166 lines
4.4 KiB
Ruby
166 lines
4.4 KiB
Ruby
task 'assets:precompile:before' do
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require 'uglifier'
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unless %w{profile production}.include? Rails.env
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raise "rake assets:precompile should only be run in RAILS_ENV=production, you are risking unminified assets"
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end
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# Ensure we ALWAYS do a clean build
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# We use many .erbs that get out of date quickly, especially with plugins
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puts "Purging temp files"
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`rm -fr #{Rails.root}/tmp/cache`
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if Rails.configuration.assets.js_compressor == :uglifier && !`which uglifyjs`.empty? && !ENV['SKIP_NODE_UGLIFY']
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$node_uglify = true
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end
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puts "Bundling assets"
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# in the past we applied a patch that removed asset postfixes, but it is terrible practice
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# leaving very complicated build issues
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# https://github.com/rails/sprockets-rails/issues/49
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require 'sprockets'
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require 'digest/sha1'
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if $node_uglify
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# monkey patch asset pipeline not to gzip, compress: false is broken
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class ::Sprockets::Asset
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# Save asset to disk.
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def write_to(filename, options = {})
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# Gzip contents if filename has '.gz'
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return if File.extname(filename) == '.gz'
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begin
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FileUtils.mkdir_p File.dirname(filename)
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File.open("#{filename}+", 'wb') do |f|
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f.write to_s
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end
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# Atomic write
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FileUtils.mv("#{filename}+", filename)
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# Set mtime correctly
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File.utime(mtime, mtime, filename)
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nil
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ensure
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# Ensure tmp file gets cleaned up
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FileUtils.rm("#{filename}+") if File.exist?("#{filename}+")
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end
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end
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end
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module ::Sprockets
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class UglifierCompressor
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def evaluate(context, locals, &block)
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# monkey patch cause we do this later, no idea how to cleanly disable
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data
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end
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end
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end
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end
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end
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task 'assets:precompile:css' => 'environment' do
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RailsMultisite::ConnectionManagement.each_connection do |db|
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# Heroku precompiles assets before db migration, so tables may not exist.
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# css will get precompiled during first request instead in that case.
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if ActiveRecord::Base.connection.table_exists?(ColorScheme.table_name)
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puts "Compiling css for #{db}"
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[:desktop, :mobile].each do |target|
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puts DiscourseStylesheets.compile(target, force: true)
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end
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end
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end
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end
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def assets_path
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"#{Rails.root}/public/assets"
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end
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def compress_node(from,to)
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to_path = "#{assets_path}/#{to}"
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source_map_root = (d=File.dirname(from)) == "." ? "/assets" : "/assets/#{d}"
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cmd = "uglifyjs '#{assets_path}/#{from}' -p relative -c -m -o '#{to_path}' --source-map-root '#{source_map_root}' --source-map '#{assets_path}/#{to}.map' --source-map-url '/assets/#{to}.map'"
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STDERR.puts cmd
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`#{cmd} 2>&1`
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end
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def compress_ruby(from,to)
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data = File.read("#{assets_path}/#{from}")
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uglified, map = Uglifier.new(comments: :none,
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screw_ie8: false,
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source_filename: File.basename(from),
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output_filename: File.basename(to)
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)
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.compile_with_map(data)
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dest = "#{assets_path}/#{to}"
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File.write(dest, uglified << "\n//# sourceMappingURL=/assets/#{to}.map")
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File.write(dest + ".map", map)
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end
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def gzip(path)
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STDERR.puts "gzip #{path}"
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STDERR.puts `gzip -f -k -9 #{path}`
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end
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def compress(from,to)
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if @has_uglifyjs ||= !`which uglifyjs`.empty?
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compress_node(from,to)
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else
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compress_ruby(from,to)
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end
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end
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task 'assets:precompile' => 'assets:precompile:before' do
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# Run after assets:precompile
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Rake::Task["assets:precompile:css"].invoke
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if $node_uglify
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puts "Compressing Javascript and Generating Source Maps"
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manifest = Sprockets::Manifest.new(assets_path)
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manifest.files
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.select{|k,v| k =~ /\.js$/}
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.each do |file, info|
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path = "#{assets_path}/#{file}"
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_file = (d = File.dirname(file)) == "." ? "_#{file}" : "#{d}/_#{File.basename(file)}"
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_path = "#{assets_path}/#{_file}"
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if File.exists?(_path)
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STDERR.puts "Skipping: #{file} already compressed"
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else
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STDERR.puts "Compressing: #{file}"
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FileUtils.mv(path, _path)
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compress(_file,file)
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info["size"] = File.size(path)
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info["mtime"] = File.mtime(path).iso8601
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gzip(path)
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end
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end
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# protected
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manifest.send :save
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end
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end
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