- allows to scroll while hovering the menu
- correctly changes message background color while hovering menu
- prevents a bug where it would sometimes close the menu while moving from menu to the 3 dots expanded dropdown. This was caused by the gap between header/body of the 3 dots dropdown, which would sometimes allow to create a mouseover event on a possible different underlying message
- removes recent/favorite reactions on drawer mode
- grayscale reactions until hover
- boxshadow on msgactions container
- removes useless code
Toggling channel settings shows a status message when saved. This status message is not accessible to screen readers. This commit ensures that the status message is made accessible.
The mailer in charge of sending chat summary emails applies a filter to ensure only members of groups listed in the `chat allowed groups` setting receive them. However, when you set it to `everyone`, nobody will be notified because
we treat this group differently and don't create `GroupUser` records for every user on the site.
This commit changes the mailer to skip the filter when the `everyone` ID is in the list.
This commit automatically ensures that category channels
have slugs when they are created or updated based on the
channel name, category name, or existing slug. The behaviour
has been copied from the Category model.
We also include a backfill here with a simplified version
of Slug.for with deduplication to fill the slugs for already
created Category chat channels.
The channel slug is also now used for chat notifications,
and for the UI and navigation for chat. `slugifyChannel`
is still used, but now does the following fallback:
* Uses channel.slug if it is present
* Uses channel.escapedTitle if it is present
* Uses channel.title if it is present
In future we may want to remove this altogether
and always rely on the slug being present, but this
is currently not possible because we are not generating
slugs for DM channels at this point.
Since the migration was added as a post migration, we'll try to add the constraint first, causing a NotNullViolation exception.
This only affects sites that were last deployed more than two days ago.
Clicking a link of the sidebar will now open the drawer and load the correct channel.
This solution should correctly solve these cases:
closing drawer, clicking sidebar channel, should open the drawer on correct channel
visiting /chat then visiting / and clicking sidebar channel, should open full page chat on correct channel
Currently it’s not possible to delete a category if an associated chat
channel is present even if there are no messages in this channel.
This can lead to annoying situations for our users.
This patch addresses the issue by checking if the channel is empty
instead of just checking if there is a channel.
Our method of loading a subset of client settings into tests via
tests/helpers/site-settings.js can be improved upon. Currently we have a
hardcoded subset of the client settings, which may get out of date and not have
the correct defaults. As well as this plugins do not get their settings into the
tests, so whenever you need a setting from a plugin, even if it has a default,
you have to do needs.setting({ ... }) which is inconvenient.
This commit introduces an ember CLI build step to take the site_settings.yml and
all the plugin settings.yml files, pull out the client settings, and dump them
into a variable in a single JS file we can load in our tests, so we have the
correct selection of settings and default values in our JS tests. It also fixes
many, many tests that were operating under incorrect assumptions or old
settings.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Follow up to 766bcbc684
Makes ChatMessage.last_editor_id and ChatMessageRevision.user_id
NOT NULL since they are always filled in now and the last commit
had a migration to backfill this data.
Follow up to 766bcbc684
This fixes a gaffe from that commit where I passed in the
guardian to ChatMessageUpdater but then forgot to remove
the old way of setting the guardian and user instance variables
from the chat_message that was passed in.
Also, it moves the ensure_can_edit_message! check from the
controller into ChatMessageUpdater so all the access
checks are in the same place.
This commits makes sure we correctly wait for the end of the transition to reopen the drawer on the correct channel/view. Also fixes a bug when previous URL was `/` and causing a double transition.
Also adds end to end system tests to ensure navigation scenarios are working correctly. This separation will make it easier to implement state in/out from chat.
This commit adds last_editor_id to ChatMessage for parity with Post in
core, as well as adding user_id to the ChatMessageRevision record since
we need to know who is making edits and revisions to messages, in case
in future we want to allow more than just the current user to edit chat
messages. The backfill for data here simply uses the record's creating
user ID, but in future if we allow other people to edit the messages it
will use their ID.
Doing DOM operations in finally would cause them to happen even when the request was a failure. Consequence of these DOM operations would be new request, which would also end up in a 404, and so on.
This commit simply moves the DOM operations in the then block where it should be safe to make.
This is a followup of the previous refactor where we created two new
models to handle all the dedicated logic that was present in the
`ChatChannel` model.
For the sake of consistency, `DMChannel` has been renamed to
`DirectMessageChannel` and the previous `DirectMessageChannel` model is
now named `DirectMessage`. This should help reasoning about direct
messages.
Debouncing inline anonymous functions does not work.
This fixes all instances of that error by extracting the function or using the new `@debounce(delay)` decorator
This allows plugins to colocate component JS and HBS under `/plugins/{name}/assets/javascripts/discourse/components`.
`discourse-presence` is updated to use this new pattern, which also serves as an integration test for this part of the build pipeline.
Essentially,
Saturday at 2:50 PM -> Saturday at 4:38 PM becomes
Saturday at 2:50 PM -> 4:38 PM (Singapore)
Also, the displayed dates are shortened when the standalone date
is within two days. So despite the 'from' and 'to' date being the
same day, it may show 'Saturday' for 'from', and the specific date
for the 'to'. This corrects the behaviour.
(so if the current date and time is Thursday 5PM, the 'from' date
below is within 2 days, but the 'to' date is not)
Saturday at 2:50 PM -> 8 October 2022 at 9:38 PM becomes
Saturday at 2:50 PM -> 9:38 PM