377 lines
11 KiB
Ruby
377 lines
11 KiB
Ruby
# frozen_string_literal: true
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task "assets:precompile:before" do
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require "uglifier"
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require "open3"
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unless %w[profile production].include? Rails.env
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raise "rake assets:precompile should only be run in RAILS_ENV=production, you are risking unminified assets"
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end
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if ENV["EMBER_CLI_COMPILE_DONE"] != "1"
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compile_command = "yarn --cwd app/assets/javascripts/discourse run ember build -prod"
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if check_node_heap_size_limit < 1024
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STDERR.puts "Detected low Node.js heap_size_limit. Using --max-old-space-size=1024."
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compile_command = "NODE_OPTIONS='--max-old-space-size=1024' #{compile_command}"
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end
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only_assets_precompile_remaining = (ARGV.last == "assets:precompile")
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if only_assets_precompile_remaining
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# Using exec to free up Rails app memory during ember build
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exec "#{compile_command} && EMBER_CLI_COMPILE_DONE=1 bin/rake assets:precompile"
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else
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system compile_command, exception: true
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end
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end
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# Ensure we ALWAYS do a clean build
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# We use many .erbs that get out of date quickly, especially with plugins
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STDERR.puts "Purging temp files"
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`rm -fr #{Rails.root}/tmp/cache`
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# Ensure we clear emoji cache before pretty-text/emoji/data.js.es6.erb
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# is recompiled
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Emoji.clear_cache
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$node_compress = `which terser`.present? && !ENV["SKIP_NODE_UGLIFY"]
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unless ENV["USE_SPROCKETS_UGLIFY"]
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$bypass_sprockets_uglify = true
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Rails.configuration.assets.js_compressor = nil
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Rails.configuration.assets.gzip = false
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end
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STDERR.puts "Bundling assets"
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# in the past we applied a patch that removed asset postfixes, but it is terrible practice
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# leaving very complicated build issues
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# https://github.com/rails/sprockets-rails/issues/49
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require "sprockets"
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require "digest/sha1"
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# Add ember cli chunks
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Rails.configuration.assets.precompile.push(
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*EmberCli.script_chunks.values.flatten.flat_map { |name| ["#{name}.js", "#{name}.map"] },
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)
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end
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task "assets:precompile:css" => "environment" do
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if ENV["DONT_PRECOMPILE_CSS"] == "1"
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STDERR.puts "Skipping CSS precompilation, ensure CSS lives in a shared directory across hosts"
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else
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STDERR.puts "Start compiling CSS: #{Time.zone.now}"
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RailsMultisite::ConnectionManagement.each_connection do |db|
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# CSS will get precompiled during first request if tables do not exist.
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if ActiveRecord::Base.connection.table_exists?(Theme.table_name)
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STDERR.puts "-------------"
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STDERR.puts "Compiling CSS for #{db} #{Time.zone.now}"
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begin
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Stylesheet::Manager.recalculate_fs_asset_cachebuster!
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Stylesheet::Manager.precompile_css if db == "default"
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Stylesheet::Manager.precompile_theme_css
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rescue PG::UndefinedColumn, ActiveModel::MissingAttributeError, NoMethodError => e
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STDERR.puts "#{e.class} #{e.message}: #{e.backtrace.join("\n")}"
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STDERR.puts "Skipping precompilation of CSS cause schema is old, you are precompiling prior to running migrations."
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end
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end
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end
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STDERR.puts "Done compiling CSS: #{Time.zone.now}"
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end
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end
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task "assets:flush_sw" => "environment" do
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begin
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hostname = Discourse.current_hostname
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default_port = SiteSetting.force_https? ? 443 : 80
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port = SiteSetting.port.to_i > 0 ? SiteSetting.port : default_port
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STDERR.puts "Flushing service worker script"
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`curl -s -m 1 --resolve '#{hostname}:#{port}:127.0.0.1' #{Discourse.base_url}/service-worker.js > /dev/null`
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STDERR.puts "done"
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rescue StandardError
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STDERR.puts "Warning: unable to flush service worker script"
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end
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end
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def check_node_heap_size_limit
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output, status =
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Open3.capture2("node", "-e", "console.log(v8.getHeapStatistics().heap_size_limit/1024/1024)")
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raise "Failed to fetch node memory limit" if status != 0
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output.to_f
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end
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def assets_path
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"#{Rails.root}/public/assets"
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end
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def global_path_klass
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@global_path_klass ||= Class.new { extend GlobalPath }
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end
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def cdn_path(p)
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global_path_klass.cdn_path(p)
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end
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def cdn_relative_path(p)
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global_path_klass.cdn_relative_path(p)
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end
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def compress_node(from, to)
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to_path = "#{assets_path}/#{to}"
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assets = cdn_relative_path("/assets")
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assets_additional_path = (d = File.dirname(from)) == "." ? "" : "/#{d}"
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source_map_root = assets + assets_additional_path
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source_map_url = "#{File.basename(to)}.map"
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base_source_map = assets_path + assets_additional_path
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cmd = <<~SH
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terser '#{assets_path}/#{from}' -m -c -o '#{to_path}' --source-map "base='#{base_source_map}',root='#{source_map_root}',url='#{source_map_url}',includeSources=true"
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SH
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STDERR.puts cmd
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result = `#{cmd} 2>&1`
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unless $?.success?
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STDERR.puts result
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exit 1
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end
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result
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end
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def compress_ruby(from, to)
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data = File.read("#{assets_path}/#{from}")
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uglified, map =
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Uglifier.new(
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comments: :none,
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source_map: {
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filename: File.basename(from),
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output_filename: File.basename(to),
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},
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).compile_with_map(data)
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dest = "#{assets_path}/#{to}"
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File.write(dest, uglified << "\n//# sourceMappingURL=#{cdn_path "/assets/#{to}.map"}")
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File.write(dest + ".map", map)
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GC.start
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end
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def gzip(path)
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STDERR.puts "gzip -f -c -9 #{path} > #{path}.gz"
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STDERR.puts `gzip -f -c -9 #{path} > #{path}.gz`.strip
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raise "gzip compression failed: exit code #{$?.exitstatus}" if $?.exitstatus != 0
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end
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# different brotli versions use different parameters
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def brotli_command(path, max_compress)
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compression_quality = max_compress ? "11" : "6"
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"brotli -f --quality=#{compression_quality} #{path} --output=#{path}.br"
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end
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def brotli(path, max_compress)
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STDERR.puts brotli_command(path, max_compress)
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STDERR.puts `#{brotli_command(path, max_compress)}`
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raise "brotli compression failed: exit code #{$?.exitstatus}" if $?.exitstatus != 0
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STDERR.puts `chmod +r #{path}.br`.strip
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raise "chmod failed: exit code #{$?.exitstatus}" if $?.exitstatus != 0
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end
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def max_compress?(path, locales)
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return false if Rails.configuration.assets.skip_minification.include? path
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return false if EmberCli.is_ember_cli_asset?(path)
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return true unless path.include? "locales/"
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path_locale = path.delete_prefix("locales/").delete_suffix(".js")
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return true if locales.include? path_locale
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false
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end
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def compress(from, to)
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if $node_compress
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compress_node(from, to)
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else
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compress_ruby(from, to)
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end
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end
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def concurrent?
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if ENV["SPROCKETS_CONCURRENT"] == "1"
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concurrent_compressors = []
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executor = Concurrent::FixedThreadPool.new(Concurrent.processor_count)
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yield(
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Proc.new do |&block|
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concurrent_compressors << Concurrent::Future.execute(executor: executor) { block.call }
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end
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)
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concurrent_compressors.each(&:wait!)
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else
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yield(Proc.new { |&block| block.call })
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end
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end
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def current_timestamp
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Process.clock_gettime(Process::CLOCK_MONOTONIC)
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end
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def log_task_duration(task_description, &task)
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task_start = current_timestamp
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task.call
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STDERR.puts "Done '#{task_description}' : #{(current_timestamp - task_start).round(2)} secs"
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STDERR.puts
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end
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def geolite_dbs
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@geolite_dbs ||= %w[GeoLite2-City GeoLite2-ASN]
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end
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def get_mmdb_time(root_path)
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mmdb_time = nil
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geolite_dbs.each do |name|
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path = File.join(root_path, "#{name}.mmdb")
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if File.exist?(path)
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mmdb_time = File.mtime(path)
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else
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mmdb_time = nil
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break
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end
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end
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mmdb_time
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end
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def copy_maxmind(from_path, to_path)
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puts "Copying MaxMindDB from #{from_path} to #{to_path}"
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geolite_dbs.each do |name|
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from = File.join(from_path, "#{name}.mmdb")
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to = File.join(to_path, "#{name}.mmdb")
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FileUtils.cp(from, to, preserve: true)
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end
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end
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task "assets:precompile" => "assets:precompile:before" do
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refresh_days = GlobalSetting.refresh_maxmind_db_during_precompile_days
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if refresh_days.to_i > 0
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mmdb_time = get_mmdb_time(DiscourseIpInfo.path)
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backup_mmdb_time =
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if GlobalSetting.maxmind_backup_path.present?
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get_mmdb_time(GlobalSetting.maxmind_backup_path)
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end
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mmdb_time ||= backup_mmdb_time
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if backup_mmdb_time && backup_mmdb_time >= mmdb_time
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copy_maxmind(GlobalSetting.maxmind_backup_path, DiscourseIpInfo.path)
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mmdb_time = backup_mmdb_time
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end
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if !mmdb_time || mmdb_time < refresh_days.days.ago
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puts "Downloading MaxMindDB..."
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mmdb_thread =
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Thread.new do
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name = "unknown"
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begin
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geolite_dbs.each do |db|
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name = db
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DiscourseIpInfo.mmdb_download(db)
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end
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if GlobalSetting.maxmind_backup_path.present?
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copy_maxmind(DiscourseIpInfo.path, GlobalSetting.maxmind_backup_path)
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end
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rescue OpenURI::HTTPError => e
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STDERR.puts("*" * 100)
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STDERR.puts("MaxMindDB (#{name}) could not be downloaded: #{e}")
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STDERR.puts("*" * 100)
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Rails.logger.warn("MaxMindDB (#{name}) could not be downloaded: #{e}")
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end
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end
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end
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end
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if $bypass_sprockets_uglify
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puts "Compressing Javascript and Generating Source Maps"
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manifest = Sprockets::Manifest.new(assets_path)
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locales = Set.new(["en"])
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RailsMultisite::ConnectionManagement.each_connection do |db|
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locales.add(SiteSetting.default_locale)
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end
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log_task_duration("Done compressing all JS files") do
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concurrent? do |proc|
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manifest
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.files
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.select { |k, v| k =~ /\.js\z/ }
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.reject { |k, v| k =~ %r{/workbox-.*'/} }
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.each do |file, info|
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path = "#{assets_path}/#{file}"
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_file = (d = File.dirname(file)) == "." ? "_#{file}" : "#{d}/_#{File.basename(file)}"
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_path = "#{assets_path}/#{_file}"
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max_compress = max_compress?(info["logical_path"], locales)
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if File.exist?(_path)
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STDERR.puts "Skipping: #{file} already compressed"
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elsif file.include? "discourse/tests"
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STDERR.puts "Skipping: #{file}"
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else
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proc.call do
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log_task_duration(file) do
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STDERR.puts "Compressing: #{file}"
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if max_compress
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FileUtils.mv(path, _path)
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compress(_file, file)
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end
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info["size"] = File.size(path)
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info["mtime"] = File.mtime(path).iso8601
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gzip(path)
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brotli(path, max_compress)
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end
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end
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end
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end
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end
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end
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# protected
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manifest.send :save
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if GlobalSetting.fallback_assets_path.present?
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begin
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FileUtils.cp_r("#{Rails.root}/public/assets/.", GlobalSetting.fallback_assets_path)
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rescue => e
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STDERR.puts "Failed to backup assets to #{GlobalSetting.fallback_assets_path}"
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STDERR.puts e
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STDERR.puts e.backtrace
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end
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end
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end
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mmdb_thread.join if mmdb_thread
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end
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Rake::Task["assets:precompile"].enhance do
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class Sprockets::Manifest
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def reload
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@filename = find_directory_manifest(@directory)
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@data = json_decode(File.read(@filename))
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end
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end
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# cause on boot we loaded a blank manifest,
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# we need to know where all the assets are to precompile CSS
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# cause CSS uses asset_path
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Rails.application.assets_manifest.reload
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Rake::Task["assets:precompile:css"].invoke
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end
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