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This commit fleshes out and adds functionality for the new `#hashtag` search and lookup system, still hidden behind the `enable_experimental_hashtag_autocomplete` feature flag. **Serverside** We have two plugin API registration methods that are used to define data sources (`register_hashtag_data_source`) and hashtag result type priorities depending on the context (`register_hashtag_type_in_context`). Reading the comments in plugin.rb should make it clear what these are doing. Reading the `HashtagAutocompleteService` in full will likely help a lot as well. Each data source is responsible for providing its own **lookup** and **search** method that returns hashtag results based on the arguments provided. For example, the category hashtag data source has to take into account parent categories and how they relate, and each data source has to define their own icon to use for the hashtag, and so on. The `Site` serializer has two new attributes that source data from `HashtagAutocompleteService`. There is `hashtag_icons` that is just a simple array of all the different icons that can be used for allowlisting in our markdown pipeline, and there is `hashtag_context_configurations` that is used to store the type priority orders for each registered context. When sending emails, we cannot render the SVG icons for hashtags, so we need to change the HTML hashtags to the normal `#hashtag` text. **Markdown** The `hashtag-autocomplete.js` file is where I have added the new `hashtag-autocomplete` markdown rule, and like all of our rules this is used to cook the raw text on both the clientside and on the serverside using MiniRacer. Only on the server side do we actually reach out to the database with the `hashtagLookup` function, on the clientside we just render a plainer version of the hashtag HTML. Only in the composer preview do we do further lookups based on this. This rule is the first one (that I can find) that uses the `currentUser` based on a passed in `user_id` for guardian checks in markdown rendering code. This is the `last_editor_id` for both the post and chat message. In some cases we need to cook without a user present, so the `Discourse.system_user` is used in this case. **Chat Channels** This also contains the changes required for chat so that chat channels can be used as a data source for hashtag searches and lookups. This data source will only be used when `enable_experimental_hashtag_autocomplete` is `true`, so we don't have to worry about channel results suddenly turning up. ------ **Known Rough Edges** - Onebox excerpts will not render the icon svg/use tags, I plan to address that in a follow up PR - Selecting a hashtag + pressing the Quote button will result in weird behaviour, I plan to address that in a follow up PR - Mixed hashtag contexts for hashtags without a type suffix will not work correctly, e.g. #ux which is both a category and a channel slug will resolve to a category when used inside a post or within a [chat] transcript in that post. Users can get around this manually by adding the correct suffix, for example ::channel. We may get to this at some point in future - Icons will not show for the hashtags in emails since SVG support is so terrible in email (this is not likely to be resolved, but still noting for posterity) - Additional refinements and review fixes wil
⚠️ This plugin is still in active development and may change frequently
Documentation
The Discourse Chat plugin adds chat functionality to your Discourse so it can natively support both long-form and short-form communication needs of your online community.
For documentation, see Discourse Chat
Plugin API
registerChatComposerButton
Usage
api.registerChatComposerButton({ id: "foo", ... });
Options
Every option accepts a value
or a function
, when passing a function this
will be the chat-composer
component instance. Example of an option using a function:
api.registerChatComposerButton({
id: "foo",
displayed() {
return this.site.mobileView && this.canAttachUploads;
},
});
Required
id
unique, used to identify your button, eg: "gifs"action
callback when the button is pressed, can be an action name or an anonymous function, eg: "onFooClicked" or() => { console.log("clicked") }
A button requires at least an icon or a label:
icon
, eg: "times"label
, text displayed on the button, a translatable key, eg: "foo.bar"translatedLabel
, text displayed on the button, a string, eg: "Add gifs"
Optional
position
, can be "inline" or "dropdown", defaults to "inline"title
, title attribute of the button, a translatable key, eg: "foo.bar"translatedTitle
, title attribute of the button, a string, eg: "Add gifs"ariaLabel
, aria-label attribute of the button, a translatable key, eg: "foo.bar"translatedAriaLabel
, aria-label attribute of the button, a string, eg: "Add gifs"classNames
, additional names to add to the button’s class attribute, eg: ["foo", "bar"]displayed
, hide/or show the button, expects a booleandisabled
, sets the disabled attribute on the button, expects a booleanpriority
, an integer defining the order of the buttons, higher comes first, eg:700
dependentKeys
, list of property names which should trigger a refresh of the buttons when changed, eg:["foo.bar", "bar.baz"]