187 lines
6.6 KiB
JavaScript
187 lines
6.6 KiB
JavaScript
( function( window, document, settings ) {
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var src, ready, ii, tests;
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/**
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* Detect if the browser supports rendering emoji or flag emoji. Flag emoji are a single glyph
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* made of two characters, so some browsers (notably, Firefox OS X) don't support them.
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*
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* @since 4.2.0
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*
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* @param type {String} Whether to test for support of "simple", "flag", "diversity" or "unicode8" emoji.
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* @return {Boolean} True if the browser can render emoji, false if it cannot.
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*/
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function browserSupportsEmoji( type ) {
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var canvas = document.createElement( 'canvas' ),
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context = canvas.getContext && canvas.getContext( '2d' ),
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stringFromCharCode = String.fromCharCode,
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flag, flag2, tonedata, tone, tone2, technologist, technologist2;
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if ( ! context || ! context.fillText ) {
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return false;
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}
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/*
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* Chrome on OS X added native emoji rendering in M41. Unfortunately,
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* it doesn't work when the font is bolder than 500 weight. So, we
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* check for bold rendering support to avoid invisible emoji in Chrome.
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*/
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context.textBaseline = 'top';
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context.font = '600 32px Arial';
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switch ( type ) {
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case 'flag':
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/*
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* This works because the image will be one of three things:
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* - Two empty squares, if the browser doesn't render emoji
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* - Two squares with 'A' and 'U' in them, if the browser doesn't render flag emoji
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* - The Australian flag
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*
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* The first two will encode to small images (1-2KB data URLs), the third will encode
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* to a larger image (4-5KB data URL).
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*/
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context.fillText( stringFromCharCode( 55356, 56806, 55356, 56826 ), 0, 0 );
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if ( canvas.toDataURL().length < 3000 ) {
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return false;
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}
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context.clearRect( 0, 0, canvas.width, canvas.height );
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/*
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* Test for rainbow flag compatibility. As the rainbow flag was added out of sequence with
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* the usual Unicode release cycle, some browsers support it, and some don't, even if their
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* Unicode support is up to date.
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*
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* To test for support, we try to render it, and compare the rendering to how it would look if
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* the browser doesn't render it correctly (white flag emoji + rainbow emoji).
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*/
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context.fillText( stringFromCharCode( 55356, 57331, 65039, 8205, 55356, 57096 ), 0, 0 );
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flag = canvas.toDataURL();
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context.clearRect( 0, 0, canvas.width, canvas.height );
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context.fillText( stringFromCharCode( 55356, 57331, 55356, 57096 ), 0, 0 );
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flag2 = canvas.toDataURL();
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return flag !== flag2;
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case 'diversity':
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/*
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* This tests if the browser supports the Emoji Diversity specification, by rendering an
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* emoji with no skin tone specified (in this case, Santa). It then adds a skin tone, and
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* compares if the emoji rendering has changed.
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*/
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context.fillText( stringFromCharCode( 55356, 57221 ), 0, 0 );
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tonedata = context.getImageData( 16, 16, 1, 1 ).data;
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tone = tonedata[0] + ',' + tonedata[1] + ',' + tonedata[2] + ',' + tonedata[3];
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context.fillText( stringFromCharCode( 55356, 57221, 55356, 57343 ), 0, 0 );
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// Chrome has issues comparing arrays, and Safari has issues converting arrays to strings.
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// So, we create our own string and compare that, instead.
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tonedata = context.getImageData( 16, 16, 1, 1 ).data;
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tone2 = tonedata[0] + ',' + tonedata[1] + ',' + tonedata[2] + ',' + tonedata[3];
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return tone !== tone2;
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case 'simple':
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/*
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* This creates a smiling emoji, and checks to see if there is any image data in the
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* center pixel. In browsers that don't support emoji, the character will be rendered
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* as an empty square, so the center pixel will be blank.
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*/
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context.fillText( stringFromCharCode( 55357, 56835 ), 0, 0 );
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return context.getImageData( 16, 16, 1, 1 ).data[0] !== 0;
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case 'unicode8':
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/*
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* To check for Unicode 8 support, let's try rendering the most important advancement
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* that the Unicode Consortium have made in years: the burrito.
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*/
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context.fillText( stringFromCharCode( 55356, 57135 ), 0, 0 );
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return context.getImageData( 16, 16, 1, 1 ).data[0] !== 0;
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case 'unicode9':
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/*
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* Do Unicode 9 emoji render?
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* ¯\_(ツ)_/¯
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*/
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context.fillText( stringFromCharCode( 55358, 56631 ), 0, 0 );
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return context.getImageData( 16, 16, 1, 1 ).data[0] !== 0;
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case 'emoji4':
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/*
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* Emoji 4 has the best technologists. So does WordPress!
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*
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* To test for support, try to render a new emoji (woman technologist: medium skin tone),
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* then compare it to how it would look if the browser doesn't render it correctly
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* (woman technologist: medium skin tone + personal computer).
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*/
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context.fillText( stringFromCharCode( 55357, 56425, 55356, 57341, 8205, 55357, 56507), 0, 0 );
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technologist = canvas.toDataURL();
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context.clearRect( 0, 0, canvas.width, canvas.height );
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context.fillText( stringFromCharCode( 55357, 56425, 55356, 57341, 55357, 56507), 0, 0 );
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technologist2 = canvas.toDataURL();
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return technologist !== technologist2;
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}
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return false;
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}
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function addScript( src ) {
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var script = document.createElement( 'script' );
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script.src = src;
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script.type = 'text/javascript';
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document.getElementsByTagName( 'head' )[0].appendChild( script );
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}
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tests = Array( 'simple', 'flag', 'unicode8', 'diversity', 'unicode9', 'emoji4' );
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settings.supports = {
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everything: true,
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everythingExceptFlag: true
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};
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for( ii = 0; ii < tests.length; ii++ ) {
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settings.supports[ tests[ ii ] ] = browserSupportsEmoji( tests[ ii ] );
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settings.supports.everything = settings.supports.everything && settings.supports[ tests[ ii ] ];
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if ( 'flag' !== tests[ ii ] ) {
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settings.supports.everythingExceptFlag = settings.supports.everythingExceptFlag && settings.supports[ tests[ ii ] ];
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}
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}
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settings.supports.everythingExceptFlag = settings.supports.everythingExceptFlag && ! settings.supports.flag;
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settings.DOMReady = false;
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settings.readyCallback = function() {
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settings.DOMReady = true;
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};
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if ( ! settings.supports.everything ) {
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ready = function() {
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settings.readyCallback();
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};
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if ( document.addEventListener ) {
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document.addEventListener( 'DOMContentLoaded', ready, false );
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window.addEventListener( 'load', ready, false );
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} else {
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window.attachEvent( 'onload', ready );
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document.attachEvent( 'onreadystatechange', function() {
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if ( 'complete' === document.readyState ) {
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settings.readyCallback();
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}
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} );
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}
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src = settings.source || {};
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if ( src.concatemoji ) {
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addScript( src.concatemoji );
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} else if ( src.wpemoji && src.twemoji ) {
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addScript( src.twemoji );
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addScript( src.wpemoji );
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}
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}
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} )( window, document, window._wpemojiSettings );
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