# frozen_string_literal: true module ColorMath # Equivalent to dc-color-brightness() in variables.scss def self.brightness(color) rgb = Converters.hex_to_rgb(color) (rgb[0].to_i * 299 + rgb[1].to_i * 587 + rgb[2].to_i * 114) / 1000.0 end # Equivalent to dark-light-diff() in variables.scss def self.dark_light_diff(adjusted_color, comparison_color, lightness, darkness) if brightness(adjusted_color) < brightness(comparison_color) scale_color_lightness(adjusted_color, lightness) else scale_color_lightness(adjusted_color, darkness) end end # Equivalent to scale_color(color, lightness: ) in sass def self.scale_color_lightness(color, adjustment) rgb = Converters.hex_to_rgb(color) h, s, l = Converters.rgb_to_hsl(*rgb) l = if adjustment > 0 l + (100 - l) * adjustment else l + l * adjustment end rgb = Converters.hsl_to_rgb(h, s, l) Converters.rgb_to_hex(rgb) end module Converters # Adapted from https://github.com/anilyanduri/color_math # # The MIT License (MIT) # # Copyright (c) 2016 Anil Yanduri # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in all # copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. def self.hex_to_rgb(color) color = color.gsub(/(.)/, '\1\1') if color.length == 3 raise new RuntimeError("Hex color must be 6 characters") if color.length != 6 color.scan(/../).map { |c| c.to_i(16) } end def self.rgb_to_hex(rgb) rgb.map { |c| c.to_s(16).rjust(2, "0") }.join("") end def self.rgb_to_hsl(r, g, b) r /= 255.0 g /= 255.0 b /= 255.0 max = [r, g, b].max min = [r, g, b].min h = (max + min) / 2.0 s = (max + min) / 2.0 l = (max + min) / 2.0 if (max == min) h = 0 s = 0 # achromatic else d = max - min s = l >= 0.5 ? d / (2.0 - max - min) : d / (max + min) case max when r h = (g - b) / d + (g < b ? 6.0 : 0) when g h = (b - r) / d + 2.0 when b h = (r - g) / d + 4.0 end h /= 6.0 end [(h * 360).round, (s * 100).round, (l * 100).round] end def self.hsl_to_rgb(h, s, l) h = h / 360.0 s = s / 100.0 l = l / 100.0 r = 0.0 g = 0.0 b = 0.0 if (s == 0.0) r = l.to_f g = l.to_f b = l.to_f #achromatic else q = l < 0.5 ? l * (1 + s) : l + s - l * s p = 2 * l - q r = hue_to_rgb(p, q, h + 1 / 3.0) g = hue_to_rgb(p, q, h) b = hue_to_rgb(p, q, h - 1 / 3.0) end [(r * 255).round, (g * 255).round, (b * 255).round] end def self.hue_to_rgb(p, q, t) t += 1 if (t < 0) t -= 1 if (t > 1) return(p + (q - p) * 6 * t) if (t < 1 / 6.0) return q if (t < 1 / 2.0) return(p + (q - p) * (2 / 3.0 - t) * 6) if (t < 2 / 3.0) p end end end