Set shard count limit to unlimited (#24012)
Now that we have incremental reduce functions for topN and aggregations we can set the default for `action.search.shard_count.limit` to unlimited. This still allows users to restrict these settings while by default we executed across all shards matching the search requests index pattern.
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@ -60,7 +60,7 @@ public class TransportSearchAction extends HandledTransportAction<SearchRequest,
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/** The maximum number of shards for a single search request. */
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public static final Setting<Long> SHARD_COUNT_LIMIT_SETTING = Setting.longSetting(
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"action.search.shard_count.limit", 1000L, 1L, Property.Dynamic, Property.NodeScope);
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"action.search.shard_count.limit", Long.MAX_VALUE, 1L, Property.Dynamic, Property.NodeScope);
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private final ClusterService clusterService;
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private final SearchTransportService searchTransportService;
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@ -60,9 +60,10 @@ GET /_search?q=tag:wow
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// CONSOLE
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// TEST[setup:twitter]
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By default elasticsearch rejects search requests that would query more than
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1000 shards. The reason is that such large numbers of shards make the job of
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the coordinating node very CPU and memory intensive. It is usually a better
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idea to organize data in such a way that there are fewer larger shards. In
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case you would like to bypass this limit, which is discouraged, you can update
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the `action.search.shard_count.limit` cluster setting to a greater value.
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By default elasticsearch doesn't reject any search requests based on the number
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of shards the request hits. While elasticsearch will optimize the search execution
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on the coordinating node a large number of shards can have a significant impact
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CPU and memory wise. It is usually a better idea to organize data in such a way
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that there are fewer larger shards. In case you would like to configure a soft
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limit, you can update the `action.search.shard_count.limit` cluster setting in order
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to reject search requests that hit too many shards.
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