219 lines
5.8 KiB
Ruby
219 lines
5.8 KiB
Ruby
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BadgeGrouping.seed do |g|
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g.id = BadgeGrouping::GettingStarted
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g.name = "Getting Started"
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g.default_position = 10
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end
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BadgeGrouping.seed do |g|
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g.id = BadgeGrouping::Community
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g.name = "Community"
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g.default_position = 11
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end
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BadgeGrouping.seed do |g|
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g.id = BadgeGrouping::Posting
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g.name = "Posting"
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g.default_position = 12
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end
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BadgeGrouping.seed do |g|
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g.id = BadgeGrouping::TrustLevel
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g.name = "Trust Level"
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g.default_position = 13
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end
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BadgeGrouping.seed do |g|
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g.id = BadgeGrouping::Other
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g.name = "Other"
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g.default_position = 14
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end
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# BUGFIX
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Badge.exec_sql "UPDATE badges
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SET badge_grouping_id = -1
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WHERE NOT EXISTS (
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SELECT 1 FROM badge_groupings g
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WHERE g.id = badge_grouping_id
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) OR (id < 100 AND badge_grouping_id = #{BadgeGrouping::Other} )"
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# Trust level system badges.
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trust_level_badges = [
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{id: 1, name: "Basic User", type: BadgeType::Bronze},
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{id: 2, name: "Regular User", type: BadgeType::Bronze},
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{id: 3, name: "Leader", type: BadgeType::Silver},
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{id: 4, name: "Elder", type: BadgeType::Gold}
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]
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trust_level_badges.each do |spec|
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Badge.seed do |b|
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b.id = spec[:id]
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b.default_name = spec[:name]
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b.badge_type_id = spec[:type]
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b.query = Badge::Queries.trust_level(spec[:id])
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b.default_badge_grouping_id = BadgeGrouping::TrustLevel
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b.trigger = Badge::Trigger::TrustLevelChange
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# allow title for leader and elder
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b.default_allow_title = spec[:id] > 2
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b.system = true
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end
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end
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Badge.seed do |b|
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b.id = Badge::Reader
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b.default_name = "Reader"
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b.badge_type_id = BadgeType::Bronze
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b.multiple_grant = false
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b.target_posts = false
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b.show_posts = false
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b.query = Badge::Queries::Reader
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b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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b.auto_revoke = false
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b.system = true
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end
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Badge.seed do |b|
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b.id = Badge::ReadGuidelines
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b.default_name = "Read Guidelines"
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b.badge_type_id = BadgeType::Bronze
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b.multiple_grant = false
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b.target_posts = false
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b.show_posts = false
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b.query = Badge::Queries::ReadGuidelines
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b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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b.trigger = Badge::Trigger::UserChange
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b.system = true
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end
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Badge.seed do |b|
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b.id = Badge::FirstLink
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b.default_name = "First Link"
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b.badge_type_id = BadgeType::Bronze
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b.multiple_grant = false
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b.target_posts = true
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b.show_posts = true
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b.query = Badge::Queries::FirstLink
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b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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b.trigger = Badge::Trigger::PostRevision
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b.system = true
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end
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Badge.seed do |b|
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b.id = Badge::FirstQuote
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b.default_name = "First Quote"
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b.badge_type_id = BadgeType::Bronze
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b.multiple_grant = false
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b.target_posts = true
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b.show_posts = true
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b.query = Badge::Queries::FirstQuote
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b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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b.trigger = Badge::Trigger::PostRevision
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b.system = true
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end
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Badge.seed do |b|
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b.id = Badge::FirstLike
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b.default_name = "First Like"
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b.badge_type_id = BadgeType::Bronze
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b.multiple_grant = false
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b.target_posts = true
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b.show_posts = true
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b.query = Badge::Queries::FirstLike
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b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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b.trigger = Badge::Trigger::PostAction
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b.system = true
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end
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Badge.seed do |b|
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b.id = Badge::FirstFlag
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b.default_name = "First Flag"
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b.badge_type_id = BadgeType::Bronze
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b.multiple_grant = false
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b.target_posts = true
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b.show_posts = false
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b.query = Badge::Queries::FirstFlag
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b.default_badge_grouping_id = BadgeGrouping::Community
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b.trigger = Badge::Trigger::PostAction
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b.system = true
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end
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Badge.seed do |b|
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b.id = Badge::FirstShare
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b.default_name = "First Share"
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b.badge_type_id = BadgeType::Bronze
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b.multiple_grant = false
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b.target_posts = true
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b.show_posts = true
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b.query = Badge::Queries::FirstShare
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b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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# don't trigger for now, its too expensive
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b.trigger = Badge::Trigger::None
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b.system = true
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end
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Badge.seed do |b|
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b.id = Badge::Welcome
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b.default_name = "Welcome"
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b.badge_type_id = BadgeType::Bronze
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b.multiple_grant = false
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b.target_posts = true
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b.show_posts = true
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b.query = Badge::Queries::Welcome
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b.default_badge_grouping_id = BadgeGrouping::Community
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b.trigger = Badge::Trigger::PostAction
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b.system = true
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end
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Badge.seed do |b|
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b.id = Badge::Autobiographer
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b.default_name = "Autobiographer"
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b.badge_type_id = BadgeType::Bronze
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b.multiple_grant = false
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b.query = Badge::Queries::Autobiographer
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b.default_badge_grouping_id = BadgeGrouping::GettingStarted
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b.trigger = Badge::Trigger::UserChange
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b.system = true
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end
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Badge.seed do |b|
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b.id = Badge::Editor
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b.default_name = "Editor"
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b.badge_type_id = BadgeType::Bronze
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b.multiple_grant = false
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b.query = Badge::Queries::Editor
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b.default_badge_grouping_id = BadgeGrouping::Community
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b.trigger = Badge::Trigger::PostRevision
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b.system = true
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end
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#
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# Like system badges.
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like_badges = [
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{id: 6, name: "Nice Post", type: BadgeType::Bronze, multiple: true},
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{id: 7, name: "Good Post", type: BadgeType::Silver, multiple: true},
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{id: 8, name: "Great Post", type: BadgeType::Gold, multiple: true}
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]
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like_badges.each do |spec|
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Badge.seed do |b|
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b.id = spec[:id]
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b.default_name = spec[:name]
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b.badge_type_id = spec[:type]
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b.multiple_grant = spec[:multiple]
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b.target_posts = true
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b.show_posts = true
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b.query = Badge::Queries.like_badge(Badge.like_badge_counts[spec[:id]])
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b.default_badge_grouping_id = BadgeGrouping::Posting
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b.trigger = Badge::Trigger::PostAction
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b.system = true
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end
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end
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Badge.where("NOT system AND id < 100").each do |badge|
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new_id = [Badge.maximum(:id) + 1, 100].max
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old_id = badge.id
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badge.update_columns(id: new_id)
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UserBadge.where(badge_id: old_id).update_all(badge_id: new_id)
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end
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