FEATURE: basic implementation of stats socket
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require 'socket'
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class StatsSocket
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def initialize(socket_path)
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@socket_path = socket_path
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@server = nil
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end
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def start
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@server = UNIXServer.new(@socket_path)
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@accept_thread = new_accept_thread
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end
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def stop
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@server.close if @server
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@server = nil
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end
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protected
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def new_accept_thread
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server = @server
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Thread.new do
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done = false
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while !done
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done = !accept_connection(server)
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end
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end
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end
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def accept_connection(server)
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socket = nil
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begin
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socket = server.accept
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rescue IOError
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# socket was shut down or something catastrophic like that happened
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return false
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end
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line = socket.readline
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socket.write get_response(line.strip)
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socket.close
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true
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rescue IOError
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# nothing to do here, case its normal on shutdown
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rescue => e
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Rails.logger.warn("Failed to handle connection in stats socket #{e}")
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end
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def get_response(command)
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result =
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case command
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when "gc_stat"
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GC.stat.to_json
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else
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"[\"UNKNOWN COMMAND\"]"
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end
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result << "\n"
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end
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end
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require 'rails_helper'
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require_dependency 'stats_socket'
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describe StatsSocket do
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let :socket_path do
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"#{Dir.tmpdir}/#{SecureRandom.hex}"
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end
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let :stats_socket do
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StatsSocket.new(socket_path)
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end
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before do
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stats_socket.start
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end
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after do
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stats_socket.stop
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end
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it "can respond to various stats commands" do
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line = nil
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# ensure this works more than once :)
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2.times do
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socket = UNIXSocket.new(socket_path)
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socket.send "gc_stat\n", 0
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line = socket.readline
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socket.close
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end
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parsed = JSON.parse(line)
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expect(parsed.keys.sort).to eq(GC.stat.keys.map(&:to_s).sort)
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end
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end
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