The previous sprockets implementation was including admin-specific JS in the plugin's main JS file, which would be served to all users regardless of admin status. This commit achieves the same result under the ember-cli plugin asset compiler with one difference: the admin js is compiled into a separate file. That means that in future, we'll be able to make it loaded only for admins. For now though, it's loaded for everyone, just like before.
When `EMBER_CLI_PLUGIN_ASSETS=1`, plugin application JS will be compiled via Ember CLI. In this mode, the existing `register_asset` API will cause any registered JS files to be made available in `/plugins/{plugin-name}_extra.js`. These 'extra' files will be loaded immediately after the plugin app JS file, so this should not affect functionality.
Plugin compilation in Ember CLI is implemented as an addon, similar to the existing 'admin' addon. We bypass the normal Ember CLI compilation process (which would add the JS to the main app bundle), and reroute the addon Broccoli tree into a separate JS file per-plugin. Previously, Sprockets would add compiled templates directly to `Ember.TEMPLATES`. Under Ember CLI, they are compiled into es6 modules. Some new logic in `discourse-boot.js` takes care of remapping the new module names into the old-style `Ember.TEMPLATES`.
This change has been designed to be a like-for-like replacement of the old plugin compilation system, so we do not expect any breakage. Even so, the environment variable flag will allow us to test this in a range of environments before enabling it by default.
A manual silence implementation is added for the build-time `ember-glimmer.link-to.positional-arguments` deprecation while we work on a better story for plugins.
This commit introduces a new plugin API to register
a group of stats that will be included in about.json
and also conditionally in the site about UI at /about.
The usage is like this:
```ruby
register_about_stat_group("chat_messages", show_in_ui: true) do
{
last_day: 1,
"7_days" => 10,
"30_days" => 100,
count: 1000,
previous_30_days: 120
}
end
```
In reality the stats will be generated any way the implementer
chooses within the plugin. The `last_day`, `7_days`, `30_days,` and `count`
keys must be present but apart from that additional stats may be added.
Only those core 4 stat keys will be shown in the UI, but everything will be shown
in about.json.
The stat group name is used to prefix the stats in about.json like so:
```json
"chat_messages_last_day": 2322,
"chat_messages_7_days": 2322,
"chat_messages_30_days": 2322,
"chat_messages_count": 2322,
```
The `show_in_ui` option (default false) is used to determine whether the
group of stats is shown on the site About page in the Site Statistics
table. Some stats may be needed purely for reporting purposes and thus
do not need to be shown in the UI to admins/users. An extension to the Site
serializer, `displayed_about_plugin_stat_groups`, has been added so this
can be inspected on the client-side.
This commit introduces two new APIs for handling unused uploads, one
can be used to exclude uploads in bulk when the data model allow and
the other one excludes uploads one by one.
* File.exists? is deprecated and removed in Ruby 3.2 in favor of
File.exist?
* Dir.exists? is deprecated and removed in Ruby 3.2 in favor of
Dir.exist?
A plugin API that allows customizing existing topic-backed static pages, like:
faq, tos, privacy (see: StaticController) The block passed to this
method has to return a SiteSetting name that contains a topic id.
```
add_topic_static_page("faq") do |controller|
current_user&.locale == "pl" ? "polish_faq_topic_id" : "faq_topic_id"
end
```
You can also add new pages in a plugin, but remember to add a route,
for example:
```
get "contact" => "static#show", id: "contact"
```
We previously used ConsolidateNotifications with a threshold of 1 to re-use an existing notification and bump it to the top instead of creating a new one. It produces some jumpiness in the user notification list, and it relies on updating the `created_at` attribute, which is a bit hacky.
As a better alternative, we're introducing a new plan that deletes all the previous versions of the notification, then creates a new one.
* REFACTOR: Improve support for consolidating notifications.
Before this commit, we didn't have a single way of consolidating notifications. For notifications like group summaries, we manually removed old ones before creating a new one. On the other hand, we used an after_create callback for likes and group membership requests, which caused unnecessary work, as we need to delete the record we created to replace it with a consolidated one.
We now have all the consolidation rules centralized in a single place: the consolidation planner class. Other parts of the app looking to create a consolidable notification can do so by calling Notification#consolidate_or_save!, instead of the default Notification#create! method.
Finally, we added two more rules: one for re-using existing group summaries and another for deleting duplicated dashboard problems PMs notifications when the user is tracking the moderator's inbox. Setting the threshold to one forces the planner to apply this rule every time.
I plan to add plugin support for adding custom rules in another PR to keep this one relatively small.
* DEV: Introduces a plugin API for consolidating notifications.
This commit removes the `Notification#filter_by_consolidation_data` scope since plugins could have to define their criteria. The Plan class now receives two blocks, one to query for an already consolidated notification, which we'll try to update, and another to query for existing ones to consolidate.
It also receives a consolidation window, which accepts an ActiveSupport::Duration object, and filter notifications created since that value.
We aren't translating these settings, so it makes more sense to move them into the code. I added an instance method so plugins can add mappings for custom reasons.
PresenceChannel aims to be a generic system for allow the server, and end-users, to track the number and identity of users performing a specific task on the site. For example, it might be used to track who is currently 'replying' to a specific topic, editing a specific wiki post, etc.
A few key pieces of information about the system:
- PresenceChannels are identified by a name of the format `/prefix/blah`, where `prefix` has been configured by some core/plugin implementation, and `blah` can be any string the implementation wants to use.
- Presence is a boolean thing - each user is either present, or not present. If a user has multiple clients 'present' in a channel, they will be deduplicated so that the user is only counted once
- Developers can configure the existence and configuration of channels 'just in time' using a callback. The result of this is cached for 2 minutes.
- Configuration of a channel can specify permissions in a similar way to MessageBus (public boolean, a list of allowed_user_ids, and a list of allowed_group_ids). A channel can also be placed in 'count_only' mode, where the identity of present users is not revealed to end-users.
- The backend implementation uses redis lua scripts, and is designed to scale well. In the future, hard limits may be introduced on the maximum number of users that can be present in a channel.
- Clients can enter/leave at will. If a client has not marked itself 'present' in the last 60 seconds, they will automatically 'leave' the channel. The JS implementation takes care of this regular check-in.
- On the client-side, PresenceChannel instances can be fetched from the `presence` ember service. Each PresenceChannel can be used entered/left/subscribed/unsubscribed, and the service will automatically deduplicate information before interacting with the server.
- When a client joins a PresenceChannel, the JS implementation will automatically make a GET request for the current channel state. To avoid this, the channel state can be serialized into one of your existing endpoints, and then passed to the `subscribe` method on the channel.
- The PresenceChannel JS object is an ember object. The `users` and `count` property can be used directly in ember templates, and in computed properties.
- It is important to make sure that you `unsubscribe()` and `leave()` any PresenceChannel objects after use
An example implementation may look something like this. On the server:
```ruby
register_presence_channel_prefix("site") do |channel|
next nil unless channel == "/site/online"
PresenceChannel::Config.new(public: true)
end
```
And on the client, a component could be implemented like this:
```javascript
import Component from "@ember/component";
import { inject as service } from "@ember/service";
export default Component.extend({
presence: service(),
init() {
this._super(...arguments);
this.set("presenceChannel", this.presence.getChannel("/site/online"));
},
didInsertElement() {
this.presenceChannel.enter();
this.presenceChannel.subscribe();
},
willDestroyElement() {
this.presenceChannel.leave();
this.presenceChannel.unsubscribe();
},
});
```
With this template:
```handlebars
Online: {{presenceChannel.count}}
<ul>
{{#each presenceChannel.users as |user|}}
<li>{{avatar user imageSize="tiny"}} {{user.username}}</li>
{{/each}}
</ul>
```
This can be used to change the list of topic posters. For example,
discourse-solved can use this to move the user who posted the solution
after the original poster.
The first thing we needed here was an enum rather than a boolean to determine how a directory_column was created. Now we have `automatic`, `user_field` and `plugin` directory columns.
This plugin API is assuming that the plugin has added a migration to a column to the `directory_items` table.
This was created to be initially used by discourse-solved. PR with API usage - https://github.com/discourse/discourse-solved/pull/137/
Dir.glob does not guarantee file order and can change when ran on different machines.
This means that running asset precompilation on the exact same codebase will output
different content hashes.
Over the years we accrued many spelling mistakes in the code base.
This PR attempts to fix spelling mistakes and typos in all areas of the code that are extremely safe to change
- comments
- test descriptions
- other low risk areas