mirror of https://github.com/apache/lucene.git
LUCENE-7176: Hide GeoPath implementation in a factory/interface.
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@ -29,7 +29,7 @@ import org.apache.lucene.spatial.prefix.tree.SpatialPrefixTree;
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import org.apache.lucene.spatial.query.SpatialOperation;
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import org.apache.lucene.spatial.serialized.SerializedDVStrategy;
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import org.apache.lucene.spatial3d.geom.GeoBBoxFactory;
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import org.apache.lucene.spatial3d.geom.GeoPath;
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import org.apache.lucene.spatial3d.geom.GeoPathFactory;
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import org.apache.lucene.spatial3d.geom.GeoPoint;
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import org.apache.lucene.spatial3d.geom.GeoPolygonFactory;
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import org.apache.lucene.spatial3d.geom.GeoShape;
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@ -95,12 +95,12 @@ public class Geo3dRptTest extends RandomSpatialOpStrategyTestCase {
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points.add(new GeoPoint(PlanetModel.SPHERE, -57 * DEGREES_TO_RADIANS, 146 * DEGREES_TO_RADIANS));
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points.add(new GeoPoint(PlanetModel.SPHERE, 14 * DEGREES_TO_RADIANS, -180 * DEGREES_TO_RADIANS));
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points.add(new GeoPoint(PlanetModel.SPHERE, -15 * DEGREES_TO_RADIANS, 153 * DEGREES_TO_RADIANS));
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final GeoPath path = new GeoPath(PlanetModel.SPHERE, 29 * DEGREES_TO_RADIANS);
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path.addPoint(55.0 * DEGREES_TO_RADIANS, -26.0 * DEGREES_TO_RADIANS);
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path.addPoint(-90.0 * DEGREES_TO_RADIANS, 0.0);
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path.addPoint(54.0 * DEGREES_TO_RADIANS, 165.0 * DEGREES_TO_RADIANS);
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path.addPoint(-90.0 * DEGREES_TO_RADIANS, 0.0);
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path.done();
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final GeoPoint[] pathPoints = new GeoPoint[] {
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new GeoPoint(PlanetModel.SPHERE, 55.0 * DEGREES_TO_RADIANS, -26.0 * DEGREES_TO_RADIANS),
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new GeoPoint(PlanetModel.SPHERE, -90.0 * DEGREES_TO_RADIANS, 0.0),
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new GeoPoint(PlanetModel.SPHERE, 54.0 * DEGREES_TO_RADIANS, 165.0 * DEGREES_TO_RADIANS),
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new GeoPoint(PlanetModel.SPHERE, -90.0 * DEGREES_TO_RADIANS, 0.0)};
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final GeoShape path = GeoPathFactory.makeGeoPath(PlanetModel.SPHERE, 29 * DEGREES_TO_RADIANS, pathPoints);
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final Shape shape = new Geo3dShape(path,ctx);
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final Rectangle rect = ctx.makeRectangle(131, 143, 39, 54);
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testOperation(rect,SpatialOperation.Intersects,shape,true);
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@ -199,14 +199,14 @@ public class Geo3dRptTest extends RandomSpatialOpStrategyTestCase {
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// Paths
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final int pointCount = random().nextInt(5) + 1;
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final double width = (random().nextInt(89)+1) * DEGREES_TO_RADIANS;
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final GeoPoint[] points = new GeoPoint[pointCount];
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while (true) {
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try {
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final GeoPath path = new GeoPath(PlanetModel.SPHERE, width);
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for (int i = 0; i < pointCount; i++) {
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final Point nextPoint = randomPoint();
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path.addPoint(nextPoint.getY() * DEGREES_TO_RADIANS, nextPoint.getX() * DEGREES_TO_RADIANS);
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points[i] = new GeoPoint(PlanetModel.SPHERE, nextPoint.getY() * DEGREES_TO_RADIANS, nextPoint.getX() * DEGREES_TO_RADIANS);
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}
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path.done();
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try {
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final GeoShape path = GeoPathFactory.makeGeoPath(PlanetModel.SPHERE, width, points);
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return new Geo3dShape(path, ctx);
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} catch (IllegalArgumentException e) {
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// This is what happens when we create a shape that is invalid. Although it is conceivable that there are cases where
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@ -30,7 +30,7 @@ import org.apache.lucene.spatial3d.geom.GeoBBox;
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import org.apache.lucene.spatial3d.geom.GeoBBoxFactory;
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import org.apache.lucene.spatial3d.geom.GeoCircle;
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import org.apache.lucene.spatial3d.geom.GeoCircleFactory;
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import org.apache.lucene.spatial3d.geom.GeoPath;
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import org.apache.lucene.spatial3d.geom.GeoPathFactory;
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import org.apache.lucene.spatial3d.geom.GeoPoint;
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import org.apache.lucene.spatial3d.geom.GeoPolygonFactory;
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import org.apache.lucene.spatial3d.geom.GeoShape;
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@ -221,14 +221,15 @@ public abstract class Geo3dShapeRectRelationTestCase extends RandomizedShapeTest
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final Circle pointZone = ctx.makeCircle(centerPoint, maxDistance);
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final int pointCount = random().nextInt(5) + 1;
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final double width = (random().nextInt(89)+1) * DEGREES_TO_RADIANS;
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final GeoPoint[] points = new GeoPoint[pointCount];
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while (true) {
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try {
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final GeoPath path = new GeoPath(planetModel, width);
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for (int i = 0; i < pointCount; i++) {
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final Point nextPoint = randomPointIn(pointZone);
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path.addPoint(nextPoint.getY() * DEGREES_TO_RADIANS, nextPoint.getX() * DEGREES_TO_RADIANS);
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points[i] = new GeoPoint(planetModel, nextPoint.getY() * DEGREES_TO_RADIANS, nextPoint.getX() * DEGREES_TO_RADIANS);
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}
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path.done();
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try {
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final GeoShape path = GeoPathFactory.makeGeoPath(planetModel, width, points);
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return new Geo3dShape(planetModel, path, ctx);
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} catch (IllegalArgumentException e) {
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// This is what happens when we create a shape that is invalid. Although it is conceivable that there are cases where
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@ -21,6 +21,7 @@ import org.apache.lucene.spatial3d.geom.GeoBBox;
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import org.apache.lucene.spatial3d.geom.GeoBBoxFactory;
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import org.apache.lucene.spatial3d.geom.GeoCircleFactory;
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import org.apache.lucene.spatial3d.geom.GeoCircle;
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import org.apache.lucene.spatial3d.geom.GeoPathFactory;
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import org.apache.lucene.spatial3d.geom.GeoPath;
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import org.apache.lucene.spatial3d.geom.GeoPoint;
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import org.apache.lucene.spatial3d.geom.PlanetModel;
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@ -36,9 +37,9 @@ public class Geo3dShapeWGS84ModelRectRelationTest extends Geo3dShapeRectRelation
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public void testFailure1() {
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final GeoBBox rect = GeoBBoxFactory.makeGeoBBox(planetModel, 90 * RADIANS_PER_DEGREE, 74 * RADIANS_PER_DEGREE,
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40 * RADIANS_PER_DEGREE, 60 * RADIANS_PER_DEGREE);
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final GeoPath path = new GeoPath(planetModel, 4 * RADIANS_PER_DEGREE);
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path.addPoint(84.4987594274 * RADIANS_PER_DEGREE, -22.8345484402 * RADIANS_PER_DEGREE);
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path.done();
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final GeoPoint[] pathPoints = new GeoPoint[] {
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new GeoPoint(planetModel, 84.4987594274 * RADIANS_PER_DEGREE, -22.8345484402 * RADIANS_PER_DEGREE)};
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final GeoPath path = GeoPathFactory.makeGeoPath(planetModel, 4 * RADIANS_PER_DEGREE, pathPoints);
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assertTrue(GeoArea.DISJOINT == rect.getRelationship(path));
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// This is what the test failure claimed...
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//assertTrue(GeoArea.CONTAINS == rect.getRelationship(path));
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@ -75,10 +76,10 @@ public class Geo3dShapeWGS84ModelRectRelationTest extends Geo3dShapeRectRelation
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*/
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final GeoBBox rect = GeoBBoxFactory.makeGeoBBox(planetModel, 16 * RADIANS_PER_DEGREE, 16 * RADIANS_PER_DEGREE, 4 * RADIANS_PER_DEGREE, 36 * RADIANS_PER_DEGREE);
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final GeoPoint pt = new GeoPoint(planetModel, 16 * RADIANS_PER_DEGREE, 23.81626064835212 * RADIANS_PER_DEGREE);
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final GeoPath path = new GeoPath(planetModel, 88 * RADIANS_PER_DEGREE);
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path.addPoint(46.6369060853 * RADIANS_PER_DEGREE, -79.8452213228 * RADIANS_PER_DEGREE);
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path.addPoint(54.9779334519 * RADIANS_PER_DEGREE, 132.029177424 * RADIANS_PER_DEGREE);
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path.done();
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final GeoPoint[] pathPoints = new GeoPoint[]{
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new GeoPoint(planetModel, 46.6369060853 * RADIANS_PER_DEGREE, -79.8452213228 * RADIANS_PER_DEGREE),
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new GeoPoint(planetModel, 54.9779334519 * RADIANS_PER_DEGREE, 132.029177424 * RADIANS_PER_DEGREE)};
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final GeoPath path = GeoPathFactory.makeGeoPath(planetModel, 88 * RADIANS_PER_DEGREE, pathPoints);
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System.out.println("rect=" + rect);
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// Rectangle is within path (this is wrong; it's on the other side. Should be OVERLAPS)
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assertTrue(GeoArea.OVERLAPS == rect.getRelationship(path));
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@ -31,7 +31,7 @@ import org.apache.lucene.spatial3d.geom.PlanetModel;
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import org.apache.lucene.spatial3d.geom.GeoCircleFactory;
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import org.apache.lucene.spatial3d.geom.GeoBBoxFactory;
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import org.apache.lucene.spatial3d.geom.GeoPolygonFactory;
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import org.apache.lucene.spatial3d.geom.GeoPath;
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import org.apache.lucene.spatial3d.geom.GeoPathFactory;
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import org.apache.lucene.spatial3d.geom.GeoCompositePolygon;
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import org.apache.lucene.spatial3d.geom.GeoPolygon;
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import org.apache.lucene.search.Query;
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@ -172,7 +172,7 @@ public final class Geo3DPoint extends Field {
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GeoUtils.checkLongitude(longitude);
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points[i] = new GeoPoint(PlanetModel.WGS84, fromDegrees(latitude), fromDegrees(longitude));
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}
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final GeoShape shape = new GeoPath(PlanetModel.WGS84, fromMeters(pathWidthMeters), points);
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final GeoShape shape = GeoPathFactory.makeGeoPath(PlanetModel.WGS84, fromMeters(pathWidthMeters), points);
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return newShapeQuery(field, shape);
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}
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@ -19,7 +19,7 @@ package org.apache.lucene.spatial3d.geom;
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/**
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* GeoCircles have all the characteristics of GeoBaseDistanceShapes, plus GeoSizeable.
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*
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* @lucene.experimental
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* @lucene.internal
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*/
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abstract class GeoBaseCircle extends GeoBaseDistanceShape implements GeoCircle {
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@ -0,0 +1,34 @@
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/*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership.
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* The ASF licenses this file to You under the Apache License, Version 2.0
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* (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.apache.lucene.spatial3d.geom;
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/**
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* GeoPaths have all the characteristics of GeoBaseDistanceShapes.
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*
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* @lucene.internal
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*/
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abstract class GeoBasePath extends GeoBaseDistanceShape implements GeoPath {
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/** Constructor.
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*@param planetModel is the planet model to use.
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*/
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public GeoBasePath(final PlanetModel planetModel) {
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super(planetModel);
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}
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}
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776
lucene/spatial3d/src/java/org/apache/lucene/spatial3d/geom/GeoPath.java
Executable file → Normal file
776
lucene/spatial3d/src/java/org/apache/lucene/spatial3d/geom/GeoPath.java
Executable file → Normal file
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@ -16,782 +16,10 @@
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*/
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package org.apache.lucene.spatial3d.geom;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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/**
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* GeoShape representing a path across the surface of the globe,
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* with a specified half-width. Path is described by a series of points.
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* Distances are measured from the starting point along the path, and then at right
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* angles to the path.
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* Interface describing a path.
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*
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* @lucene.experimental
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*/
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public class GeoPath extends GeoBaseDistanceShape {
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/** The cutoff angle (width) */
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protected final double cutoffAngle;
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/** Sine of cutoff angle */
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protected final double sinAngle;
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/** Cosine of cutoff angle */
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protected final double cosAngle;
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/** The original list of path points */
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protected final List<GeoPoint> points = new ArrayList<GeoPoint>();
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/** A list of SegmentEndpoints */
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protected List<SegmentEndpoint> endPoints;
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/** A list of PathSegments */
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protected List<PathSegment> segments;
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/** A point on the edge */
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protected GeoPoint[] edgePoints;
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/** Set to true if path has been completely constructed */
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protected boolean isDone = false;
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/** Constructor.
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*@param planetModel is the planet model.
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*@param maxCutoffAngle is the width of the path, measured as an angle.
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*@param pathPoints are the points in the path.
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*/
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public GeoPath(final PlanetModel planetModel, final double maxCutoffAngle, final GeoPoint[] pathPoints) {
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this(planetModel, maxCutoffAngle);
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Collections.addAll(points, pathPoints);
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done();
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}
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/** Piece-wise constructor. Use in conjunction with addPoint() and done().
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*@param planetModel is the planet model.
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*@param maxCutoffAngle is the width of the path, measured as an angle.
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*/
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public GeoPath(final PlanetModel planetModel, final double maxCutoffAngle) {
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super(planetModel);
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if (maxCutoffAngle <= 0.0 || maxCutoffAngle > Math.PI * 0.5)
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throw new IllegalArgumentException("Cutoff angle out of bounds");
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this.cutoffAngle = maxCutoffAngle;
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this.cosAngle = Math.cos(maxCutoffAngle);
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this.sinAngle = Math.sin(maxCutoffAngle);
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}
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/** Add a point to the path.
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*@param lat is the latitude of the point.
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*@param lon is the longitude of the point.
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*/
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public void addPoint(final double lat, final double lon) {
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if (isDone)
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throw new IllegalStateException("Can't call addPoint() if done() already called");
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points.add(new GeoPoint(planetModel, lat, lon));
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}
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/** Complete the path.
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*/
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public void done() {
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if (isDone)
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throw new IllegalStateException("Can't call done() twice");
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if (points.size() == 0)
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throw new IllegalArgumentException("Path must have at least one point");
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isDone = true;
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endPoints = new ArrayList<>(points.size());
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segments = new ArrayList<>(points.size());
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// Compute an offset to use for all segments. This will be based on the minimum magnitude of
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// the entire ellipsoid.
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final double cutoffOffset = this.sinAngle * planetModel.getMinimumMagnitude();
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// First, build all segments. We'll then go back and build corresponding segment endpoints.
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GeoPoint lastPoint = null;
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for (final GeoPoint end : points) {
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if (lastPoint != null) {
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final Plane normalizedConnectingPlane = new Plane(lastPoint, end);
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if (normalizedConnectingPlane == null) {
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continue;
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}
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segments.add(new PathSegment(planetModel, lastPoint, end, normalizedConnectingPlane, cutoffOffset));
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}
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lastPoint = end;
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}
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if (segments.size() == 0) {
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// Simple circle
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double lat = points.get(0).getLatitude();
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double lon = points.get(0).getLongitude();
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// Compute two points on the circle, with the right angle from the center. We'll use these
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// to obtain the perpendicular plane to the circle.
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double upperLat = lat + cutoffAngle;
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double upperLon = lon;
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if (upperLat > Math.PI * 0.5) {
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upperLon += Math.PI;
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if (upperLon > Math.PI)
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upperLon -= 2.0 * Math.PI;
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upperLat = Math.PI - upperLat;
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}
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double lowerLat = lat - cutoffAngle;
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double lowerLon = lon;
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if (lowerLat < -Math.PI * 0.5) {
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lowerLon += Math.PI;
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if (lowerLon > Math.PI)
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lowerLon -= 2.0 * Math.PI;
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lowerLat = -Math.PI - lowerLat;
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}
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final GeoPoint upperPoint = new GeoPoint(planetModel, upperLat, upperLon);
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final GeoPoint lowerPoint = new GeoPoint(planetModel, lowerLat, lowerLon);
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final GeoPoint point = points.get(0);
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// Construct normal plane
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final Plane normalPlane = Plane.constructNormalizedZPlane(upperPoint, lowerPoint, point);
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final SegmentEndpoint onlyEndpoint = new SegmentEndpoint(point, normalPlane, upperPoint, lowerPoint);
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endPoints.add(onlyEndpoint);
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this.edgePoints = new GeoPoint[]{onlyEndpoint.circlePlane.getSampleIntersectionPoint(planetModel, normalPlane)};
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return;
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}
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// Create segment endpoints. Use an appropriate constructor for the start and end of the path.
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for (int i = 0; i < segments.size(); i++) {
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final PathSegment currentSegment = segments.get(i);
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if (i == 0) {
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// Starting endpoint
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final SegmentEndpoint startEndpoint = new SegmentEndpoint(currentSegment.start,
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currentSegment.startCutoffPlane, currentSegment.ULHC, currentSegment.LLHC);
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endPoints.add(startEndpoint);
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this.edgePoints = new GeoPoint[]{currentSegment.ULHC};
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continue;
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}
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// General intersection case
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final PathSegment prevSegment = segments.get(i-1);
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// We construct four separate planes, and evaluate which one includes all interior points with least overlap
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final SidedPlane candidate1 = SidedPlane.constructNormalizedThreePointSidedPlane(currentSegment.start, prevSegment.URHC, currentSegment.ULHC, currentSegment.LLHC);
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final SidedPlane candidate2 = SidedPlane.constructNormalizedThreePointSidedPlane(currentSegment.start, currentSegment.ULHC, currentSegment.LLHC, prevSegment.LRHC);
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final SidedPlane candidate3 = SidedPlane.constructNormalizedThreePointSidedPlane(currentSegment.start, currentSegment.LLHC, prevSegment.LRHC, prevSegment.URHC);
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final SidedPlane candidate4 = SidedPlane.constructNormalizedThreePointSidedPlane(currentSegment.start, prevSegment.LRHC, prevSegment.URHC, currentSegment.ULHC);
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if (candidate1 == null && candidate2 == null && candidate3 == null && candidate4 == null) {
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// The planes are identical. We wouldn't need a circle at all except for the possibility of
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// backing up, which is hard to detect here.
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final SegmentEndpoint midEndpoint = new SegmentEndpoint(currentSegment.start,
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prevSegment.endCutoffPlane, currentSegment.startCutoffPlane, currentSegment.ULHC, currentSegment.LLHC);
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//don't need a circle at all. Special constructor...
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endPoints.add(midEndpoint);
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} else {
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endPoints.add(new SegmentEndpoint(currentSegment.start,
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prevSegment.endCutoffPlane, currentSegment.startCutoffPlane,
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prevSegment.URHC, prevSegment.LRHC,
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currentSegment.ULHC, currentSegment.LLHC,
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candidate1, candidate2, candidate3, candidate4));
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}
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}
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// Do final endpoint
|
||||
final PathSegment lastSegment = segments.get(segments.size()-1);
|
||||
endPoints.add(new SegmentEndpoint(lastSegment.end,
|
||||
lastSegment.endCutoffPlane, lastSegment.URHC, lastSegment.LRHC));
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected double distance(final DistanceStyle distanceStyle, final double x, final double y, final double z) {
|
||||
// Algorithm:
|
||||
// (1) If the point is within any of the segments along the path, return that value.
|
||||
// (2) If the point is within any of the segment end circles along the path, return that value.
|
||||
double currentDistance = 0.0;
|
||||
for (PathSegment segment : segments) {
|
||||
double distance = segment.pathDistance(planetModel, distanceStyle, x,y,z);
|
||||
if (distance != Double.MAX_VALUE)
|
||||
return currentDistance + distance;
|
||||
currentDistance += segment.fullPathDistance(distanceStyle);
|
||||
}
|
||||
|
||||
int segmentIndex = 0;
|
||||
currentDistance = 0.0;
|
||||
for (SegmentEndpoint endpoint : endPoints) {
|
||||
double distance = endpoint.pathDistance(distanceStyle, x, y, z);
|
||||
if (distance != Double.MAX_VALUE)
|
||||
return currentDistance + distance;
|
||||
if (segmentIndex < segments.size())
|
||||
currentDistance += segments.get(segmentIndex++).fullPathDistance(distanceStyle);
|
||||
}
|
||||
|
||||
return Double.MAX_VALUE;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected double outsideDistance(final DistanceStyle distanceStyle, final double x, final double y, final double z) {
|
||||
double minDistance = Double.MAX_VALUE;
|
||||
for (final SegmentEndpoint endpoint : endPoints) {
|
||||
final double newDistance = endpoint.outsideDistance(distanceStyle, x,y,z);
|
||||
if (newDistance < minDistance)
|
||||
minDistance = newDistance;
|
||||
}
|
||||
for (final PathSegment segment : segments) {
|
||||
final double newDistance = segment.outsideDistance(planetModel, distanceStyle, x, y, z);
|
||||
if (newDistance < minDistance)
|
||||
minDistance = newDistance;
|
||||
}
|
||||
return minDistance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isWithin(final double x, final double y, final double z) {
|
||||
for (SegmentEndpoint pathPoint : endPoints) {
|
||||
if (pathPoint.isWithin(x, y, z))
|
||||
return true;
|
||||
}
|
||||
for (PathSegment pathSegment : segments) {
|
||||
if (pathSegment.isWithin(x, y, z))
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public GeoPoint[] getEdgePoints() {
|
||||
return edgePoints;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean intersects(final Plane plane, final GeoPoint[] notablePoints, final Membership... bounds) {
|
||||
// We look for an intersection with any of the exterior edges of the path.
|
||||
// We also have to look for intersections with the cones described by the endpoints.
|
||||
// Return "true" if any such intersections are found.
|
||||
|
||||
// For plane intersections, the basic idea is to come up with an equation of the line that is
|
||||
// the intersection (if any). Then, find the intersections with the unit sphere (if any). If
|
||||
// any of the intersection points are within the bounds, then we've detected an intersection.
|
||||
// Well, sort of. We can detect intersections also due to overlap of segments with each other.
|
||||
// But that's an edge case and we won't be optimizing for it.
|
||||
//System.err.println(" Looking for intersection of plane "+plane+" with path "+this);
|
||||
for (final SegmentEndpoint pathPoint : endPoints) {
|
||||
if (pathPoint.intersects(planetModel, plane, notablePoints, bounds)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
for (final PathSegment pathSegment : segments) {
|
||||
if (pathSegment.intersects(planetModel, plane, notablePoints, bounds)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getBounds(Bounds bounds) {
|
||||
super.getBounds(bounds);
|
||||
// For building bounds, order matters. We want to traverse
|
||||
// never more than 180 degrees longitude at a pop or we risk having the
|
||||
// bounds object get itself inverted. So do the edges first.
|
||||
for (PathSegment pathSegment : segments) {
|
||||
pathSegment.getBounds(planetModel, bounds);
|
||||
}
|
||||
for (SegmentEndpoint pathPoint : endPoints) {
|
||||
pathPoint.getBounds(planetModel, bounds);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if (!(o instanceof GeoPath))
|
||||
return false;
|
||||
GeoPath p = (GeoPath) o;
|
||||
if (!super.equals(p))
|
||||
return false;
|
||||
if (cutoffAngle != p.cutoffAngle)
|
||||
return false;
|
||||
return points.equals(p.points);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
int result = super.hashCode();
|
||||
long temp = Double.doubleToLongBits(cutoffAngle);
|
||||
result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||
result = 31 * result + points.hashCode();
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "GeoPath: {planetmodel=" + planetModel+", width=" + cutoffAngle + "(" + cutoffAngle * 180.0 / Math.PI + "), points={" + points + "}}";
|
||||
}
|
||||
|
||||
/**
|
||||
* This is precalculated data for segment endpoint.
|
||||
* Note well: This is not necessarily a circle. There are four cases:
|
||||
* (1) The path consists of a single endpoint. In this case, we build a simple circle with the proper cutoff offset.
|
||||
* (2) This is the end of a path. The circle plane must be constructed to go through two supplied points and be perpendicular to a connecting plane.
|
||||
* (2.5) Intersection, but the path on both sides is linear. We generate a circle, but we use the cutoff planes to limit its influence in the straight line case.
|
||||
* (3) This is an intersection in a path. We are supplied FOUR planes. If there are intersections within bounds for both upper and lower, then
|
||||
* we generate no circle at all. If there is one intersection only, then we generate a plane that includes that intersection, as well as the remaining
|
||||
* cutoff plane/edge plane points.
|
||||
*/
|
||||
public static class SegmentEndpoint {
|
||||
/** The center point of the endpoint */
|
||||
public final GeoPoint point;
|
||||
/** A plane describing the circle */
|
||||
public final SidedPlane circlePlane;
|
||||
/** Pertinent cutoff planes from adjoining segments */
|
||||
public final Membership[] cutoffPlanes;
|
||||
/** Notable points for this segment endpoint */
|
||||
public final GeoPoint[] notablePoints;
|
||||
/** No notable points from the circle itself */
|
||||
public final static GeoPoint[] circlePoints = new GeoPoint[0];
|
||||
/** Null membership */
|
||||
public final static Membership[] NO_MEMBERSHIP = new Membership[0];
|
||||
|
||||
/** Base case. Does nothing at all.
|
||||
*/
|
||||
public SegmentEndpoint(final GeoPoint point) {
|
||||
this.point = point;
|
||||
this.circlePlane = null;
|
||||
this.cutoffPlanes = null;
|
||||
this.notablePoints = null;
|
||||
}
|
||||
|
||||
/** Constructor for case (1).
|
||||
* Generate a simple circle cutoff plane.
|
||||
*@param point is the center point.
|
||||
*@param upperPoint is a point that must be on the circle plane.
|
||||
*@param lowerPoint is another point that must be on the circle plane.
|
||||
*/
|
||||
public SegmentEndpoint(final GeoPoint point, final Plane normalPlane, final GeoPoint upperPoint, final GeoPoint lowerPoint) {
|
||||
this.point = point;
|
||||
// Construct a sided plane that goes through the two points and whose normal is in the normalPlane.
|
||||
this.circlePlane = SidedPlane.constructNormalizedPerpendicularSidedPlane(point, normalPlane, upperPoint, lowerPoint);
|
||||
this.cutoffPlanes = NO_MEMBERSHIP;
|
||||
this.notablePoints = circlePoints;
|
||||
}
|
||||
|
||||
/** Constructor for case (2).
|
||||
* Generate an endpoint, given a single cutoff plane plus upper and lower edge points.
|
||||
*@param point is the center point.
|
||||
*@param cutoffPlane is the plane from the adjoining path segment marking the boundary between this endpoint and that segment.
|
||||
*@param topEdgePoint is a point on the cutoffPlane that should be also on the circle plane.
|
||||
*@param bottomEdgePoint is another point on the cutoffPlane that should be also on the circle plane.
|
||||
*/
|
||||
public SegmentEndpoint(final GeoPoint point,
|
||||
final SidedPlane cutoffPlane, final GeoPoint topEdgePoint, final GeoPoint bottomEdgePoint) {
|
||||
this.point = point;
|
||||
this.cutoffPlanes = new Membership[]{new SidedPlane(cutoffPlane)};
|
||||
this.notablePoints = new GeoPoint[]{topEdgePoint, bottomEdgePoint};
|
||||
// To construct the plane, we now just need D, which is simply the negative of the evaluation of the circle normal vector at one of the points.
|
||||
this.circlePlane = SidedPlane.constructNormalizedPerpendicularSidedPlane(point, cutoffPlane, topEdgePoint, bottomEdgePoint);
|
||||
}
|
||||
|
||||
/** Constructor for case (2.5).
|
||||
* Generate an endpoint, given two cutoff planes plus upper and lower edge points.
|
||||
*@param point is the center.
|
||||
*@param cutoffPlane1 is one adjoining path segment cutoff plane.
|
||||
*@param cutoffPlane2 is another adjoining path segment cutoff plane.
|
||||
*@param topEdgePoint is a point on the cutoffPlane that should be also on the circle plane.
|
||||
*@param bottomEdgePoint is another point on the cutoffPlane that should be also on the circle plane.
|
||||
*/
|
||||
public SegmentEndpoint(final GeoPoint point,
|
||||
final SidedPlane cutoffPlane1, final SidedPlane cutoffPlane2, final GeoPoint topEdgePoint, final GeoPoint bottomEdgePoint) {
|
||||
this.point = point;
|
||||
this.cutoffPlanes = new Membership[]{new SidedPlane(cutoffPlane1), new SidedPlane(cutoffPlane2)};
|
||||
this.notablePoints = new GeoPoint[]{topEdgePoint, bottomEdgePoint};
|
||||
// To construct the plane, we now just need D, which is simply the negative of the evaluation of the circle normal vector at one of the points.
|
||||
this.circlePlane = SidedPlane.constructNormalizedPerpendicularSidedPlane(point, cutoffPlane1, topEdgePoint, bottomEdgePoint);
|
||||
}
|
||||
|
||||
/** Constructor for case (3).
|
||||
* Generate an endpoint for an intersection, given four points.
|
||||
*@param point is the center.
|
||||
*@param prevCutoffPlane is the previous adjoining segment cutoff plane.
|
||||
*@param nextCutoffPlane is the next path segment cutoff plane.
|
||||
*@param notCand2Point is a point NOT on candidate2.
|
||||
*@param notCand1Point is a point NOT on candidate1.
|
||||
*@param notCand3Point is a point NOT on candidate3.
|
||||
*@param notCand4Point is a point NOT on candidate4.
|
||||
*@param candidate1 one of four candidate circle planes.
|
||||
*@param candidate2 one of four candidate circle planes.
|
||||
*@param candidate3 one of four candidate circle planes.
|
||||
*@param candidate4 one of four candidate circle planes.
|
||||
*/
|
||||
public SegmentEndpoint(final GeoPoint point,
|
||||
final SidedPlane prevCutoffPlane, final SidedPlane nextCutoffPlane,
|
||||
final GeoPoint notCand2Point, final GeoPoint notCand1Point,
|
||||
final GeoPoint notCand3Point, final GeoPoint notCand4Point,
|
||||
final SidedPlane candidate1, final SidedPlane candidate2, final SidedPlane candidate3, final SidedPlane candidate4) {
|
||||
// Note: What we really need is a single plane that goes through all four points.
|
||||
// Since that's not possible in the ellipsoid case (because three points determine a plane, not four), we
|
||||
// need an approximation that at least creates a boundary that has no interruptions.
|
||||
// There are three obvious choices for the third point: either (a) one of the two remaining points, or (b) the top or bottom edge
|
||||
// intersection point. (a) has no guarantee of continuity, while (b) is capable of producing something very far from a circle if
|
||||
// the angle between segments is acute.
|
||||
// The solution is to look for the side (top or bottom) that has an intersection within the shape. We use the two points from
|
||||
// the opposite side to determine the plane, AND we pick the third to be either of the two points on the intersecting side
|
||||
// PROVIDED that the other point is within the final circle we come up with.
|
||||
this.point = point;
|
||||
|
||||
// We construct four separate planes, and evaluate which one includes all interior points with least overlap
|
||||
// (Constructed beforehand because we need them for degeneracy check)
|
||||
|
||||
final boolean cand1IsOtherWithin = candidate1!=null?candidate1.isWithin(notCand1Point):false;
|
||||
final boolean cand2IsOtherWithin = candidate2!=null?candidate2.isWithin(notCand2Point):false;
|
||||
final boolean cand3IsOtherWithin = candidate3!=null?candidate3.isWithin(notCand3Point):false;
|
||||
final boolean cand4IsOtherWithin = candidate4!=null?candidate4.isWithin(notCand4Point):false;
|
||||
|
||||
if (cand1IsOtherWithin && cand2IsOtherWithin && cand3IsOtherWithin && cand4IsOtherWithin) {
|
||||
// The only way we should see both within is if all four points are coplanar. In that case, we default to the simplest treatment.
|
||||
this.circlePlane = candidate1; // doesn't matter which
|
||||
this.notablePoints = new GeoPoint[]{notCand2Point, notCand3Point, notCand1Point, notCand4Point};
|
||||
this.cutoffPlanes = new Membership[]{new SidedPlane(prevCutoffPlane), new SidedPlane(nextCutoffPlane)};
|
||||
} else if (cand1IsOtherWithin) {
|
||||
// Use candidate1, and DON'T include prevCutoffPlane in the cutoff planes list
|
||||
this.circlePlane = candidate1;
|
||||
this.notablePoints = new GeoPoint[]{notCand2Point, notCand3Point, notCand4Point};
|
||||
this.cutoffPlanes = new Membership[]{new SidedPlane(nextCutoffPlane)};
|
||||
} else if (cand2IsOtherWithin) {
|
||||
// Use candidate2
|
||||
this.circlePlane = candidate2;
|
||||
this.notablePoints = new GeoPoint[]{notCand3Point, notCand4Point, notCand1Point};
|
||||
this.cutoffPlanes = new Membership[]{new SidedPlane(nextCutoffPlane)};
|
||||
} else if (cand3IsOtherWithin) {
|
||||
this.circlePlane = candidate3;
|
||||
this.notablePoints = new GeoPoint[]{notCand4Point, notCand1Point, notCand2Point};
|
||||
this.cutoffPlanes = new Membership[]{new SidedPlane(prevCutoffPlane)};
|
||||
} else if (cand4IsOtherWithin) {
|
||||
this.circlePlane = candidate4;
|
||||
this.notablePoints = new GeoPoint[]{notCand1Point, notCand2Point, notCand3Point};
|
||||
this.cutoffPlanes = new Membership[]{new SidedPlane(prevCutoffPlane)};
|
||||
} else {
|
||||
// dunno what happened
|
||||
throw new RuntimeException("Couldn't come up with a plane through three points that included the fourth");
|
||||
}
|
||||
}
|
||||
|
||||
/** Check if point is within this endpoint.
|
||||
*@param point is the point.
|
||||
*@return true of within.
|
||||
*/
|
||||
public boolean isWithin(final Vector point) {
|
||||
if (circlePlane == null)
|
||||
return false;
|
||||
if (!circlePlane.isWithin(point))
|
||||
return false;
|
||||
for (final Membership m : cutoffPlanes) {
|
||||
if (!m.isWithin(point)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/** Check if point is within this endpoint.
|
||||
*@param x is the point x.
|
||||
*@param y is the point y.
|
||||
*@param z is the point z.
|
||||
*@return true of within.
|
||||
*/
|
||||
public boolean isWithin(final double x, final double y, final double z) {
|
||||
if (circlePlane == null)
|
||||
return false;
|
||||
if (!circlePlane.isWithin(x, y, z))
|
||||
return false;
|
||||
for (final Membership m : cutoffPlanes) {
|
||||
if (!m.isWithin(x,y,z)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/** Compute interior path distance.
|
||||
*@param distanceStyle is the distance style.
|
||||
*@param x is the point x.
|
||||
*@param y is the point y.
|
||||
*@param z is the point z.
|
||||
*@return the distance metric.
|
||||
*/
|
||||
public double pathDistance(final DistanceStyle distanceStyle, final double x, final double y, final double z) {
|
||||
if (!isWithin(x,y,z))
|
||||
return Double.MAX_VALUE;
|
||||
return distanceStyle.computeDistance(this.point, x, y, z);
|
||||
}
|
||||
|
||||
/** Compute external distance.
|
||||
*@param distanceStyle is the distance style.
|
||||
*@param x is the point x.
|
||||
*@param y is the point y.
|
||||
*@param z is the point z.
|
||||
*@return the distance metric.
|
||||
*/
|
||||
public double outsideDistance(final DistanceStyle distanceStyle, final double x, final double y, final double z) {
|
||||
return distanceStyle.computeDistance(this.point, x, y, z);
|
||||
}
|
||||
|
||||
/** Determine if this endpoint intersects a specified plane.
|
||||
*@param planetModel is the planet model.
|
||||
*@param p is the plane.
|
||||
*@param notablePoints are the points associated with the plane.
|
||||
*@param bounds are any bounds which the intersection must lie within.
|
||||
*@return true if there is a matching intersection.
|
||||
*/
|
||||
public boolean intersects(final PlanetModel planetModel, final Plane p, final GeoPoint[] notablePoints, final Membership[] bounds) {
|
||||
//System.err.println(" looking for intersection between plane "+p+" and circle "+circlePlane+" on proper side of "+cutoffPlanes+" within "+bounds);
|
||||
if (circlePlane == null)
|
||||
return false;
|
||||
return circlePlane.intersects(planetModel, p, notablePoints, this.notablePoints, bounds, this.cutoffPlanes);
|
||||
}
|
||||
|
||||
/** Get the bounds for a segment endpoint.
|
||||
*@param planetModel is the planet model.
|
||||
*@param bounds are the bounds to be modified.
|
||||
*/
|
||||
public void getBounds(final PlanetModel planetModel, Bounds bounds) {
|
||||
bounds.addPoint(point);
|
||||
if (circlePlane == null)
|
||||
return;
|
||||
bounds.addPlane(planetModel, circlePlane);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if (!(o instanceof SegmentEndpoint))
|
||||
return false;
|
||||
SegmentEndpoint other = (SegmentEndpoint) o;
|
||||
return point.equals(other.point);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return point.hashCode();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return point.toString();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This is the pre-calculated data for a path segment.
|
||||
*/
|
||||
public static class PathSegment {
|
||||
/** Starting point of the segment */
|
||||
public final GeoPoint start;
|
||||
/** End point of the segment */
|
||||
public final GeoPoint end;
|
||||
/** Place to keep any complete segment distances we've calculated so far */
|
||||
public final Map<DistanceStyle,Double> fullDistanceCache = new HashMap<DistanceStyle,Double>();
|
||||
/** Normalized plane connecting the two points and going through world center */
|
||||
public final Plane normalizedConnectingPlane;
|
||||
/** Cutoff plane parallel to connecting plane representing one side of the path segment */
|
||||
public final SidedPlane upperConnectingPlane;
|
||||
/** Cutoff plane parallel to connecting plane representing the other side of the path segment */
|
||||
public final SidedPlane lowerConnectingPlane;
|
||||
/** Plane going through the center and start point, marking the start edge of the segment */
|
||||
public final SidedPlane startCutoffPlane;
|
||||
/** Plane going through the center and end point, marking the end edge of the segment */
|
||||
public final SidedPlane endCutoffPlane;
|
||||
/** Upper right hand corner of segment */
|
||||
public final GeoPoint URHC;
|
||||
/** Lower right hand corner of segment */
|
||||
public final GeoPoint LRHC;
|
||||
/** Upper left hand corner of segment */
|
||||
public final GeoPoint ULHC;
|
||||
/** Lower left hand corner of segment */
|
||||
public final GeoPoint LLHC;
|
||||
/** Notable points for the upper connecting plane */
|
||||
public final GeoPoint[] upperConnectingPlanePoints;
|
||||
/** Notable points for the lower connecting plane */
|
||||
public final GeoPoint[] lowerConnectingPlanePoints;
|
||||
/** Notable points for the start cutoff plane */
|
||||
public final GeoPoint[] startCutoffPlanePoints;
|
||||
/** Notable points for the end cutoff plane */
|
||||
public final GeoPoint[] endCutoffPlanePoints;
|
||||
|
||||
/** Construct a path segment.
|
||||
*@param planetModel is the planet model.
|
||||
*@param start is the starting point.
|
||||
*@param end is the ending point.
|
||||
*@param normalizedConnectingPlane is the connecting plane.
|
||||
*@param planeBoundingOffset is the linear offset from the connecting plane to either side.
|
||||
*/
|
||||
public PathSegment(final PlanetModel planetModel, final GeoPoint start, final GeoPoint end,
|
||||
final Plane normalizedConnectingPlane, final double planeBoundingOffset) {
|
||||
this.start = start;
|
||||
this.end = end;
|
||||
this.normalizedConnectingPlane = normalizedConnectingPlane;
|
||||
|
||||
// Either start or end should be on the correct side
|
||||
upperConnectingPlane = new SidedPlane(start, normalizedConnectingPlane, -planeBoundingOffset);
|
||||
lowerConnectingPlane = new SidedPlane(start, normalizedConnectingPlane, planeBoundingOffset);
|
||||
// Cutoff planes use opposite endpoints as correct side examples
|
||||
startCutoffPlane = new SidedPlane(end, normalizedConnectingPlane, start);
|
||||
endCutoffPlane = new SidedPlane(start, normalizedConnectingPlane, end);
|
||||
final Membership[] upperSide = new Membership[]{upperConnectingPlane};
|
||||
final Membership[] lowerSide = new Membership[]{lowerConnectingPlane};
|
||||
final Membership[] startSide = new Membership[]{startCutoffPlane};
|
||||
final Membership[] endSide = new Membership[]{endCutoffPlane};
|
||||
GeoPoint[] points;
|
||||
points = upperConnectingPlane.findIntersections(planetModel, startCutoffPlane, lowerSide, endSide);
|
||||
if (points.length == 0) {
|
||||
throw new IllegalArgumentException("Some segment boundary points are off the ellipsoid; path too wide");
|
||||
}
|
||||
this.ULHC = points[0];
|
||||
points = upperConnectingPlane.findIntersections(planetModel, endCutoffPlane, lowerSide, startSide);
|
||||
if (points.length == 0) {
|
||||
throw new IllegalArgumentException("Some segment boundary points are off the ellipsoid; path too wide");
|
||||
}
|
||||
this.URHC = points[0];
|
||||
points = lowerConnectingPlane.findIntersections(planetModel, startCutoffPlane, upperSide, endSide);
|
||||
if (points.length == 0) {
|
||||
throw new IllegalArgumentException("Some segment boundary points are off the ellipsoid; path too wide");
|
||||
}
|
||||
this.LLHC = points[0];
|
||||
points = lowerConnectingPlane.findIntersections(planetModel, endCutoffPlane, upperSide, startSide);
|
||||
if (points.length == 0) {
|
||||
throw new IllegalArgumentException("Some segment boundary points are off the ellipsoid; path too wide");
|
||||
}
|
||||
this.LRHC = points[0];
|
||||
upperConnectingPlanePoints = new GeoPoint[]{ULHC, URHC};
|
||||
lowerConnectingPlanePoints = new GeoPoint[]{LLHC, LRHC};
|
||||
startCutoffPlanePoints = new GeoPoint[]{ULHC, LLHC};
|
||||
endCutoffPlanePoints = new GeoPoint[]{URHC, LRHC};
|
||||
}
|
||||
|
||||
/** Compute the full distance along this path segment.
|
||||
*@param distanceStyle is the distance style.
|
||||
*@return the distance metric.
|
||||
*/
|
||||
public double fullPathDistance(final DistanceStyle distanceStyle) {
|
||||
synchronized (fullDistanceCache) {
|
||||
Double dist = fullDistanceCache.get(distanceStyle);
|
||||
if (dist == null) {
|
||||
dist = new Double(distanceStyle.computeDistance(start, end.x, end.y, end.z));
|
||||
fullDistanceCache.put(distanceStyle, dist);
|
||||
}
|
||||
return dist.doubleValue();
|
||||
}
|
||||
}
|
||||
|
||||
/** Check if point is within this segment.
|
||||
*@param point is the point.
|
||||
*@return true of within.
|
||||
*/
|
||||
public boolean isWithin(final Vector point) {
|
||||
return startCutoffPlane.isWithin(point) &&
|
||||
endCutoffPlane.isWithin(point) &&
|
||||
upperConnectingPlane.isWithin(point) &&
|
||||
lowerConnectingPlane.isWithin(point);
|
||||
}
|
||||
|
||||
/** Check if point is within this segment.
|
||||
*@param x is the point x.
|
||||
*@param y is the point y.
|
||||
*@param z is the point z.
|
||||
*@return true of within.
|
||||
*/
|
||||
public boolean isWithin(final double x, final double y, final double z) {
|
||||
return startCutoffPlane.isWithin(x, y, z) &&
|
||||
endCutoffPlane.isWithin(x, y, z) &&
|
||||
upperConnectingPlane.isWithin(x, y, z) &&
|
||||
lowerConnectingPlane.isWithin(x, y, z);
|
||||
}
|
||||
|
||||
/** Compute interior path distance.
|
||||
*@param planetModel is the planet model.
|
||||
*@param distanceStyle is the distance style.
|
||||
*@param x is the point x.
|
||||
*@param y is the point y.
|
||||
*@param z is the point z.
|
||||
*@return the distance metric.
|
||||
*/
|
||||
public double pathDistance(final PlanetModel planetModel, final DistanceStyle distanceStyle, final double x, final double y, final double z) {
|
||||
if (!isWithin(x,y,z))
|
||||
return Double.MAX_VALUE;
|
||||
|
||||
// (1) Compute normalizedPerpPlane. If degenerate, then return point distance from start to point.
|
||||
// Want no allocations or expensive operations! so we do this the hard way
|
||||
final double perpX = normalizedConnectingPlane.y * z - normalizedConnectingPlane.z * y;
|
||||
final double perpY = normalizedConnectingPlane.z * x - normalizedConnectingPlane.x * z;
|
||||
final double perpZ = normalizedConnectingPlane.x * y - normalizedConnectingPlane.y * x;
|
||||
final double magnitude = Math.sqrt(perpX * perpX + perpY * perpY + perpZ * perpZ);
|
||||
if (Math.abs(magnitude) < Vector.MINIMUM_RESOLUTION)
|
||||
return distanceStyle.computeDistance(start, x,y,z);
|
||||
final double normFactor = 1.0/magnitude;
|
||||
final Plane normalizedPerpPlane = new Plane(perpX * normFactor, perpY * normFactor, perpZ * normFactor, 0.0);
|
||||
|
||||
// Old computation: too expensive, because it calculates the intersection point twice.
|
||||
//return distanceStyle.computeDistance(planetModel, normalizedConnectingPlane, x, y, z, startCutoffPlane, endCutoffPlane) +
|
||||
// distanceStyle.computeDistance(planetModel, normalizedPerpPlane, start.x, start.y, start.z, upperConnectingPlane, lowerConnectingPlane);
|
||||
|
||||
final GeoPoint[] intersectionPoints = normalizedConnectingPlane.findIntersections(planetModel, normalizedPerpPlane);
|
||||
GeoPoint thePoint;
|
||||
if (intersectionPoints.length == 0)
|
||||
throw new RuntimeException("Can't find world intersection for point x="+x+" y="+y+" z="+z);
|
||||
else if (intersectionPoints.length == 1)
|
||||
thePoint = intersectionPoints[0];
|
||||
else {
|
||||
if (startCutoffPlane.isWithin(intersectionPoints[0]) && endCutoffPlane.isWithin(intersectionPoints[0]))
|
||||
thePoint = intersectionPoints[0];
|
||||
else if (startCutoffPlane.isWithin(intersectionPoints[1]) && endCutoffPlane.isWithin(intersectionPoints[1]))
|
||||
thePoint = intersectionPoints[1];
|
||||
else
|
||||
throw new RuntimeException("Can't find world intersection for point x="+x+" y="+y+" z="+z);
|
||||
}
|
||||
return distanceStyle.computeDistance(thePoint, x, y, z) + distanceStyle.computeDistance(start, thePoint.x, thePoint.y, thePoint.z);
|
||||
}
|
||||
|
||||
/** Compute external distance.
|
||||
*@param planetModel is the planet model.
|
||||
*@param distanceStyle is the distance style.
|
||||
*@param x is the point x.
|
||||
*@param y is the point y.
|
||||
*@param z is the point z.
|
||||
*@return the distance metric.
|
||||
*/
|
||||
public double outsideDistance(final PlanetModel planetModel, final DistanceStyle distanceStyle, final double x, final double y, final double z) {
|
||||
final double upperDistance = distanceStyle.computeDistance(planetModel, upperConnectingPlane, x,y,z, lowerConnectingPlane, startCutoffPlane, endCutoffPlane);
|
||||
final double lowerDistance = distanceStyle.computeDistance(planetModel, lowerConnectingPlane, x,y,z, upperConnectingPlane, startCutoffPlane, endCutoffPlane);
|
||||
final double startDistance = distanceStyle.computeDistance(planetModel, startCutoffPlane, x,y,z, endCutoffPlane, lowerConnectingPlane, upperConnectingPlane);
|
||||
final double endDistance = distanceStyle.computeDistance(planetModel, endCutoffPlane, x,y,z, startCutoffPlane, lowerConnectingPlane, upperConnectingPlane);
|
||||
final double ULHCDistance = distanceStyle.computeDistance(ULHC, x,y,z);
|
||||
final double URHCDistance = distanceStyle.computeDistance(URHC, x,y,z);
|
||||
final double LLHCDistance = distanceStyle.computeDistance(LLHC, x,y,z);
|
||||
final double LRHCDistance = distanceStyle.computeDistance(LRHC, x,y,z);
|
||||
return Math.min(
|
||||
Math.min(
|
||||
Math.min(upperDistance,lowerDistance),
|
||||
Math.min(startDistance,endDistance)),
|
||||
Math.min(
|
||||
Math.min(ULHCDistance, URHCDistance),
|
||||
Math.min(LLHCDistance, LRHCDistance)));
|
||||
}
|
||||
|
||||
/** Determine if this endpoint intersects a specified plane.
|
||||
*@param planetModel is the planet model.
|
||||
*@param p is the plane.
|
||||
*@param notablePoints are the points associated with the plane.
|
||||
*@param bounds are any bounds which the intersection must lie within.
|
||||
*@return true if there is a matching intersection.
|
||||
*/
|
||||
public boolean intersects(final PlanetModel planetModel, final Plane p, final GeoPoint[] notablePoints, final Membership[] bounds) {
|
||||
return upperConnectingPlane.intersects(planetModel, p, notablePoints, upperConnectingPlanePoints, bounds, lowerConnectingPlane, startCutoffPlane, endCutoffPlane) ||
|
||||
lowerConnectingPlane.intersects(planetModel, p, notablePoints, lowerConnectingPlanePoints, bounds, upperConnectingPlane, startCutoffPlane, endCutoffPlane);
|
||||
}
|
||||
|
||||
/** Get the bounds for a segment endpoint.
|
||||
*@param planetModel is the planet model.
|
||||
*@param bounds are the bounds to be modified.
|
||||
*/
|
||||
public void getBounds(final PlanetModel planetModel, Bounds bounds) {
|
||||
// We need to do all bounding planes as well as corner points
|
||||
bounds.addPoint(start).addPoint(end).addPoint(ULHC).addPoint(URHC).addPoint(LRHC).addPoint(LLHC);
|
||||
bounds.addPlane(planetModel, upperConnectingPlane, lowerConnectingPlane, startCutoffPlane, endCutoffPlane);
|
||||
bounds.addPlane(planetModel, lowerConnectingPlane, upperConnectingPlane, startCutoffPlane, endCutoffPlane);
|
||||
bounds.addPlane(planetModel, startCutoffPlane, endCutoffPlane, upperConnectingPlane, lowerConnectingPlane);
|
||||
bounds.addPlane(planetModel, endCutoffPlane, startCutoffPlane, upperConnectingPlane, lowerConnectingPlane);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public interface GeoPath extends GeoDistanceShape {
|
||||
}
|
||||
|
|
|
@ -0,0 +1,39 @@
|
|||
/*
|
||||
* Licensed to the Apache Software Foundation (ASF) under one or more
|
||||
* contributor license agreements. See the NOTICE file distributed with
|
||||
* this work for additional information regarding copyright ownership.
|
||||
* The ASF licenses this file to You under the Apache License, Version 2.0
|
||||
* (the "License"); you may not use this file except in compliance with
|
||||
* the License. You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package org.apache.lucene.spatial3d.geom;
|
||||
|
||||
/**
|
||||
* Class which constructs a GeoPath representing an arbitrary path.
|
||||
*
|
||||
* @lucene.experimental
|
||||
*/
|
||||
public class GeoPathFactory {
|
||||
private GeoPathFactory() {
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a GeoPath of the right kind given the specified information.
|
||||
* @param planetModel is the planet model.
|
||||
* @param maxCutoffAngle is the width of the path, measured as an angle.
|
||||
* @param pathPoints are the points in the path.
|
||||
* @return a GeoPath corresponding to what was specified.
|
||||
*/
|
||||
public static GeoPath makeGeoPath(final PlanetModel planetModel, final double maxCutoffAngle, final GeoPoint[] pathPoints) {
|
||||
return new GeoStandardPath(planetModel, maxCutoffAngle, pathPoints);
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,797 @@
|
|||
/*
|
||||
* Licensed to the Apache Software Foundation (ASF) under one or more
|
||||
* contributor license agreements. See the NOTICE file distributed with
|
||||
* this work for additional information regarding copyright ownership.
|
||||
* The ASF licenses this file to You under the Apache License, Version 2.0
|
||||
* (the "License"); you may not use this file except in compliance with
|
||||
* the License. You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package org.apache.lucene.spatial3d.geom;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* GeoShape representing a path across the surface of the globe,
|
||||
* with a specified half-width. Path is described by a series of points.
|
||||
* Distances are measured from the starting point along the path, and then at right
|
||||
* angles to the path.
|
||||
*
|
||||
* @lucene.internal
|
||||
*/
|
||||
class GeoStandardPath extends GeoBasePath {
|
||||
/** The cutoff angle (width) */
|
||||
protected final double cutoffAngle;
|
||||
|
||||
/** Sine of cutoff angle */
|
||||
protected final double sinAngle;
|
||||
/** Cosine of cutoff angle */
|
||||
protected final double cosAngle;
|
||||
|
||||
/** The original list of path points */
|
||||
protected final List<GeoPoint> points = new ArrayList<GeoPoint>();
|
||||
|
||||
/** A list of SegmentEndpoints */
|
||||
protected List<SegmentEndpoint> endPoints;
|
||||
/** A list of PathSegments */
|
||||
protected List<PathSegment> segments;
|
||||
|
||||
/** A point on the edge */
|
||||
protected GeoPoint[] edgePoints;
|
||||
|
||||
/** Set to true if path has been completely constructed */
|
||||
protected boolean isDone = false;
|
||||
|
||||
/** Constructor.
|
||||
*@param planetModel is the planet model.
|
||||
*@param maxCutoffAngle is the width of the path, measured as an angle.
|
||||
*@param pathPoints are the points in the path.
|
||||
*/
|
||||
public GeoStandardPath(final PlanetModel planetModel, final double maxCutoffAngle, final GeoPoint[] pathPoints) {
|
||||
this(planetModel, maxCutoffAngle);
|
||||
Collections.addAll(points, pathPoints);
|
||||
done();
|
||||
}
|
||||
|
||||
/** Piece-wise constructor. Use in conjunction with addPoint() and done().
|
||||
*@param planetModel is the planet model.
|
||||
*@param maxCutoffAngle is the width of the path, measured as an angle.
|
||||
*/
|
||||
public GeoStandardPath(final PlanetModel planetModel, final double maxCutoffAngle) {
|
||||
super(planetModel);
|
||||
if (maxCutoffAngle <= 0.0 || maxCutoffAngle > Math.PI * 0.5)
|
||||
throw new IllegalArgumentException("Cutoff angle out of bounds");
|
||||
this.cutoffAngle = maxCutoffAngle;
|
||||
this.cosAngle = Math.cos(maxCutoffAngle);
|
||||
this.sinAngle = Math.sin(maxCutoffAngle);
|
||||
}
|
||||
|
||||
/** Add a point to the path.
|
||||
*@param lat is the latitude of the point.
|
||||
*@param lon is the longitude of the point.
|
||||
*/
|
||||
public void addPoint(final double lat, final double lon) {
|
||||
if (isDone)
|
||||
throw new IllegalStateException("Can't call addPoint() if done() already called");
|
||||
points.add(new GeoPoint(planetModel, lat, lon));
|
||||
}
|
||||
|
||||
/** Complete the path.
|
||||
*/
|
||||
public void done() {
|
||||
if (isDone)
|
||||
throw new IllegalStateException("Can't call done() twice");
|
||||
if (points.size() == 0)
|
||||
throw new IllegalArgumentException("Path must have at least one point");
|
||||
isDone = true;
|
||||
|
||||
endPoints = new ArrayList<>(points.size());
|
||||
segments = new ArrayList<>(points.size());
|
||||
// Compute an offset to use for all segments. This will be based on the minimum magnitude of
|
||||
// the entire ellipsoid.
|
||||
final double cutoffOffset = this.sinAngle * planetModel.getMinimumMagnitude();
|
||||
|
||||
// First, build all segments. We'll then go back and build corresponding segment endpoints.
|
||||
GeoPoint lastPoint = null;
|
||||
for (final GeoPoint end : points) {
|
||||
if (lastPoint != null) {
|
||||
final Plane normalizedConnectingPlane = new Plane(lastPoint, end);
|
||||
if (normalizedConnectingPlane == null) {
|
||||
continue;
|
||||
}
|
||||
segments.add(new PathSegment(planetModel, lastPoint, end, normalizedConnectingPlane, cutoffOffset));
|
||||
}
|
||||
lastPoint = end;
|
||||
}
|
||||
|
||||
if (segments.size() == 0) {
|
||||
// Simple circle
|
||||
double lat = points.get(0).getLatitude();
|
||||
double lon = points.get(0).getLongitude();
|
||||
// Compute two points on the circle, with the right angle from the center. We'll use these
|
||||
// to obtain the perpendicular plane to the circle.
|
||||
double upperLat = lat + cutoffAngle;
|
||||
double upperLon = lon;
|
||||
if (upperLat > Math.PI * 0.5) {
|
||||
upperLon += Math.PI;
|
||||
if (upperLon > Math.PI)
|
||||
upperLon -= 2.0 * Math.PI;
|
||||
upperLat = Math.PI - upperLat;
|
||||
}
|
||||
double lowerLat = lat - cutoffAngle;
|
||||
double lowerLon = lon;
|
||||
if (lowerLat < -Math.PI * 0.5) {
|
||||
lowerLon += Math.PI;
|
||||
if (lowerLon > Math.PI)
|
||||
lowerLon -= 2.0 * Math.PI;
|
||||
lowerLat = -Math.PI - lowerLat;
|
||||
}
|
||||
final GeoPoint upperPoint = new GeoPoint(planetModel, upperLat, upperLon);
|
||||
final GeoPoint lowerPoint = new GeoPoint(planetModel, lowerLat, lowerLon);
|
||||
final GeoPoint point = points.get(0);
|
||||
|
||||
// Construct normal plane
|
||||
final Plane normalPlane = Plane.constructNormalizedZPlane(upperPoint, lowerPoint, point);
|
||||
|
||||
final SegmentEndpoint onlyEndpoint = new SegmentEndpoint(point, normalPlane, upperPoint, lowerPoint);
|
||||
endPoints.add(onlyEndpoint);
|
||||
this.edgePoints = new GeoPoint[]{onlyEndpoint.circlePlane.getSampleIntersectionPoint(planetModel, normalPlane)};
|
||||
return;
|
||||
}
|
||||
|
||||
// Create segment endpoints. Use an appropriate constructor for the start and end of the path.
|
||||
for (int i = 0; i < segments.size(); i++) {
|
||||
final PathSegment currentSegment = segments.get(i);
|
||||
|
||||
if (i == 0) {
|
||||
// Starting endpoint
|
||||
final SegmentEndpoint startEndpoint = new SegmentEndpoint(currentSegment.start,
|
||||
currentSegment.startCutoffPlane, currentSegment.ULHC, currentSegment.LLHC);
|
||||
endPoints.add(startEndpoint);
|
||||
this.edgePoints = new GeoPoint[]{currentSegment.ULHC};
|
||||
continue;
|
||||
}
|
||||
|
||||
// General intersection case
|
||||
final PathSegment prevSegment = segments.get(i-1);
|
||||
// We construct four separate planes, and evaluate which one includes all interior points with least overlap
|
||||
final SidedPlane candidate1 = SidedPlane.constructNormalizedThreePointSidedPlane(currentSegment.start, prevSegment.URHC, currentSegment.ULHC, currentSegment.LLHC);
|
||||
final SidedPlane candidate2 = SidedPlane.constructNormalizedThreePointSidedPlane(currentSegment.start, currentSegment.ULHC, currentSegment.LLHC, prevSegment.LRHC);
|
||||
final SidedPlane candidate3 = SidedPlane.constructNormalizedThreePointSidedPlane(currentSegment.start, currentSegment.LLHC, prevSegment.LRHC, prevSegment.URHC);
|
||||
final SidedPlane candidate4 = SidedPlane.constructNormalizedThreePointSidedPlane(currentSegment.start, prevSegment.LRHC, prevSegment.URHC, currentSegment.ULHC);
|
||||
|
||||
if (candidate1 == null && candidate2 == null && candidate3 == null && candidate4 == null) {
|
||||
// The planes are identical. We wouldn't need a circle at all except for the possibility of
|
||||
// backing up, which is hard to detect here.
|
||||
final SegmentEndpoint midEndpoint = new SegmentEndpoint(currentSegment.start,
|
||||
prevSegment.endCutoffPlane, currentSegment.startCutoffPlane, currentSegment.ULHC, currentSegment.LLHC);
|
||||
//don't need a circle at all. Special constructor...
|
||||
endPoints.add(midEndpoint);
|
||||
} else {
|
||||
endPoints.add(new SegmentEndpoint(currentSegment.start,
|
||||
prevSegment.endCutoffPlane, currentSegment.startCutoffPlane,
|
||||
prevSegment.URHC, prevSegment.LRHC,
|
||||
currentSegment.ULHC, currentSegment.LLHC,
|
||||
candidate1, candidate2, candidate3, candidate4));
|
||||
}
|
||||
}
|
||||
// Do final endpoint
|
||||
final PathSegment lastSegment = segments.get(segments.size()-1);
|
||||
endPoints.add(new SegmentEndpoint(lastSegment.end,
|
||||
lastSegment.endCutoffPlane, lastSegment.URHC, lastSegment.LRHC));
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected double distance(final DistanceStyle distanceStyle, final double x, final double y, final double z) {
|
||||
// Algorithm:
|
||||
// (1) If the point is within any of the segments along the path, return that value.
|
||||
// (2) If the point is within any of the segment end circles along the path, return that value.
|
||||
double currentDistance = 0.0;
|
||||
for (PathSegment segment : segments) {
|
||||
double distance = segment.pathDistance(planetModel, distanceStyle, x,y,z);
|
||||
if (distance != Double.MAX_VALUE)
|
||||
return currentDistance + distance;
|
||||
currentDistance += segment.fullPathDistance(distanceStyle);
|
||||
}
|
||||
|
||||
int segmentIndex = 0;
|
||||
currentDistance = 0.0;
|
||||
for (SegmentEndpoint endpoint : endPoints) {
|
||||
double distance = endpoint.pathDistance(distanceStyle, x, y, z);
|
||||
if (distance != Double.MAX_VALUE)
|
||||
return currentDistance + distance;
|
||||
if (segmentIndex < segments.size())
|
||||
currentDistance += segments.get(segmentIndex++).fullPathDistance(distanceStyle);
|
||||
}
|
||||
|
||||
return Double.MAX_VALUE;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected double outsideDistance(final DistanceStyle distanceStyle, final double x, final double y, final double z) {
|
||||
double minDistance = Double.MAX_VALUE;
|
||||
for (final SegmentEndpoint endpoint : endPoints) {
|
||||
final double newDistance = endpoint.outsideDistance(distanceStyle, x,y,z);
|
||||
if (newDistance < minDistance)
|
||||
minDistance = newDistance;
|
||||
}
|
||||
for (final PathSegment segment : segments) {
|
||||
final double newDistance = segment.outsideDistance(planetModel, distanceStyle, x, y, z);
|
||||
if (newDistance < minDistance)
|
||||
minDistance = newDistance;
|
||||
}
|
||||
return minDistance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isWithin(final double x, final double y, final double z) {
|
||||
for (SegmentEndpoint pathPoint : endPoints) {
|
||||
if (pathPoint.isWithin(x, y, z))
|
||||
return true;
|
||||
}
|
||||
for (PathSegment pathSegment : segments) {
|
||||
if (pathSegment.isWithin(x, y, z))
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public GeoPoint[] getEdgePoints() {
|
||||
return edgePoints;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean intersects(final Plane plane, final GeoPoint[] notablePoints, final Membership... bounds) {
|
||||
// We look for an intersection with any of the exterior edges of the path.
|
||||
// We also have to look for intersections with the cones described by the endpoints.
|
||||
// Return "true" if any such intersections are found.
|
||||
|
||||
// For plane intersections, the basic idea is to come up with an equation of the line that is
|
||||
// the intersection (if any). Then, find the intersections with the unit sphere (if any). If
|
||||
// any of the intersection points are within the bounds, then we've detected an intersection.
|
||||
// Well, sort of. We can detect intersections also due to overlap of segments with each other.
|
||||
// But that's an edge case and we won't be optimizing for it.
|
||||
//System.err.println(" Looking for intersection of plane "+plane+" with path "+this);
|
||||
for (final SegmentEndpoint pathPoint : endPoints) {
|
||||
if (pathPoint.intersects(planetModel, plane, notablePoints, bounds)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
for (final PathSegment pathSegment : segments) {
|
||||
if (pathSegment.intersects(planetModel, plane, notablePoints, bounds)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getBounds(Bounds bounds) {
|
||||
super.getBounds(bounds);
|
||||
// For building bounds, order matters. We want to traverse
|
||||
// never more than 180 degrees longitude at a pop or we risk having the
|
||||
// bounds object get itself inverted. So do the edges first.
|
||||
for (PathSegment pathSegment : segments) {
|
||||
pathSegment.getBounds(planetModel, bounds);
|
||||
}
|
||||
for (SegmentEndpoint pathPoint : endPoints) {
|
||||
pathPoint.getBounds(planetModel, bounds);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if (!(o instanceof GeoStandardPath))
|
||||
return false;
|
||||
GeoStandardPath p = (GeoStandardPath) o;
|
||||
if (!super.equals(p))
|
||||
return false;
|
||||
if (cutoffAngle != p.cutoffAngle)
|
||||
return false;
|
||||
return points.equals(p.points);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
int result = super.hashCode();
|
||||
long temp = Double.doubleToLongBits(cutoffAngle);
|
||||
result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||
result = 31 * result + points.hashCode();
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "GeoStandardPath: {planetmodel=" + planetModel+", width=" + cutoffAngle + "(" + cutoffAngle * 180.0 / Math.PI + "), points={" + points + "}}";
|
||||
}
|
||||
|
||||
/**
|
||||
* This is precalculated data for segment endpoint.
|
||||
* Note well: This is not necessarily a circle. There are four cases:
|
||||
* (1) The path consists of a single endpoint. In this case, we build a simple circle with the proper cutoff offset.
|
||||
* (2) This is the end of a path. The circle plane must be constructed to go through two supplied points and be perpendicular to a connecting plane.
|
||||
* (2.5) Intersection, but the path on both sides is linear. We generate a circle, but we use the cutoff planes to limit its influence in the straight line case.
|
||||
* (3) This is an intersection in a path. We are supplied FOUR planes. If there are intersections within bounds for both upper and lower, then
|
||||
* we generate no circle at all. If there is one intersection only, then we generate a plane that includes that intersection, as well as the remaining
|
||||
* cutoff plane/edge plane points.
|
||||
*/
|
||||
public static class SegmentEndpoint {
|
||||
/** The center point of the endpoint */
|
||||
public final GeoPoint point;
|
||||
/** A plane describing the circle */
|
||||
public final SidedPlane circlePlane;
|
||||
/** Pertinent cutoff planes from adjoining segments */
|
||||
public final Membership[] cutoffPlanes;
|
||||
/** Notable points for this segment endpoint */
|
||||
public final GeoPoint[] notablePoints;
|
||||
/** No notable points from the circle itself */
|
||||
public final static GeoPoint[] circlePoints = new GeoPoint[0];
|
||||
/** Null membership */
|
||||
public final static Membership[] NO_MEMBERSHIP = new Membership[0];
|
||||
|
||||
/** Base case. Does nothing at all.
|
||||
*/
|
||||
public SegmentEndpoint(final GeoPoint point) {
|
||||
this.point = point;
|
||||
this.circlePlane = null;
|
||||
this.cutoffPlanes = null;
|
||||
this.notablePoints = null;
|
||||
}
|
||||
|
||||
/** Constructor for case (1).
|
||||
* Generate a simple circle cutoff plane.
|
||||
*@param point is the center point.
|
||||
*@param upperPoint is a point that must be on the circle plane.
|
||||
*@param lowerPoint is another point that must be on the circle plane.
|
||||
*/
|
||||
public SegmentEndpoint(final GeoPoint point, final Plane normalPlane, final GeoPoint upperPoint, final GeoPoint lowerPoint) {
|
||||
this.point = point;
|
||||
// Construct a sided plane that goes through the two points and whose normal is in the normalPlane.
|
||||
this.circlePlane = SidedPlane.constructNormalizedPerpendicularSidedPlane(point, normalPlane, upperPoint, lowerPoint);
|
||||
this.cutoffPlanes = NO_MEMBERSHIP;
|
||||
this.notablePoints = circlePoints;
|
||||
}
|
||||
|
||||
/** Constructor for case (2).
|
||||
* Generate an endpoint, given a single cutoff plane plus upper and lower edge points.
|
||||
*@param point is the center point.
|
||||
*@param cutoffPlane is the plane from the adjoining path segment marking the boundary between this endpoint and that segment.
|
||||
*@param topEdgePoint is a point on the cutoffPlane that should be also on the circle plane.
|
||||
*@param bottomEdgePoint is another point on the cutoffPlane that should be also on the circle plane.
|
||||
*/
|
||||
public SegmentEndpoint(final GeoPoint point,
|
||||
final SidedPlane cutoffPlane, final GeoPoint topEdgePoint, final GeoPoint bottomEdgePoint) {
|
||||
this.point = point;
|
||||
this.cutoffPlanes = new Membership[]{new SidedPlane(cutoffPlane)};
|
||||
this.notablePoints = new GeoPoint[]{topEdgePoint, bottomEdgePoint};
|
||||
// To construct the plane, we now just need D, which is simply the negative of the evaluation of the circle normal vector at one of the points.
|
||||
this.circlePlane = SidedPlane.constructNormalizedPerpendicularSidedPlane(point, cutoffPlane, topEdgePoint, bottomEdgePoint);
|
||||
}
|
||||
|
||||
/** Constructor for case (2.5).
|
||||
* Generate an endpoint, given two cutoff planes plus upper and lower edge points.
|
||||
*@param point is the center.
|
||||
*@param cutoffPlane1 is one adjoining path segment cutoff plane.
|
||||
*@param cutoffPlane2 is another adjoining path segment cutoff plane.
|
||||
*@param topEdgePoint is a point on the cutoffPlane that should be also on the circle plane.
|
||||
*@param bottomEdgePoint is another point on the cutoffPlane that should be also on the circle plane.
|
||||
*/
|
||||
public SegmentEndpoint(final GeoPoint point,
|
||||
final SidedPlane cutoffPlane1, final SidedPlane cutoffPlane2, final GeoPoint topEdgePoint, final GeoPoint bottomEdgePoint) {
|
||||
this.point = point;
|
||||
this.cutoffPlanes = new Membership[]{new SidedPlane(cutoffPlane1), new SidedPlane(cutoffPlane2)};
|
||||
this.notablePoints = new GeoPoint[]{topEdgePoint, bottomEdgePoint};
|
||||
// To construct the plane, we now just need D, which is simply the negative of the evaluation of the circle normal vector at one of the points.
|
||||
this.circlePlane = SidedPlane.constructNormalizedPerpendicularSidedPlane(point, cutoffPlane1, topEdgePoint, bottomEdgePoint);
|
||||
}
|
||||
|
||||
/** Constructor for case (3).
|
||||
* Generate an endpoint for an intersection, given four points.
|
||||
*@param point is the center.
|
||||
*@param prevCutoffPlane is the previous adjoining segment cutoff plane.
|
||||
*@param nextCutoffPlane is the next path segment cutoff plane.
|
||||
*@param notCand2Point is a point NOT on candidate2.
|
||||
*@param notCand1Point is a point NOT on candidate1.
|
||||
*@param notCand3Point is a point NOT on candidate3.
|
||||
*@param notCand4Point is a point NOT on candidate4.
|
||||
*@param candidate1 one of four candidate circle planes.
|
||||
*@param candidate2 one of four candidate circle planes.
|
||||
*@param candidate3 one of four candidate circle planes.
|
||||
*@param candidate4 one of four candidate circle planes.
|
||||
*/
|
||||
public SegmentEndpoint(final GeoPoint point,
|
||||
final SidedPlane prevCutoffPlane, final SidedPlane nextCutoffPlane,
|
||||
final GeoPoint notCand2Point, final GeoPoint notCand1Point,
|
||||
final GeoPoint notCand3Point, final GeoPoint notCand4Point,
|
||||
final SidedPlane candidate1, final SidedPlane candidate2, final SidedPlane candidate3, final SidedPlane candidate4) {
|
||||
// Note: What we really need is a single plane that goes through all four points.
|
||||
// Since that's not possible in the ellipsoid case (because three points determine a plane, not four), we
|
||||
// need an approximation that at least creates a boundary that has no interruptions.
|
||||
// There are three obvious choices for the third point: either (a) one of the two remaining points, or (b) the top or bottom edge
|
||||
// intersection point. (a) has no guarantee of continuity, while (b) is capable of producing something very far from a circle if
|
||||
// the angle between segments is acute.
|
||||
// The solution is to look for the side (top or bottom) that has an intersection within the shape. We use the two points from
|
||||
// the opposite side to determine the plane, AND we pick the third to be either of the two points on the intersecting side
|
||||
// PROVIDED that the other point is within the final circle we come up with.
|
||||
this.point = point;
|
||||
|
||||
// We construct four separate planes, and evaluate which one includes all interior points with least overlap
|
||||
// (Constructed beforehand because we need them for degeneracy check)
|
||||
|
||||
final boolean cand1IsOtherWithin = candidate1!=null?candidate1.isWithin(notCand1Point):false;
|
||||
final boolean cand2IsOtherWithin = candidate2!=null?candidate2.isWithin(notCand2Point):false;
|
||||
final boolean cand3IsOtherWithin = candidate3!=null?candidate3.isWithin(notCand3Point):false;
|
||||
final boolean cand4IsOtherWithin = candidate4!=null?candidate4.isWithin(notCand4Point):false;
|
||||
|
||||
if (cand1IsOtherWithin && cand2IsOtherWithin && cand3IsOtherWithin && cand4IsOtherWithin) {
|
||||
// The only way we should see both within is if all four points are coplanar. In that case, we default to the simplest treatment.
|
||||
this.circlePlane = candidate1; // doesn't matter which
|
||||
this.notablePoints = new GeoPoint[]{notCand2Point, notCand3Point, notCand1Point, notCand4Point};
|
||||
this.cutoffPlanes = new Membership[]{new SidedPlane(prevCutoffPlane), new SidedPlane(nextCutoffPlane)};
|
||||
} else if (cand1IsOtherWithin) {
|
||||
// Use candidate1, and DON'T include prevCutoffPlane in the cutoff planes list
|
||||
this.circlePlane = candidate1;
|
||||
this.notablePoints = new GeoPoint[]{notCand2Point, notCand3Point, notCand4Point};
|
||||
this.cutoffPlanes = new Membership[]{new SidedPlane(nextCutoffPlane)};
|
||||
} else if (cand2IsOtherWithin) {
|
||||
// Use candidate2
|
||||
this.circlePlane = candidate2;
|
||||
this.notablePoints = new GeoPoint[]{notCand3Point, notCand4Point, notCand1Point};
|
||||
this.cutoffPlanes = new Membership[]{new SidedPlane(nextCutoffPlane)};
|
||||
} else if (cand3IsOtherWithin) {
|
||||
this.circlePlane = candidate3;
|
||||
this.notablePoints = new GeoPoint[]{notCand4Point, notCand1Point, notCand2Point};
|
||||
this.cutoffPlanes = new Membership[]{new SidedPlane(prevCutoffPlane)};
|
||||
} else if (cand4IsOtherWithin) {
|
||||
this.circlePlane = candidate4;
|
||||
this.notablePoints = new GeoPoint[]{notCand1Point, notCand2Point, notCand3Point};
|
||||
this.cutoffPlanes = new Membership[]{new SidedPlane(prevCutoffPlane)};
|
||||
} else {
|
||||
// dunno what happened
|
||||
throw new RuntimeException("Couldn't come up with a plane through three points that included the fourth");
|
||||
}
|
||||
}
|
||||
|
||||
/** Check if point is within this endpoint.
|
||||
*@param point is the point.
|
||||
*@return true of within.
|
||||
*/
|
||||
public boolean isWithin(final Vector point) {
|
||||
if (circlePlane == null)
|
||||
return false;
|
||||
if (!circlePlane.isWithin(point))
|
||||
return false;
|
||||
for (final Membership m : cutoffPlanes) {
|
||||
if (!m.isWithin(point)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/** Check if point is within this endpoint.
|
||||
*@param x is the point x.
|
||||
*@param y is the point y.
|
||||
*@param z is the point z.
|
||||
*@return true of within.
|
||||
*/
|
||||
public boolean isWithin(final double x, final double y, final double z) {
|
||||
if (circlePlane == null)
|
||||
return false;
|
||||
if (!circlePlane.isWithin(x, y, z))
|
||||
return false;
|
||||
for (final Membership m : cutoffPlanes) {
|
||||
if (!m.isWithin(x,y,z)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/** Compute interior path distance.
|
||||
*@param distanceStyle is the distance style.
|
||||
*@param x is the point x.
|
||||
*@param y is the point y.
|
||||
*@param z is the point z.
|
||||
*@return the distance metric.
|
||||
*/
|
||||
public double pathDistance(final DistanceStyle distanceStyle, final double x, final double y, final double z) {
|
||||
if (!isWithin(x,y,z))
|
||||
return Double.MAX_VALUE;
|
||||
return distanceStyle.computeDistance(this.point, x, y, z);
|
||||
}
|
||||
|
||||
/** Compute external distance.
|
||||
*@param distanceStyle is the distance style.
|
||||
*@param x is the point x.
|
||||
*@param y is the point y.
|
||||
*@param z is the point z.
|
||||
*@return the distance metric.
|
||||
*/
|
||||
public double outsideDistance(final DistanceStyle distanceStyle, final double x, final double y, final double z) {
|
||||
return distanceStyle.computeDistance(this.point, x, y, z);
|
||||
}
|
||||
|
||||
/** Determine if this endpoint intersects a specified plane.
|
||||
*@param planetModel is the planet model.
|
||||
*@param p is the plane.
|
||||
*@param notablePoints are the points associated with the plane.
|
||||
*@param bounds are any bounds which the intersection must lie within.
|
||||
*@return true if there is a matching intersection.
|
||||
*/
|
||||
public boolean intersects(final PlanetModel planetModel, final Plane p, final GeoPoint[] notablePoints, final Membership[] bounds) {
|
||||
//System.err.println(" looking for intersection between plane "+p+" and circle "+circlePlane+" on proper side of "+cutoffPlanes+" within "+bounds);
|
||||
if (circlePlane == null)
|
||||
return false;
|
||||
return circlePlane.intersects(planetModel, p, notablePoints, this.notablePoints, bounds, this.cutoffPlanes);
|
||||
}
|
||||
|
||||
/** Get the bounds for a segment endpoint.
|
||||
*@param planetModel is the planet model.
|
||||
*@param bounds are the bounds to be modified.
|
||||
*/
|
||||
public void getBounds(final PlanetModel planetModel, Bounds bounds) {
|
||||
bounds.addPoint(point);
|
||||
if (circlePlane == null)
|
||||
return;
|
||||
bounds.addPlane(planetModel, circlePlane);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if (!(o instanceof SegmentEndpoint))
|
||||
return false;
|
||||
SegmentEndpoint other = (SegmentEndpoint) o;
|
||||
return point.equals(other.point);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return point.hashCode();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return point.toString();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This is the pre-calculated data for a path segment.
|
||||
*/
|
||||
public static class PathSegment {
|
||||
/** Starting point of the segment */
|
||||
public final GeoPoint start;
|
||||
/** End point of the segment */
|
||||
public final GeoPoint end;
|
||||
/** Place to keep any complete segment distances we've calculated so far */
|
||||
public final Map<DistanceStyle,Double> fullDistanceCache = new HashMap<DistanceStyle,Double>();
|
||||
/** Normalized plane connecting the two points and going through world center */
|
||||
public final Plane normalizedConnectingPlane;
|
||||
/** Cutoff plane parallel to connecting plane representing one side of the path segment */
|
||||
public final SidedPlane upperConnectingPlane;
|
||||
/** Cutoff plane parallel to connecting plane representing the other side of the path segment */
|
||||
public final SidedPlane lowerConnectingPlane;
|
||||
/** Plane going through the center and start point, marking the start edge of the segment */
|
||||
public final SidedPlane startCutoffPlane;
|
||||
/** Plane going through the center and end point, marking the end edge of the segment */
|
||||
public final SidedPlane endCutoffPlane;
|
||||
/** Upper right hand corner of segment */
|
||||
public final GeoPoint URHC;
|
||||
/** Lower right hand corner of segment */
|
||||
public final GeoPoint LRHC;
|
||||
/** Upper left hand corner of segment */
|
||||
public final GeoPoint ULHC;
|
||||
/** Lower left hand corner of segment */
|
||||
public final GeoPoint LLHC;
|
||||
/** Notable points for the upper connecting plane */
|
||||
public final GeoPoint[] upperConnectingPlanePoints;
|
||||
/** Notable points for the lower connecting plane */
|
||||
public final GeoPoint[] lowerConnectingPlanePoints;
|
||||
/** Notable points for the start cutoff plane */
|
||||
public final GeoPoint[] startCutoffPlanePoints;
|
||||
/** Notable points for the end cutoff plane */
|
||||
public final GeoPoint[] endCutoffPlanePoints;
|
||||
|
||||
/** Construct a path segment.
|
||||
*@param planetModel is the planet model.
|
||||
*@param start is the starting point.
|
||||
*@param end is the ending point.
|
||||
*@param normalizedConnectingPlane is the connecting plane.
|
||||
*@param planeBoundingOffset is the linear offset from the connecting plane to either side.
|
||||
*/
|
||||
public PathSegment(final PlanetModel planetModel, final GeoPoint start, final GeoPoint end,
|
||||
final Plane normalizedConnectingPlane, final double planeBoundingOffset) {
|
||||
this.start = start;
|
||||
this.end = end;
|
||||
this.normalizedConnectingPlane = normalizedConnectingPlane;
|
||||
|
||||
// Either start or end should be on the correct side
|
||||
upperConnectingPlane = new SidedPlane(start, normalizedConnectingPlane, -planeBoundingOffset);
|
||||
lowerConnectingPlane = new SidedPlane(start, normalizedConnectingPlane, planeBoundingOffset);
|
||||
// Cutoff planes use opposite endpoints as correct side examples
|
||||
startCutoffPlane = new SidedPlane(end, normalizedConnectingPlane, start);
|
||||
endCutoffPlane = new SidedPlane(start, normalizedConnectingPlane, end);
|
||||
final Membership[] upperSide = new Membership[]{upperConnectingPlane};
|
||||
final Membership[] lowerSide = new Membership[]{lowerConnectingPlane};
|
||||
final Membership[] startSide = new Membership[]{startCutoffPlane};
|
||||
final Membership[] endSide = new Membership[]{endCutoffPlane};
|
||||
GeoPoint[] points;
|
||||
points = upperConnectingPlane.findIntersections(planetModel, startCutoffPlane, lowerSide, endSide);
|
||||
if (points.length == 0) {
|
||||
throw new IllegalArgumentException("Some segment boundary points are off the ellipsoid; path too wide");
|
||||
}
|
||||
this.ULHC = points[0];
|
||||
points = upperConnectingPlane.findIntersections(planetModel, endCutoffPlane, lowerSide, startSide);
|
||||
if (points.length == 0) {
|
||||
throw new IllegalArgumentException("Some segment boundary points are off the ellipsoid; path too wide");
|
||||
}
|
||||
this.URHC = points[0];
|
||||
points = lowerConnectingPlane.findIntersections(planetModel, startCutoffPlane, upperSide, endSide);
|
||||
if (points.length == 0) {
|
||||
throw new IllegalArgumentException("Some segment boundary points are off the ellipsoid; path too wide");
|
||||
}
|
||||
this.LLHC = points[0];
|
||||
points = lowerConnectingPlane.findIntersections(planetModel, endCutoffPlane, upperSide, startSide);
|
||||
if (points.length == 0) {
|
||||
throw new IllegalArgumentException("Some segment boundary points are off the ellipsoid; path too wide");
|
||||
}
|
||||
this.LRHC = points[0];
|
||||
upperConnectingPlanePoints = new GeoPoint[]{ULHC, URHC};
|
||||
lowerConnectingPlanePoints = new GeoPoint[]{LLHC, LRHC};
|
||||
startCutoffPlanePoints = new GeoPoint[]{ULHC, LLHC};
|
||||
endCutoffPlanePoints = new GeoPoint[]{URHC, LRHC};
|
||||
}
|
||||
|
||||
/** Compute the full distance along this path segment.
|
||||
*@param distanceStyle is the distance style.
|
||||
*@return the distance metric.
|
||||
*/
|
||||
public double fullPathDistance(final DistanceStyle distanceStyle) {
|
||||
synchronized (fullDistanceCache) {
|
||||
Double dist = fullDistanceCache.get(distanceStyle);
|
||||
if (dist == null) {
|
||||
dist = new Double(distanceStyle.computeDistance(start, end.x, end.y, end.z));
|
||||
fullDistanceCache.put(distanceStyle, dist);
|
||||
}
|
||||
return dist.doubleValue();
|
||||
}
|
||||
}
|
||||
|
||||
/** Check if point is within this segment.
|
||||
*@param point is the point.
|
||||
*@return true of within.
|
||||
*/
|
||||
public boolean isWithin(final Vector point) {
|
||||
return startCutoffPlane.isWithin(point) &&
|
||||
endCutoffPlane.isWithin(point) &&
|
||||
upperConnectingPlane.isWithin(point) &&
|
||||
lowerConnectingPlane.isWithin(point);
|
||||
}
|
||||
|
||||
/** Check if point is within this segment.
|
||||
*@param x is the point x.
|
||||
*@param y is the point y.
|
||||
*@param z is the point z.
|
||||
*@return true of within.
|
||||
*/
|
||||
public boolean isWithin(final double x, final double y, final double z) {
|
||||
return startCutoffPlane.isWithin(x, y, z) &&
|
||||
endCutoffPlane.isWithin(x, y, z) &&
|
||||
upperConnectingPlane.isWithin(x, y, z) &&
|
||||
lowerConnectingPlane.isWithin(x, y, z);
|
||||
}
|
||||
|
||||
/** Compute interior path distance.
|
||||
*@param planetModel is the planet model.
|
||||
*@param distanceStyle is the distance style.
|
||||
*@param x is the point x.
|
||||
*@param y is the point y.
|
||||
*@param z is the point z.
|
||||
*@return the distance metric.
|
||||
*/
|
||||
public double pathDistance(final PlanetModel planetModel, final DistanceStyle distanceStyle, final double x, final double y, final double z) {
|
||||
if (!isWithin(x,y,z))
|
||||
return Double.MAX_VALUE;
|
||||
|
||||
// (1) Compute normalizedPerpPlane. If degenerate, then return point distance from start to point.
|
||||
// Want no allocations or expensive operations! so we do this the hard way
|
||||
final double perpX = normalizedConnectingPlane.y * z - normalizedConnectingPlane.z * y;
|
||||
final double perpY = normalizedConnectingPlane.z * x - normalizedConnectingPlane.x * z;
|
||||
final double perpZ = normalizedConnectingPlane.x * y - normalizedConnectingPlane.y * x;
|
||||
final double magnitude = Math.sqrt(perpX * perpX + perpY * perpY + perpZ * perpZ);
|
||||
if (Math.abs(magnitude) < Vector.MINIMUM_RESOLUTION)
|
||||
return distanceStyle.computeDistance(start, x,y,z);
|
||||
final double normFactor = 1.0/magnitude;
|
||||
final Plane normalizedPerpPlane = new Plane(perpX * normFactor, perpY * normFactor, perpZ * normFactor, 0.0);
|
||||
|
||||
// Old computation: too expensive, because it calculates the intersection point twice.
|
||||
//return distanceStyle.computeDistance(planetModel, normalizedConnectingPlane, x, y, z, startCutoffPlane, endCutoffPlane) +
|
||||
// distanceStyle.computeDistance(planetModel, normalizedPerpPlane, start.x, start.y, start.z, upperConnectingPlane, lowerConnectingPlane);
|
||||
|
||||
final GeoPoint[] intersectionPoints = normalizedConnectingPlane.findIntersections(planetModel, normalizedPerpPlane);
|
||||
GeoPoint thePoint;
|
||||
if (intersectionPoints.length == 0)
|
||||
throw new RuntimeException("Can't find world intersection for point x="+x+" y="+y+" z="+z);
|
||||
else if (intersectionPoints.length == 1)
|
||||
thePoint = intersectionPoints[0];
|
||||
else {
|
||||
if (startCutoffPlane.isWithin(intersectionPoints[0]) && endCutoffPlane.isWithin(intersectionPoints[0]))
|
||||
thePoint = intersectionPoints[0];
|
||||
else if (startCutoffPlane.isWithin(intersectionPoints[1]) && endCutoffPlane.isWithin(intersectionPoints[1]))
|
||||
thePoint = intersectionPoints[1];
|
||||
else
|
||||
throw new RuntimeException("Can't find world intersection for point x="+x+" y="+y+" z="+z);
|
||||
}
|
||||
return distanceStyle.computeDistance(thePoint, x, y, z) + distanceStyle.computeDistance(start, thePoint.x, thePoint.y, thePoint.z);
|
||||
}
|
||||
|
||||
/** Compute external distance.
|
||||
*@param planetModel is the planet model.
|
||||
*@param distanceStyle is the distance style.
|
||||
*@param x is the point x.
|
||||
*@param y is the point y.
|
||||
*@param z is the point z.
|
||||
*@return the distance metric.
|
||||
*/
|
||||
public double outsideDistance(final PlanetModel planetModel, final DistanceStyle distanceStyle, final double x, final double y, final double z) {
|
||||
final double upperDistance = distanceStyle.computeDistance(planetModel, upperConnectingPlane, x,y,z, lowerConnectingPlane, startCutoffPlane, endCutoffPlane);
|
||||
final double lowerDistance = distanceStyle.computeDistance(planetModel, lowerConnectingPlane, x,y,z, upperConnectingPlane, startCutoffPlane, endCutoffPlane);
|
||||
final double startDistance = distanceStyle.computeDistance(planetModel, startCutoffPlane, x,y,z, endCutoffPlane, lowerConnectingPlane, upperConnectingPlane);
|
||||
final double endDistance = distanceStyle.computeDistance(planetModel, endCutoffPlane, x,y,z, startCutoffPlane, lowerConnectingPlane, upperConnectingPlane);
|
||||
final double ULHCDistance = distanceStyle.computeDistance(ULHC, x,y,z);
|
||||
final double URHCDistance = distanceStyle.computeDistance(URHC, x,y,z);
|
||||
final double LLHCDistance = distanceStyle.computeDistance(LLHC, x,y,z);
|
||||
final double LRHCDistance = distanceStyle.computeDistance(LRHC, x,y,z);
|
||||
return Math.min(
|
||||
Math.min(
|
||||
Math.min(upperDistance,lowerDistance),
|
||||
Math.min(startDistance,endDistance)),
|
||||
Math.min(
|
||||
Math.min(ULHCDistance, URHCDistance),
|
||||
Math.min(LLHCDistance, LRHCDistance)));
|
||||
}
|
||||
|
||||
/** Determine if this endpoint intersects a specified plane.
|
||||
*@param planetModel is the planet model.
|
||||
*@param p is the plane.
|
||||
*@param notablePoints are the points associated with the plane.
|
||||
*@param bounds are any bounds which the intersection must lie within.
|
||||
*@return true if there is a matching intersection.
|
||||
*/
|
||||
public boolean intersects(final PlanetModel planetModel, final Plane p, final GeoPoint[] notablePoints, final Membership[] bounds) {
|
||||
return upperConnectingPlane.intersects(planetModel, p, notablePoints, upperConnectingPlanePoints, bounds, lowerConnectingPlane, startCutoffPlane, endCutoffPlane) ||
|
||||
lowerConnectingPlane.intersects(planetModel, p, notablePoints, lowerConnectingPlanePoints, bounds, upperConnectingPlane, startCutoffPlane, endCutoffPlane);
|
||||
}
|
||||
|
||||
/** Get the bounds for a segment endpoint.
|
||||
*@param planetModel is the planet model.
|
||||
*@param bounds are the bounds to be modified.
|
||||
*/
|
||||
public void getBounds(final PlanetModel planetModel, Bounds bounds) {
|
||||
// We need to do all bounding planes as well as corner points
|
||||
bounds.addPoint(start).addPoint(end).addPoint(ULHC).addPoint(URHC).addPoint(LRHC).addPoint(LLHC);
|
||||
bounds.addPlane(planetModel, upperConnectingPlane, lowerConnectingPlane, startCutoffPlane, endCutoffPlane);
|
||||
bounds.addPlane(planetModel, lowerConnectingPlane, upperConnectingPlane, startCutoffPlane, endCutoffPlane);
|
||||
bounds.addPlane(planetModel, startCutoffPlane, endCutoffPlane, upperConnectingPlane, lowerConnectingPlane);
|
||||
bounds.addPlane(planetModel, endCutoffPlane, startCutoffPlane, upperConnectingPlane, lowerConnectingPlane);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -40,7 +40,7 @@ import org.apache.lucene.spatial3d.geom.GeoArea;
|
|||
import org.apache.lucene.spatial3d.geom.GeoAreaFactory;
|
||||
import org.apache.lucene.spatial3d.geom.GeoBBoxFactory;
|
||||
import org.apache.lucene.spatial3d.geom.GeoCircleFactory;
|
||||
import org.apache.lucene.spatial3d.geom.GeoPath;
|
||||
import org.apache.lucene.spatial3d.geom.GeoPathFactory;
|
||||
import org.apache.lucene.spatial3d.geom.GeoPoint;
|
||||
import org.apache.lucene.spatial3d.geom.GeoPolygonFactory;
|
||||
import org.apache.lucene.spatial3d.geom.GeoShape;
|
||||
|
@ -625,13 +625,12 @@ public class TestGeo3DPoint extends LuceneTestCase {
|
|||
// Paths
|
||||
final int pointCount = random().nextInt(5) + 1;
|
||||
final double width = toRadians(random().nextInt(89)+1);
|
||||
try {
|
||||
final GeoPath path = new GeoPath(planetModel, width);
|
||||
final GeoPoint[] points = new GeoPoint[pointCount];
|
||||
for (int i = 0; i < pointCount; i++) {
|
||||
path.addPoint(toRadians(randomLat()), toRadians(randomLon()));
|
||||
points[i] = new GeoPoint(planetModel, toRadians(randomLat()), toRadians(randomLon()));
|
||||
}
|
||||
path.done();
|
||||
return path;
|
||||
try {
|
||||
return GeoPathFactory.makeGeoPath(planetModel, width, points);
|
||||
} catch (IllegalArgumentException e) {
|
||||
// This is what happens when we create a shape that is invalid. Although it is conceivable that there are cases where
|
||||
// the exception is thrown incorrectly, we aren't going to be able to do that in this random test.
|
||||
|
|
|
@ -28,9 +28,9 @@ public class GeoPathTest {
|
|||
@Test
|
||||
public void testPathDistance() {
|
||||
// Start with a really simple case
|
||||
GeoPath p;
|
||||
GeoStandardPath p;
|
||||
GeoPoint gp;
|
||||
p = new GeoPath(PlanetModel.SPHERE, 0.1);
|
||||
p = new GeoStandardPath(PlanetModel.SPHERE, 0.1);
|
||||
p.addPoint(0.0, 0.0);
|
||||
p.addPoint(0.0, 0.1);
|
||||
p.addPoint(0.0, 0.2);
|
||||
|
@ -49,7 +49,7 @@ public class GeoPathTest {
|
|||
assertEquals(0.0 + 0.05, p.computeDistance(DistanceStyle.ARC,gp), 0.000001);
|
||||
|
||||
// Compute path distances now
|
||||
p = new GeoPath(PlanetModel.SPHERE, 0.1);
|
||||
p = new GeoStandardPath(PlanetModel.SPHERE, 0.1);
|
||||
p.addPoint(0.0, 0.0);
|
||||
p.addPoint(0.0, 0.1);
|
||||
p.addPoint(0.0, 0.2);
|
||||
|
@ -60,7 +60,7 @@ public class GeoPathTest {
|
|||
assertEquals(0.12, p.computeDistance(DistanceStyle.ARC,gp), 0.000001);
|
||||
|
||||
// Now try a vertical path, and make sure distances are as expected
|
||||
p = new GeoPath(PlanetModel.SPHERE, 0.1);
|
||||
p = new GeoStandardPath(PlanetModel.SPHERE, 0.1);
|
||||
p.addPoint(-Math.PI * 0.25, -0.5);
|
||||
p.addPoint(Math.PI * 0.25, -0.5);
|
||||
p.done();
|
||||
|
@ -77,9 +77,9 @@ public class GeoPathTest {
|
|||
@Test
|
||||
public void testPathPointWithin() {
|
||||
// Tests whether we can properly detect whether a point is within a path or not
|
||||
GeoPath p;
|
||||
GeoStandardPath p;
|
||||
GeoPoint gp;
|
||||
p = new GeoPath(PlanetModel.SPHERE, 0.1);
|
||||
p = new GeoStandardPath(PlanetModel.SPHERE, 0.1);
|
||||
// Build a diagonal path crossing the equator
|
||||
p.addPoint(-0.2, -0.2);
|
||||
p.addPoint(0.2, 0.2);
|
||||
|
@ -101,7 +101,7 @@ public class GeoPathTest {
|
|||
gp = new GeoPoint(PlanetModel.SPHERE, 0.0, Math.PI);
|
||||
assertFalse(p.isWithin(gp));
|
||||
// Repeat the test, but across the terminator
|
||||
p = new GeoPath(PlanetModel.SPHERE, 0.1);
|
||||
p = new GeoStandardPath(PlanetModel.SPHERE, 0.1);
|
||||
// Build a diagonal path crossing the equator
|
||||
p.addPoint(-0.2, Math.PI - 0.2);
|
||||
p.addPoint(0.2, -Math.PI + 0.2);
|
||||
|
@ -128,8 +128,8 @@ public class GeoPathTest {
|
|||
@Test
|
||||
public void testGetRelationship() {
|
||||
GeoArea rect;
|
||||
GeoPath p;
|
||||
GeoPath c;
|
||||
GeoStandardPath p;
|
||||
GeoStandardPath c;
|
||||
GeoPoint point;
|
||||
GeoPoint pointApprox;
|
||||
int relationship;
|
||||
|
@ -137,7 +137,7 @@ public class GeoPathTest {
|
|||
PlanetModel planetModel;
|
||||
|
||||
planetModel = new PlanetModel(1.151145876105594, 0.8488541238944061);
|
||||
c = new GeoPath(planetModel, 0.008726646259971648);
|
||||
c = new GeoStandardPath(planetModel, 0.008726646259971648);
|
||||
c.addPoint(-0.6925658899376476, 0.6316613927914589);
|
||||
c.addPoint(0.27828548161836364, 0.6785795524104564);
|
||||
c.done();
|
||||
|
@ -148,7 +148,7 @@ public class GeoPathTest {
|
|||
|
||||
// Start by testing the basic kinds of relationship, increasing in order of difficulty.
|
||||
|
||||
p = new GeoPath(PlanetModel.SPHERE, 0.1);
|
||||
p = new GeoStandardPath(PlanetModel.SPHERE, 0.1);
|
||||
p.addPoint(-0.3, -0.3);
|
||||
p.addPoint(0.3, 0.3);
|
||||
p.done();
|
||||
|
@ -179,7 +179,7 @@ public class GeoPathTest {
|
|||
|
||||
@Test
|
||||
public void testPathBounds() {
|
||||
GeoPath c;
|
||||
GeoStandardPath c;
|
||||
LatLonBounds b;
|
||||
XYZBounds xyzb;
|
||||
GeoPoint point;
|
||||
|
@ -188,7 +188,7 @@ public class GeoPathTest {
|
|||
PlanetModel planetModel;
|
||||
|
||||
planetModel = new PlanetModel(0.751521665790406,1.248478334209594);
|
||||
c = new GeoPath(planetModel, 0.7504915783575618);
|
||||
c = new GeoStandardPath(planetModel, 0.7504915783575618);
|
||||
c.addPoint(0.10869761172400265, 0.08895880215465272);
|
||||
c.addPoint(0.22467878641991612, 0.10972973084229565);
|
||||
c.addPoint(-0.7398772468744732, -0.4465812941383364);
|
||||
|
@ -202,10 +202,10 @@ public class GeoPathTest {
|
|||
relationship = area.getRelationship(c);
|
||||
assertTrue(relationship == GeoArea.WITHIN || relationship == GeoArea.OVERLAPS);
|
||||
assertTrue(area.isWithin(point));
|
||||
// No longer true due to fixed GeoPath waypoints.
|
||||
// No longer true due to fixed GeoStandardPath waypoints.
|
||||
//assertTrue(c.isWithin(point));
|
||||
|
||||
c = new GeoPath(PlanetModel.WGS84, 0.6894050545377601);
|
||||
c = new GeoStandardPath(PlanetModel.WGS84, 0.6894050545377601);
|
||||
c.addPoint(-0.0788176065762948, 0.9431251741731624);
|
||||
c.addPoint(0.510387871458147, 0.5327078872484678);
|
||||
c.addPoint(-0.5624521609859962, 1.5398841746888388);
|
||||
|
@ -224,7 +224,7 @@ public class GeoPathTest {
|
|||
assertTrue(relationship == GeoArea.WITHIN || relationship == GeoArea.OVERLAPS);
|
||||
assertTrue(area.isWithin(point));
|
||||
|
||||
c = new GeoPath(PlanetModel.WGS84, 0.7766715171374766);
|
||||
c = new GeoStandardPath(PlanetModel.WGS84, 0.7766715171374766);
|
||||
c.addPoint(-0.2751718361148076, -0.7786721269011477);
|
||||
c.addPoint(0.5728375851539309, -1.2700115736820465);
|
||||
c.done();
|
||||
|
@ -240,7 +240,7 @@ public class GeoPathTest {
|
|||
assertTrue(relationship == GeoArea.WITHIN || relationship == GeoArea.OVERLAPS);
|
||||
assertTrue(area.isWithin(point));
|
||||
|
||||
c = new GeoPath(PlanetModel.SPHERE, 0.1);
|
||||
c = new GeoStandardPath(PlanetModel.SPHERE, 0.1);
|
||||
c.addPoint(-0.3, -0.3);
|
||||
c.addPoint(0.3, 0.3);
|
||||
c.done();
|
||||
|
@ -260,7 +260,7 @@ public class GeoPathTest {
|
|||
@Test
|
||||
public void testCoLinear() {
|
||||
// p1: (12,-90), p2: (11, -55), (129, -90)
|
||||
GeoPath p = new GeoPath(PlanetModel.SPHERE, 0.1);
|
||||
GeoStandardPath p = new GeoStandardPath(PlanetModel.SPHERE, 0.1);
|
||||
p.addPoint(toRadians(-90), toRadians(12));//south pole
|
||||
p.addPoint(toRadians(-55), toRadians(11));
|
||||
p.addPoint(toRadians(-90), toRadians(129));//south pole again
|
||||
|
|
Loading…
Reference in New Issue