From 2b2e208c4c0103f9fe1a13b032a90bbe83ebec65 Mon Sep 17 00:00:00 2001 From: Nik Everett Date: Tue, 30 Oct 2018 14:12:59 -0400 Subject: [PATCH] Docs: Remove range notation from random score docs (#35093) The `random_score` function produces values between 0 (inclusive) and 1 (exclusive) and documented it with fancy methematical range notation. It is so fancy I thought it was a typo. This changes the documentation to use words. Relates to #35084 --- docs/reference/query-dsl/function-score-query.asciidoc | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/docs/reference/query-dsl/function-score-query.asciidoc b/docs/reference/query-dsl/function-score-query.asciidoc index 4b4a82594a1..7c5ca95623e 100644 --- a/docs/reference/query-dsl/function-score-query.asciidoc +++ b/docs/reference/query-dsl/function-score-query.asciidoc @@ -208,10 +208,10 @@ not. The number value is of type float. [[function-random]] ==== Random -The `random_score` generates scores that are uniformly distributed in [0, 1[. -By default, it uses the internal Lucene doc ids as a source of randomness, -which is very efficient but unfortunately not reproducible since documents might -be renumbered by merges. +The `random_score` generates scores that are uniformly distributed from 0 up to +but not including 1. By default, it uses the internal Lucene doc ids as a +source of randomness, which is very efficient but unfortunately not +reproducible since documents might be renumbered by merges. In case you want scores to be reproducible, it is possible to provide a `seed` and `field`. The final score will then be computed based on this seed, the