We consider that you should always receive a notification sound when someone speaks directly with you in chat.
This commit also refactors the way we play audio in chat to make it simpler and throttle it to 3 seconds.
We also added a safeguard to ensure we won't play sounds for old messages, this case can happen when message bus is catching up the backlog (eg: in an inactive tab for example).
When users click a link that points to an existing group chat, we should reopen that chat instead of creating a new group chat so users can more easily continue ongoing conversations.
activeChannel is something we should use less and less as it could not exist, in this case we have the channel right here in the function so there's no reason to reach for `this.chat.activeChannel`.
Prior to this fix we wouldn't intercept it, and we also wouldn't handle it, which in result would cause us to handle as a full page interaction and open the full page chat even if you were in drawer mode.
When a user had the chat option "Show activity indicator in header" set to "all new messages", and they would get a reply to a thread they're part of, the chat icon in the header would not show the unread bubble indicator.
In order to fix this, the `ChatHeaderIconUnreadIndicator` component will now `showUnreadIndicator` whenever there is either one unread public channel or there are unread threads.
I only added a system spec for this very specific path because I don't want to slow down the whole suite to test for all the various combination of the `chat_header_indicator_preference` values.
Internal ref - t/128874
Given this is currently buggy and we have the cancel button Im not sure this is actually necessary. I feel like it's adding a lot of noise of low value.
For now at least, it's better without it.
This commit reuses the existing codepath in desktop-notifications and make it available to use to chat.
primaryTab was too hard to test if not impossible in this service test, however isIdle and disabled notifications are correctly tested.
Prior to this change, only mentions would get a notification and a sound. This change will not create a notification for this case, but will play a sound. This is still respecting notification settings, not playing the sound when you are viewing the channel or not following it.
---------
Co-authored-by: Régis Hanol <regis@hanol.fr>
Debouncing the audio was causing the audio to be lost sometimes, somewhat randomly. It's not supposed to be necessary.
The commit also refactors the code to async/await.
Prior to this fix we were using `topic.current_post_number` which is coming from the server side and represents the initial topic scroll position when initially rendered to the end user. However, this value is not dynamic and is not updated when the user scrolls, `topic.currentPost` is the dynamic equivalent.
No test as there are very low chances a test like this one based on scroll position, will be reliable over time.
... wasn't properly escaped so it would should html entities (like `'` instead of the apostrophe `'`).
I checked all the other places we show an excerpt and this was the only one that was missing the call to `htmlSafe` -> `replaceEmoji`.
Internal ref - t/128877
The translations of the labels of some of the chat preferences dropdowns were not customizable via the "site texts" feature.
This was because they were declared outside of a Controller class and were thus not taking into account the customization through "site texts".
Internal ref - t/128859
Whenever you get a bookmark notification, a mention notification, or click on a bookmark on a message in a long thread, we should ensure we always highlight and show the proper message.
Before this fix, we would correctly load the thread, but would always start at the bottom.
Internal ref. t/128103
This change adds a wrapper link around the thread list details on mobile to make the click area larger.
We also update child div elements to span to ensure valid html, since the link is an inline element and divs are block level.
---------
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
We were missing two `getURL` calls.
The test is now written for subfolder but it's good enough. If it's working for subfolder, it's working for non subfolders, the opposite being false.
menus and tooltips are now appended to their own portals. The service are the only responsible for managing the instances, prior to this commit, services could manage one instance, but the DMenu and DTooltip components could also take over which could cause unexpected states.
This change also allows nested menus/tooltips.
Other notable changes:
- few months ago core copied the CloseOnClickOutside modifier of float-kit without removing the float-kit one, this commit now only use the core one.
- the close function is now trully async
- the close function accepts an instance or an identifier as parameter
- prevents re-rendering avatars while updating messages quickly in the thread preview indicator
- ensures the cancel button is shown when you are admin OR when the streamed message is a reply to the current user
This case had not been tested end to end as `Discourse.track_events` was not working when wrapping `send_message`. Because of this lack of end to end test, a regression has been created when renaming the expected context properties. This commit fixes the regression and write a slightly convulted, but effective end to end test.
This change encourages users to title their threads to make it easier for other users to join in on conversations that matter to them.
The creator of the chat thread will receive a toast notification prompting them to add a thread title when on mobile and the thread has at least 5 sent replies.
That could cause flakeyness in specs depending in which timing message bus would arrive and it's not necessary as it should be updated with `handleThreadOriginalMessageUpdate`.
This commit will now allow us to track read position in a thread and returns to this position when you open the thread.
Note this commit is also extracting the following components to make it possible:
- `<ChatMessagesScroller />`
- `<ChatMessagesContainer />`
The `UpdateUserThreadLastRead` has been updated to allow this.
Various refactorings have also been done to the code and specs to improve the support of last read.
It's important to close the modal or we will just remove it from screen without calling callbacks, which will cause the body to be locked on iOS.
It's hard to test this behavior, as it only happens on iOS and the modal will disappear anyways, it's only a matter of ensuring it's closed correctly.
This is reverting part of 08ff0bac29 to only have the call on exit channel. This was causing incorrect unread update. I will refactor this in another commit.
Prior to this fix we were calling the action before closing the menu which could cause various callbacks, like the enable body scroll one, to not be called as some actions will do: `chat.activeMessage = null;` causing the message actions menu to be instantly destroyed.
The complexity of the situation is that we don't want to load faker into production by default but fabricators and styleguide are available on production.
This is made possible through app/assets/javascripts/discourse/app/lib/load-faker.js which contains a function to ensure faker is loaded asynchronously (loadFaker) and another function to access the loaded faker (getLoadedFaker).
Note 1: this commit also refactors fabricators to have access to context and use faker where possible
Note 2: this commit moves automation to admin bundle
---------
Co-authored-by: David Taylor <david@taylorhq.com>
Adds the new quick menu for bookmarking. When you bookmark
a post (chat message behaviour will come later) we show this new quick
menu and bookmark the item straight away.
You can then choose a reminder quick option, or choose Custom... to open
the old modal. If you click on an existing bookmark, we show the same quick menu
but with Edit and Delete options.
A later PR will introduce a new bookmark modal, but for now we
are using the old modal for Edit and Custom... options.