Collaborating with Jesse on WebSocket API
This commit is contained in:
parent
1a73c74d96
commit
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@ -1,5 +1,5 @@
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/*******************************************************************************
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/*******************************************************************************
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* Copyright (c) 2011 Intalio, Inc.
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* Copyright (c) 2011 Mort Bay Consulting Pty. Ltd.
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* ======================================================================
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* ======================================================================
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* All rights reserved. This program and the accompanying materials
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* All rights reserved. This program and the accompanying materials
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* are made available under the terms of the Eclipse Public License v1.0
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* are made available under the terms of the Eclipse Public License v1.0
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@ -13,23 +13,13 @@
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*
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*
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* You may elect to redistribute this code under either of these licenses.
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* You may elect to redistribute this code under either of these licenses.
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*******************************************************************************/
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*******************************************************************************/
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// ========================================================================
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// Copyright (c) 2010 Mort Bay Consulting Pty. Ltd.
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// ------------------------------------------------------------------------
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// All rights reserved. This program and the accompanying materials
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// are made available under the terms of the Eclipse Public License v1.0
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// and Apache License v2.0 which accompanies this distribution.
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// The Eclipse Public License is available at
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// http://www.eclipse.org/legal/epl-v10.html
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// The Apache License v2.0 is available at
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// http://www.opensource.org/licenses/apache2.0.php
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// You may elect to redistribute this code under either of these licenses.
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// ========================================================================
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package org.eclipse.jetty.websocket;
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package org.eclipse.jetty.websocket;
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import java.io.IOException;
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import java.io.IOException;
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import org.eclipse.jetty.websocket.api.WebSocketPolicy;
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/**
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/**
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* WebSocket Interface.
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* WebSocket Interface.
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* <p>
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* <p>
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@ -37,31 +27,50 @@ import java.io.IOException;
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* The Interface has several nested interfaces, for each type of message that may be received.
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* The Interface has several nested interfaces, for each type of message that may be received.
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*/
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*/
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public interface WebSocket
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public interface WebSocket
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{
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{
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/**
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/**
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* Called when a new websocket connection is accepted.
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* A Connection interface is passed to a WebSocket instance via the {@link WebSocket#onOpen(Connection)} to give the application access to the specifics of
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* @param connection The Connection object to use to send messages.
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* the current connection. This includes methods for sending frames and messages as well as methods for interpreting the flags and opcodes of the
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* connection.
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*/
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*/
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void onOpen(Connection connection);
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public interface Connection
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/**
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* Called when an established websocket connection closes
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* @param closeCode
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* @param message
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*/
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void onClose(int closeCode, String message);
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/**
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* A nested WebSocket interface for receiving text messages
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*/
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interface OnTextMessage extends WebSocket
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{
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{
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/**
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/**
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* Called with a complete text message when all fragments have been received.
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* Close the connection with normal close code.
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* The maximum size of text message that may be aggregated from multiple frames is set with {@link Connection#setMaxTextMessageSize(int)}.
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* @param data The message
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*/
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*/
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void onMessage(String data);
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void close();
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/** Close the connection with specific closeCode and message.
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* @param closeCode The close code to send, or -1 for no close code
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* @param message The message to send or null for no message
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*/
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void close(int closeCode,String message);
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/**
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* Enqueue a text message to be sent.
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* <p>
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* It is possible that the message might be split up and fragmented to satisfy
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* policies in place on the websocket.
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*
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* @param message the message text to send.
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* @throws IOException
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*/
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void enqueTextMessage(String message) throws IOException;
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/**
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* Get the websocket policy in use for this connection.
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* @return connection specific websocket policy.
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*/
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WebSocketPolicy getPolicy();
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/**
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* Get the active scheme. "ws" (websocket) or "wss" (websocket secure)
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*
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* @return the active protocol scheme
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*/
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String getProtocol();
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boolean isOpen();
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}
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}
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/**
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/**
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@ -78,13 +87,13 @@ public interface WebSocket
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*/
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*/
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void onMessage(byte[] data, int offset, int length);
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void onMessage(byte[] data, int offset, int length);
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}
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}
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/**
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/**
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* A nested WebSocket interface for receiving control messages
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* A nested WebSocket interface for receiving control messages
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*/
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*/
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interface OnControl extends WebSocket
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interface OnControl extends WebSocket
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{
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{
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/**
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/**
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* Called when a control message has been received.
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* Called when a control message has been received.
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* @param controlCode
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* @param controlCode
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* @param data
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* @param data
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*/
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*/
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boolean onControl(byte controlCode,byte[] data, int offset, int length);
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boolean onControl(byte controlCode,byte[] data, int offset, int length);
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}
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}
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/**
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/**
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* A nested WebSocket interface for receiving any websocket frame
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* A nested WebSocket interface for receiving any websocket frame
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*/
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*/
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@ -110,176 +119,33 @@ public interface WebSocket
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* @return true if this call has completely handled the frame and no further processing is needed (including aggregation and/or message delivery)
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* @return true if this call has completely handled the frame and no further processing is needed (including aggregation and/or message delivery)
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*/
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*/
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boolean onFrame(byte flags,byte opcode,byte[] data, int offset, int length);
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boolean onFrame(byte flags,byte opcode,byte[] data, int offset, int length);
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void onHandshake(FrameConnection connection);
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void onHandshake(FrameConnection connection);
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}
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}
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/**
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/**
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* A Connection interface is passed to a WebSocket instance via the {@link WebSocket#onOpen(Connection)} to
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* A nested WebSocket interface for receiving text messages
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* give the application access to the specifics of the current connection. This includes methods
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* for sending frames and messages as well as methods for interpreting the flags and opcodes of the connection.
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*/
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*/
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public interface Connection
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interface OnTextMessage extends WebSocket
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{
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{
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String getProtocol();
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void sendMessage(String data) throws IOException;
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void sendMessage(byte[] data, int offset, int length) throws IOException;
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/**
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/**
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* @deprecated Use {@link #close()}
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* Called with a complete text message when all fragments have been received.
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* The maximum size of text message that may be aggregated from multiple frames is set with {@link Connection#setMaxTextMessageSize(int)}.
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* @param data The message
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*/
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*/
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void disconnect();
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void onMessage(String data);
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/**
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* Close the connection with normal close code.
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*/
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void close();
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/** Close the connection with specific closeCode and message.
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* @param closeCode The close code to send, or -1 for no close code
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* @param message The message to send or null for no message
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*/
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void close(int closeCode,String message);
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boolean isOpen();
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/**
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* @param ms The time in ms that the connection can be idle before closing
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*/
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void setMaxIdleTime(int ms);
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/**
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* @param size size<0 No aggregation of frames to messages, >=0 max size of text frame aggregation buffer in characters
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*/
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void setMaxTextMessageSize(int size);
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/**
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* @param size size<0 no aggregation of binary frames, >=0 size of binary frame aggregation buffer
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*/
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void setMaxBinaryMessageSize(int size);
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/**
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* @return The time in ms that the connection can be idle before closing
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*/
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int getMaxIdleTime();
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/**
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* Size in characters of the maximum text message to be received
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* @return size <0 No aggregation of frames to messages, >=0 max size of text frame aggregation buffer in characters
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*/
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int getMaxTextMessageSize();
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/**
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* Size in bytes of the maximum binary message to be received
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* @return size <0 no aggregation of binary frames, >=0 size of binary frame aggregation buffer
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*/
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int getMaxBinaryMessageSize();
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}
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}
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/**
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/**
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* Frame Level Connection
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* Called when an established websocket connection closes
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* <p>The Connection interface at the level of sending/receiving frames rather than messages.
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* @param closeCode
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* Also contains methods to decode/generate flags and opcodes without using constants, so that
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* @param message
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* code can be written to work with multiple drafts of the protocol.
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*
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*/
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*/
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public interface FrameConnection extends Connection
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void onClose(int closeCode, String message);
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{
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/**
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* @return The opcode of a binary message
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*/
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byte binaryOpcode();
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/**
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* @return The opcode of a text message
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*/
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byte textOpcode();
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/**
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* @return The opcode of a continuation frame
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*/
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byte continuationOpcode();
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/**
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* @return Mask for the FIN bit.
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*/
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byte finMask();
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/** Set if frames larger than the frame buffer are handled with local fragmentations
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* @param allowFragmentation
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*/
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void setAllowFrameFragmentation(boolean allowFragmentation);
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/**
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/**
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* @param flags The flags bytes of a frame
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* Called when a new websocket connection is accepted.
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* @return True of the flags indicate a final frame.
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* @param connection The Connection object to use to send messages.
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*/
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*/
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boolean isMessageComplete(byte flags);
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void onOpen(Connection connection);
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/**
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* @param opcode
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* @return True if the opcode is for a control frame
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*/
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boolean isControl(byte opcode);
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/**
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* @param opcode
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* @return True if the opcode is for a text frame
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*/
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boolean isText(byte opcode);
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/**
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* @param opcode
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* @return True if the opcode is for a binary frame
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*/
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boolean isBinary(byte opcode);
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/**
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* @param opcode
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* @return True if the opcode is for a continuation frame
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*/
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boolean isContinuation(byte opcode);
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/**
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* @param opcode
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* @return True if the opcode is a close control
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*/
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boolean isClose(byte opcode);
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/**
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* @param opcode
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* @return True if the opcode is a ping control
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*/
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boolean isPing(byte opcode);
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/**
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* @param opcode
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* @return True if the opcode is a pong control
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*/
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boolean isPong(byte opcode);
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/**
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* @return True if frames larger than the frame buffer are fragmented.
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*/
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boolean isAllowFrameFragmentation();
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/** Send a control frame
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* @param control
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* @param data
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* @param offset
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* @param length
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* @throws IOException
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*/
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void sendControl(byte control,byte[] data, int offset, int length) throws IOException;
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/** Send an arbitrary frame
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* @param flags
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* @param opcode
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* @param data
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* @param offset
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* @param length
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* @throws IOException
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*/
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void sendFrame(byte flags,byte opcode,byte[] data, int offset, int length) throws IOException;
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}
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}
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}
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package org.eclipse.jetty.websocket.api;
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package org.eclipse.jetty.websocket.api;
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import java.nio.ByteBuffer;
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import java.util.concurrent.Future;
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import org.eclipse.jetty.websocket.frames.BaseFrame;
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import org.eclipse.jetty.websocket.frames.BinaryFrame;
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import org.eclipse.jetty.websocket.frames.CloseFrame;
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import org.eclipse.jetty.websocket.frames.ControlFrame;
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import org.eclipse.jetty.websocket.frames.DataFrame;
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import org.eclipse.jetty.websocket.frames.PingFrame;
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import org.eclipse.jetty.websocket.frames.TextFrame;
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/**
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/**
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* Constants for WebSocket protocol as-defined in <a href="https://tools.ietf.org/html/rfc6455">RFC-6455</a>.
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* Constants for WebSocket protocol as-defined in <a href="https://tools.ietf.org/html/rfc6455">RFC-6455</a>.
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*/
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*/
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public class WebSocket
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public interface WebSocket
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{
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{
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/**
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/**
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* Per <a href="https://tools.ietf.org/html/rfc6455#section-1.3">RFC 6455, section 1.3</a> - Opening Handshake - this version is "13"
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* Per <a href="https://tools.ietf.org/html/rfc6455#section-1.3">RFC 6455, section 1.3</a> - Opening Handshake - this version is "13"
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*/
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*/
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public final static int VERSION = 13;
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public final static int VERSION = 13;
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/*
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* Connection
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* - void terminateConnection();
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* - void terminateConnection(int statusCode);
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* - void terminateConnection(int statusCode, String reason);
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* - FutureCallback<Void> sendFrame(BaseFrame frame)
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* - FutureCallback<Void> sendText(String text)
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* - FutureCallback<Void> sendBinary(ByteBuffer payload)
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* - FutureCallback<Void> sendBinary(byte buf[], int offset, int len)
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*
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* @OnWebSocketHandshake
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* public void {methodname}(Connection conn)
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*
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* @OnWebSocketConnect
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* public void {methodname}(Connection conn)
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*
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* @OnWebSocketDisconnect
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* public void {methodname}(Connection conn)
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*
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* @OnWebSocketFrame(type=CloseFrame.class)
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* public void {methodname}(CloseFrame frame);
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*
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* @OnWebSocketText
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* public void {methodname}(String text);
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*
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* @OnWebSocketBinary
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* public void {methodname}(byte buf[], int offset, int length);
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* public void {methodname}(ByteBuffer buffer);
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*
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* @OnWebSocketClose
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* public void {methodnamne}(int statusCode, String reason);
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*/
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void onBinaryFrame(BinaryFrame frame);
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void onClose(int statusCode, String reason);
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void onCloseFrame(CloseFrame frame);
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void onControlFrame(ControlFrame frame);
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void onDataFrame(DataFrame frame);
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void onHandshake(/* what params? */);
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void onOpen();
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void onTextFrame(TextFrame frame);
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void sendBinary(byte buf[]);
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void sendBinary(ByteBuffer buffer);
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Future<Runnable> sendFrame(BaseFrame frame);
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void sendPong(PingFrame frame);
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void sendText(String message);
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}
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}
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