discourse/vendor/assets/javascripts/bootbox.js

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/**
* bootbox.js v3.2.0
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*
* http://bootboxjs.com/license.txt
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*/
var bootbox =
window.bootbox ||
(function (document, $) {
/*jshint scripturl:true sub:true */
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var _locale = "en",
_defaultLocale = "en",
_animate = true,
_backdrop = "static",
_defaultHref = "javascript:;",
_classes = "",
_btnClasses = {},
_icons = {},
/* last var should always be the public object we'll return */
that = {};
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/**
* public API
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*/
that.setLocale = function (locale) {
for (var i in _locales) {
if (i == locale) {
_locale = locale;
return;
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}
}
throw new Error("Invalid locale: " + locale);
};
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that.addLocale = function (locale, translations) {
if (typeof _locales[locale] === "undefined") {
_locales[locale] = {};
}
for (var str in translations) {
_locales[locale][str] = translations[str];
}
};
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that.setIcons = function (icons) {
_icons = icons;
if (typeof _icons !== "object" || _icons === null) {
_icons = {};
}
};
that.setBtnClasses = function (btnClasses) {
_btnClasses = btnClasses;
if (typeof _btnClasses !== "object" || _btnClasses === null) {
_btnClasses = {};
}
};
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that.alert = function (/*str, label, cb*/) {
var str = "",
label = _translate("OK"),
cb = null;
switch (arguments.length) {
case 1:
// no callback, default button label
str = arguments[0];
break;
case 2:
// callback *or* custom button label dependent on type
str = arguments[0];
if (typeof arguments[1] == "function") {
cb = arguments[1];
} else {
label = arguments[1];
}
break;
case 3:
// callback and custom button label
str = arguments[0];
label = arguments[1];
cb = arguments[2];
break;
default:
throw new Error("Incorrect number of arguments: expected 1-3");
}
return that.dialog(
str,
{
// only button (ok)
label: label,
icon: _icons.OK,
class: _btnClasses.OK,
callback: cb,
},
{
// ensure that the escape key works; either invoking the user's
// callback or true to just close the dialog
onEscape: cb || true,
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}
);
};
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that.confirm = function (/*str, labelCancel, labelOk, cb*/) {
var str = "",
labelCancel = _translate("CANCEL"),
labelOk = _translate("CONFIRM"),
cb = null;
switch (arguments.length) {
case 1:
str = arguments[0];
break;
case 2:
str = arguments[0];
if (typeof arguments[1] == "function") {
cb = arguments[1];
} else {
labelCancel = arguments[1];
}
break;
case 3:
str = arguments[0];
labelCancel = arguments[1];
if (typeof arguments[2] == "function") {
cb = arguments[2];
} else {
labelOk = arguments[2];
}
break;
case 4:
str = arguments[0];
labelCancel = arguments[1];
labelOk = arguments[2];
cb = arguments[3];
break;
default:
throw new Error("Incorrect number of arguments: expected 1-4");
}
var cancelCallback = function () {
if (typeof cb === "function") {
return cb(false);
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}
};
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var confirmCallback = function () {
if (typeof cb === "function") {
return cb(true);
}
};
return that.dialog(
str,
[
{
// first button (cancel)
label: labelCancel,
icon: _icons.CANCEL,
class: _btnClasses.CANCEL,
callback: cancelCallback,
},
{
// second button (confirm)
label: labelOk,
icon: _icons.CONFIRM,
class: _btnClasses.CONFIRM,
callback: confirmCallback,
},
],
{
// escape key bindings
onEscape: cancelCallback,
}
);
};
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that.prompt = function (/*str, labelCancel, labelOk, cb, defaultVal*/) {
var str = "",
labelCancel = _translate("CANCEL"),
labelOk = _translate("CONFIRM"),
cb = null,
defaultVal = "";
switch (arguments.length) {
case 1:
str = arguments[0];
break;
case 2:
str = arguments[0];
if (typeof arguments[1] == "function") {
cb = arguments[1];
} else {
labelCancel = arguments[1];
}
break;
case 3:
str = arguments[0];
labelCancel = arguments[1];
if (typeof arguments[2] == "function") {
cb = arguments[2];
} else {
labelOk = arguments[2];
}
break;
case 4:
str = arguments[0];
labelCancel = arguments[1];
labelOk = arguments[2];
cb = arguments[3];
break;
case 5:
str = arguments[0];
labelCancel = arguments[1];
labelOk = arguments[2];
cb = arguments[3];
defaultVal = arguments[4];
break;
default:
throw new Error("Incorrect number of arguments: expected 1-5");
}
var header = str;
// let's keep a reference to the form object for later
var form = $("<form></form>");
form.append(
"<input class='input-block-level' autocomplete=off type=text value='" +
defaultVal +
"' />"
);
var cancelCallback = function () {
if (typeof cb === "function") {
// yep, native prompts dismiss with null, whereas native
// confirms dismiss with false...
return cb(null);
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}
};
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var confirmCallback = function () {
if (typeof cb === "function") {
return cb(form.find("input[type=text]").val());
}
};
var div = that.dialog(
form,
[
{
// first button (cancel)
label: labelCancel,
icon: _icons.CANCEL,
class: _btnClasses.CANCEL,
callback: cancelCallback,
},
{
// second button (confirm)
label: labelOk,
icon: _icons.CONFIRM,
class: _btnClasses.CONFIRM,
callback: confirmCallback,
},
],
{
// prompts need a few extra options
header: header,
// explicitly tell dialog NOT to show the dialog...
show: false,
onEscape: cancelCallback,
}
);
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// ... the reason the prompt needs to be hidden is because we need
// to bind our own "shown" handler, after creating the modal but
// before any show(n) events are triggered
// @see https://github.com/makeusabrew/bootbox/issues/69
div.on("shown", function () {
form.find("input[type=text]").focus();
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// ensure that submitting the form (e.g. with the enter key)
// replicates the behaviour of a normal prompt()
form.on("submit", function (e) {
e.preventDefault();
div.find(".btn-primary").click();
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});
});
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div.modal("show");
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return div;
};
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that.dialog = function (str, handlers, options) {
var buttons = "",
callbacks = [];
if (!options) {
options = {};
}
// check for single object and convert to array if necessary
if (typeof handlers === "undefined") {
handlers = [];
} else if (typeof handlers.length == "undefined") {
handlers = [handlers];
}
var i = handlers.length;
while (i--) {
var label = null,
href = null,
_class = "btn-default",
icon = "",
callback = null;
if (
typeof handlers[i]["label"] == "undefined" &&
typeof handlers[i]["class"] == "undefined" &&
typeof handlers[i]["callback"] == "undefined"
) {
// if we've got nothing we expect, check for condensed format
var propCount = 0, // condensed will only match if this == 1
property = null; // save the last property we found
// be nicer to count the properties without this, but don't think it's possible...
for (var j in handlers[i]) {
property = j;
if (++propCount > 1) {
// forget it, too many properties
break;
}
}
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if (propCount == 1 && typeof handlers[i][j] == "function") {
// matches condensed format of label -> function
handlers[i]["label"] = property;
handlers[i]["callback"] = handlers[i][j];
}
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}
if (typeof handlers[i]["callback"] == "function") {
callback = handlers[i]["callback"];
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}
if (handlers[i]["class"]) {
_class = handlers[i]["class"];
} else if (i == handlers.length - 1 && handlers.length <= 2) {
// always add a primary to the main option in a two-button dialog
_class = "btn-primary";
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}
// See: https://github.com/makeusabrew/bootbox/pull/114
// Upgrade to official bootbox release when it gets merged.
if (handlers[i]["link"] !== true) {
_class = "btn " + _class;
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}
if (handlers[i]["label"]) {
label = handlers[i]["label"];
} else {
label = "Option " + (i + 1);
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}
if (handlers[i]["icon"]) {
icon = handlers[i]["icon"];
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}
if (handlers[i]["href"]) {
href = handlers[i]["href"];
} else {
href = _defaultHref;
}
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buttons =
buttons +
"<a data-handler='" +
i +
"' class='" +
_class +
"' href='" +
href +
"'>" +
icon +
"<span class='d-button-label'>" +
label +
"</span></a>";
callbacks[i] = callback;
}
// @see https://github.com/makeusabrew/bootbox/issues/46#issuecomment-8235302
// and https://github.com/twitter/bootstrap/issues/4474
// for an explanation of the inline overflow: hidden
// @see https://github.com/twitter/bootstrap/issues/4854
// for an explanation of tabIndex=-1
var parts = [
"<div class='bootbox modal' tabindex='-1' style='overflow:hidden;'>",
];
if (options["header"]) {
var closeButton = "";
if (
typeof options["headerCloseButton"] == "undefined" ||
options["headerCloseButton"]
) {
closeButton =
"<a href='" + _defaultHref + "' class='close'>&times;</a>";
}
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parts.push(
"<div class='modal-header'>" +
closeButton +
"<h3>" +
options["header"] +
"</h3></div>"
);
}
// push an empty body into which we'll inject the proper content later
parts.push("<div class='modal-body'></div>");
if (buttons) {
parts.push("<div class='modal-footer'>" + buttons + "</div>");
}
parts.push("</div>");
var div = $(parts.join("\n"));
// check whether we should fade in/out
var shouldFade =
typeof options.animate === "undefined" ? _animate : options.animate;
if (shouldFade) {
div.addClass("fade");
}
var optionalClasses =
typeof options.classes === "undefined" ? _classes : options.classes;
if (optionalClasses) {
div.addClass(optionalClasses);
}
// now we've built up the div properly we can inject the content whether it was a string or a jQuery object
div.find(".modal-body").html(str);
function onCancel(source) {
// for now source is unused, but it will be in future
var hideModal = null;
if (typeof options.onEscape === "function") {
// @see https://github.com/makeusabrew/bootbox/issues/91
hideModal = options.onEscape();
}
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if (hideModal !== false) {
div.modal("hide");
}
}
// hook into the modal's keyup trigger to check for the escape key
div.on("keyup.dismiss.modal", function (e) {
// any truthy value passed to onEscape will dismiss the dialog
// as long as the onEscape function (if defined) doesn't prevent it
if (e.which === 27 && options.onEscape !== false) {
onCancel("escape");
}
});
// handle close buttons too
div.on("click", "a.close", function (e) {
e.preventDefault();
onCancel("close");
});
// well, *if* we have a primary - give the first dom element focus
div.on("shown.bs.modal", function () {
div.find("a.btn-primary:first").focus();
});
div.on("hidden.bs.modal", function () {
div.remove();
});
// wire up button handlers
div.on("click", ".modal-footer a", function (e) {
var self = this;
Ember.run(function () {
var handler = $(self).data("handler"),
cb = callbacks[handler],
hideModal = null;
// sort of @see https://github.com/makeusabrew/bootbox/pull/68 - heavily adapted
// if we've got a custom href attribute, all bets are off
if (
typeof handler !== "undefined" &&
typeof handlers[handler]["href"] !== "undefined"
) {
return;
}
e.preventDefault();
if (typeof cb === "function") {
hideModal = cb(e);
}
// the only way hideModal *will* be false is if a callback exists and
// returns it as a value. in those situations, don't hide the dialog
// @see https://github.com/makeusabrew/bootbox/pull/25
if (hideModal !== false) {
div.modal("hide");
}
});
});
// stick the modal right at the bottom of the main body out of the way
(that.$body || $("body")).append(div);
div.modal({
// unless explicitly overridden take whatever our default backdrop value is
backdrop:
typeof options.backdrop === "undefined"
? _backdrop
: options.backdrop,
// ignore bootstrap's keyboard options; we'll handle this ourselves (more fine-grained control)
keyboard: false,
// @ see https://github.com/makeusabrew/bootbox/issues/69
// we *never* want the modal to be shown before we can bind stuff to it
// this method can also take a 'show' option, but we'll only use that
// later if we need to
show: false,
});
// @see https://github.com/makeusabrew/bootbox/issues/64
// @see https://github.com/makeusabrew/bootbox/issues/60
// ...caused by...
// @see https://github.com/twitter/bootstrap/issues/4781
div.on("show", function (e) {
$(document).off("focusin.modal");
});
if (typeof options.show === "undefined" || options.show === true) {
div.modal("show");
}
return div;
};
/**
* #modal is deprecated in v3; it can still be used but no guarantees are
* made - have never been truly convinced of its merit but perhaps just
* needs a tidyup and some TLC
*/
that.modal = function (/*str, label, options*/) {
var str;
var label;
var options;
var defaultOptions = {
onEscape: null,
keyboard: true,
backdrop: _backdrop,
};
switch (arguments.length) {
case 1:
str = arguments[0];
break;
case 2:
str = arguments[0];
if (typeof arguments[1] == "object") {
options = arguments[1];
} else {
label = arguments[1];
}
break;
case 3:
str = arguments[0];
label = arguments[1];
options = arguments[2];
break;
default:
throw new Error("Incorrect number of arguments: expected 1-3");
}
defaultOptions["header"] = label;
if (typeof options == "object") {
options = $.extend(defaultOptions, options);
} else {
options = defaultOptions;
}
return that.dialog(str, [], options);
};
that.hideAll = function () {
$(".bootbox").modal("hide");
};
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that.animate = function (animate) {
_animate = animate;
};
that.backdrop = function (backdrop) {
_backdrop = backdrop;
};
that.classes = function (classes) {
_classes = classes;
};
/**
* private API
*/
/**
* standard locales. Please add more according to ISO 639-1 standard. Multiple language variants are
* unlikely to be required. If this gets too large it can be split out into separate JS files.
*/
var _locales = {
br: {
OK: "OK",
CANCEL: "Cancelar",
CONFIRM: "Sim",
},
da: {
OK: "OK",
CANCEL: "Annuller",
CONFIRM: "Accepter",
},
de: {
OK: "OK",
CANCEL: "Abbrechen",
CONFIRM: "Akzeptieren",
},
en: {
OK: "OK",
CANCEL: "Cancel",
CONFIRM: "OK",
},
es: {
OK: "OK",
CANCEL: "Cancelar",
CONFIRM: "Aceptar",
},
fr: {
OK: "OK",
CANCEL: "Annuler",
CONFIRM: "D'accord",
},
it: {
OK: "OK",
CANCEL: "Annulla",
CONFIRM: "Conferma",
},
nl: {
OK: "OK",
CANCEL: "Annuleren",
CONFIRM: "Accepteren",
},
pl: {
OK: "OK",
CANCEL: "Anuluj",
CONFIRM: "Potwierdź",
},
ru: {
OK: "OK",
CANCEL: "Отмена",
CONFIRM: "Применить",
},
zh_CN: {
OK: "OK",
CANCEL: "取消",
CONFIRM: "确认",
},
zh_TW: {
OK: "OK",
CANCEL: "取消",
CONFIRM: "確認",
},
};
function _translate(str, locale) {
// we assume if no target locale is probided then we should take it from current setting
if (typeof locale === "undefined") {
locale = _locale;
}
if (typeof _locales[locale][str] === "string") {
return _locales[locale][str];
}
// if we couldn't find a lookup then try and fallback to a default translation
if (locale != _defaultLocale) {
return _translate(str, _defaultLocale);
}
// if we can't do anything then bail out with whatever string was passed in - last resort
return str;
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}
return that;
})(document, window.jQuery);
// @see https://github.com/makeusabrew/bootbox/issues/71
window.bootbox = bootbox;
define("bootbox", ["exports"], function (__exports__) {
__exports__.default = window.bootbox;
});