Media Grid: treat Edit Image like a `mode`, which it is, instead of a `state`, which it is not.

Fixes #29206.

Built from https://develop.svn.wordpress.org/trunk@29483


git-svn-id: http://core.svn.wordpress.org/trunk@29261 1a063a9b-81f0-0310-95a4-ce76da25c4cd
This commit is contained in:
Scott Taylor 2014-08-13 19:26:16 +00:00
parent d062663180
commit 99a10a450e
2 changed files with 43 additions and 14 deletions

View File

@ -238,7 +238,7 @@
editAttachment: function( event ) {
event.preventDefault();
this.controller.setState( 'edit-image' );
this.controller.content.mode( 'edit-image' );
},
/**
@ -288,6 +288,27 @@
}
});
media.view.EditImage.Details = media.view.EditImage.extend({
initialize: function( options ) {
this.editor = window.imageEdit;
this.frame = options.frame;
this.controller = options.controller;
media.View.prototype.initialize.apply( this, arguments );
},
back: function() {
this.frame.content.mode( 'edit-metadata' );
},
save: function() {
var self = this;
this.model.fetch().done( function() {
self.frame.content.mode( 'edit-metadata' );
});
}
});
/**
* A frame for editing the details of a specific media item.
*
@ -342,6 +363,7 @@
this.on( 'content:create:edit-metadata', this.editMetadataMode, this );
this.on( 'content:create:edit-image', this.editImageMode, this );
this.on( 'content:render:edit-image', this.editImageModeRender, this );
this.on( 'close', this.detach );
// Bind default title creation.
@ -381,15 +403,8 @@
* Add the default states to the frame.
*/
createStates: function() {
var editImageState = new media.controller.EditImage( { model: this.model } );
// Noop some methods.
editImageState._toolbar = function() {};
editImageState._router = function() {};
editImageState._menu = function() {};
this.states.add([
new media.controller.EditAttachmentMetadata( { model: this.model } ),
editImageState
new media.controller.EditAttachmentMetadata( { model: this.model } )
]);
},
@ -427,10 +442,24 @@
* should be set with the proper region view.
*/
editImageMode: function( contentRegion ) {
contentRegion.view = new media.view.EditImage( { model: this.model, controller: this } );
// Defer a call to load the editor, which
// requires DOM elements to exist.
_.defer( _.bind( contentRegion.view.loadEditor, contentRegion.view ) );
var editImageController = new media.controller.EditImage( {
model: this.model,
frame: this
} );
// Noop some methods.
editImageController._toolbar = function() {};
editImageController._router = function() {};
editImageController._menu = function() {};
contentRegion.view = new media.view.EditImage.Details( {
model: this.model,
frame: this,
controller: editImageController
} );
},
editImageModeRender: function( view ) {
view.on( 'ready', view.loadEditor );
},
/**

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