileGatheringScratch, confidenceInterval);
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upperSum += upperAndLower[1];
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lowerSum += upperAndLower[0];
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i = 0;
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count++;
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}
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float[] upperAndLower = getUpperAndLowerQuantile(values, confidenceInterval);
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return new ScalarQuantizer(upperAndLower[0], upperAndLower[1], confidenceInterval);
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}
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int numFloatVecs = totalVectorCount;
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// Note, we purposefully don't use the rest of the scratch state if we have fewer than
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// `SCRATCH_SIZE` vectors, mainly because if we are sampling so few vectors then we don't
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// want to be adversely affected by the extreme confidence intervals over small sample sizes
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return new ScalarQuantizer(
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(float) lowerSum / count, (float) upperSum / count, confidenceInterval);
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}
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// Reservoir sample the vector ordinals we want to read
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int[] vectorsToTake = reservoirSampleIndices(numFloatVecs, quantizationSampleSize);
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float[] values = sampleVectors(floatVectorValues, vectorsToTake);
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float[] upperAndLower = getUpperAndLowerQuantile(values, confidenceInterval);
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return new ScalarQuantizer(upperAndLower[0], upperAndLower[1], confidenceInterval);
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int[] vectorsToTake = reservoirSampleIndices(totalVectorCount, quantizationSampleSize);
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int index = 0;
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int idx = 0;
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for (int i : vectorsToTake) {
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while (index <= i) {
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// We cannot use `advance(docId)` as MergedVectorValues does not support it
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floatVectorValues.nextDoc();
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index++;
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}
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assert floatVectorValues.docID() != NO_MORE_DOCS;
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float[] vectorValue = floatVectorValues.vectorValue();
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System.arraycopy(
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vectorValue, 0, quantileGatheringScratch, idx * vectorValue.length, vectorValue.length);
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idx++;
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if (idx == SCRATCH_SIZE) {
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float[] upperAndLower =
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getUpperAndLowerQuantile(quantileGatheringScratch, confidenceInterval);
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upperSum += upperAndLower[1];
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lowerSum += upperAndLower[0];
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count++;
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idx = 0;
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}
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}
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return new ScalarQuantizer(
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(float) lowerSum / count, (float) upperSum / count, confidenceInterval);
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}
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/**
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@ -16,6 +16,8 @@
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*/
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package org.apache.lucene.util.quantization;
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import static org.apache.lucene.util.quantization.ScalarQuantizer.SCRATCH_SIZE;
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import java.io.IOException;
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import java.util.HashSet;
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import java.util.Set;
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@ -73,44 +75,6 @@ public class TestScalarQuantizer extends LuceneTestCase {
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assertEquals(1f, upperAndLower[1], 1e-7f);
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}
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public void testSamplingEdgeCases() throws IOException {
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int numVecs = 65;
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int dims = 64;
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float[][] floats = randomFloats(numVecs, dims);
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FloatVectorValues floatVectorValues = fromFloats(floats);
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int[] vectorsToTake = new int[] {0, floats.length - 1};
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float[] sampled = ScalarQuantizer.sampleVectors(floatVectorValues, vectorsToTake);
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int i = 0;
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for (; i < dims; i++) {
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assertEquals(floats[vectorsToTake[0]][i], sampled[i], 0.0f);
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}
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for (; i < dims * 2; i++) {
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assertEquals(floats[vectorsToTake[1]][i - dims], sampled[i], 0.0f);
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}
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}
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public void testVectorSampling() throws IOException {
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int numVecs = random().nextInt(123) + 5;
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int dims = 4;
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float[][] floats = randomFloats(numVecs, dims);
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FloatVectorValues floatVectorValues = fromFloats(floats);
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int[] vectorsToTake =
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ScalarQuantizer.reservoirSampleIndices(numVecs, random().nextInt(numVecs - 1) + 1);
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int prev = vectorsToTake[0];
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// ensure sorted & unique
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for (int i = 1; i < vectorsToTake.length; i++) {
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assertTrue(vectorsToTake[i] > prev);
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prev = vectorsToTake[i];
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}
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float[] sampled = ScalarQuantizer.sampleVectors(floatVectorValues, vectorsToTake);
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// ensure we got the right vectors
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for (int i = 0; i < vectorsToTake.length; i++) {
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for (int j = 0; j < dims; j++) {
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assertEquals(floats[vectorsToTake[i]][j], sampled[i * dims + j], 0.0f);
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}
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}
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}
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public void testScalarWithSampling() throws IOException {
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int numVecs = random().nextInt(128) + 5;
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int dims = 64;
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floatVectorValues,
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0.99f,
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floatVectorValues.numLiveVectors,
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floatVectorValues.numLiveVectors - 1);
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Math.max(floatVectorValues.numLiveVectors - 1, SCRATCH_SIZE + 1));
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}
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{
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TestSimpleFloatVectorValues floatVectorValues =
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floatVectorValues,
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0.99f,
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floatVectorValues.numLiveVectors,
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floatVectorValues.numLiveVectors + 1);
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Math.max(floatVectorValues.numLiveVectors - 1, SCRATCH_SIZE + 1));
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}
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{
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TestSimpleFloatVectorValues floatVectorValues =
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floatVectorValues,
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0.99f,
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floatVectorValues.numLiveVectors,
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floatVectorValues.numLiveVectors);
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Math.max(floatVectorValues.numLiveVectors - 1, SCRATCH_SIZE + 1));
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}
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{
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TestSimpleFloatVectorValues floatVectorValues =
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floatVectorValues,
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0.99f,
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floatVectorValues.numLiveVectors,
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random().nextInt(floatVectorValues.floats.length - 1) + 1);
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Math.max(random().nextInt(floatVectorValues.floats.length - 1) + 1, SCRATCH_SIZE + 1));
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}
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}
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