discourse/db/fixtures/006_badges.rb

247 lines
6.7 KiB
Ruby

BadgeGrouping.seed do |g|
g.id = BadgeGrouping::GettingStarted
g.name = "Getting Started"
g.default_position = 10
end
BadgeGrouping.seed do |g|
g.id = BadgeGrouping::Community
g.name = "Community"
g.default_position = 11
end
BadgeGrouping.seed do |g|
g.id = BadgeGrouping::Posting
g.name = "Posting"
g.default_position = 12
end
BadgeGrouping.seed do |g|
g.id = BadgeGrouping::TrustLevel
g.name = "Trust Level"
g.default_position = 13
end
BadgeGrouping.seed do |g|
g.id = BadgeGrouping::Other
g.name = "Other"
g.default_position = 14
end
# BUGFIX
Badge.exec_sql "UPDATE badges
SET badge_grouping_id = -1
WHERE NOT EXISTS (
SELECT 1 FROM badge_groupings g
WHERE g.id = badge_grouping_id
) OR (id < 100 AND badge_grouping_id = #{BadgeGrouping::Other} )"
# Trust level system badges.
trust_level_badges = [
{id: 1, name: "Basic User", type: BadgeType::Bronze},
{id: 2, name: "Member", type: BadgeType::Bronze},
{id: 3, name: "Regular", type: BadgeType::Silver},
{id: 4, name: "Leader", type: BadgeType::Gold}
]
trust_level_badges.each do |spec|
Badge.seed do |b|
b.id = spec[:id]
b.default_name = spec[:name]
b.badge_type_id = spec[:type]
b.query = Badge::Queries.trust_level(spec[:id])
b.default_badge_grouping_id = BadgeGrouping::TrustLevel
b.trigger = Badge::Trigger::TrustLevelChange
# allow title for tl3 and above
b.default_allow_title = spec[:id] > 2
b.default_icon = "fa-user"
b.system = true
end
end
Badge.seed do |b|
b.id = Badge::Reader
b.default_name = "Reader"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = false
b.show_posts = false
b.query = Badge::Queries::Reader
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.auto_revoke = false
b.system = true
end
Badge.seed do |b|
b.id = Badge::ReadGuidelines
b.default_name = "Read Guidelines"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = false
b.show_posts = false
b.query = Badge::Queries::ReadGuidelines
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::UserChange
b.system = true
end
Badge.seed do |b|
b.id = Badge::FirstLink
b.default_name = "First Link"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = Badge::Queries::FirstLink
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::PostRevision
b.system = true
end
Badge.seed do |b|
b.id = Badge::FirstQuote
b.default_name = "First Quote"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = Badge::Queries::FirstQuote
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::PostRevision
b.system = true
end
Badge.seed do |b|
b.id = Badge::FirstLike
b.default_name = "First Like"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = Badge::Queries::FirstLike
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::PostAction
b.system = true
end
Badge.seed do |b|
b.id = Badge::FirstFlag
b.default_name = "First Flag"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = false
b.query = Badge::Queries::FirstFlag
b.default_badge_grouping_id = BadgeGrouping::Community
b.trigger = Badge::Trigger::PostAction
b.auto_revoke = false
b.system = true
end
Badge.seed do |b|
b.id = Badge::FirstShare
b.default_name = "First Share"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = Badge::Queries::FirstShare
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
# don't trigger for now, its too expensive
b.trigger = Badge::Trigger::None
b.system = true
end
[
[Badge::NiceShare, "Nice Share", BadgeType::Bronze, 25],
[Badge::GoodShare, "Good Share", BadgeType::Silver, 300],
[Badge::GreatShare, "Great Share", BadgeType::Gold, 1000],
].each do |spec|
id, name, level, count = spec
Badge.seed do |b|
b.id = id
b.default_name = name
b.badge_type_id = level
b.multiple_grant = true
b.target_posts = true
b.show_posts = true
b.query = Badge::Queries.sharing_badge(count)
b.default_badge_grouping_id = BadgeGrouping::Community
# don't trigger for now, its too expensive
b.trigger = Badge::Trigger::None
b.system = true
end
end
Badge.seed do |b|
b.id = Badge::Welcome
b.default_name = "Welcome"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = Badge::Queries::Welcome
b.default_badge_grouping_id = BadgeGrouping::Community
b.trigger = Badge::Trigger::PostAction
b.system = true
end
Badge.seed do |b|
b.id = Badge::Autobiographer
b.default_name = "Autobiographer"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.query = Badge::Queries::Autobiographer
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::UserChange
b.system = true
end
Badge.seed do |b|
b.id = Badge::Editor
b.default_name = "Editor"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.query = Badge::Queries::Editor
b.default_badge_grouping_id = BadgeGrouping::Community
b.trigger = Badge::Trigger::PostRevision
b.system = true
end
#
# Like system badges.
like_badges = [
{id: Badge::NicePost, name: "Nice Post", type: BadgeType::Bronze},
{id: Badge::GoodPost, name: "Good Post", type: BadgeType::Silver},
{id: Badge::GreatPost, name: "Great Post", type: BadgeType::Gold},
{id: Badge::NiceTopic, name: "Nice Topic", type: BadgeType::Bronze, topic: true},
{id: Badge::GoodTopic, name: "Good Topic", type: BadgeType::Silver, topic: true},
{id: Badge::GreatTopic, name: "Great Topic", type: BadgeType::Gold, topic: true}
]
like_badges.each do |spec|
Badge.seed do |b|
b.id = spec[:id]
b.default_name = spec[:name]
b.badge_type_id = spec[:type]
b.multiple_grant = true
b.target_posts = true
b.show_posts = true
b.query = Badge::Queries.like_badge(Badge.like_badge_counts[spec[:id]], spec[:topic])
b.default_badge_grouping_id = BadgeGrouping::Posting
b.trigger = Badge::Trigger::PostAction
b.system = true
end
end
Badge.where("NOT system AND id < 100").each do |badge|
new_id = [Badge.maximum(:id) + 1, 100].max
old_id = badge.id
badge.update_columns(id: new_id)
UserBadge.where(badge_id: old_id).update_all(badge_id: new_id)
end