Use awaiBusy rather than a tight loop in IndicesStoreTests
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@ -19,10 +19,10 @@
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package org.elasticsearch.test.integration.indices.store;
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package org.elasticsearch.test.integration.indices.store;
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import com.google.common.base.Predicate;
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import org.elasticsearch.action.admin.cluster.health.ClusterHealthResponse;
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import org.elasticsearch.action.admin.cluster.health.ClusterHealthResponse;
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import org.elasticsearch.client.Client;
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import org.elasticsearch.client.Client;
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import org.elasticsearch.common.settings.Settings;
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import org.elasticsearch.common.settings.Settings;
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import org.elasticsearch.common.unit.TimeValue;
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import org.elasticsearch.env.NodeEnvironment;
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import org.elasticsearch.env.NodeEnvironment;
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import org.elasticsearch.index.shard.ShardId;
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import org.elasticsearch.index.shard.ShardId;
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import org.elasticsearch.node.internal.InternalNode;
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import org.elasticsearch.node.internal.InternalNode;
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@ -61,12 +61,6 @@ public class IndicesStoreTests extends AbstractNodesTests {
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@Test
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@Test
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public void shardsCleanup() throws Exception {
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public void shardsCleanup() throws Exception {
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try {
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client().admin().indices().prepareDelete("test").execute().actionGet();
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} catch (Exception ex) {
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// Ignore
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}
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logger.info("--> creating index [test] with one shard and on replica");
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logger.info("--> creating index [test] with one shard and on replica");
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client().admin().indices().create(createIndexRequest("test")
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client().admin().indices().create(createIndexRequest("test")
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.settings(settingsBuilder().put("index.numberOfReplicas", 1).put("index.numberOfShards", 1))).actionGet();
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.settings(settingsBuilder().put("index.numberOfReplicas", 1).put("index.numberOfShards", 1))).actionGet();
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@ -85,7 +79,7 @@ public class IndicesStoreTests extends AbstractNodesTests {
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startNode("server3");
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startNode("server3");
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logger.info("--> making sure that shard is not allocated on server3");
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logger.info("--> making sure that shard is not allocated on server3");
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assertThat(waitForShardDeletion(TimeValue.timeValueSeconds(1), "server3", "test", 0), equalTo(false));
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assertThat(waitForShardDeletion("server3", "test", 0), equalTo(false));
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File server2Shard = shardDirectory("server2", "test", 0);
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File server2Shard = shardDirectory("server2", "test", 0);
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logger.info("--> stopping node server2");
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logger.info("--> stopping node server2");
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@ -113,7 +107,7 @@ public class IndicesStoreTests extends AbstractNodesTests {
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logger.info("--> making sure that shard and it's replica are allocated on server1 and server3 but not on server2");
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logger.info("--> making sure that shard and it's replica are allocated on server1 and server3 but not on server2");
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assertThat(shardDirectory("server1", "test", 0).exists(), equalTo(true));
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assertThat(shardDirectory("server1", "test", 0).exists(), equalTo(true));
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assertThat(shardDirectory("server3", "test", 0).exists(), equalTo(true));
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assertThat(shardDirectory("server3", "test", 0).exists(), equalTo(true));
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assertThat(waitForShardDeletion(TimeValue.timeValueSeconds(1), "server2", "test", 0), equalTo(false));
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assertThat(waitForShardDeletion("server2", "test", 0), equalTo(false));
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}
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}
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private File shardDirectory(String server, String index, int shard) {
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private File shardDirectory(String server, String index, int shard) {
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@ -122,14 +116,13 @@ public class IndicesStoreTests extends AbstractNodesTests {
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return env.shardLocations(new ShardId(index, shard))[0];
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return env.shardLocations(new ShardId(index, shard))[0];
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}
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}
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private boolean waitForShardDeletion(TimeValue timeout, String server, String index, int shard) throws InterruptedException {
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private boolean waitForShardDeletion(final String server, final String index, final int shard) throws InterruptedException {
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long start = System.currentTimeMillis();
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awaitBusy(new Predicate<Object>() {
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boolean shardExists;
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public boolean apply(Object o) {
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do {
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return !shardDirectory(server, index, shard).exists();
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shardExists = shardDirectory(server, index, shard).exists();
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}
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}
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});
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while (shardExists && (System.currentTimeMillis() - start) < timeout.millis());
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return shardDirectory(server, index, shard).exists();
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return shardExists;
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}
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}
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