Fix typo in method name
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67905b384f
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5bd31a6cca
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@ -332,7 +332,7 @@ public class BalancedShardsAllocator extends AbstractComponent implements Shards
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if (onlyAssign == false && changed == false && allocation.deciders().canRebalance(allocation).type() == Type.YES) {
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if (onlyAssign == false && changed == false && allocation.deciders().canRebalance(allocation).type() == Type.YES) {
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NodeSorter sorter = newNodeSorter();
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NodeSorter sorter = newNodeSorter();
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if (nodes.size() > 1) { /* skip if we only have one node */
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if (nodes.size() > 1) { /* skip if we only have one node */
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for (String index : buildWeightOrderedIndidces(sorter)) {
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for (String index : buildWeightOrderedIndices(sorter)) {
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sorter.reset(index);
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sorter.reset(index);
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final float[] weights = sorter.weights;
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final float[] weights = sorter.weights;
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final ModelNode[] modelNodes = sorter.modelNodes;
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final ModelNode[] modelNodes = sorter.modelNodes;
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@ -423,7 +423,7 @@ public class BalancedShardsAllocator extends AbstractComponent implements Shards
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* average. To re-balance we need to move shards back eventually likely
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* average. To re-balance we need to move shards back eventually likely
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* to the nodes we relocated them from.
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* to the nodes we relocated them from.
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*/
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*/
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private String[] buildWeightOrderedIndidces(NodeSorter sorter) {
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private String[] buildWeightOrderedIndices(NodeSorter sorter) {
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final String[] indices = this.indices.toArray(new String[this.indices.size()]);
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final String[] indices = this.indices.toArray(new String[this.indices.size()]);
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final float[] deltas = new float[indices.length];
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final float[] deltas = new float[indices.length];
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for (int i = 0; i < deltas.length; i++) {
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for (int i = 0; i < deltas.length; i++) {
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