discourse/plugins/chat
Alan Guo Xiang Tan 4ea6b09fc7
PERF: Remove unnecessary DB queries when preloading for chat (#19514)
Use `Chat::ChatChannelFetcher.secured_public_channel_search` directly
checking for existence instead of running through
`Chat::ChatChannelFetcher.secured_public_channels` which executes 7 more
DB queries.
2022-12-19 15:34:07 +08:00
..
app FIX: Add missing user_id args for ChatMessage.cook (#19508) 2022-12-19 11:05:37 +10:00
assets UX: change color of preview card in channels (#19480) 2022-12-15 16:58:42 +01:00
config FEATURE: Chat and Sidebar are now on by default (#19406) 2022-12-13 17:25:19 -07:00
db DEV: Add messages_count to ChatChannel table (#19295) 2022-12-06 08:40:46 +10:00
lib DEV: Change HashtagAutocompleteService to use DiscoursePluginRegistry (#19491) 2022-12-19 13:46:17 +10:00
public DEV: Move `discourse-chat` to the core repo. (#18776) 2022-11-02 10:41:30 -03:00
spec DEV: Change HashtagAutocompleteService to use DiscoursePluginRegistry (#19491) 2022-12-19 13:46:17 +10:00
test/javascripts FEATURE: Chat and Sidebar are now on by default (#19406) 2022-12-13 17:25:19 -07:00
README.md DEV: Move `discourse-chat` to the core repo. (#18776) 2022-11-02 10:41:30 -03:00
plugin.rb PERF: Remove unnecessary DB queries when preloading for chat (#19514) 2022-12-19 15:34:07 +08:00

README.md

⚠️ This plugin is still in active development and may change frequently

Documentation

The Discourse Chat plugin adds chat functionality to your Discourse so it can natively support both long-form and short-form communication needs of your online community.

For documentation, see Discourse Chat

Plugin API

registerChatComposerButton

Usage

api.registerChatComposerButton({ id: "foo", ... });

Options

Every option accepts a value or a function, when passing a function this will be the chat-composer component instance. Example of an option using a function:

api.registerChatComposerButton({
  id: "foo",
  displayed() {
    return this.site.mobileView && this.canAttachUploads;
  },
});
Required
  • id unique, used to identify your button, eg: "gifs"
  • action callback when the button is pressed, can be an action name or an anonymous function, eg: "onFooClicked" or () => { console.log("clicked") }

A button requires at least an icon or a label:

  • icon, eg: "times"
  • label, text displayed on the button, a translatable key, eg: "foo.bar"
  • translatedLabel, text displayed on the button, a string, eg: "Add gifs"
Optional
  • position, can be "inline" or "dropdown", defaults to "inline"
  • title, title attribute of the button, a translatable key, eg: "foo.bar"
  • translatedTitle, title attribute of the button, a string, eg: "Add gifs"
  • ariaLabel, aria-label attribute of the button, a translatable key, eg: "foo.bar"
  • translatedAriaLabel, aria-label attribute of the button, a string, eg: "Add gifs"
  • classNames, additional names to add to the buttons class attribute, eg: ["foo", "bar"]
  • displayed, hide/or show the button, expects a boolean
  • disabled, sets the disabled attribute on the button, expects a boolean
  • priority, an integer defining the order of the buttons, higher comes first, eg: 700
  • dependentKeys, list of property names which should trigger a refresh of the buttons when changed, eg: ["foo.bar", "bar.baz"]