lucene/solr/webapp/web/js/lib/jquery.sammy.js

1864 lines
66 KiB
JavaScript

// name: sammy
// version: 0.6.2
/*
Copyright (c) 2008 Aaron Quint, Quirkey NYC, LLC
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
(function($, window) {
var Sammy,
PATH_REPLACER = "([^\/]+)",
PATH_NAME_MATCHER = /:([\w\d]+)/g,
QUERY_STRING_MATCHER = /\?([^#]*)$/,
// mainly for making `arguments` an Array
_makeArray = function(nonarray) { return Array.prototype.slice.call(nonarray); },
// borrowed from jQuery
_isFunction = function( obj ) { return Object.prototype.toString.call(obj) === "[object Function]"; },
_isArray = function( obj ) { return Object.prototype.toString.call(obj) === "[object Array]"; },
_decode = decodeURIComponent,
_encode = encodeURIComponent,
_escapeHTML = function(s) {
return String(s).replace(/&(?!\w+;)/g, '&amp;').replace(/</g, '&lt;').replace(/>/g, '&gt;').replace(/"/g, '&quot;');
},
_routeWrapper = function(verb) {
return function(path, callback) { return this.route.apply(this, [verb, path, callback]); };
},
_template_cache = {},
loggers = [];
// `Sammy` (also aliased as $.sammy) is not only the namespace for a
// number of prototypes, it's also a top level method that allows for easy
// creation/management of `Sammy.Application` instances. There are a
// number of different forms for `Sammy()` but each returns an instance
// of `Sammy.Application`. When a new instance is created using
// `Sammy` it is added to an Object called `Sammy.apps`. This
// provides for an easy way to get at existing Sammy applications. Only one
// instance is allowed per `element_selector` so when calling
// `Sammy('selector')` multiple times, the first time will create
// the application and the following times will extend the application
// already added to that selector.
//
// ### Example
//
// // returns the app at #main or a new app
// Sammy('#main')
//
// // equivilent to "new Sammy.Application", except appends to apps
// Sammy();
// Sammy(function() { ... });
//
// // extends the app at '#main' with function.
// Sammy('#main', function() { ... });
//
Sammy = function() {
var args = _makeArray(arguments),
app, selector;
Sammy.apps = Sammy.apps || {};
if (args.length === 0 || args[0] && _isFunction(args[0])) { // Sammy()
return Sammy.apply(Sammy, ['body'].concat(args));
} else if (typeof (selector = args.shift()) == 'string') { // Sammy('#main')
app = Sammy.apps[selector] || new Sammy.Application();
app.element_selector = selector;
if (args.length > 0) {
$.each(args, function(i, plugin) {
app.use(plugin);
});
}
// if the selector changes make sure the refrence in Sammy.apps changes
if (app.element_selector != selector) {
delete Sammy.apps[selector];
}
Sammy.apps[app.element_selector] = app;
return app;
}
};
Sammy.VERSION = '0.6.2';
// Add to the global logger pool. Takes a function that accepts an
// unknown number of arguments and should print them or send them somewhere
// The first argument is always a timestamp.
Sammy.addLogger = function(logger) {
loggers.push(logger);
};
// Sends a log message to each logger listed in the global
// loggers pool. Can take any number of arguments.
// Also prefixes the arguments with a timestamp.
Sammy.log = function() {
var args = _makeArray(arguments);
args.unshift("[" + Date() + "]");
$.each(loggers, function(i, logger) {
logger.apply(Sammy, args);
});
};
if (typeof window.console != 'undefined') {
if (_isFunction(window.console.log.apply)) {
Sammy.addLogger(function() {
window.console.log.apply(window.console, arguments);
});
} else {
Sammy.addLogger(function() {
window.console.log(arguments);
});
}
} else if (typeof console != 'undefined') {
Sammy.addLogger(function() {
console.log.apply(console, arguments);
});
}
$.extend(Sammy, {
makeArray: _makeArray,
isFunction: _isFunction,
isArray: _isArray
})
// Sammy.Object is the base for all other Sammy classes. It provides some useful
// functionality, including cloning, iterating, etc.
Sammy.Object = function(obj) { // constructor
return $.extend(this, obj || {});
};
$.extend(Sammy.Object.prototype, {
// Escape HTML in string, use in templates to prevent script injection.
// Also aliased as `h()`
escapeHTML: _escapeHTML,
h: _escapeHTML,
// Returns a copy of the object with Functions removed.
toHash: function() {
var json = {};
$.each(this, function(k,v) {
if (!_isFunction(v)) {
json[k] = v;
}
});
return json;
},
// Renders a simple HTML version of this Objects attributes.
// Does not render functions.
// For example. Given this Sammy.Object:
//
// var s = new Sammy.Object({first_name: 'Sammy', last_name: 'Davis Jr.'});
// s.toHTML() //=> '<strong>first_name</strong> Sammy<br /><strong>last_name</strong> Davis Jr.<br />'
//
toHTML: function() {
var display = "";
$.each(this, function(k, v) {
if (!_isFunction(v)) {
display += "<strong>" + k + "</strong> " + v + "<br />";
}
});
return display;
},
// Returns an array of keys for this object. If `attributes_only`
// is true will not return keys that map to a `function()`
keys: function(attributes_only) {
var keys = [];
for (var property in this) {
if (!_isFunction(this[property]) || !attributes_only) {
keys.push(property);
}
}
return keys;
},
// Checks if the object has a value at `key` and that the value is not empty
has: function(key) {
return this[key] && $.trim(this[key].toString()) != '';
},
// convenience method to join as many arguments as you want
// by the first argument - useful for making paths
join: function() {
var args = _makeArray(arguments);
var delimiter = args.shift();
return args.join(delimiter);
},
// Shortcut to Sammy.log
log: function() {
Sammy.log.apply(Sammy, arguments);
},
// Returns a string representation of this object.
// if `include_functions` is true, it will also toString() the
// methods of this object. By default only prints the attributes.
toString: function(include_functions) {
var s = [];
$.each(this, function(k, v) {
if (!_isFunction(v) || include_functions) {
s.push('"' + k + '": ' + v.toString());
}
});
return "Sammy.Object: {" + s.join(',') + "}";
}
});
// The HashLocationProxy is the default location proxy for all Sammy applications.
// A location proxy is a prototype that conforms to a simple interface. The purpose
// of a location proxy is to notify the Sammy.Application its bound to when the location
// or 'external state' changes. The HashLocationProxy considers the state to be
// changed when the 'hash' (window.location.hash / '#') changes. It does this in two
// different ways depending on what browser you are using. The newest browsers
// (IE, Safari > 4, FF >= 3.6) support a 'onhashchange' DOM event, thats fired whenever
// the location.hash changes. In this situation the HashLocationProxy just binds
// to this event and delegates it to the application. In the case of older browsers
// a poller is set up to track changes to the hash. Unlike Sammy 0.3 or earlier,
// the HashLocationProxy allows the poller to be a global object, eliminating the
// need for multiple pollers even when thier are multiple apps on the page.
Sammy.HashLocationProxy = function(app, run_interval_every) {
this.app = app;
// set is native to false and start the poller immediately
this.is_native = false;
this._startPolling(run_interval_every);
};
Sammy.HashLocationProxy.prototype = {
// bind the proxy events to the current app.
bind: function() {
var proxy = this, app = this.app;
$(window).bind('hashchange.' + this.app.eventNamespace(), function(e, non_native) {
// if we receive a native hash change event, set the proxy accordingly
// and stop polling
if (proxy.is_native === false && !non_native) {
Sammy.log('native hash change exists, using');
proxy.is_native = true;
window.clearInterval(Sammy.HashLocationProxy._interval);
}
app.trigger('location-changed');
});
if (!Sammy.HashLocationProxy._bindings) {
Sammy.HashLocationProxy._bindings = 0;
}
Sammy.HashLocationProxy._bindings++;
},
// unbind the proxy events from the current app
unbind: function() {
$(window).unbind('hashchange.' + this.app.eventNamespace());
Sammy.HashLocationProxy._bindings--;
if (Sammy.HashLocationProxy._bindings <= 0) {
window.clearInterval(Sammy.HashLocationProxy._interval);
}
},
// get the current location from the hash.
getLocation: function() {
// Bypass the `window.location.hash` attribute. If a question mark
// appears in the hash IE6 will strip it and all of the following
// characters from `window.location.hash`.
var matches = window.location.toString().match(/^[^#]*(#.+)$/);
return matches ? matches[1] : '';
},
// set the current location to `new_location`
setLocation: function(new_location) {
return (window.location = new_location);
},
_startPolling: function(every) {
// set up interval
var proxy = this;
if (!Sammy.HashLocationProxy._interval) {
if (!every) { every = 10; }
var hashCheck = function() {
var current_location = proxy.getLocation();
if (!Sammy.HashLocationProxy._last_location ||
current_location != Sammy.HashLocationProxy._last_location) {
window.setTimeout(function() {
$(window).trigger('hashchange', [true]);
}, 13);
}
Sammy.HashLocationProxy._last_location = current_location;
};
hashCheck();
Sammy.HashLocationProxy._interval = window.setInterval(hashCheck, every);
}
}
};
// Sammy.Application is the Base prototype for defining 'applications'.
// An 'application' is a collection of 'routes' and bound events that is
// attached to an element when `run()` is called.
// The only argument an 'app_function' is evaluated within the context of the application.
Sammy.Application = function(app_function) {
var app = this;
this.routes = {};
this.listeners = new Sammy.Object({});
this.arounds = [];
this.befores = [];
// generate a unique namespace
this.namespace = (new Date()).getTime() + '-' + parseInt(Math.random() * 1000, 10);
this.context_prototype = function() { Sammy.EventContext.apply(this, arguments); };
this.context_prototype.prototype = new Sammy.EventContext();
if (_isFunction(app_function)) {
app_function.apply(this, [this]);
}
// set the location proxy if not defined to the default (HashLocationProxy)
if (!this._location_proxy) {
this.setLocationProxy(new Sammy.HashLocationProxy(this, this.run_interval_every));
}
if (this.debug) {
this.bindToAllEvents(function(e, data) {
app.log(app.toString(), e.cleaned_type, data || {});
});
}
};
Sammy.Application.prototype = $.extend({}, Sammy.Object.prototype, {
// the four route verbs
ROUTE_VERBS: ['get','post','put','delete'],
// An array of the default events triggered by the
// application during its lifecycle
APP_EVENTS: ['run',
'unload',
'lookup-route',
'run-route',
'route-found',
'event-context-before',
'event-context-after',
'changed',
'error',
'check-form-submission',
'redirect',
'location-changed'],
_last_route: null,
_location_proxy: null,
_running: false,
// Defines what element the application is bound to. Provide a selector
// (parseable by `jQuery()`) and this will be used by `$element()`
element_selector: 'body',
// When set to true, logs all of the default events using `log()`
debug: false,
// When set to true, and the error() handler is not overriden, will actually
// raise JS errors in routes (500) and when routes can't be found (404)
raise_errors: false,
// The time in milliseconds that the URL is queried for changes
run_interval_every: 50,
// The default template engine to use when using `partial()` in an
// `EventContext`. `template_engine` can either be a string that
// corresponds to the name of a method/helper on EventContext or it can be a function
// that takes two arguments, the content of the unrendered partial and an optional
// JS object that contains interpolation data. Template engine is only called/refered
// to if the extension of the partial is null or unknown. See `partial()`
// for more information
template_engine: null,
// //=> Sammy.Application: body
toString: function() {
return 'Sammy.Application:' + this.element_selector;
},
// returns a jQuery object of the Applications bound element.
$element: function(selector) {
return selector ? $(this.element_selector).find(selector) : $(this.element_selector);
},
// `use()` is the entry point for including Sammy plugins.
// The first argument to use should be a function() that is evaluated
// in the context of the current application, just like the `app_function`
// argument to the `Sammy.Application` constructor.
//
// Any additional arguments are passed to the app function sequentially.
//
// For much more detail about plugins, check out:
// http://code.quirkey.com/sammy/doc/plugins.html
//
// ### Example
//
// var MyPlugin = function(app, prepend) {
//
// this.helpers({
// myhelper: function(text) {
// alert(prepend + " " + text);
// }
// });
//
// };
//
// var app = $.sammy(function() {
//
// this.use(MyPlugin, 'This is my plugin');
//
// this.get('#/', function() {
// this.myhelper('and dont you forget it!');
// //=> Alerts: This is my plugin and dont you forget it!
// });
//
// });
//
// If plugin is passed as a string it assumes your are trying to load
// Sammy."Plugin". This is the prefered way of loading core Sammy plugins
// as it allows for better error-messaging.
//
// ### Example
//
// $.sammy(function() {
// this.use('Mustache'); //=> Sammy.Mustache
// this.use('Storage'); //=> Sammy.Storage
// });
//
use: function() {
// flatten the arguments
var args = _makeArray(arguments),
plugin = args.shift(),
plugin_name = plugin || '';
try {
args.unshift(this);
if (typeof plugin == 'string') {
plugin_name = 'Sammy.' + plugin;
plugin = Sammy[plugin];
}
plugin.apply(this, args);
} catch(e) {
if (typeof plugin === 'undefined') {
this.error("Plugin Error: called use() but plugin (" + plugin_name.toString() + ") is not defined", e);
} else if (!_isFunction(plugin)) {
this.error("Plugin Error: called use() but '" + plugin_name.toString() + "' is not a function", e);
} else {
this.error("Plugin Error", e);
}
}
return this;
},
// Sets the location proxy for the current app. By default this is set to
// a new `Sammy.HashLocationProxy` on initialization. However, you can set
// the location_proxy inside you're app function to give your app a custom
// location mechanism. See `Sammy.HashLocationProxy` and `Sammy.DataLocationProxy`
// for examples.
//
// `setLocationProxy()` takes an initialized location proxy.
//
// ### Example
//
// // to bind to data instead of the default hash;
// var app = $.sammy(function() {
// this.setLocationProxy(new Sammy.DataLocationProxy(this));
// });
//
setLocationProxy: function(new_proxy) {
var original_proxy = this._location_proxy;
this._location_proxy = new_proxy;
if (this.isRunning()) {
if (original_proxy) {
// if there is already a location proxy, unbind it.
original_proxy.unbind();
}
this._location_proxy.bind();
}
},
// `route()` is the main method for defining routes within an application.
// For great detail on routes, check out: http://code.quirkey.com/sammy/doc/routes.html
//
// This method also has aliases for each of the different verbs (eg. `get()`, `post()`, etc.)
//
// ### Arguments
//
// * `verb` A String in the set of ROUTE_VERBS or 'any'. 'any' will add routes for each
// of the ROUTE_VERBS. If only two arguments are passed,
// the first argument is the path, the second is the callback and the verb
// is assumed to be 'any'.
// * `path` A Regexp or a String representing the path to match to invoke this verb.
// * `callback` A Function that is called/evaluated whent the route is run see: `runRoute()`.
// It is also possible to pass a string as the callback, which is looked up as the name
// of a method on the application.
//
route: function(verb, path, callback) {
var app = this, param_names = [], add_route, path_match;
// if the method signature is just (path, callback)
// assume the verb is 'any'
if (!callback && _isFunction(path)) {
path = verb;
callback = path;
verb = 'any';
}
verb = verb.toLowerCase(); // ensure verb is lower case
// if path is a string turn it into a regex
if (path.constructor == String) {
// Needs to be explicitly set because IE will maintain the index unless NULL is returned,
// which means that with two consecutive routes that contain params, the second set of params will not be found and end up in splat instead of params
// https://developer.mozilla.org/en/Core_JavaScript_1.5_Reference/Global_Objects/RegExp/lastIndex
PATH_NAME_MATCHER.lastIndex = 0;
// find the names
while ((path_match = PATH_NAME_MATCHER.exec(path)) !== null) {
param_names.push(path_match[1]);
}
// replace with the path replacement
path = new RegExp("^" + path.replace(PATH_NAME_MATCHER, PATH_REPLACER) + "$");
}
// lookup callback
if (typeof callback == 'string') {
callback = app[callback];
}
add_route = function(with_verb) {
var r = {verb: with_verb, path: path, callback: callback, param_names: param_names};
// add route to routes array
app.routes[with_verb] = app.routes[with_verb] || [];
// place routes in order of definition
app.routes[with_verb].push(r);
};
if (verb === 'any') {
$.each(this.ROUTE_VERBS, function(i, v) { add_route(v); });
} else {
add_route(verb);
}
// return the app
return this;
},
// Alias for route('get', ...)
get: _routeWrapper('get'),
// Alias for route('post', ...)
post: _routeWrapper('post'),
// Alias for route('put', ...)
put: _routeWrapper('put'),
// Alias for route('delete', ...)
del: _routeWrapper('delete'),
// Alias for route('any', ...)
any: _routeWrapper('any'),
// `mapRoutes` takes an array of arrays, each array being passed to route()
// as arguments, this allows for mass definition of routes. Another benefit is
// this makes it possible/easier to load routes via remote JSON.
//
// ### Example
//
// var app = $.sammy(function() {
//
// this.mapRoutes([
// ['get', '#/', function() { this.log('index'); }],
// // strings in callbacks are looked up as methods on the app
// ['post', '#/create', 'addUser'],
// // No verb assumes 'any' as the verb
// [/dowhatever/, function() { this.log(this.verb, this.path)}];
// ]);
// })
//
mapRoutes: function(route_array) {
var app = this;
$.each(route_array, function(i, route_args) {
app.route.apply(app, route_args);
});
return this;
},
// A unique event namespace defined per application.
// All events bound with `bind()` are automatically bound within this space.
eventNamespace: function() {
return ['sammy-app', this.namespace].join('-');
},
// Works just like `jQuery.fn.bind()` with a couple noteable differences.
//
// * It binds all events to the application element
// * All events are bound within the `eventNamespace()`
// * Events are not actually bound until the application is started with `run()`
// * callbacks are evaluated within the context of a Sammy.EventContext
//
// See http://code.quirkey.com/sammy/docs/events.html for more info.
//
bind: function(name, data, callback) {
var app = this;
// build the callback
// if the arity is 2, callback is the second argument
if (typeof callback == 'undefined') { callback = data; }
var listener_callback = function() {
// pull off the context from the arguments to the callback
var e, context, data;
e = arguments[0];
data = arguments[1];
if (data && data.context) {
context = data.context;
delete data.context;
} else {
context = new app.context_prototype(app, 'bind', e.type, data, e.target);
}
e.cleaned_type = e.type.replace(app.eventNamespace(), '');
callback.apply(context, [e, data]);
};
// it could be that the app element doesnt exist yet
// so attach to the listeners array and then run()
// will actually bind the event.
if (!this.listeners[name]) { this.listeners[name] = []; }
this.listeners[name].push(listener_callback);
if (this.isRunning()) {
// if the app is running
// *actually* bind the event to the app element
this._listen(name, listener_callback);
}
return this;
},
// Triggers custom events defined with `bind()`
//
// ### Arguments
//
// * `name` The name of the event. Automatically prefixed with the `eventNamespace()`
// * `data` An optional Object that can be passed to the bound callback.
// * `context` An optional context/Object in which to execute the bound callback.
// If no context is supplied a the context is a new `Sammy.EventContext`
//
trigger: function(name, data) {
this.$element().trigger([name, this.eventNamespace()].join('.'), [data]);
return this;
},
// Reruns the current route
refresh: function() {
this.last_location = null;
this.trigger('location-changed');
return this;
},
// Takes a single callback that is pushed on to a stack.
// Before any route is run, the callbacks are evaluated in order within
// the current `Sammy.EventContext`
//
// If any of the callbacks explicitly return false, execution of any
// further callbacks and the route itself is halted.
//
// You can also provide a set of options that will define when to run this
// before based on the route it proceeds.
//
// ### Example
//
// var app = $.sammy(function() {
//
// // will run at #/route but not at #/
// this.before('#/route', function() {
// //...
// });
//
// // will run at #/ but not at #/route
// this.before({except: {path: '#/route'}}, function() {
// this.log('not before #/route');
// });
//
// this.get('#/', function() {});
//
// this.get('#/route', function() {});
//
// });
//
// See `contextMatchesOptions()` for a full list of supported options
//
before: function(options, callback) {
if (_isFunction(options)) {
callback = options;
options = {};
}
this.befores.push([options, callback]);
return this;
},
// A shortcut for binding a callback to be run after a route is executed.
// After callbacks have no guarunteed order.
after: function(callback) {
return this.bind('event-context-after', callback);
},
// Adds an around filter to the application. around filters are functions
// that take a single argument `callback` which is the entire route
// execution path wrapped up in a closure. This means you can decide whether
// or not to proceed with execution by not invoking `callback` or,
// more usefuly wrapping callback inside the result of an asynchronous execution.
//
// ### Example
//
// The most common use case for around() is calling a _possibly_ async function
// and executing the route within the functions callback:
//
// var app = $.sammy(function() {
//
// var current_user = false;
//
// function checkLoggedIn(callback) {
// // /session returns a JSON representation of the logged in user
// // or an empty object
// if (!current_user) {
// $.getJSON('/session', function(json) {
// if (json.login) {
// // show the user as logged in
// current_user = json;
// // execute the route path
// callback();
// } else {
// // show the user as not logged in
// current_user = false;
// // the context of aroundFilters is an EventContext
// this.redirect('#/login');
// }
// });
// } else {
// // execute the route path
// callback();
// }
// };
//
// this.around(checkLoggedIn);
//
// });
//
around: function(callback) {
this.arounds.push(callback);
return this;
},
// Returns `true` if the current application is running.
isRunning: function() {
return this._running;
},
// Helpers extends the EventContext prototype specific to this app.
// This allows you to define app specific helper functions that can be used
// whenever you're inside of an event context (templates, routes, bind).
//
// ### Example
//
// var app = $.sammy(function() {
//
// helpers({
// upcase: function(text) {
// return text.toString().toUpperCase();
// }
// });
//
// get('#/', function() { with(this) {
// // inside of this context I can use the helpers
// $('#main').html(upcase($('#main').text());
// }});
//
// });
//
//
// ### Arguments
//
// * `extensions` An object collection of functions to extend the context.
//
helpers: function(extensions) {
$.extend(this.context_prototype.prototype, extensions);
return this;
},
// Helper extends the event context just like `helpers()` but does it
// a single method at a time. This is especially useful for dynamically named
// helpers
//
// ### Example
//
// // Trivial example that adds 3 helper methods to the context dynamically
// var app = $.sammy(function(app) {
//
// $.each([1,2,3], function(i, num) {
// app.helper('helper' + num, function() {
// this.log("I'm helper number " + num);
// });
// });
//
// this.get('#/', function() {
// this.helper2(); //=> I'm helper number 2
// });
// });
//
// ### Arguments
//
// * `name` The name of the method
// * `method` The function to be added to the prototype at `name`
//
helper: function(name, method) {
this.context_prototype.prototype[name] = method;
return this;
},
// Actually starts the application's lifecycle. `run()` should be invoked
// within a document.ready block to ensure the DOM exists before binding events, etc.
//
// ### Example
//
// var app = $.sammy(function() { ... }); // your application
// $(function() { // document.ready
// app.run();
// });
//
// ### Arguments
//
// * `start_url` Optionally, a String can be passed which the App will redirect to
// after the events/routes have been bound.
run: function(start_url) {
if (this.isRunning()) { return false; }
var app = this;
// actually bind all the listeners
$.each(this.listeners.toHash(), function(name, callbacks) {
$.each(callbacks, function(i, listener_callback) {
app._listen(name, listener_callback);
});
});
this.trigger('run', {start_url: start_url});
this._running = true;
// set last location
this.last_location = null;
if (this.getLocation() == '' && typeof start_url != 'undefined') {
this.setLocation(start_url);
}
// check url
this._checkLocation();
this._location_proxy.bind();
this.bind('location-changed', function() {
app._checkLocation();
});
// bind to submit to capture post/put/delete routes
/*
this.bind('submit', function(e) {
var returned = app._checkFormSubmission($(e.target).closest('form'));
return (returned === false) ? e.preventDefault() : false;
});
*/
// bind unload to body unload
$(window).bind('beforeunload', function() {
app.unload();
});
// trigger html changed
return this.trigger('changed');
},
// The opposite of `run()`, un-binds all event listeners and intervals
// `run()` Automaticaly binds a `onunload` event to run this when
// the document is closed.
unload: function() {
if (!this.isRunning()) { return false; }
var app = this;
this.trigger('unload');
// clear interval
this._location_proxy.unbind();
// unbind form submits
this.$element().unbind('submit').removeClass(app.eventNamespace());
// unbind all events
$.each(this.listeners.toHash() , function(name, listeners) {
$.each(listeners, function(i, listener_callback) {
app._unlisten(name, listener_callback);
});
});
this._running = false;
return this;
},
// Will bind a single callback function to every event that is already
// being listened to in the app. This includes all the `APP_EVENTS`
// as well as any custom events defined with `bind()`.
//
// Used internally for debug logging.
bindToAllEvents: function(callback) {
var app = this;
// bind to the APP_EVENTS first
$.each(this.APP_EVENTS, function(i, e) {
app.bind(e, callback);
});
// next, bind to listener names (only if they dont exist in APP_EVENTS)
$.each(this.listeners.keys(true), function(i, name) {
if (app.APP_EVENTS.indexOf(name) == -1) {
app.bind(name, callback);
}
});
return this;
},
// Returns a copy of the given path with any query string after the hash
// removed.
routablePath: function(path) {
return path.replace(QUERY_STRING_MATCHER, '');
},
// Given a verb and a String path, will return either a route object or false
// if a matching route can be found within the current defined set.
lookupRoute: function(verb, path) {
var app = this, routed = false;
this.trigger('lookup-route', {verb: verb, path: path});
if (typeof this.routes[verb] != 'undefined') {
$.each(this.routes[verb], function(i, route) {
if (app.routablePath(path).match(route.path)) {
routed = route;
return false;
}
});
}
return routed;
},
// First, invokes `lookupRoute()` and if a route is found, parses the
// possible URL params and then invokes the route's callback within a new
// `Sammy.EventContext`. If the route can not be found, it calls
// `notFound()`. If `raise_errors` is set to `true` and
// the `error()` has not been overriden, it will throw an actual JS
// error.
//
// You probably will never have to call this directly.
//
// ### Arguments
//
// * `verb` A String for the verb.
// * `path` A String path to lookup.
// * `params` An Object of Params pulled from the URI or passed directly.
//
// ### Returns
//
// Either returns the value returned by the route callback or raises a 404 Not Found error.
//
runRoute: function(verb, path, params, target) {
var app = this,
route = this.lookupRoute(verb, path),
context,
wrapped_route,
arounds,
around,
befores,
before,
callback_args,
path_params,
final_returned;
this.log('runRoute', [verb, path].join(' '));
this.trigger('run-route', {verb: verb, path: path, params: params});
if (typeof params == 'undefined') { params = {}; }
$.extend(params, this._parseQueryString(path));
if (route) {
this.trigger('route-found', {route: route});
// pull out the params from the path
if ((path_params = route.path.exec(this.routablePath(path))) !== null) {
// first match is the full path
path_params.shift();
// for each of the matches
$.each(path_params, function(i, param) {
// if theres a matching param name
if (route.param_names[i]) {
// set the name to the match
params[route.param_names[i]] = _decode(param);
} else {
// initialize 'splat'
if (!params.splat) { params.splat = []; }
params.splat.push(_decode(param));
}
});
}
// set event context
context = new this.context_prototype(this, verb, path, params, target);
// ensure arrays
arounds = this.arounds.slice(0);
befores = this.befores.slice(0);
// set the callback args to the context + contents of the splat
callback_args = [context].concat(params.splat);
// wrap the route up with the before filters
wrapped_route = function() {
var returned;
while (befores.length > 0) {
before = befores.shift();
// check the options
if (app.contextMatchesOptions(context, before[0])) {
returned = before[1].apply(context, [context]);
if (returned === false) { return false; }
}
}
app.last_route = route;
context.trigger('event-context-before', {context: context});
returned = route.callback.apply(context, callback_args);
context.trigger('event-context-after', {context: context});
return returned;
};
$.each(arounds.reverse(), function(i, around) {
var last_wrapped_route = wrapped_route;
wrapped_route = function() { return around.apply(context, [last_wrapped_route]); };
});
try {
final_returned = wrapped_route();
} catch(e) {
this.error(['500 Error', verb, path].join(' '), e);
}
return final_returned;
} else {
return this.notFound(verb, path);
}
},
// Matches an object of options against an `EventContext` like object that
// contains `path` and `verb` attributes. Internally Sammy uses this
// for matching `before()` filters against specific options. You can set the
// object to _only_ match certain paths or verbs, or match all paths or verbs _except_
// those that match the options.
//
// ### Example
//
// var app = $.sammy(),
// context = {verb: 'get', path: '#/mypath'};
//
// // match against a path string
// app.contextMatchesOptions(context, '#/mypath'); //=> true
// app.contextMatchesOptions(context, '#/otherpath'); //=> false
// // equivilent to
// app.contextMatchesOptions(context, {only: {path:'#/mypath'}}); //=> true
// app.contextMatchesOptions(context, {only: {path:'#/otherpath'}}); //=> false
// // match against a path regexp
// app.contextMatchesOptions(context, /path/); //=> true
// app.contextMatchesOptions(context, /^path/); //=> false
// // match only a verb
// app.contextMatchesOptions(context, {only: {verb:'get'}}); //=> true
// app.contextMatchesOptions(context, {only: {verb:'post'}}); //=> false
// // match all except a verb
// app.contextMatchesOptions(context, {except: {verb:'post'}}); //=> true
// app.contextMatchesOptions(context, {except: {verb:'get'}}); //=> false
// // match all except a path
// app.contextMatchesOptions(context, {except: {path:'#/otherpath'}}); //=> true
// app.contextMatchesOptions(context, {except: {path:'#/mypath'}}); //=> false
//
contextMatchesOptions: function(context, match_options, positive) {
// empty options always match
var options = match_options;
if (typeof options === 'undefined' || options == {}) {
return true;
}
if (typeof positive === 'undefined') {
positive = true;
}
// normalize options
if (typeof options === 'string' || _isFunction(options.test)) {
options = {path: options};
}
if (options.only) {
return this.contextMatchesOptions(context, options.only, true);
} else if (options.except) {
return this.contextMatchesOptions(context, options.except, false);
}
var path_matched = true, verb_matched = true;
if (options.path) {
// wierd regexp test
if (_isFunction(options.path.test)) {
path_matched = options.path.test(context.path);
} else {
path_matched = (options.path.toString() === context.path);
}
}
if (options.verb) {
verb_matched = options.verb === context.verb;
}
return positive ? (verb_matched && path_matched) : !(verb_matched && path_matched);
},
// Delegates to the `location_proxy` to get the current location.
// See `Sammy.HashLocationProxy` for more info on location proxies.
getLocation: function() {
return this._location_proxy.getLocation();
},
// Delegates to the `location_proxy` to set the current location.
// See `Sammy.HashLocationProxy` for more info on location proxies.
//
// ### Arguments
//
// * `new_location` A new location string (e.g. '#/')
//
setLocation: function(new_location) {
return this._location_proxy.setLocation(new_location);
},
// Swaps the content of `$element()` with `content`
// You can override this method to provide an alternate swap behavior
// for `EventContext.partial()`.
//
// ### Example
//
// var app = $.sammy(function() {
//
// // implements a 'fade out'/'fade in'
// this.swap = function(content) {
// this.$element().hide('slow').html(content).show('slow');
// }
//
// get('#/', function() {
// this.partial('index.html.erb') // will fade out and in
// });
//
// });
//
swap: function(content) {
return this.$element().html(content);
},
// a simple global cache for templates. Uses the same semantics as
// `Sammy.Cache` and `Sammy.Storage` so can easily be replaced with
// a persistant storage that lasts beyond the current request.
templateCache: function(key, value) {
if (typeof value != 'undefined') {
return _template_cache[key] = value;
} else {
return _template_cache[key];
}
},
// clear the templateCache
clearTemplateCache: function() {
return _template_cache = {};
},
// This thows a '404 Not Found' error by invoking `error()`.
// Override this method or `error()` to provide custom
// 404 behavior (i.e redirecting to / or showing a warning)
notFound: function(verb, path) {
var ret = this.error(['404 Not Found', verb, path].join(' '));
return (verb === 'get') ? ret : true;
},
// The base error handler takes a string `message` and an `Error`
// object. If `raise_errors` is set to `true` on the app level,
// this will re-throw the error to the browser. Otherwise it will send the error
// to `log()`. Override this method to provide custom error handling
// e.g logging to a server side component or displaying some feedback to the
// user.
error: function(message, original_error) {
if (!original_error) { original_error = new Error(); }
original_error.message = [message, original_error.message].join(' ');
this.trigger('error', {message: original_error.message, error: original_error});
if (this.raise_errors) {
throw(original_error);
} else {
this.log(original_error.message, original_error);
}
},
_checkLocation: function() {
var location, returned;
// get current location
location = this.getLocation();
// compare to see if hash has changed
if (!this.last_location || this.last_location[0] != 'get' || this.last_location[1] != location) {
// reset last location
this.last_location = ['get', location];
// lookup route for current hash
returned = this.runRoute('get', location);
}
return returned;
},
_getFormVerb: function(form) {
var $form = $(form), verb, $_method;
$_method = $form.find('input[name="_method"]');
if ($_method.length > 0) { verb = $_method.val(); }
if (!verb) { verb = $form[0].getAttribute('method'); }
return $.trim(verb.toString().toLowerCase());
},
_checkFormSubmission: function(form) {
var $form, path, verb, params, returned;
this.trigger('check-form-submission', {form: form});
$form = $(form);
path = $form.attr('action');
verb = this._getFormVerb($form);
if (!verb || verb == '') { verb = 'get'; }
this.log('_checkFormSubmission', $form, path, verb);
if (verb === 'get') {
this.setLocation(path + '?' + this._serializeFormParams($form));
returned = false;
} else {
params = $.extend({}, this._parseFormParams($form));
returned = this.runRoute(verb, path, params, form.get(0));
};
return (typeof returned == 'undefined') ? false : returned;
},
_serializeFormParams: function($form) {
var queryString = "",
fields = $form.serializeArray(),
i;
if (fields.length > 0) {
queryString = this._encodeFormPair(fields[0].name, fields[0].value);
for (i = 1; i < fields.length; i++) {
queryString = queryString + "&" + this._encodeFormPair(fields[i].name, fields[i].value);
}
}
return queryString;
},
_encodeFormPair: function(name, value){
return _encode(name) + "=" + _encode(value);
},
_parseFormParams: function($form) {
var params = {},
form_fields = $form.serializeArray(),
i;
for (i = 0; i < form_fields.length; i++) {
params = this._parseParamPair(params, form_fields[i].name, form_fields[i].value);
}
return params;
},
_parseQueryString: function(path) {
var params = {}, parts, pairs, pair, i;
parts = path.match(QUERY_STRING_MATCHER);
if (parts) {
pairs = parts[1].split('&');
for (i = 0; i < pairs.length; i++) {
pair = pairs[i].split('=');
params = this._parseParamPair(params, _decode(pair[0]), _decode(pair[1]));
}
}
return params;
},
_parseParamPair: function(params, key, value) {
if (params[key]) {
if (_isArray(params[key])) {
params[key].push(value);
} else {
params[key] = [params[key], value];
}
} else {
params[key] = value;
}
return params;
},
_listen: function(name, callback) {
return this.$element().bind([name, this.eventNamespace()].join('.'), callback);
},
_unlisten: function(name, callback) {
return this.$element().unbind([name, this.eventNamespace()].join('.'), callback);
}
});
// `Sammy.RenderContext` is an object that makes sequential template loading,
// rendering and interpolation seamless even when dealing with asyncronous
// operations.
//
// `RenderContext` objects are not usually created directly, rather they are
// instatiated from an `Sammy.EventContext` by using `render()`, `load()` or
// `partial()` which all return `RenderContext` objects.
//
// `RenderContext` methods always returns a modified `RenderContext`
// for chaining (like jQuery itself).
//
// The core magic is in the `then()` method which puts the callback passed as
// an argument into a queue to be executed once the previous callback is complete.
// All the methods of `RenderContext` are wrapped in `then()` which allows you
// to queue up methods by chaining, but maintaing a guarunteed execution order
// even with remote calls to fetch templates.
//
Sammy.RenderContext = function(event_context) {
this.event_context = event_context;
this.callbacks = [];
this.previous_content = null;
this.content = null;
this.next_engine = false;
this.waiting = false;
};
Sammy.RenderContext.prototype = $.extend({}, Sammy.Object.prototype, {
// The "core" of the `RenderContext` object, adds the `callback` to the
// queue. If the context is `waiting` (meaning an async operation is happening)
// then the callback will be executed in order, once the other operations are
// complete. If there is no currently executing operation, the `callback`
// is executed immediately.
//
// The value returned from the callback is stored in `content` for the
// subsiquent operation. If you return `false`, the queue will pause, and
// the next callback in the queue will not be executed until `next()` is
// called. This allows for the guarunteed order of execution while working
// with async operations.
//
// If then() is passed a string instead of a function, the string is looked
// up as a helper method on the event context.
//
// ### Example
//
// this.get('#/', function() {
// // initialize the RenderContext
// // Even though `load()` executes async, the next `then()`
// // wont execute until the load finishes
// this.load('myfile.txt')
// .then(function(content) {
// // the first argument to then is the content of the
// // prev operation
// $('#main').html(content);
// });
// });
//
then: function(callback) {
if (!_isFunction(callback)) {
// if a string is passed to then, assume we want to call
// a helper on the event context in its context
if (typeof callback === 'string' && callback in this.event_context) {
var helper = this.event_context[callback];
callback = function(content) {
return helper.apply(this.event_context, [content]);
};
} else {
return this;
}
}
var context = this;
if (this.waiting) {
this.callbacks.push(callback);
} else {
this.wait();
window.setTimeout(function() {
var returned = callback.apply(context, [context.content, context.previous_content]);
if (returned !== false) {
context.next(returned);
}
}, 13);
}
return this;
},
// Pause the `RenderContext` queue. Combined with `next()` allows for async
// operations.
//
// ### Example
//
// this.get('#/', function() {
// this.load('mytext.json')
// .then(function(content) {
// var context = this,
// data = JSON.parse(content);
// // pause execution
// context.wait();
// // post to a url
// $.post(data.url, {}, function(response) {
// context.next(JSON.parse(response));
// });
// })
// .then(function(data) {
// // data is json from the previous post
// $('#message').text(data.status);
// });
// });
wait: function() {
this.waiting = true;
},
// Resume the queue, setting `content` to be used in the next operation.
// See `wait()` for an example.
next: function(content) {
this.waiting = false;
if (typeof content !== 'undefined') {
this.previous_content = this.content;
this.content = content;
}
if (this.callbacks.length > 0) {
this.then(this.callbacks.shift());
}
},
// Load a template into the context.
// The `location` can either be a string specifiying the remote path to the
// file, a jQuery object, or a DOM element.
//
// No interpolation happens by default, the content is stored in
// `content`.
//
// In the case of a path, unless the option `{cache: false}` is passed the
// data is stored in the app's `templateCache()`.
//
// If a jQuery or DOM object is passed the `innerHTML` of the node is pulled in.
// This is useful for nesting templates as part of the initial page load wrapped
// in invisible elements or `<script>` tags. With template paths, the template
// engine is looked up by the extension. For DOM/jQuery embedded templates,
// this isnt possible, so there are a couple of options:
//
// * pass an `{engine:}` option.
// * define the engine in the `data-engine` attribute of the passed node.
// * just store the raw template data and use `interpolate()` manually
//
// If a `callback` is passed it is executed after the template load.
load: function(location, options, callback) {
var context = this;
return this.then(function() {
var should_cache, cached, is_json, location_array;
if (_isFunction(options)) {
callback = options;
options = {};
} else {
options = $.extend({}, options);
}
if (callback) { this.then(callback); }
if (typeof location === 'string') {
// it's a path
is_json = (location.match(/\.json$/) || options.json);
should_cache = ((is_json && options.cache === true) || options.cache !== false);
context.next_engine = context.event_context.engineFor(location);
delete options.cache;
delete options.json;
if (options.engine) {
context.next_engine = options.engine;
delete options.engine;
}
if (should_cache && (cached = this.event_context.app.templateCache(location))) {
return cached;
}
this.wait();
$.ajax($.extend({
url: location,
data: {},
dataType: is_json ? 'json' : null,
type: 'get',
success: function(data) {
if (should_cache) {
context.event_context.app.templateCache(location, data);
}
context.next(data);
}
}, options));
return false;
} else {
// it's a dom/jQuery
if (location.nodeType) {
return location.innerHTML;
}
if (location.selector) {
// it's a jQuery
context.next_engine = location.attr('data-engine');
if (options.clone === false) {
return location.remove()[0].innerHTML.toString();
} else {
return location[0].innerHTML.toString();
}
}
}
});
},
// `load()` a template and then `interpolate()` it with data.
//
// ### Example
//
// this.get('#/', function() {
// this.render('mytemplate.template', {name: 'test'});
// });
//
render: function(location, data, callback) {
if (_isFunction(location) && !data) {
return this.then(location);
} else {
if (!data && this.content) { data = this.content; }
return this.load(location)
.interpolate(data, location)
.then(callback);
}
},
// `render()` the the `location` with `data` and then `swap()` the
// app's `$element` with the rendered content.
partial: function(location, data) {
return this.render(location, data).swap();
},
// defers the call of function to occur in order of the render queue.
// The function can accept any number of arguments as long as the last
// argument is a callback function. This is useful for putting arbitrary
// asynchronous functions into the queue. The content passed to the
// callback is passed as `content` to the next item in the queue.
//
// === Example
//
// this.send($.getJSON, '/app.json')
// .then(function(json) {
// $('#message).text(json['message']);
// });
//
//
send: function() {
var context = this,
args = _makeArray(arguments),
fun = args.shift();
if (_isArray(args[0])) { args = args[0]; }
return this.then(function(content) {
args.push(function(response) { context.next(response); });
context.wait();
fun.apply(fun, args);
return false;
});
},
// itterates over an array, applying the callback for each item item. the
// callback takes the same style of arguments as `jQuery.each()` (index, item).
// The return value of each callback is collected as a single string and stored
// as `content` to be used in the next iteration of the `RenderContext`.
collect: function(array, callback, now) {
var context = this;
var coll = function() {
if (_isFunction(array)) {
callback = array;
array = this.content;
}
var contents = [], doms = false;
$.each(array, function(i, item) {
var returned = callback.apply(context, [i, item]);
if (returned.jquery && returned.length == 1) {
returned = returned[0];
doms = true;
}
contents.push(returned);
return returned;
});
return doms ? contents : contents.join('');
};
return now ? coll() : this.then(coll);
},
// loads a template, and then interpolates it for each item in the `data`
// array. If a callback is passed, it will call the callback with each
// item in the array _after_ interpolation
renderEach: function(location, name, data, callback) {
if (_isArray(name)) {
callback = data;
data = name;
name = null;
}
return this.load(location).then(function(content) {
var rctx = this;
if (!data) {
data = _isArray(this.previous_content) ? this.previous_content : [];
}
if (callback) {
$.each(data, function(i, value) {
var idata = {}, engine = this.next_engine || location;
name ? (idata[name] = value) : (idata = value);
callback(value, rctx.event_context.interpolate(content, idata, engine));
});
} else {
return this.collect(data, function(i, value) {
var idata = {}, engine = this.next_engine || location;
name ? (idata[name] = value) : (idata = value);
return this.event_context.interpolate(content, idata, engine);
}, true);
}
});
},
// uses the previous loaded `content` and the `data` object to interpolate
// a template. `engine` defines the templating/interpolation method/engine
// that should be used. If `engine` is not passed, the `next_engine` is
// used. If `retain` is `true`, the final interpolated data is appended to
// the `previous_content` instead of just replacing it.
interpolate: function(data, engine, retain) {
var context = this;
return this.then(function(content, prev) {
if (!data && prev) { data = prev; }
if (this.next_engine) {
engine = this.next_engine;
this.next_engine = false;
}
var rendered = context.event_context.interpolate(content, data, engine);
return retain ? prev + rendered : rendered;
});
},
// executes `EventContext#swap()` with the `content`
swap: function() {
return this.then(function(content) {
this.event_context.swap(content);
}).trigger('changed', {});
},
// Same usage as `jQuery.fn.appendTo()` but uses `then()` to ensure order
appendTo: function(selector) {
return this.then(function(content) {
$(selector).append(content);
}).trigger('changed', {});
},
// Same usage as `jQuery.fn.prependTo()` but uses `then()` to ensure order
prependTo: function(selector) {
return this.then(function(content) {
$(selector).prepend(content);
}).trigger('changed', {});
},
// Replaces the `$(selector)` using `html()` with the previously loaded
// `content`
replace: function(selector) {
return this.then(function(content) {
$(selector).html(content);
}).trigger('changed', {});
},
// trigger the event in the order of the event context. Same semantics
// as `Sammy.EventContext#trigger()`. If data is ommitted, `content`
// is sent as `{content: content}`
trigger: function(name, data) {
return this.then(function(content) {
if (typeof data == 'undefined') { data = {content: content}; }
this.event_context.trigger(name, data);
});
}
});
// `Sammy.EventContext` objects are created every time a route is run or a
// bound event is triggered. The callbacks for these events are evaluated within a `Sammy.EventContext`
// This within these callbacks the special methods of `EventContext` are available.
//
// ### Example
//
// $.sammy(function() {
// // The context here is this Sammy.Application
// this.get('#/:name', function() {
// // The context here is a new Sammy.EventContext
// if (this.params['name'] == 'sammy') {
// this.partial('name.html.erb', {name: 'Sammy'});
// } else {
// this.redirect('#/somewhere-else')
// }
// });
// });
//
// Initialize a new EventContext
//
// ### Arguments
//
// * `app` The `Sammy.Application` this event is called within.
// * `verb` The verb invoked to run this context/route.
// * `path` The string path invoked to run this context/route.
// * `params` An Object of optional params to pass to the context. Is converted
// to a `Sammy.Object`.
// * `target` a DOM element that the event that holds this context originates
// from. For post, put and del routes, this is the form element that triggered
// the route.
//
Sammy.EventContext = function(app, verb, path, params, target) {
this.app = app;
this.verb = verb;
this.path = path;
this.params = new Sammy.Object(params);
this.target = target;
};
Sammy.EventContext.prototype = $.extend({}, Sammy.Object.prototype, {
// A shortcut to the app's `$element()`
$element: function() {
return this.app.$element(_makeArray(arguments).shift());
},
// Look up a templating engine within the current app and context.
// `engine` can be one of the following:
//
// * a function: should conform to `function(content, data) { return interploated; }`
// * a template path: 'template.ejs', looks up the extension to match to
// the `ejs()` helper
// * a string referering to the helper: "mustache" => `mustache()`
//
// If no engine is found, use the app's default `template_engine`
//
engineFor: function(engine) {
var context = this, engine_match;
// if path is actually an engine function just return it
if (_isFunction(engine)) { return engine; }
// lookup engine name by path extension
engine = (engine || context.app.template_engine).toString();
if ((engine_match = engine.match(/\.([^\.]+)$/))) {
engine = engine_match[1];
}
// set the engine to the default template engine if no match is found
if (engine && _isFunction(context[engine])) {
return context[engine];
}
if (context.app.template_engine) {
return this.engineFor(context.app.template_engine);
}
return function(content, data) { return content; };
},
// using the template `engine` found with `engineFor()`, interpolate the
// `data` into `content`
interpolate: function(content, data, engine) {
return this.engineFor(engine).apply(this, [content, data]);
},
// Create and return a `Sammy.RenderContext` calling `render()` on it.
// Loads the template and interpolate the data, however does not actual
// place it in the DOM.
//
// ### Example
//
// // mytemplate.mustache <div class="name">{{name}}</div>
// render('mytemplate.mustache', {name: 'quirkey'});
// // sets the `content` to <div class="name">quirkey</div>
// render('mytemplate.mustache', {name: 'quirkey'})
// .appendTo('ul');
// // appends the rendered content to $('ul')
//
render: function(location, data, callback) {
return new Sammy.RenderContext(this).render(location, data, callback);
},
// Create and return a `Sammy.RenderContext` calling `renderEach()` on it.
// Loads the template and interpolates the data for each item,
// however does not actual place it in the DOM.
//
// ### Example
//
// // mytemplate.mustache <div class="name">{{name}}</div>
// renderEach('mytemplate.mustache', [{name: 'quirkey'}, {name: 'endor'}])
// // sets the `content` to <div class="name">quirkey</div><div class="name">endor</div>
// renderEach('mytemplate.mustache', [{name: 'quirkey'}, {name: 'endor'}]).appendTo('ul');
// // appends the rendered content to $('ul')
//
renderEach: function(location, name, data, callback) {
return new Sammy.RenderContext(this).renderEach(location, name, data, callback);
},
// create a new `Sammy.RenderContext` calling `load()` with `location` and
// `options`. Called without interpolation or placement, this allows for
// preloading/caching the templates.
load: function(location, options, callback) {
return new Sammy.RenderContext(this).load(location, options, callback);
},
// `render()` the the `location` with `data` and then `swap()` the
// app's `$element` with the rendered content.
partial: function(location, data) {
return new Sammy.RenderContext(this).partial(location, data);
},
// create a new `Sammy.RenderContext` calling `send()` with an arbitrary
// function
send: function() {
var rctx = new Sammy.RenderContext(this);
return rctx.send.apply(rctx, arguments);
},
// Changes the location of the current window. If `to` begins with
// '#' it only changes the document's hash. If passed more than 1 argument
// redirect will join them together with forward slashes.
//
// ### Example
//
// redirect('#/other/route');
// // equivilent to
// redirect('#', 'other', 'route');
//
redirect: function() {
var to, args = _makeArray(arguments),
current_location = this.app.getLocation();
if (args.length > 1) {
args.unshift('/');
to = this.join.apply(this, args);
} else {
to = args[0];
}
this.trigger('redirect', {to: to});
this.app.last_location = [this.verb, this.path];
this.app.setLocation(to);
if (current_location == to) {
this.app.trigger('location-changed');
}
},
// Triggers events on `app` within the current context.
trigger: function(name, data) {
if (typeof data == 'undefined') { data = {}; }
if (!data.context) { data.context = this; }
return this.app.trigger(name, data);
},
// A shortcut to app's `eventNamespace()`
eventNamespace: function() {
return this.app.eventNamespace();
},
// A shortcut to app's `swap()`
swap: function(contents) {
return this.app.swap(contents);
},
// Raises a possible `notFound()` error for the current path.
notFound: function() {
return this.app.notFound(this.verb, this.path);
},
// Default JSON parsing uses jQuery's `parseJSON()`. Include `Sammy.JSON`
// plugin for the more conformant "crockford special".
json: function(string) {
return $.parseJSON(string);
},
// //=> Sammy.EventContext: get #/ {}
toString: function() {
return "Sammy.EventContext: " + [this.verb, this.path, this.params].join(' ');
}
});
// An alias to Sammy
$.sammy = window.Sammy = Sammy;
})(jQuery, window);