discourse/test/javascripts/admin/controllers/admin_badges_controller_tes...

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module("controller:admin-badges");
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test("canEditDescription", function() {
var badge, controller;
badge = Discourse.Badge.create({id: 101, name: "Test Badge"});
controller = testController("admin-badges", [badge]);
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controller.send('selectBadge', badge);
ok(controller.get('canEditDescription'), "allows editing description when a translation exists for the badge name");
this.stub(I18n, "t").returns("translated string");
badge = Discourse.Badge.create({id: 102, name: "Test Badge"});
controller = testController("admin-badges", [badge]);
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controller.send('selectBadge', badge);
ok(!controller.get('canEditDescription'), "shows the displayName when it is different from the name");
});
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test("createNewBadge", function() {
var controller = testController("admin-badges", []);
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controller.send('createNewBadge');
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equal(controller.get('model.length'), 1, "adds a new badge to the list of badges");
});
test("selectBadge", function() {
var badge = Discourse.Badge.create({id: 101, name: "Test Badge"}),
controller = testController("admin-badges", [badge]);
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controller.send('selectBadge', badge);
equal(controller.get('selectedItem'), badge, "the badge is selected");
});
test("save", function() {
var badge = Discourse.Badge.create({id: 101, name: "Test Badge"}),
otherBadge = Discourse.Badge.create({id: 102, name: "Other Badge"}),
controller = testController("admin-badges", [badge, otherBadge]);
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controller.send('selectBadge', badge);
this.stub(badge, "save").returns(Ember.RSVP.resolve({}));
controller.send("save");
ok(badge.save.calledOnce, "called save on the badge");
});
test("destroy", function() {
var badge = Discourse.Badge.create({id: 101, name: "Test Badge"}),
otherBadge = Discourse.Badge.create({id: 102, name: "Other Badge"}),
controller = testController("admin-badges", [badge, otherBadge]);
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this.stub(badge, 'destroy').returns(Ember.RSVP.resolve({}));
bootbox.confirm = function(text, yes, no, func) {
func(false);
};
controller.send('selectBadge', badge);
controller.send('destroy');
ok(!badge.destroy.calledOnce, "badge is not destroyed if they user clicks no");
bootbox.confirm = function(text, yes, no, func) {
func(true);
};
controller.send('selectBadge', badge);
controller.send('destroy');
ok(badge.destroy.calledOnce, "badge is destroyed if they user clicks yes");
});