161 lines
4.5 KiB
JavaScript
161 lines
4.5 KiB
JavaScript
/*!
|
|
* jQuery UI Touch Punch 0.2.2
|
|
*
|
|
* Copyright 2011, Dave Furfero
|
|
* Dual licensed under the MIT or GPL Version 2 licenses.
|
|
*
|
|
* Depends:
|
|
* jquery.ui.widget.js
|
|
* jquery.ui.mouse.js
|
|
*/
|
|
(function ($) {
|
|
|
|
// Detect touch support
|
|
$.support.touch = 'ontouchend' in document;
|
|
|
|
// Ignore browsers without touch support
|
|
if (!$.support.touch) {
|
|
return;
|
|
}
|
|
|
|
var mouseProto = $.ui.mouse.prototype,
|
|
_mouseInit = mouseProto._mouseInit,
|
|
touchHandled;
|
|
|
|
/**
|
|
* Simulate a mouse event based on a corresponding touch event
|
|
* @param {Object} event A touch event
|
|
* @param {String} simulatedType The corresponding mouse event
|
|
*/
|
|
function simulateMouseEvent (event, simulatedType) {
|
|
|
|
// Ignore multi-touch events
|
|
if (event.originalEvent.touches.length > 1) {
|
|
return;
|
|
}
|
|
|
|
event.preventDefault();
|
|
|
|
var touch = event.originalEvent.changedTouches[0],
|
|
simulatedEvent = document.createEvent('MouseEvents');
|
|
|
|
// Initialize the simulated mouse event using the touch event's coordinates
|
|
simulatedEvent.initMouseEvent(
|
|
simulatedType, // type
|
|
true, // bubbles
|
|
true, // cancelable
|
|
window, // view
|
|
1, // detail
|
|
touch.screenX, // screenX
|
|
touch.screenY, // screenY
|
|
touch.clientX, // clientX
|
|
touch.clientY, // clientY
|
|
false, // ctrlKey
|
|
false, // altKey
|
|
false, // shiftKey
|
|
false, // metaKey
|
|
0, // button
|
|
null // relatedTarget
|
|
);
|
|
|
|
// Dispatch the simulated event to the target element
|
|
event.target.dispatchEvent(simulatedEvent);
|
|
}
|
|
|
|
/**
|
|
* Handle the jQuery UI widget's touchstart events
|
|
* @param {Object} event The widget element's touchstart event
|
|
*/
|
|
mouseProto._touchStart = function (event) {
|
|
|
|
var self = this;
|
|
|
|
// Ignore the event if another widget is already being handled
|
|
if (touchHandled || !self._mouseCapture(event.originalEvent.changedTouches[0])) {
|
|
return;
|
|
}
|
|
|
|
// Set the flag to prevent other widgets from inheriting the touch event
|
|
touchHandled = true;
|
|
|
|
// Track movement to determine if interaction was a click
|
|
self._touchMoved = false;
|
|
|
|
// Simulate the mouseover event
|
|
simulateMouseEvent(event, 'mouseover');
|
|
|
|
// Simulate the mousemove event
|
|
simulateMouseEvent(event, 'mousemove');
|
|
|
|
// Simulate the mousedown event
|
|
simulateMouseEvent(event, 'mousedown');
|
|
};
|
|
|
|
/**
|
|
* Handle the jQuery UI widget's touchmove events
|
|
* @param {Object} event The document's touchmove event
|
|
*/
|
|
mouseProto._touchMove = function (event) {
|
|
|
|
// Ignore event if not handled
|
|
if (!touchHandled) {
|
|
return;
|
|
}
|
|
|
|
// Interaction was not a click
|
|
this._touchMoved = true;
|
|
|
|
// Simulate the mousemove event
|
|
simulateMouseEvent(event, 'mousemove');
|
|
};
|
|
|
|
/**
|
|
* Handle the jQuery UI widget's touchend events
|
|
* @param {Object} event The document's touchend event
|
|
*/
|
|
mouseProto._touchEnd = function (event) {
|
|
|
|
// Ignore event if not handled
|
|
if (!touchHandled) {
|
|
return;
|
|
}
|
|
|
|
// Simulate the mouseup event
|
|
simulateMouseEvent(event, 'mouseup');
|
|
|
|
// Simulate the mouseout event
|
|
simulateMouseEvent(event, 'mouseout');
|
|
|
|
// If the touch interaction did not move, it should trigger a click
|
|
if (!this._touchMoved) {
|
|
|
|
// Simulate the click event
|
|
simulateMouseEvent(event, 'click');
|
|
}
|
|
|
|
// Unset the flag to allow other widgets to inherit the touch event
|
|
touchHandled = false;
|
|
};
|
|
|
|
/**
|
|
* A duck punch of the $.ui.mouse _mouseInit method to support touch events.
|
|
* This method extends the widget with bound touch event handlers that
|
|
* translate touch events to mouse events and pass them to the widget's
|
|
* original mouse event handling methods.
|
|
*/
|
|
mouseProto._mouseInit = function () {
|
|
|
|
var self = this;
|
|
|
|
// Delegate the touch handlers to the widget's element
|
|
self.element
|
|
.bind('touchstart', $.proxy(self, '_touchStart'))
|
|
.bind('touchmove', $.proxy(self, '_touchMove'))
|
|
.bind('touchend', $.proxy(self, '_touchEnd'));
|
|
|
|
// Call the original $.ui.mouse init method
|
|
_mouseInit.call(self);
|
|
};
|
|
|
|
})(jQuery);
|