Add some entity definitions that all our xdocs refer to, but which weren't there. Allows our xdocs to validate with an external xml validator

git-svn-id: https://svn.apache.org/repos/asf/jakarta/poi/trunk@539454 13f79535-47bb-0310-9956-ffa450edef68
This commit is contained in:
Nick Burch 2007-05-18 13:19:12 +00:00
parent 6df7c26ee8
commit 06124028b5
5 changed files with 417 additions and 0 deletions

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<!-- (C) International Organization for Standardization 1986
Permission to copy in any form is granted for use with
conforming SGML systems and applications as defined in
ISO 8879, provided this notice is included in all copies.
-->
<!-- Character entity set. Typical invocation:
<!ENTITY % ISOdia PUBLIC
"ISO 8879:1986//ENTITIES Diacritical Marks//EN//XML">
%ISOdia;
-->
<!-- This version of the entity set can be used with any SGML document
which uses ISO 10646 as its document character set.
This includes XML documents and ISO HTML documents.
This entity set uses hexadecimal numeric character references.
Creator: Rick Jelliffe, Allette Systems
Version: 1997-07-07
-->
<!ENTITY acute "&#180;" ><!--=acute accent-->
<!ENTITY breve "&#x2D8;" ><!--=breve-->
<!ENTITY caron "&#x2C7;" ><!--=caron-->
<!ENTITY cedil "&#184;" ><!--=cedilla-->
<!ENTITY circ "^" ><!--=circumflex accent-->
<!ENTITY dblac "&#x2DD;" ><!--=double acute accent-->
<!ENTITY die "&#168;" ><!--=dieresis-->
<!ENTITY dot "&#x2D9;" ><!--=dot above-->
<!ENTITY grave "`" ><!--=grave accent-->
<!ENTITY macr "&#175;" ><!--=macron-->
<!ENTITY ogon "&#x2DB;" ><!--=ogonek-->
<!ENTITY ring "&#x2DA;" ><!--=ring-->
<!ENTITY tilde "&#x2DC;" ><!--=tilde-->
<!ENTITY uml "&#168;" ><!--=umlaut mark-->

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<!-- (C) International Organization for Standardization 1986
Permission to copy in any form is granted for use with
conforming SGML systems and applications as defined in
ISO 8879, provided this notice is included in all copies.
-->
<!-- Character entity set. Typical invocation:
<!ENTITY % ISOlat1 PUBLIC
"ISO 8879:1986//ENTITIES Added Latin 1//EN//XML">
%ISOlat1;
-->
<!-- This version of the entity set can be used with any SGML document
which uses ISO 8859-1 or ISO 10646 as its document character
set. This includes XML documents and ISO HTML documents.
-->
<!ENTITY Agrave "&#192;" ><!-- capital A, grave accent -->
<!ENTITY Aacute "&#193;" ><!-- capital A, acute accent -->
<!ENTITY Acirc "&#194;" ><!-- capital A, circumflex accent -->
<!ENTITY Atilde "&#195;" ><!-- capital A, tilde -->
<!ENTITY Auml "&#196;" ><!-- capital A, dieresis or umlaut mark -->
<!ENTITY Aring "&#197;" ><!-- capital A, ring -->
<!ENTITY AElig "&#198;" ><!-- capital AE diphthong (ligature) -->
<!ENTITY Ccedil "&#199;" ><!-- capital C, cedilla -->
<!ENTITY Egrave "&#200;" ><!-- capital E, grave accent -->
<!ENTITY Eacute "&#201;" ><!-- capital E, acute accent -->
<!ENTITY Ecirc "&#202;" ><!-- capital E, circumflex accent -->
<!ENTITY Euml "&#203;" ><!-- capital E, dieresis or umlaut mark -->
<!ENTITY Igrave "&#204;" ><!-- capital I, grave accent -->
<!ENTITY Iacute "&#205;" ><!-- capital I, acute accent -->
<!ENTITY Icirc "&#206;" ><!-- capital I, circumflex accent -->
<!ENTITY Iuml "&#207;" ><!-- capital I, dieresis or umlaut mark -->
<!ENTITY ETH "&#208;" ><!-- capital Eth, Icelandic -->
<!ENTITY Ntilde "&#209;" ><!-- capital N, tilde -->
<!ENTITY Ograve "&#210;" ><!-- capital O, grave accent -->
<!ENTITY Oacute "&#211;" ><!-- capital O, acute accent -->
<!ENTITY Ocirc "&#212;" ><!-- capital O, circumflex accent -->
<!ENTITY Otilde "&#213;" ><!-- capital O, tilde -->
<!ENTITY Ouml "&#214;" ><!-- capital O, dieresis or umlaut mark -->
<!ENTITY Oslash "&#216;" ><!-- capital O, slash -->
<!ENTITY Ugrave "&#217;" ><!-- capital U, grave accent -->
<!ENTITY Uacute "&#218;" ><!-- capital U, acute accent -->
<!ENTITY Ucirc "&#219;" ><!-- capital U, circumflex accent -->
<!ENTITY Uuml "&#220;" ><!-- capital U, dieresis or umlaut mark -->
<!ENTITY Yacute "&#221;" ><!-- capital Y, acute accent -->
<!ENTITY THORN "&#222;" ><!-- capital THORN, Icelandic -->
<!ENTITY szlig "&#223;" ><!-- small sharp s, German (sz ligature) -->
<!ENTITY agrave "&#224;" ><!-- small a, grave accent -->
<!ENTITY aacute "&#225;" ><!-- small a, acute accent -->
<!ENTITY acirc "&#226;" ><!-- small a, circumflex accent -->
<!ENTITY atilde "&#227;" ><!-- small a, tilde -->
<!ENTITY auml "&#228;" ><!-- small a, dieresis or umlaut mark -->
<!ENTITY aring "&#229;" ><!-- small a, ring -->
<!ENTITY aelig "&#230;" ><!-- small ae diphthong (ligature) -->
<!ENTITY ccedil "&#231;" ><!-- small c, cedilla -->
<!ENTITY egrave "&#232;" ><!-- small e, grave accent -->
<!ENTITY eacute "&#233;" ><!-- small e, acute accent -->
<!ENTITY ecirc "&#234;" ><!-- small e, circumflex accent -->
<!ENTITY euml "&#235;" ><!-- small e, dieresis or umlaut mark -->
<!ENTITY igrave "&#236;" ><!-- small i, grave accent -->
<!ENTITY iacute "&#237;" ><!-- small i, acute accent -->
<!ENTITY icirc "&#238;" ><!-- small i, circumflex accent -->
<!ENTITY iuml "&#239;" ><!-- small i, dieresis or umlaut mark -->
<!ENTITY eth "&#240;" ><!-- small eth, Icelandic -->
<!ENTITY ntilde "&#241;" ><!-- small n, tilde -->
<!ENTITY ograve "&#242;" ><!-- small o, grave accent -->
<!ENTITY oacute "&#243;" ><!-- small o, acute accent -->
<!ENTITY ocirc "&#244;" ><!-- small o, circumflex accent -->
<!ENTITY otilde "&#245;" ><!-- small o, tilde -->
<!ENTITY ouml "&#246;" ><!-- small o, dieresis or umlaut mark -->
<!ENTITY oslash "&#248;" ><!-- small o, slash -->
<!ENTITY ugrave "&#249;" ><!-- small u, grave accent -->
<!ENTITY uacute "&#250;" ><!-- small u, acute accent -->
<!ENTITY ucirc "&#251;" ><!-- small u, circumflex accent -->
<!ENTITY uuml "&#252;" ><!-- small u, dieresis or umlaut mark -->
<!ENTITY yacute "&#253;" ><!-- small y, acute accent -->
<!ENTITY thorn "&#254;" ><!-- small thorn, Icelandic -->
<!ENTITY yuml "&#255;" ><!-- small y, dieresis or umlaut mark -->

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<!-- (C) International Organization for Standardization 1986
Permission to copy in any form is granted for use with
conforming SGML systems and applications as defined in
ISO 8879, provided this notice is included in all copies.
-->
<!-- Character entity set. Typical invocation:
<!ENTITY % ISOnum PUBLIC
"ISO 8879:1986//ENTITIES Numeric and Special Graphic//EN//XML">
%ISOnum;
-->
<!-- This version of the entity set can be used with any SGML document
which uses ISO 10646 as its document character set.
This includes XML documents and ISO HTML documents.
This entity set uses hexadecimal numeric character references.
Creator: Rick Jelliffe, Allette Systems
Version: 1997-07-07
-->
<!ENTITY half "&#189;" ><!--=fraction one-half-->
<!ENTITY frac12 "&#189;" ><!--=fraction one-half-->
<!ENTITY frac14 "&#188;" ><!--=fraction one-quarter-->
<!ENTITY frac34 "&#190;" ><!--=fraction three-quarters-->
<!ENTITY frac18 "&#x215B;" >
<!-- or "&#xB1;&#x202;&#x2044;&#x2088;" --><!--=fraction one-eighth-->
<!ENTITY frac38 "&#x215C;" >
<!-- or "&#xB3;&#x2044;&#x2088;" --><!--=fraction three-eighths-->
<!ENTITY frac58 "&#x215D;" >
<!-- or "&#x2075;&#x2044;&#x2088;" --><!--=fraction five-eighths-->
<!ENTITY frac78 "&#x215E;" >
<!-- or "&#x2077;&#x2044;&#x2088;" --><!--=fraction seven-eighths-->
<!ENTITY sup1 "&#185;" ><!--=superscript one-->
<!ENTITY sup2 "&#178;" ><!--=superscript two-->
<!ENTITY sup3 "&#179;" ><!--=superscript three-->
<!ENTITY plus "+" ><!--=plus sign B:-->
<!ENTITY plusmn "&#xB1;" ><!--/pm B: =plus-or-minus sign-->
<!ENTITY lt "&#38;#60;" ><!--=less-than sign R:-->
<!ENTITY equals "=" ><!--=equals sign R:-->
<!ENTITY gt ">" ><!--=greater-than sign R:-->
<!ENTITY divide "&#247;" ><!--/div B: =divide sign-->
<!ENTITY times "&#215;" ><!--/times B: =multiply sign-->
<!ENTITY curren "&#164;" ><!--=general currency sign-->
<!ENTITY pound "&#163;" ><!--=pound sign-->
<!ENTITY dollar "$" ><!--=dollar sign-->
<!ENTITY cent "&#162;" ><!--=cent sign-->
<!ENTITY yen "&#165;" ><!--/yen =yen sign-->
<!ENTITY num "#" ><!--=number sign-->
<!ENTITY percnt "&#37;" ><!--=percent sign-->
<!ENTITY amp "&#38;#38;" ><!--=ampersand-->
<!ENTITY ast "*" ><!--/ast B: =asterisk-->
<!ENTITY commat "@" ><!--=commercial at-->
<!ENTITY lsqb "[" ><!--/lbrack O: =left square bracket-->
<!ENTITY bsol "\" ><!--/backslash =reverse solidus-->
<!ENTITY rsqb "]" ><!--/rbrack C: =right square bracket-->
<!ENTITY lcub "{" ><!--/lbrace O: =left curly bracket-->
<!ENTITY horbar "&#x2015;" ><!--=horizontal bar-->
<!ENTITY verbar "|" ><!--/vert =vertical bar-->
<!ENTITY rcub "}" ><!--/rbrace C: =right curly bracket-->
<!ENTITY micro "&#181;" ><!--=micro sign-->
<!ENTITY ohm "&#2126;" ><!--=ohm sign-->
<!ENTITY deg "&#176;" ><!--=degree sign-->
<!ENTITY ordm "&#186;" ><!--=ordinal indicator, masculine-->
<!ENTITY ordf "&#170;" ><!--=ordinal indicator, feminine-->
<!ENTITY sect "&#167;" ><!--=section sign-->
<!ENTITY para "&#182;" ><!--=pilcrow (paragraph sign)-->
<!ENTITY middot "&#183;" ><!--/centerdot B: =middle dot-->
<!ENTITY larr "&#x2190;" ><!--/leftarrow /gets A: =leftward arrow-->
<!ENTITY rarr "&#x2192;" ><!--/rightarrow /to A: =rightward arrow-->
<!ENTITY uarr "&#x2191;" ><!--/uparrow A: =upward arrow-->
<!ENTITY darr "&#x2193;" ><!--/downarrow A: =downward arrow-->
<!ENTITY copy "&#169;" ><!--=copyright sign-->
<!ENTITY reg "&#174;" ><!--/circledR =registered sign-->
<!ENTITY trade "&#8482;" ><!--=trade mark sign-->
<!ENTITY brvbar "&#xA6;" ><!--=bren (vertical) bar-->
<!ENTITY not "&#xAC;" ><!--/neg /lnot =not sign-->
<!ENTITY sung "&#x266A;" ><!--=music note (sung text sign)-->
<!ENTITY excl "!" ><!--=exclamation mark-->
<!ENTITY iexcl "&#xA1;" ><!--=inverted exclamation mark-->
<!ENTITY quot '"' ><!--=quotation mark-->
<!ENTITY apos "'" ><!--=apostrophe-->
<!ENTITY lpar "(" ><!--O: =left parenthesis-->
<!ENTITY rpar ")" ><!--C: =right parenthesis-->
<!ENTITY comma "," ><!--P: =comma-->
<!ENTITY lowbar "_" ><!--=low line-->
<!ENTITY hyphen "&#x2010;" ><!--=hyphen-->
<!ENTITY period "." ><!--=full stop, period-->
<!ENTITY sol "/" ><!--=solidus-->
<!ENTITY colon ":" ><!--/colon P:-->
<!ENTITY semi ";" ><!--=semicolon P:-->
<!ENTITY quest "?" ><!--=question mark-->
<!ENTITY iquest "&#xBF;" ><!--=inverted question mark-->
<!ENTITY laquo "&#x2039;" ><!--=angle quotation mark, left
But note that Unicode 1 & Maler & el Andaloussi give &#xAB; -->
<!ENTITY raquo "&#x203A;" ><!--=angle quotation mark, right
But note that Unicode 1 & Maler & el Andaloussi give &#xBB; -->
<!ENTITY lsquo "&#x2018;" ><!--=single quotation mark, left-->
<!ENTITY rsquo "&#x2019;" ><!--=single quotation mark, right-->
<!ENTITY ldquo "&#x201C;" ><!--=double quotation mark, left-->
<!ENTITY rdquo "&#x201D;" ><!--=double quotation mark, right-->
<!ENTITY nbsp "&#160;" ><!--=no break (required) space-->
<!ENTITY shy "&#173;" ><!--=soft hyphen-->

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<!-- (C) International Organization for Standardization 1986
Permission to copy in any form is granted for use with
conforming SGML systems and applications as defined in
ISO 8879, provided this notice is included in all copies.
-->
<!-- Character entity set. Typical invocation:
<!ENTITY % ISOpub PUBLIC
"ISO 8879:1986//ENTITIES Publishing//EN//XML">
%ISOpub;
-->
<!-- This version of the entity set can be used with any SGML document
which uses ISO 10646 as its document character set.
This includes XML documents and ISO HTML documents.
This entity set uses hexadecimal numeric character references.
Creator: Rick Jelliffe, Allette Systems
Version: 1997-07-07
-->
<!ENTITY emsp "&#x2003;" ><!--=em space-->
<!ENTITY ensp "&#x2002;" ><!--=en space (1/2-em)-->
<!ENTITY emsp13 "&#x2004;" ><!--=1/3-em space-->
<!ENTITY emsp14 "&#x2005;" ><!--=1/4-em space-->
<!ENTITY numsp "&#x2007;" ><!--=digit space (width of a number)-->
<!ENTITY puncsp "&#x2008;" ><!--=punctuation space (width of comma)-->
<!ENTITY thinsp "&#x2009;" ><!--=thin space (1/6-em)-->
<!ENTITY hairsp "&#x200A;" ><!--=hair space-->
<!ENTITY mdash "&#x2014;" ><!--=em dash-->
<!ENTITY ndash "&#x2013;" ><!--=en dash-->
<!ENTITY dash "&#x2010;" ><!--=hyphen (true graphic)-->
<!ENTITY blank "&#x2423;" ><!--=significant blank symbol-->
<!ENTITY hellip "&#x2026;" ><!--=ellipsis (horizontal)-->
<!ENTITY nldr "&#x2025;" ><!--=double baseline dot (en leader)-->
<!ENTITY frac13 "&#x2153;" ><!--=fraction one-third-->
<!ENTITY frac23 "&#x2154;" ><!--=fraction two-thirds-->
<!ENTITY frac15 "&#x2155;" ><!--=fraction one-fifth-->
<!ENTITY frac25 "&#x2156;" ><!--=fraction two-fifths-->
<!ENTITY frac35 "&#x2157;" ><!--=fraction three-fifths-->
<!ENTITY frac45 "&#x2158;" ><!--=fraction four-fifths-->
<!ENTITY frac16 "&#x2159;" ><!--=fraction one-sixth-->
<!ENTITY frac56 "&#x215a;" ><!--=fraction five-sixths-->
<!ENTITY incare "&#x2105;" ><!--=in-care-of symbol-->
<!ENTITY block "&#x2588;" ><!--=full block-->
<!ENTITY uhblk "&#x2580;" ><!--=upper half block-->
<!ENTITY lhblk "&#x2584;" ><!--=lower half block-->
<!ENTITY blk14 "&#x2591;" ><!--=25% shaded block-->
<!ENTITY blk12 "&#x2592;" ><!--=50% shaded block-->
<!ENTITY blk34 "&#x2593;" ><!--=75% shaded block-->
<!ENTITY marker "&#x25AE;" ><!--=histogram marker-->
<!ENTITY cir "&#x25CB;" ><!--/circ B: =circle, open-->
<!ENTITY squ "&#x25A1;" ><!--=square, open-->
<!ENTITY rect "&#x25AD;" ><!--=rectangle, open-->
<!ENTITY utri "&#x25B5;" ><!--/triangle =up triangle, open-->
<!ENTITY dtri "&#x25BF;" ><!--/triangledown =down triangle, open-->
<!ENTITY star "&#x2606;" ><!--=star, open-->
<!ENTITY bull "&#x2022;" ><!--/bullet B: =round bullet, filled-->
<!ENTITY squf "&#x25AA;" ><!--/blacksquare =sq bullet, filled-->
<!ENTITY utrif "&#x25B4;" ><!--/blacktriangle =up tri, filled-->
<!ENTITY dtrif "&#x25BE;" ><!--/blacktriangledown =dn tri, filled-->
<!ENTITY ltrif "&#x25C2;" ><!--/blacktriangleleft R: =l tri, filled-->
<!ENTITY rtrif "&#x25B8;" ><!--/blacktriangleright R: =r tri, filled-->
<!ENTITY clubs "&#x2663;" ><!--/clubsuit =club suit symbol-->
<!ENTITY diams "&#x2662;" ><!--/diamondsuit =diamond suit symbol-->
<!ENTITY hearts "&#x2661;" ><!--/heartsuit =heart suit symbol-->
<!ENTITY spades "&#x2660;" ><!--/spadesuit =spades suit symbol-->
<!ENTITY malt "&#x2720;" ><!--/maltese =maltese cross-->
<!ENTITY dagger "&#x2020;" ><!--/dagger B: =dagger-->
<!ENTITY Dagger "&#x2021;" ><!--/ddagger B: =double dagger-->
<!ENTITY check "&#x2713;" ><!--/checkmark =tick, check mark-->
<!ENTITY cross "&#x2717;" ><!--=ballot cross-->
<!ENTITY sharp "&#x266F;" ><!--/sharp =musical sharp-->
<!ENTITY flat "&#x266D;" ><!--/flat =musical flat-->
<!ENTITY male "&#x2642;" ><!--=male symbol-->
<!ENTITY female "&#x2640;" ><!--=female symbol-->
<!ENTITY phone "&#x26E0;" ><!--=telephone symbol-->
<!ENTITY telrec "&#x2315;" ><!--=telephone recorder symbol-->
<!ENTITY copysr "&#x2117;" ><!--=sound recording copyright sign-->
<!ENTITY caret "&#x2041;" ><!--=caret (insertion mark)-->
<!ENTITY lsquor "&#x201A;" ><!--=rising single quote, left (low)-->
<!ENTITY ldquor "&#x201E;" ><!--=rising dbl quote, left (low)-->
<!ENTITY fflig "&#xFB00;" ><!--small ff ligature-->
<!ENTITY filig "&#xFB01;" ><!--small fi ligature-->
<!ENTITY fjlig "fj" ><!--small fj ligature-->
<!ENTITY ffilig "&#xFB03;" ><!--small ffi ligature-->
<!ENTITY ffllig "&#xFB04;" ><!--small ffl ligature-->
<!ENTITY fllig "&#xFB02;" ><!--small fl ligature-->
<!ENTITY mldr "&#x2025;" ><!--em leader-->
<!ENTITY rdquor "&#x201D;" ><!--rising dbl quote, right (high)-->
<!ENTITY rsquor "&#x2019;" ><!--rising single quote, right (high)-->
<!ENTITY vellip "&#x22EE;" ><!--vertical ellipsis-->
<!ENTITY hybull "&#x2043;" ><!--rectangle, filled (hyphen bullet)-->
<!ENTITY loz "&#x2727;" ><!--/lozenge - lozenge or total mark-->
<!ENTITY lozf "&#x2726;" ><!--/blacklozenge - lozenge, filled-->
<!ENTITY ltri "&#x25C3;" ><!--/triangleleft B: l triangle, open-->
<!ENTITY rtri "&#x25B9;" ><!--/triangleright B: r triangle, open-->
<!ENTITY starf "&#x2605;" ><!--/bigstar - star, filled-->
<!ENTITY natur "&#x266E;" ><!--/natural - music natural-->
<!ENTITY rx "&#x211E;" ><!--pharmaceutical prescription (Rx)-->
<!ENTITY sext "&#x2736;" ><!--sextile (6-pointed star)-->
<!ENTITY target "&#x2316;" ><!--register mark or target-->
<!ENTITY dlcrop "&#x230D;" ><!--downward left crop mark -->
<!ENTITY drcrop "&#x230C;" ><!--downward right crop mark -->
<!ENTITY ulcrop "&#x230F;" ><!--upward left crop mark -->
<!ENTITY urcrop "&#x230E;" ><!--upward right crop mark -->

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<!-- (C) International Organization for Standardization 1986
Permission to copy in any form is granted for use with
conforming SGML systems and applications as defined in
ISO 8879, provided this notice is included in all copies.
-->
<!-- Character entity set. Typical invocation:
<!ENTITY % ISOtech PUBLIC
"ISO 8879:1986//ENTITIES General Technical//EN//XML"
"ISOtech.pen">
%ISOtech;
-->
<!-- This version of the entity set can be used with any SGML document
which uses ISO 10646 as its document character set.
This includes XML documents and ISO HTML documents.
This entity set uses hexadecimal numeric character references.
Creator: Rick Jelliffe, Allette Systems
Version: 1997-07-07
-->
<!ENTITY aleph "&#x2135;" ><!--/aleph =aleph, Hebrew-->
<!ENTITY and "&#x2227;" ><!--/wedge /land B: =logical and-->
<!ENTITY ang90 "&#x221F;" ><!--=right (90 degree) angle-->
<!ENTITY angsph "&#x2222;" ><!--/sphericalangle =angle-spherical-->
<!ENTITY ap "&#x2249;" ><!--/approx R: =approximate-->
<!ENTITY becaus "&#x2235;" ><!--/because R: =because-->
<!ENTITY bottom "&#x22A5;" ><!--/bot B: =perpendicular-->
<!ENTITY cap "&#x2229;" ><!--/cap B: =intersection-->
<!ENTITY cong "&#x2245;" ><!--/cong R: =congruent with-->
<!ENTITY conint "&#x222E;" ><!--/oint L: =contour integral operator-->
<!ENTITY cup "&#x222A;" ><!--/cup B: =union or logical sum-->
<!ENTITY equiv "&#x2261;" ><!--/equiv R: =identical with-->
<!ENTITY exist "&#x2203;" ><!--/exists =at least one exists-->
<!ENTITY forall "&#x2200;" ><!--/forall =for all-->
<!ENTITY fnof "&#x192;" ><!--=function of (italic small f)-->
<!ENTITY ge "&#x2265;" ><!--/geq /ge R: =greater-than-or-equal-->
<!ENTITY iff "&#x21D4;" ><!--/iff =if and only if-->
<!ENTITY infin "&#x221E;" ><!--/infty =infinity-->
<!ENTITY int "&#x222B;" ><!--/int L: =integral operator-->
<!ENTITY isin "&#x2208;" ><!--/in R: =set membership-->
<!ENTITY lang "&#x2329;" ><!--/langle O: =left angle bracket-->
<!ENTITY lArr "&#x21D0;" ><!--/Leftarrow A: =is implied by-->
<!ENTITY le "&#x2264;" ><!--/leq /le R: =less-than-or-equal-->
<!ENTITY minus "-" ><!--B: =minus sign-->
<!ENTITY mnplus "&#x2213;" ><!--/mp B: =minus-or-plus sign-->
<!ENTITY nabla "&#x2207;" ><!--/nabla =del, Hamilton operator-->
<!ENTITY ne "&#x2260;" ><!--/ne /neq R: =not equal-->
<!ENTITY ni "&#x220B;" ><!--/ni /owns R: =contains-->
<!ENTITY or "&#x2228;" ><!--/vee /lor B: =logical or-->
<!ENTITY par "&#x2225;" ><!--/parallel R: =parallel-->
<!ENTITY part "&#x2202;" ><!--/partial =partial differential-->
<!ENTITY permil "&#x2030;" ><!--=per thousand-->
<!ENTITY perp "&#x22A5;" ><!--/perp R: =perpendicular-->
<!ENTITY prime "&#x2032;" ><!--/prime =prime or minute-->
<!ENTITY Prime "&#x2033;" ><!--=double prime or second-->
<!ENTITY prop "&#x221D;" ><!--/propto R: =is proportional to-->
<!ENTITY radic "&#x221A;" ><!--/surd =radical-->
<!ENTITY rang "&#x232A;" ><!--/rangle C: =right angle bracket-->
<!ENTITY rArr "&#x21D2;" ><!--/Rightarrow A: =implies-->
<!ENTITY sim "&#x223C;" ><!--/sim R: =similar-->
<!ENTITY sime "&#x2243;" ><!--/simeq R: =similar, equals-->
<!ENTITY square "&#x25A1;" ><!--/square B: =square-->
<!ENTITY sub "&#x2282;" ><!--/subset R: =subset or is implied by-->
<!ENTITY sube "&#x2286;" ><!--/subseteq R: =subset, equals-->
<!ENTITY sup "&#x2283;" ><!--/supset R: =superset or implies-->
<!ENTITY supe "&#x2287;" ><!--/supseteq R: =superset, equals-->
<!ENTITY there4 "&#x2234;" ><!--/therefore R: =therefore-->
<!ENTITY Verbar "&#x2016;" ><!--/Vert =dbl vertical bar-->
<!ENTITY angst "&#x212B;" ><!--Angstrom =capital A, ring-->
<!ENTITY bernou "&#x212C;" ><!--Bernoulli function (script capital B)-->
<!ENTITY compfn "&#x2218;" ><!--B: composite function (small circle)-->
<!ENTITY Dot "&#xA8;" ><!--=dieresis or umlaut mark-->
<!ENTITY DotDot "&#x20DC;" ><!--four dots above-->
<!ENTITY hamilt "&#x210B;" ><!--Hamiltonian (script capital H)-->
<!ENTITY lagran "&#x2112;" ><!--Lagrangian (script capital L)-->
<!ENTITY lowast "&#x2217;" ><!--low asterisk-->
<!ENTITY notin "&#x2209;" ><!--N: negated set membership-->
<!ENTITY order "&#x2134;" ><!--order of (script small o)-->
<!ENTITY phmmat "&#x2133;" ><!--physics M-matrix (script capital M)-->
<!ENTITY tdot "&#x20DB;" ><!--three dots above-->
<!ENTITY tprime "&#x2034;" ><!--triple prime-->
<!ENTITY wedgeq "&#x2259;" ><!--R: corresponds to (wedge, equals)-->