FEATURE: CSS_COMPILE_THREADS env setting for compiling CSS concurrently
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@ -75,18 +75,27 @@ task 'assets:precompile:before' do
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end
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end
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task 'assets:precompile:css' => 'environment' do
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task 'assets:precompile:css' => 'environment' do
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puts "Start compiling CSS: #{Time.zone.now}"
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STDERR.puts "Start compiling CSS: #{Time.zone.now}"
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RailsMultisite::ConnectionManagement.each_connection do |db|
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opts = {}
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if (threads = ENV['CSS_COMPILE_THREADS'].to_i) > 0
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opts[:threads] = threads
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end
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RailsMultisite::ConnectionManagement.each_connection(opts) do |db|
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# Heroku precompiles assets before db migration, so tables may not exist.
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# Heroku precompiles assets before db migration, so tables may not exist.
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# css will get precompiled during first request instead in that case.
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# css will get precompiled during first request instead in that case.
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if ActiveRecord::Base.connection.table_exists?(ColorScheme.table_name)
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if ActiveRecord::Base.connection.table_exists?(ColorScheme.table_name)
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puts "Compiling css for #{db}"
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STDERR.puts "Compiling css for #{db}"
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[:desktop, :mobile, :desktop_rtl, :mobile_rtl].each do |target|
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[:desktop, :mobile, :desktop_rtl, :mobile_rtl].each do |target|
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puts DiscourseStylesheets.compile(target)
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DiscourseStylesheets.compile(target)
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STDERR.puts "target: #{target}"
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end
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end
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end
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end
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end
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end
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puts "Done compiling CSS: #{Time.zone.now}"
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STDERR.puts "Done compiling CSS: #{Time.zone.now}"
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end
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end
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def assets_path
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def assets_path
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