Why this change?
There was alot of duplication between the edit navigation menu tags/categories modal which
was making it hard to introduce new changes as the work had to be
duplicated into multiple places.
This commit mainly extracts the duplicated code into common components
such that it is easier to make styling changes across both modals.
What does this change do?
This change is a first pass for adding a modal used to edit tags that appears in
the navigation menu. As the feature is being worked on in phases, it is
currently hidden behind the `new_edit_sidebar_categories_tags_interface_groups` site setting.
The following features will be worked on in future commits:
1. Input filter to filter through the tgas
2. Button to reset tag selection to default navigation menu tags site
settings
3. Button to deselect all current selection
What does this change do?
This change adds the deselect all and reset to defaults buttons to the
edit navigation menu categories modal. The deselect all button when
click deselects all the selected categories in the modal. If the user
saves with no categories selected, the user's categories section in the
navigation menu will be set to the site's top categories.
The reset to defaults button is only shown when the
`default_navigation_menu_categories` site setting has been configured.
When clicked, the user's categories section in the navigation menu is
automatically set to the categories defined by the
`default_navigation_menu_categories` site setting.
What does this change do?
This change is a continuation of
2191b879c6 and adds an input filter to the
edit sidebar categories modal which the user can use to filter through
the list of categories by the category's name.
Note that if a child category is being shown, all of its ancestors will
be shown even if the names of the ancestors do not match the given
filter. This is to ensure that we continue to display the hierarchy of a
child category even if the parent category does not match the filter.
When a user chooses to move a topic/message to an existing topic/message, they can now opt to merge the posts chronologically (using a checkbox in the UI).
* UX: replace highlight vars in popup menu
* UX: replace highlight vars in autcomplete
* UX: replace highlight vars in menu-panel
* UX: update style guide
* UX: bulk replace highlight vars in various small appearances
This commit extends the original copy-codeblocks initializer,
renaming it to codeblock-buttons, and adding another button
to make the code block fullscreen in a modal window. The fullscreen
code is then run through highlight.js.
This commit also moves much of the code out of the initializer
and into a reusable CodeblockButtons class, so it can also be used
in the fullscreen code modal for the copy + paste button.
The fullscreen button will not be shown if there is no scroll overflow
in the code block, nor will it be shown on mobile. This commit also
changes the fullscreen table button to not show on mobile.
This will make long lines of code much easier to read and interact
with. This is gated behind the same `show_copy_button_on_codeblocks`
site setting.
The styling between the "Create Invite" and "Share Topic" modals is
shared. The margin that was used to organize inputs in a list is not
needed for the "Share Topic" modal.
Add Members could also invite new users via emails, but that was a less
known fact. Splitting the previous modal into two more accessible
modals should make this feature more discoverable.
- ensures footer buttons are aligned
- prevents focus on close button to be much larger than it should be, note that this fix could impact other modals but the current solution is not working, so better fix it differently if needed
The old share modal used to host both share and invite functionality,
under two tabs. The new "Share Topic" modal can be used only for
sharing, but has a link to the invite modal.
Among the sharing methods, there is also "Notify" which points out
that existing users will simply be notified (this was not clear
before). Staff members can notify as many users as they want, but
regular users are restricted to one at a time, no more than
max_topic_invitations_per_day. The user will not receive another
notification if they have been notified of the same topic in past hour.
The "Create Invite" modal also suffered some changes: the two radio
boxes for selecting the type (invite or email) have been replaced by a
single checkbox (is email?) and then the two labels about emails have
been replaced by a single one, some fields were reordered and the
advanced options toggle was moved to the bottom right of the modal.
* FIX: Show date picker over modal
Previously, scrolling was necessary to see the whole picker.
* FEATURE: Improve validation for polls
Adds new error messages for each of the edge cases. Previously, it
failed with a simple error saying that the minimum value must be less
than the maximum value.
* UX: Copy edit
We previously included this option conditionally when users were replying
or creating a new topic while they had content already in the composer.
This makes the dialog always include three buttons:
- Close and discard
- Close and save draft for later
- Keed editing
This also changes how the backend notifies the frontend when there is
a current draft topic. This is now sent via the `has_topic_draft`
property in the current user serializer.
* FIX: Do not show expired invites under Pending tab
* DEV: Controller action was renamed in previous commit
* FEATURE: Add 'Expired' tab to invites
* FEATURE: Refresh model after removing expired invites
* FEATURE: Do not immediately add invite to the list
Opening the 'create-invite' modal used to automatically generate an
invite to reserve an invite link. If the user did not save it and
closed the modal, the invite would be destroyed. This operations caused
the invite list to change in the background and confuse users.
* FEATURE: Sort redeemed users by creation time
* UX: Improve show / hide advanced options link
* FIX: Show redeemed users even if invites were trashed
* UX: Change modal title when editing invite
* UX: Remove Get Link button
Users can get it from the edit modal
* FEATURE: Add limit for invite links generated by regular users
* FEATURE: Add option to skip email
* UX: Show better error messages
* FIX: Show "Invited by" even if invite was trashed
Follow up to 1fdfa13a099d8e46edd0c481b3aaaafe40455ced.
* FEATURE: Add button to save without sending email
Follow up to c86379a465f28a3cc64a4a8c939cf32cf2931659.
* DEV: Use a buffer to hold all changed data
* FEATURE: Close modal after save
* FEATURE: Rate limit resend invite email
* FEATURE: Make the save buttons smarter
* FEATURE: Do not always send email even for new invites
The user interface has been reorganized to show email and link invites
in the same screen. Staff has more control over creating and updating
invites. Bulk invite has also been improved with better explanations.
On the server side, many code paths for email and link invites have
been merged to avoid duplicated logic. The API returns better responses
with more appropriate HTTP status codes.
* Move new/edit category modals to its own page
* Fix JS tests
* Minor fixes to new-category UI
* Add mobile toggle
* Use global pretender endpoint so plugins can benefit too
* Alignment fix
* Minor review fixes
* Styling refactor
* Move some SCSS out of the modal
* FIX: Ensure slow mode duration is correctly edited and displayed.
This commit fixes a bug where you were forced to set hours, minutes, and seconds or you won't be able to set the slow mode. Also, the duration was not displayed correctly due to the seconds not being truncated.
Additionally, we'll always display the hours, minutes, and seconds inputs for clarity and remove the blue banner.
* Set slow mode modal tweaks.
Uses labels instead of placeholders.
Input fields only visible when custom option selected.
Replace "Custom Duration" with "Pick Duration".
Additionally, place the `Set slow mode` button at the bottom of the topic actions menu.
* Perform the slow_mode validation also on the client-side before saving trying to save the post. This way, the post won't be staged.