diff --git a/pom.xml b/pom.xml index 5bc8ed37fff..8bcff4e5eef 100644 --- a/pom.xml +++ b/pom.xml @@ -100,20 +100,6 @@ 3.0.3 - - org.elasticsearch - es-jsr166y - 20120131 - compile - - - - org.elasticsearch - es-jsr166e - 20120131 - compile - - joda-time joda-time @@ -314,8 +300,6 @@ com.google.guava:guava net.sf.trove4j:trove4j - org.elasticsearch:es-jsr166y - org.elasticsearch:es-jsr166e org.mvel:mvel2 org.codehaus.jackson:jackson-core-asl org.codehaus.jackson:jackson-smile diff --git a/src/main/java/jsr166e/ConcurrentHashMapV8.java b/src/main/java/jsr166e/ConcurrentHashMapV8.java new file mode 100644 index 00000000000..506c1c0b608 --- /dev/null +++ b/src/main/java/jsr166e/ConcurrentHashMapV8.java @@ -0,0 +1,3282 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +// Snapshot Tue Jun 5 14:56:09 2012 Doug Lea (dl at altair) + +package jsr166e; +import jsr166e.LongAdder; +import jsr166y.ThreadLocalRandom; + +import java.util.Arrays; +import java.util.Map; +import java.util.Set; +import java.util.Collection; +import java.util.AbstractMap; +import java.util.AbstractSet; +import java.util.AbstractCollection; +import java.util.Hashtable; +import java.util.HashMap; +import java.util.Iterator; +import java.util.Enumeration; +import java.util.ConcurrentModificationException; +import java.util.NoSuchElementException; +import java.util.concurrent.ConcurrentMap; +import java.util.concurrent.locks.LockSupport; +import java.util.concurrent.locks.AbstractQueuedSynchronizer; +import java.io.Serializable; + +/** + * A hash table supporting full concurrency of retrievals and + * high expected concurrency for updates. This class obeys the + * same functional specification as {@link java.util.Hashtable}, and + * includes versions of methods corresponding to each method of + * {@code Hashtable}. However, even though all operations are + * thread-safe, retrieval operations do not entail locking, + * and there is not any support for locking the entire table + * in a way that prevents all access. This class is fully + * interoperable with {@code Hashtable} in programs that rely on its + * thread safety but not on its synchronization details. + * + *

Retrieval operations (including {@code get}) generally do not + * block, so may overlap with update operations (including {@code put} + * and {@code remove}). Retrievals reflect the results of the most + * recently completed update operations holding upon their + * onset. For aggregate operations such as {@code putAll} and {@code + * clear}, concurrent retrievals may reflect insertion or removal of + * only some entries. Similarly, Iterators and Enumerations return + * elements reflecting the state of the hash table at some point at or + * since the creation of the iterator/enumeration. They do + * not throw {@link ConcurrentModificationException}. + * However, iterators are designed to be used by only one thread at a + * time. Bear in mind that the results of aggregate status methods + * including {@code size}, {@code isEmpty}, and {@code containsValue} + * are typically useful only when a map is not undergoing concurrent + * updates in other threads. Otherwise the results of these methods + * reflect transient states that may be adequate for monitoring + * or estimation purposes, but not for program control. + * + *

The table is dynamically expanded when there are too many + * collisions (i.e., keys that have distinct hash codes but fall into + * the same slot modulo the table size), with the expected average + * effect of maintaining roughly two bins per mapping (corresponding + * to a 0.75 load factor threshold for resizing). There may be much + * variance around this average as mappings are added and removed, but + * overall, this maintains a commonly accepted time/space tradeoff for + * hash tables. However, resizing this or any other kind of hash + * table may be a relatively slow operation. When possible, it is a + * good idea to provide a size estimate as an optional {@code + * initialCapacity} constructor argument. An additional optional + * {@code loadFactor} constructor argument provides a further means of + * customizing initial table capacity by specifying the table density + * to be used in calculating the amount of space to allocate for the + * given number of elements. Also, for compatibility with previous + * versions of this class, constructors may optionally specify an + * expected {@code concurrencyLevel} as an additional hint for + * internal sizing. Note that using many keys with exactly the same + * {@code hashCode()} is a sure way to slow down performance of any + * hash table. + * + *

This class and its views and iterators implement all of the + * optional methods of the {@link Map} and {@link Iterator} + * interfaces. + * + *

Like {@link Hashtable} but unlike {@link HashMap}, this class + * does not allow {@code null} to be used as a key or value. + * + *

This class is a member of the + * + * Java Collections Framework. + * + *

jsr166e note: This class is a candidate replacement for + * java.util.concurrent.ConcurrentHashMap. + * + * @since 1.5 + * @author Doug Lea + * @param the type of keys maintained by this map + * @param the type of mapped values + */ +public class ConcurrentHashMapV8 + implements ConcurrentMap, Serializable { + private static final long serialVersionUID = 7249069246763182397L; + + /** + * A function computing a mapping from the given key to a value. + * This is a place-holder for an upcoming JDK8 interface. + */ + public static interface MappingFunction { + /** + * Returns a non-null value for the given key. + * + * @param key the (non-null) key + * @return a non-null value + */ + V map(K key); + } + + /** + * A function computing a new mapping given a key and its current + * mapped value (or {@code null} if there is no current + * mapping). This is a place-holder for an upcoming JDK8 + * interface. + */ + public static interface RemappingFunction { + /** + * Returns a new value given a key and its current value. + * + * @param key the (non-null) key + * @param value the current value, or null if there is no mapping + * @return a non-null value + */ + V remap(K key, V value); + } + + /* + * Overview: + * + * The primary design goal of this hash table is to maintain + * concurrent readability (typically method get(), but also + * iterators and related methods) while minimizing update + * contention. Secondary goals are to keep space consumption about + * the same or better than java.util.HashMap, and to support high + * initial insertion rates on an empty table by many threads. + * + * Each key-value mapping is held in a Node. Because Node fields + * can contain special values, they are defined using plain Object + * types. Similarly in turn, all internal methods that use them + * work off Object types. And similarly, so do the internal + * methods of auxiliary iterator and view classes. All public + * generic typed methods relay in/out of these internal methods, + * supplying null-checks and casts as needed. This also allows + * many of the public methods to be factored into a smaller number + * of internal methods (although sadly not so for the five + * variants of put-related operations). The validation-based + * approach explained below leads to a lot of code sprawl because + * retry-control precludes factoring into smaller methods. + * + * The table is lazily initialized to a power-of-two size upon the + * first insertion. Each bin in the table normally contains a + * list of Nodes (most often, the list has only zero or one Node). + * Table accesses require volatile/atomic reads, writes, and + * CASes. Because there is no other way to arrange this without + * adding further indirections, we use intrinsics + * (sun.misc.Unsafe) operations. The lists of nodes within bins + * are always accurately traversable under volatile reads, so long + * as lookups check hash code and non-nullness of value before + * checking key equality. + * + * We use the top two bits of Node hash fields for control + * purposes -- they are available anyway because of addressing + * constraints. As explained further below, these top bits are + * used as follows: + * 00 - Normal + * 01 - Locked + * 11 - Locked and may have a thread waiting for lock + * 10 - Node is a forwarding node + * + * The lower 30 bits of each Node's hash field contain a + * transformation of the key's hash code, except for forwarding + * nodes, for which the lower bits are zero (and so always have + * hash field == MOVED). + * + * Insertion (via put or its variants) of the first node in an + * empty bin is performed by just CASing it to the bin. This is + * by far the most common case for put operations under most + * key/hash distributions. Other update operations (insert, + * delete, and replace) require locks. We do not want to waste + * the space required to associate a distinct lock object with + * each bin, so instead use the first node of a bin list itself as + * a lock. Blocking support for these locks relies on the builtin + * "synchronized" monitors. However, we also need a tryLock + * construction, so we overlay these by using bits of the Node + * hash field for lock control (see above), and so normally use + * builtin monitors only for blocking and signalling using + * wait/notifyAll constructions. See Node.tryAwaitLock. + * + * Using the first node of a list as a lock does not by itself + * suffice though: When a node is locked, any update must first + * validate that it is still the first node after locking it, and + * retry if not. Because new nodes are always appended to lists, + * once a node is first in a bin, it remains first until deleted + * or the bin becomes invalidated (upon resizing). However, + * operations that only conditionally update may inspect nodes + * until the point of update. This is a converse of sorts to the + * lazy locking technique described by Herlihy & Shavit. + * + * The main disadvantage of per-bin locks is that other update + * operations on other nodes in a bin list protected by the same + * lock can stall, for example when user equals() or mapping + * functions take a long time. However, statistically, under + * random hash codes, this is not a common problem. Ideally, the + * frequency of nodes in bins follows a Poisson distribution + * (http://en.wikipedia.org/wiki/Poisson_distribution) with a + * parameter of about 0.5 on average, given the resizing threshold + * of 0.75, although with a large variance because of resizing + * granularity. Ignoring variance, the expected occurrences of + * list size k are (exp(-0.5) * pow(0.5, k) / factorial(k)). The + * first values are: + * + * 0: 0.60653066 + * 1: 0.30326533 + * 2: 0.07581633 + * 3: 0.01263606 + * 4: 0.00157952 + * 5: 0.00015795 + * 6: 0.00001316 + * 7: 0.00000094 + * 8: 0.00000006 + * more: less than 1 in ten million + * + * Lock contention probability for two threads accessing distinct + * elements is roughly 1 / (8 * #elements) under random hashes. + * + * Actual hash code distributions encountered in practice + * sometimes deviate significantly from uniform randomness. This + * includes the case when N > (1<<30), so some keys MUST collide. + * Similarly for dumb or hostile usages in which multiple keys are + * designed to have identical hash codes. Also, although we guard + * against the worst effects of this (see method spread), sets of + * hashes may differ only in bits that do not impact their bin + * index for a given power-of-two mask. So we use a secondary + * strategy that applies when the number of nodes in a bin exceeds + * a threshold, and at least one of the keys implements + * Comparable. These TreeBins use a balanced tree to hold nodes + * (a specialized form of red-black trees), bounding search time + * to O(log N). Each search step in a TreeBin is around twice as + * slow as in a regular list, but given that N cannot exceed + * (1<<64) (before running out of addresses) this bounds search + * steps, lock hold times, etc, to reasonable constants (roughly + * 100 nodes inspected per operation worst case) so long as keys + * are Comparable (which is very common -- String, Long, etc). + * TreeBin nodes (TreeNodes) also maintain the same "next" + * traversal pointers as regular nodes, so can be traversed in + * iterators in the same way. + * + * The table is resized when occupancy exceeds a percentage + * threshold (nominally, 0.75, but see below). Only a single + * thread performs the resize (using field "sizeCtl", to arrange + * exclusion), but the table otherwise remains usable for reads + * and updates. Resizing proceeds by transferring bins, one by + * one, from the table to the next table. Because we are using + * power-of-two expansion, the elements from each bin must either + * stay at same index, or move with a power of two offset. We + * eliminate unnecessary node creation by catching cases where old + * nodes can be reused because their next fields won't change. On + * average, only about one-sixth of them need cloning when a table + * doubles. The nodes they replace will be garbage collectable as + * soon as they are no longer referenced by any reader thread that + * may be in the midst of concurrently traversing table. Upon + * transfer, the old table bin contains only a special forwarding + * node (with hash field "MOVED") that contains the next table as + * its key. On encountering a forwarding node, access and update + * operations restart, using the new table. + * + * Each bin transfer requires its bin lock. However, unlike other + * cases, a transfer can skip a bin if it fails to acquire its + * lock, and revisit it later (unless it is a TreeBin). Method + * rebuild maintains a buffer of TRANSFER_BUFFER_SIZE bins that + * have been skipped because of failure to acquire a lock, and + * blocks only if none are available (i.e., only very rarely). + * The transfer operation must also ensure that all accessible + * bins in both the old and new table are usable by any traversal. + * When there are no lock acquisition failures, this is arranged + * simply by proceeding from the last bin (table.length - 1) up + * towards the first. Upon seeing a forwarding node, traversals + * (see class InternalIterator) arrange to move to the new table + * without revisiting nodes. However, when any node is skipped + * during a transfer, all earlier table bins may have become + * visible, so are initialized with a reverse-forwarding node back + * to the old table until the new ones are established. (This + * sometimes requires transiently locking a forwarding node, which + * is possible under the above encoding.) These more expensive + * mechanics trigger only when necessary. + * + * The traversal scheme also applies to partial traversals of + * ranges of bins (via an alternate InternalIterator constructor) + * to support partitioned aggregate operations (that are not + * otherwise implemented yet). Also, read-only operations give up + * if ever forwarded to a null table, which provides support for + * shutdown-style clearing, which is also not currently + * implemented. + * + * Lazy table initialization minimizes footprint until first use, + * and also avoids resizings when the first operation is from a + * putAll, constructor with map argument, or deserialization. + * These cases attempt to override the initial capacity settings, + * but harmlessly fail to take effect in cases of races. + * + * The element count is maintained using a LongAdder, which avoids + * contention on updates but can encounter cache thrashing if read + * too frequently during concurrent access. To avoid reading so + * often, resizing is attempted either when a bin lock is + * contended, or upon adding to a bin already holding two or more + * nodes (checked before adding in the xIfAbsent methods, after + * adding in others). Under uniform hash distributions, the + * probability of this occurring at threshold is around 13%, + * meaning that only about 1 in 8 puts check threshold (and after + * resizing, many fewer do so). But this approximation has high + * variance for small table sizes, so we check on any collision + * for sizes <= 64. The bulk putAll operation further reduces + * contention by only committing count updates upon these size + * checks. + * + * Maintaining API and serialization compatibility with previous + * versions of this class introduces several oddities. Mainly: We + * leave untouched but unused constructor arguments refering to + * concurrencyLevel. We accept a loadFactor constructor argument, + * but apply it only to initial table capacity (which is the only + * time that we can guarantee to honor it.) We also declare an + * unused "Segment" class that is instantiated in minimal form + * only when serializing. + */ + + /* ---------------- Constants -------------- */ + + /** + * The largest possible table capacity. This value must be + * exactly 1<<30 to stay within Java array allocation and indexing + * bounds for power of two table sizes, and is further required + * because the top two bits of 32bit hash fields are used for + * control purposes. + */ + private static final int MAXIMUM_CAPACITY = 1 << 30; + + /** + * The default initial table capacity. Must be a power of 2 + * (i.e., at least 1) and at most MAXIMUM_CAPACITY. + */ + private static final int DEFAULT_CAPACITY = 16; + + /** + * The largest possible (non-power of two) array size. + * Needed by toArray and related methods. + */ + static final int MAX_ARRAY_SIZE = Integer.MAX_VALUE - 8; + + /** + * The default concurrency level for this table. Unused but + * defined for compatibility with previous versions of this class. + */ + private static final int DEFAULT_CONCURRENCY_LEVEL = 16; + + /** + * The load factor for this table. Overrides of this value in + * constructors affect only the initial table capacity. The + * actual floating point value isn't normally used -- it is + * simpler to use expressions such as {@code n - (n >>> 2)} for + * the associated resizing threshold. + */ + private static final float LOAD_FACTOR = 0.75f; + + /** + * The buffer size for skipped bins during transfers. The + * value is arbitrary but should be large enough to avoid + * most locking stalls during resizes. + */ + private static final int TRANSFER_BUFFER_SIZE = 32; + + /** + * The bin count threshold for using a tree rather than list for a + * bin. The value reflects the approximate break-even point for + * using tree-based operations. + */ + private static final int TREE_THRESHOLD = 8; + + /* + * Encodings for special uses of Node hash fields. See above for + * explanation. + */ + static final int MOVED = 0x80000000; // hash field for forwarding nodes + static final int LOCKED = 0x40000000; // set/tested only as a bit + static final int WAITING = 0xc0000000; // both bits set/tested together + static final int HASH_BITS = 0x3fffffff; // usable bits of normal node hash + + /* ---------------- Fields -------------- */ + + /** + * The array of bins. Lazily initialized upon first insertion. + * Size is always a power of two. Accessed directly by iterators. + */ + transient volatile Node[] table; + + /** + * The counter maintaining number of elements. + */ + private transient final LongAdder counter; + + /** + * Table initialization and resizing control. When negative, the + * table is being initialized or resized. Otherwise, when table is + * null, holds the initial table size to use upon creation, or 0 + * for default. After initialization, holds the next element count + * value upon which to resize the table. + */ + private transient volatile int sizeCtl; + + // views + private transient KeySet keySet; + private transient Values values; + private transient EntrySet entrySet; + + /** For serialization compatibility. Null unless serialized; see below */ + private Segment[] segments; + + /* ---------------- Table element access -------------- */ + + /* + * Volatile access methods are used for table elements as well as + * elements of in-progress next table while resizing. Uses are + * null checked by callers, and implicitly bounds-checked, relying + * on the invariants that tab arrays have non-zero size, and all + * indices are masked with (tab.length - 1) which is never + * negative and always less than length. Note that, to be correct + * wrt arbitrary concurrency errors by users, bounds checks must + * operate on local variables, which accounts for some odd-looking + * inline assignments below. + */ + + static final Node tabAt(Node[] tab, int i) { // used by InternalIterator + return (Node)UNSAFE.getObjectVolatile(tab, ((long)i< 1 ? 64 : 1; + + /** + * Spins a while if LOCKED bit set and this node is the first + * of its bin, and then sets WAITING bits on hash field and + * blocks (once) if they are still set. It is OK for this + * method to return even if lock is not available upon exit, + * which enables these simple single-wait mechanics. + * + * The corresponding signalling operation is performed within + * callers: Upon detecting that WAITING has been set when + * unlocking lock (via a failed CAS from non-waiting LOCKED + * state), unlockers acquire the sync lock and perform a + * notifyAll. + */ + final void tryAwaitLock(Node[] tab, int i) { + if (tab != null && i >= 0 && i < tab.length) { // bounds check + int r = ThreadLocalRandom.current().nextInt(); // randomize spins + int spins = MAX_SPINS, h; + while (tabAt(tab, i) == this && ((h = hash) & LOCKED) != 0) { + if (spins >= 0) { + r ^= r << 1; r ^= r >>> 3; r ^= r << 10; // xorshift + if (r >= 0 && --spins == 0) + Thread.yield(); // yield before block + } + else if (casHash(h, h | WAITING)) { + synchronized (this) { + if (tabAt(tab, i) == this && + (hash & WAITING) == WAITING) { + try { + wait(); + } catch (InterruptedException ie) { + Thread.currentThread().interrupt(); + } + } + else + notifyAll(); // possibly won race vs signaller + } + break; + } + } + } + } + + // Unsafe mechanics for casHash + private static final sun.misc.Unsafe UNSAFE; + private static final long hashOffset; + + static { + try { + UNSAFE = getUnsafe(); + Class k = Node.class; + hashOffset = UNSAFE.objectFieldOffset + (k.getDeclaredField("hash")); + } catch (Exception e) { + throw new Error(e); + } + } + } + + /* ---------------- TreeBins -------------- */ + + /** + * Nodes for use in TreeBins + */ + static final class TreeNode extends Node { + TreeNode parent; // red-black tree links + TreeNode left; + TreeNode right; + TreeNode prev; // needed to unlink next upon deletion + boolean red; + + TreeNode(int hash, Object key, Object val, Node next, TreeNode parent) { + super(hash, key, val, next); + this.parent = parent; + } + } + + /** + * A specialized form of red-black tree for use in bins + * whose size exceeds a threshold. + * + * TreeBins use a special form of comparison for search and + * related operations (which is the main reason we cannot use + * existing collections such as TreeMaps). TreeBins contain + * Comparable elements, but may contain others, as well as + * elements that are Comparable but not necessarily Comparable + * for the same T, so we cannot invoke compareTo among them. To + * handle this, the tree is ordered primarily by hash value, then + * by getClass().getName() order, and then by Comparator order + * among elements of the same class. On lookup at a node, if + * non-Comparable, both left and right children may need to be + * searched in the case of tied hash values. (This corresponds to + * the full list search that would be necessary if all elements + * were non-Comparable and had tied hashes.) + * + * TreeBins also maintain a separate locking discipline than + * regular bins. Because they are forwarded via special MOVED + * nodes at bin heads (which can never change once established), + * we cannot use use those nodes as locks. Instead, TreeBin + * extends AbstractQueuedSynchronizer to support a simple form of + * read-write lock. For update operations and table validation, + * the exclusive form of lock behaves in the same way as bin-head + * locks. However, lookups use shared read-lock mechanics to allow + * multiple readers in the absence of writers. Additionally, + * these lookups do not ever block: While the lock is not + * available, they proceed along the slow traversal path (via + * next-pointers) until the lock becomes available or the list is + * exhausted, whichever comes first. (These cases are not fast, + * but maximize aggregate expected throughput.) The AQS mechanics + * for doing this are straightforward. The lock state is held as + * AQS getState(). Read counts are negative; the write count (1) + * is positive. There are no signalling preferences among readers + * and writers. Since we don't need to export full Lock API, we + * just override the minimal AQS methods and use them directly. + */ + static final class TreeBin extends AbstractQueuedSynchronizer { + private static final long serialVersionUID = 2249069246763182397L; + TreeNode root; // root of tree + TreeNode first; // head of next-pointer list + + /* AQS overrides */ + public final boolean isHeldExclusively() { return getState() > 0; } + public final boolean tryAcquire(int ignore) { + if (compareAndSetState(0, 1)) { + setExclusiveOwnerThread(Thread.currentThread()); + return true; + } + return false; + } + public final boolean tryRelease(int ignore) { + setExclusiveOwnerThread(null); + setState(0); + return true; + } + public final int tryAcquireShared(int ignore) { + for (int c;;) { + if ((c = getState()) > 0) + return -1; + if (compareAndSetState(c, c -1)) + return 1; + } + } + public final boolean tryReleaseShared(int ignore) { + int c; + do {} while (!compareAndSetState(c = getState(), c + 1)); + return c == -1; + } + + /** + * Return the TreeNode (or null if not found) for the given key + * starting at given root. + */ + @SuppressWarnings("unchecked") // suppress Comparable cast warning + final TreeNode getTreeNode(int h, Object k, TreeNode p) { + Class c = k.getClass(); + while (p != null) { + int dir, ph; Object pk; Class pc; TreeNode r; + if (h < (ph = p.hash)) + dir = -1; + else if (h > ph) + dir = 1; + else if ((pk = p.key) == k || k.equals(pk)) + return p; + else if (c != (pc = pk.getClass())) + dir = c.getName().compareTo(pc.getName()); + else if (k instanceof Comparable) + dir = ((Comparable)k).compareTo((Comparable)pk); + else + dir = 0; + TreeNode pr = p.right; + if (dir > 0) + p = pr; + else if (dir == 0 && pr != null && h >= pr.hash && + (r = getTreeNode(h, k, pr)) != null) + return r; + else + p = p.left; + } + return null; + } + + /** + * Wrapper for getTreeNode used by CHM.get. Tries to obtain + * read-lock to call getTreeNode, but during failure to get + * lock, searches along next links. + */ + final Object getValue(int h, Object k) { + Node r = null; + int c = getState(); // Must read lock state first + for (Node e = first; e != null; e = e.next) { + if (c <= 0 && compareAndSetState(c, c - 1)) { + try { + r = getTreeNode(h, k, root); + } finally { + releaseShared(0); + } + break; + } + else if ((e.hash & HASH_BITS) == h && k.equals(e.key)) { + r = e; + break; + } + else + c = getState(); + } + return r == null ? null : r.val; + } + + /** + * Find or add a node + * @return null if added + */ + @SuppressWarnings("unchecked") // suppress Comparable cast warning + final TreeNode putTreeNode(int h, Object k, Object v) { + Class c = k.getClass(); + TreeNode p = root; + int dir = 0; + if (p != null) { + for (;;) { + int ph; Object pk; Class pc; TreeNode r; + if (h < (ph = p.hash)) + dir = -1; + else if (h > ph) + dir = 1; + else if ((pk = p.key) == k || k.equals(pk)) + return p; + else if (c != (pc = (pk = p.key).getClass())) + dir = c.getName().compareTo(pc.getName()); + else if (k instanceof Comparable) + dir = ((Comparable)k).compareTo((Comparable)pk); + else + dir = 0; + TreeNode pr = p.right, pl; + if (dir > 0) { + if (pr == null) + break; + p = pr; + } + else if (dir == 0 && pr != null && h >= pr.hash && + (r = getTreeNode(h, k, pr)) != null) + return r; + else if ((pl = p.left) == null) + break; + else + p = pl; + } + } + TreeNode f = first; + TreeNode r = first = new TreeNode(h, k, v, f, p); + if (p == null) + root = r; + else { + if (dir <= 0) + p.left = r; + else + p.right = r; + if (f != null) + f.prev = r; + fixAfterInsertion(r); + } + return null; + } + + /** + * Removes the given node, that must be present before this + * call. This is messier than typical red-black deletion code + * because we cannot swap the contents of an interior node + * with a leaf successor that is pinned by "next" pointers + * that are accessible independently of lock. So instead we + * swap the tree linkages. + */ + final void deleteTreeNode(TreeNode p) { + TreeNode next = (TreeNode)p.next; // unlink traversal pointers + TreeNode pred = p.prev; + if (pred == null) + first = next; + else + pred.next = next; + if (next != null) + next.prev = pred; + TreeNode replacement; + TreeNode pl = p.left; + TreeNode pr = p.right; + if (pl != null && pr != null) { + TreeNode s = pr; + while (s.left != null) // find successor + s = s.left; + boolean c = s.red; s.red = p.red; p.red = c; // swap colors + TreeNode sr = s.right; + TreeNode pp = p.parent; + if (s == pr) { // p was s's direct parent + p.parent = s; + s.right = p; + } + else { + TreeNode sp = s.parent; + if ((p.parent = sp) != null) { + if (s == sp.left) + sp.left = p; + else + sp.right = p; + } + if ((s.right = pr) != null) + pr.parent = s; + } + p.left = null; + if ((p.right = sr) != null) + sr.parent = p; + if ((s.left = pl) != null) + pl.parent = s; + if ((s.parent = pp) == null) + root = s; + else if (p == pp.left) + pp.left = s; + else + pp.right = s; + replacement = sr; + } + else + replacement = (pl != null) ? pl : pr; + TreeNode pp = p.parent; + if (replacement == null) { + if (pp == null) { + root = null; + return; + } + replacement = p; + } + else { + replacement.parent = pp; + if (pp == null) + root = replacement; + else if (p == pp.left) + pp.left = replacement; + else + pp.right = replacement; + p.left = p.right = p.parent = null; + } + if (!p.red) + fixAfterDeletion(replacement); + if (p == replacement && (pp = p.parent) != null) { + if (p == pp.left) // detach pointers + pp.left = null; + else if (p == pp.right) + pp.right = null; + p.parent = null; + } + } + + // CLR code updated from pre-jdk-collections version at + // http://gee.cs.oswego.edu/dl/classes/collections/RBCell.java + + /** From CLR */ + private void rotateLeft(TreeNode p) { + if (p != null) { + TreeNode r = p.right, pp, rl; + if ((rl = p.right = r.left) != null) + rl.parent = p; + if ((pp = r.parent = p.parent) == null) + root = r; + else if (pp.left == p) + pp.left = r; + else + pp.right = r; + r.left = p; + p.parent = r; + } + } + + /** From CLR */ + private void rotateRight(TreeNode p) { + if (p != null) { + TreeNode l = p.left, pp, lr; + if ((lr = p.left = l.right) != null) + lr.parent = p; + if ((pp = l.parent = p.parent) == null) + root = l; + else if (pp.right == p) + pp.right = l; + else + pp.left = l; + l.right = p; + p.parent = l; + } + } + + /** From CLR */ + private void fixAfterInsertion(TreeNode x) { + x.red = true; + TreeNode xp, xpp; + while (x != null && (xp = x.parent) != null && xp.red && + (xpp = xp.parent) != null) { + TreeNode xppl = xpp.left; + if (xp == xppl) { + TreeNode y = xpp.right; + if (y != null && y.red) { + y.red = false; + xp.red = false; + xpp.red = true; + x = xpp; + } + else { + if (x == xp.right) { + x = xp; + rotateLeft(x); + xpp = (xp = x.parent) == null ? null : xp.parent; + } + if (xp != null) { + xp.red = false; + if (xpp != null) { + xpp.red = true; + rotateRight(xpp); + } + } + } + } + else { + TreeNode y = xppl; + if (y != null && y.red) { + y.red = false; + xp.red = false; + xpp.red = true; + x = xpp; + } + else { + if (x == xp.left) { + x = xp; + rotateRight(x); + xpp = (xp = x.parent) == null ? null : xp.parent; + } + if (xp != null) { + xp.red = false; + if (xpp != null) { + xpp.red = true; + rotateLeft(xpp); + } + } + } + } + } + TreeNode r = root; + if (r != null && r.red) + r.red = false; + } + + /** From CLR */ + private void fixAfterDeletion(TreeNode x) { + while (x != null) { + TreeNode xp, xpl; + if (x.red || (xp = x.parent) == null) { + x.red = false; + break; + } + if (x == (xpl = xp.left)) { + TreeNode sib = xp.right; + if (sib != null && sib.red) { + sib.red = false; + xp.red = true; + rotateLeft(xp); + sib = (xp = x.parent) == null ? null : xp.right; + } + if (sib == null) + x = xp; + else { + TreeNode sl = sib.left, sr = sib.right; + if ((sr == null || !sr.red) && + (sl == null || !sl.red)) { + sib.red = true; + x = xp; + } + else { + if (sr == null || !sr.red) { + if (sl != null) + sl.red = false; + sib.red = true; + rotateRight(sib); + sib = (xp = x.parent) == null ? null : xp.right; + } + if (sib != null) { + sib.red = (xp == null) ? false : xp.red; + if ((sr = sib.right) != null) + sr.red = false; + } + if (xp != null) { + xp.red = false; + rotateLeft(xp); + } + x = root; + } + } + } + else { // symmetric + TreeNode sib = xpl; + if (sib != null && sib.red) { + sib.red = false; + xp.red = true; + rotateRight(xp); + sib = (xp = x.parent) == null ? null : xp.left; + } + if (sib == null) + x = xp; + else { + TreeNode sl = sib.left, sr = sib.right; + if ((sl == null || !sl.red) && + (sr == null || !sr.red)) { + sib.red = true; + x = xp; + } + else { + if (sl == null || !sl.red) { + if (sr != null) + sr.red = false; + sib.red = true; + rotateLeft(sib); + sib = (xp = x.parent) == null ? null : xp.left; + } + if (sib != null) { + sib.red = (xp == null) ? false : xp.red; + if ((sl = sib.left) != null) + sl.red = false; + } + if (xp != null) { + xp.red = false; + rotateRight(xp); + } + x = root; + } + } + } + } + } + } + + /* ---------------- Collision reduction methods -------------- */ + + /** + * Spreads higher bits to lower, and also forces top 2 bits to 0. + * Because the table uses power-of-two masking, sets of hashes + * that vary only in bits above the current mask will always + * collide. (Among known examples are sets of Float keys holding + * consecutive whole numbers in small tables.) To counter this, + * we apply a transform that spreads the impact of higher bits + * downward. There is a tradeoff between speed, utility, and + * quality of bit-spreading. Because many common sets of hashes + * are already reasonably distributed across bits (so don't benefit + * from spreading), and because we use trees to handle large sets + * of collisions in bins, we don't need excessively high quality. + */ + private static final int spread(int h) { + h ^= (h >>> 18) ^ (h >>> 12); + return (h ^ (h >>> 10)) & HASH_BITS; + } + + /** + * Replaces a list bin with a tree bin. Call only when locked. + * Fails to replace if the given key is non-comparable or table + * is, or needs, resizing. + */ + private final void replaceWithTreeBin(Node[] tab, int index, Object key) { + if ((key instanceof Comparable) && + (tab.length >= MAXIMUM_CAPACITY || counter.sum() < (long)sizeCtl)) { + TreeBin t = new TreeBin(); + for (Node e = tabAt(tab, index); e != null; e = e.next) + t.putTreeNode(e.hash & HASH_BITS, e.key, e.val); + setTabAt(tab, index, new Node(MOVED, t, null, null)); + } + } + + /* ---------------- Internal access and update methods -------------- */ + + /** Implementation for get and containsKey */ + private final Object internalGet(Object k) { + int h = spread(k.hashCode()); + retry: for (Node[] tab = table; tab != null;) { + Node e, p; Object ek, ev; int eh; // locals to read fields once + for (e = tabAt(tab, (tab.length - 1) & h); e != null; e = e.next) { + if ((eh = e.hash) == MOVED) { + if ((ek = e.key) instanceof TreeBin) // search TreeBin + return ((TreeBin)ek).getValue(h, k); + else { // restart with new table + tab = (Node[])ek; + continue retry; + } + } + else if ((eh & HASH_BITS) == h && (ev = e.val) != null && + ((ek = e.key) == k || k.equals(ek))) + return ev; + } + break; + } + return null; + } + + /** + * Implementation for the four public remove/replace methods: + * Replaces node value with v, conditional upon match of cv if + * non-null. If resulting value is null, delete. + */ + private final Object internalReplace(Object k, Object v, Object cv) { + int h = spread(k.hashCode()); + Object oldVal = null; + for (Node[] tab = table;;) { + Node f; int i, fh; Object fk; + if (tab == null || + (f = tabAt(tab, i = (tab.length - 1) & h)) == null) + break; + else if ((fh = f.hash) == MOVED) { + if ((fk = f.key) instanceof TreeBin) { + TreeBin t = (TreeBin)fk; + boolean validated = false; + boolean deleted = false; + t.acquire(0); + try { + if (tabAt(tab, i) == f) { + validated = true; + TreeNode p = t.getTreeNode(h, k, t.root); + if (p != null) { + Object pv = p.val; + if (cv == null || cv == pv || cv.equals(pv)) { + oldVal = pv; + if ((p.val = v) == null) { + deleted = true; + t.deleteTreeNode(p); + } + } + } + } + } finally { + t.release(0); + } + if (validated) { + if (deleted) + counter.add(-1L); + break; + } + } + else + tab = (Node[])fk; + } + else if ((fh & HASH_BITS) != h && f.next == null) // precheck + break; // rules out possible existence + else if ((fh & LOCKED) != 0) { + checkForResize(); // try resizing if can't get lock + f.tryAwaitLock(tab, i); + } + else if (f.casHash(fh, fh | LOCKED)) { + boolean validated = false; + boolean deleted = false; + try { + if (tabAt(tab, i) == f) { + validated = true; + for (Node e = f, pred = null;;) { + Object ek, ev; + if ((e.hash & HASH_BITS) == h && + ((ev = e.val) != null) && + ((ek = e.key) == k || k.equals(ek))) { + if (cv == null || cv == ev || cv.equals(ev)) { + oldVal = ev; + if ((e.val = v) == null) { + deleted = true; + Node en = e.next; + if (pred != null) + pred.next = en; + else + setTabAt(tab, i, en); + } + } + break; + } + pred = e; + if ((e = e.next) == null) + break; + } + } + } finally { + if (!f.casHash(fh | LOCKED, fh)) { + f.hash = fh; + synchronized (f) { f.notifyAll(); }; + } + } + if (validated) { + if (deleted) + counter.add(-1L); + break; + } + } + } + return oldVal; + } + + /* + * Internal versions of the five insertion methods, each a + * little more complicated than the last. All have + * the same basic structure as the first (internalPut): + * 1. If table uninitialized, create + * 2. If bin empty, try to CAS new node + * 3. If bin stale, use new table + * 4. if bin converted to TreeBin, validate and relay to TreeBin methods + * 5. Lock and validate; if valid, scan and add or update + * + * The others interweave other checks and/or alternative actions: + * * Plain put checks for and performs resize after insertion. + * * putIfAbsent prescans for mapping without lock (and fails to add + * if present), which also makes pre-emptive resize checks worthwhile. + * * computeIfAbsent extends form used in putIfAbsent with additional + * mechanics to deal with, calls, potential exceptions and null + * returns from function call. + * * compute uses the same function-call mechanics, but without + * the prescans + * * putAll attempts to pre-allocate enough table space + * and more lazily performs count updates and checks. + * + * Someday when details settle down a bit more, it might be worth + * some factoring to reduce sprawl. + */ + + /** Implementation for put */ + private final Object internalPut(Object k, Object v) { + int h = spread(k.hashCode()); + int count = 0; + for (Node[] tab = table;;) { + int i; Node f; int fh; Object fk; + if (tab == null) + tab = initTable(); + else if ((f = tabAt(tab, i = (tab.length - 1) & h)) == null) { + if (casTabAt(tab, i, null, new Node(h, k, v, null))) + break; // no lock when adding to empty bin + } + else if ((fh = f.hash) == MOVED) { + if ((fk = f.key) instanceof TreeBin) { + TreeBin t = (TreeBin)fk; + Object oldVal = null; + t.acquire(0); + try { + if (tabAt(tab, i) == f) { + count = 2; + TreeNode p = t.putTreeNode(h, k, v); + if (p != null) { + oldVal = p.val; + p.val = v; + } + } + } finally { + t.release(0); + } + if (count != 0) { + if (oldVal != null) + return oldVal; + break; + } + } + else + tab = (Node[])fk; + } + else if ((fh & LOCKED) != 0) { + checkForResize(); + f.tryAwaitLock(tab, i); + } + else if (f.casHash(fh, fh | LOCKED)) { + Object oldVal = null; + try { // needed in case equals() throws + if (tabAt(tab, i) == f) { + count = 1; + for (Node e = f;; ++count) { + Object ek, ev; + if ((e.hash & HASH_BITS) == h && + (ev = e.val) != null && + ((ek = e.key) == k || k.equals(ek))) { + oldVal = ev; + e.val = v; + break; + } + Node last = e; + if ((e = e.next) == null) { + last.next = new Node(h, k, v, null); + if (count >= TREE_THRESHOLD) + replaceWithTreeBin(tab, i, k); + break; + } + } + } + } finally { // unlock and signal if needed + if (!f.casHash(fh | LOCKED, fh)) { + f.hash = fh; + synchronized (f) { f.notifyAll(); }; + } + } + if (count != 0) { + if (oldVal != null) + return oldVal; + if (tab.length <= 64) + count = 2; + break; + } + } + } + counter.add(1L); + if (count > 1) + checkForResize(); + return null; + } + + /** Implementation for putIfAbsent */ + private final Object internalPutIfAbsent(Object k, Object v) { + int h = spread(k.hashCode()); + int count = 0; + for (Node[] tab = table;;) { + int i; Node f; int fh; Object fk, fv; + if (tab == null) + tab = initTable(); + else if ((f = tabAt(tab, i = (tab.length - 1) & h)) == null) { + if (casTabAt(tab, i, null, new Node(h, k, v, null))) + break; + } + else if ((fh = f.hash) == MOVED) { + if ((fk = f.key) instanceof TreeBin) { + TreeBin t = (TreeBin)fk; + Object oldVal = null; + t.acquire(0); + try { + if (tabAt(tab, i) == f) { + count = 2; + TreeNode p = t.putTreeNode(h, k, v); + if (p != null) + oldVal = p.val; + } + } finally { + t.release(0); + } + if (count != 0) { + if (oldVal != null) + return oldVal; + break; + } + } + else + tab = (Node[])fk; + } + else if ((fh & HASH_BITS) == h && (fv = f.val) != null && + ((fk = f.key) == k || k.equals(fk))) + return fv; + else { + Node g = f.next; + if (g != null) { // at least 2 nodes -- search and maybe resize + for (Node e = g;;) { + Object ek, ev; + if ((e.hash & HASH_BITS) == h && (ev = e.val) != null && + ((ek = e.key) == k || k.equals(ek))) + return ev; + if ((e = e.next) == null) { + checkForResize(); + break; + } + } + } + if (((fh = f.hash) & LOCKED) != 0) { + checkForResize(); + f.tryAwaitLock(tab, i); + } + else if (tabAt(tab, i) == f && f.casHash(fh, fh | LOCKED)) { + Object oldVal = null; + try { + if (tabAt(tab, i) == f) { + count = 1; + for (Node e = f;; ++count) { + Object ek, ev; + if ((e.hash & HASH_BITS) == h && + (ev = e.val) != null && + ((ek = e.key) == k || k.equals(ek))) { + oldVal = ev; + break; + } + Node last = e; + if ((e = e.next) == null) { + last.next = new Node(h, k, v, null); + if (count >= TREE_THRESHOLD) + replaceWithTreeBin(tab, i, k); + break; + } + } + } + } finally { + if (!f.casHash(fh | LOCKED, fh)) { + f.hash = fh; + synchronized (f) { f.notifyAll(); }; + } + } + if (count != 0) { + if (oldVal != null) + return oldVal; + if (tab.length <= 64) + count = 2; + break; + } + } + } + } + counter.add(1L); + if (count > 1) + checkForResize(); + return null; + } + + /** Implementation for computeIfAbsent */ + private final Object internalComputeIfAbsent(K k, + MappingFunction mf) { + int h = spread(k.hashCode()); + Object val = null; + int count = 0; + for (Node[] tab = table;;) { + Node f; int i, fh; Object fk, fv; + if (tab == null) + tab = initTable(); + else if ((f = tabAt(tab, i = (tab.length - 1) & h)) == null) { + Node node = new Node(fh = h | LOCKED, k, null, null); + if (casTabAt(tab, i, null, node)) { + count = 1; + try { + if ((val = mf.map(k)) != null) + node.val = val; + } finally { + if (val == null) + setTabAt(tab, i, null); + if (!node.casHash(fh, h)) { + node.hash = h; + synchronized (node) { node.notifyAll(); }; + } + } + } + if (count != 0) + break; + } + else if ((fh = f.hash) == MOVED) { + if ((fk = f.key) instanceof TreeBin) { + TreeBin t = (TreeBin)fk; + boolean added = false; + t.acquire(0); + try { + if (tabAt(tab, i) == f) { + count = 1; + TreeNode p = t.getTreeNode(h, k, t.root); + if (p != null) + val = p.val; + else if ((val = mf.map(k)) != null) { + added = true; + count = 2; + t.putTreeNode(h, k, val); + } + } + } finally { + t.release(0); + } + if (count != 0) { + if (!added) + return val; + break; + } + } + else + tab = (Node[])fk; + } + else if ((fh & HASH_BITS) == h && (fv = f.val) != null && + ((fk = f.key) == k || k.equals(fk))) + return fv; + else { + Node g = f.next; + if (g != null) { + for (Node e = g;;) { + Object ek, ev; + if ((e.hash & HASH_BITS) == h && (ev = e.val) != null && + ((ek = e.key) == k || k.equals(ek))) + return ev; + if ((e = e.next) == null) { + checkForResize(); + break; + } + } + } + if (((fh = f.hash) & LOCKED) != 0) { + checkForResize(); + f.tryAwaitLock(tab, i); + } + else if (tabAt(tab, i) == f && f.casHash(fh, fh | LOCKED)) { + boolean added = false; + try { + if (tabAt(tab, i) == f) { + count = 1; + for (Node e = f;; ++count) { + Object ek, ev; + if ((e.hash & HASH_BITS) == h && + (ev = e.val) != null && + ((ek = e.key) == k || k.equals(ek))) { + val = ev; + break; + } + Node last = e; + if ((e = e.next) == null) { + if ((val = mf.map(k)) != null) { + added = true; + last.next = new Node(h, k, val, null); + if (count >= TREE_THRESHOLD) + replaceWithTreeBin(tab, i, k); + } + break; + } + } + } + } finally { + if (!f.casHash(fh | LOCKED, fh)) { + f.hash = fh; + synchronized (f) { f.notifyAll(); }; + } + } + if (count != 0) { + if (!added) + return val; + if (tab.length <= 64) + count = 2; + break; + } + } + } + } + if (val == null) + throw new NullPointerException(); + counter.add(1L); + if (count > 1) + checkForResize(); + return val; + } + + /** Implementation for compute */ + @SuppressWarnings("unchecked") + private final Object internalCompute(K k, + RemappingFunction mf) { + int h = spread(k.hashCode()); + Object val = null; + boolean added = false; + int count = 0; + for (Node[] tab = table;;) { + Node f; int i, fh; Object fk; + if (tab == null) + tab = initTable(); + else if ((f = tabAt(tab, i = (tab.length - 1) & h)) == null) { + Node node = new Node(fh = h | LOCKED, k, null, null); + if (casTabAt(tab, i, null, node)) { + try { + count = 1; + if ((val = mf.remap(k, null)) != null) { + node.val = val; + added = true; + } + } finally { + if (!added) + setTabAt(tab, i, null); + if (!node.casHash(fh, h)) { + node.hash = h; + synchronized (node) { node.notifyAll(); }; + } + } + } + if (count != 0) + break; + } + else if ((fh = f.hash) == MOVED) { + if ((fk = f.key) instanceof TreeBin) { + TreeBin t = (TreeBin)fk; + t.acquire(0); + try { + if (tabAt(tab, i) == f) { + count = 1; + TreeNode p = t.getTreeNode(h, k, t.root); + Object pv = (p == null) ? null : p.val; + if ((val = mf.remap(k, (V)pv)) != null) { + if (p != null) + p.val = val; + else { + count = 2; + added = true; + t.putTreeNode(h, k, val); + } + } + } + } finally { + t.release(0); + } + if (count != 0) + break; + } + else + tab = (Node[])fk; + } + else if ((fh & LOCKED) != 0) { + checkForResize(); + f.tryAwaitLock(tab, i); + } + else if (f.casHash(fh, fh | LOCKED)) { + try { + if (tabAt(tab, i) == f) { + count = 1; + for (Node e = f;; ++count) { + Object ek, ev; + if ((e.hash & HASH_BITS) == h && + (ev = e.val) != null && + ((ek = e.key) == k || k.equals(ek))) { + val = mf.remap(k, (V)ev); + if (val != null) + e.val = val; + break; + } + Node last = e; + if ((e = e.next) == null) { + if ((val = mf.remap(k, null)) != null) { + last.next = new Node(h, k, val, null); + added = true; + if (count >= TREE_THRESHOLD) + replaceWithTreeBin(tab, i, k); + } + break; + } + } + } + } finally { + if (!f.casHash(fh | LOCKED, fh)) { + f.hash = fh; + synchronized (f) { f.notifyAll(); }; + } + } + if (count != 0) { + if (tab.length <= 64) + count = 2; + break; + } + } + } + if (val == null) + throw new NullPointerException(); + if (added) { + counter.add(1L); + if (count > 1) + checkForResize(); + } + return val; + } + + /** Implementation for putAll */ + private final void internalPutAll(Map m) { + tryPresize(m.size()); + long delta = 0L; // number of uncommitted additions + boolean npe = false; // to throw exception on exit for nulls + try { // to clean up counts on other exceptions + for (Map.Entry entry : m.entrySet()) { + Object k, v; + if (entry == null || (k = entry.getKey()) == null || + (v = entry.getValue()) == null) { + npe = true; + break; + } + int h = spread(k.hashCode()); + for (Node[] tab = table;;) { + int i; Node f; int fh; Object fk; + if (tab == null) + tab = initTable(); + else if ((f = tabAt(tab, i = (tab.length - 1) & h)) == null){ + if (casTabAt(tab, i, null, new Node(h, k, v, null))) { + ++delta; + break; + } + } + else if ((fh = f.hash) == MOVED) { + if ((fk = f.key) instanceof TreeBin) { + TreeBin t = (TreeBin)fk; + boolean validated = false; + t.acquire(0); + try { + if (tabAt(tab, i) == f) { + validated = true; + TreeNode p = t.getTreeNode(h, k, t.root); + if (p != null) + p.val = v; + else { + t.putTreeNode(h, k, v); + ++delta; + } + } + } finally { + t.release(0); + } + if (validated) + break; + } + else + tab = (Node[])fk; + } + else if ((fh & LOCKED) != 0) { + counter.add(delta); + delta = 0L; + checkForResize(); + f.tryAwaitLock(tab, i); + } + else if (f.casHash(fh, fh | LOCKED)) { + int count = 0; + try { + if (tabAt(tab, i) == f) { + count = 1; + for (Node e = f;; ++count) { + Object ek, ev; + if ((e.hash & HASH_BITS) == h && + (ev = e.val) != null && + ((ek = e.key) == k || k.equals(ek))) { + e.val = v; + break; + } + Node last = e; + if ((e = e.next) == null) { + ++delta; + last.next = new Node(h, k, v, null); + if (count >= TREE_THRESHOLD) + replaceWithTreeBin(tab, i, k); + break; + } + } + } + } finally { + if (!f.casHash(fh | LOCKED, fh)) { + f.hash = fh; + synchronized (f) { f.notifyAll(); }; + } + } + if (count != 0) { + if (count > 1) { + counter.add(delta); + delta = 0L; + checkForResize(); + } + break; + } + } + } + } + } finally { + if (delta != 0) + counter.add(delta); + } + if (npe) + throw new NullPointerException(); + } + + /* ---------------- Table Initialization and Resizing -------------- */ + + /** + * Returns a power of two table size for the given desired capacity. + * See Hackers Delight, sec 3.2 + */ + private static final int tableSizeFor(int c) { + int n = c - 1; + n |= n >>> 1; + n |= n >>> 2; + n |= n >>> 4; + n |= n >>> 8; + n |= n >>> 16; + return (n < 0) ? 1 : (n >= MAXIMUM_CAPACITY) ? MAXIMUM_CAPACITY : n + 1; + } + + /** + * Initializes table, using the size recorded in sizeCtl. + */ + private final Node[] initTable() { + Node[] tab; int sc; + while ((tab = table) == null) { + if ((sc = sizeCtl) < 0) + Thread.yield(); // lost initialization race; just spin + else if (UNSAFE.compareAndSwapInt(this, sizeCtlOffset, sc, -1)) { + try { + if ((tab = table) == null) { + int n = (sc > 0) ? sc : DEFAULT_CAPACITY; + tab = table = new Node[n]; + sc = n - (n >>> 2); + } + } finally { + sizeCtl = sc; + } + break; + } + } + return tab; + } + + /** + * If table is too small and not already resizing, creates next + * table and transfers bins. Rechecks occupancy after a transfer + * to see if another resize is already needed because resizings + * are lagging additions. + */ + private final void checkForResize() { + Node[] tab; int n, sc; + while ((tab = table) != null && + (n = tab.length) < MAXIMUM_CAPACITY && + (sc = sizeCtl) >= 0 && counter.sum() >= (long)sc && + UNSAFE.compareAndSwapInt(this, sizeCtlOffset, sc, -1)) { + try { + if (tab == table) { + table = rebuild(tab); + sc = (n << 1) - (n >>> 1); + } + } finally { + sizeCtl = sc; + } + } + } + + /** + * Tries to presize table to accommodate the given number of elements. + * + * @param size number of elements (doesn't need to be perfectly accurate) + */ + private final void tryPresize(int size) { + int c = (size >= (MAXIMUM_CAPACITY >>> 1)) ? MAXIMUM_CAPACITY : + tableSizeFor(size + (size >>> 1) + 1); + int sc; + while ((sc = sizeCtl) >= 0) { + Node[] tab = table; int n; + if (tab == null || (n = tab.length) == 0) { + n = (sc > c) ? sc : c; + if (UNSAFE.compareAndSwapInt(this, sizeCtlOffset, sc, -1)) { + try { + if (table == tab) { + table = new Node[n]; + sc = n - (n >>> 2); + } + } finally { + sizeCtl = sc; + } + } + } + else if (c <= sc || n >= MAXIMUM_CAPACITY) + break; + else if (UNSAFE.compareAndSwapInt(this, sizeCtlOffset, sc, -1)) { + try { + if (table == tab) { + table = rebuild(tab); + sc = (n << 1) - (n >>> 1); + } + } finally { + sizeCtl = sc; + } + } + } + } + + /* + * Moves and/or copies the nodes in each bin to new table. See + * above for explanation. + * + * @return the new table + */ + private static final Node[] rebuild(Node[] tab) { + int n = tab.length; + Node[] nextTab = new Node[n << 1]; + Node fwd = new Node(MOVED, nextTab, null, null); + int[] buffer = null; // holds bins to revisit; null until needed + Node rev = null; // reverse forwarder; null until needed + int nbuffered = 0; // the number of bins in buffer list + int bufferIndex = 0; // buffer index of current buffered bin + int bin = n - 1; // current non-buffered bin or -1 if none + + for (int i = bin;;) { // start upwards sweep + int fh; Node f; + if ((f = tabAt(tab, i)) == null) { + if (bin >= 0) { // no lock needed (or available) + if (!casTabAt(tab, i, f, fwd)) + continue; + } + else { // transiently use a locked forwarding node + Node g = new Node(MOVED|LOCKED, nextTab, null, null); + if (!casTabAt(tab, i, f, g)) + continue; + setTabAt(nextTab, i, null); + setTabAt(nextTab, i + n, null); + setTabAt(tab, i, fwd); + if (!g.casHash(MOVED|LOCKED, MOVED)) { + g.hash = MOVED; + synchronized (g) { g.notifyAll(); } + } + } + } + else if ((fh = f.hash) == MOVED) { + Object fk = f.key; + if (fk instanceof TreeBin) { + TreeBin t = (TreeBin)fk; + boolean validated = false; + t.acquire(0); + try { + if (tabAt(tab, i) == f) { + validated = true; + splitTreeBin(nextTab, i, t); + setTabAt(tab, i, fwd); + } + } finally { + t.release(0); + } + if (!validated) + continue; + } + } + else if ((fh & LOCKED) == 0 && f.casHash(fh, fh|LOCKED)) { + boolean validated = false; + try { // split to lo and hi lists; copying as needed + if (tabAt(tab, i) == f) { + validated = true; + splitBin(nextTab, i, f); + setTabAt(tab, i, fwd); + } + } finally { + if (!f.casHash(fh | LOCKED, fh)) { + f.hash = fh; + synchronized (f) { f.notifyAll(); }; + } + } + if (!validated) + continue; + } + else { + if (buffer == null) // initialize buffer for revisits + buffer = new int[TRANSFER_BUFFER_SIZE]; + if (bin < 0 && bufferIndex > 0) { + int j = buffer[--bufferIndex]; + buffer[bufferIndex] = i; + i = j; // swap with another bin + continue; + } + if (bin < 0 || nbuffered >= TRANSFER_BUFFER_SIZE) { + f.tryAwaitLock(tab, i); + continue; // no other options -- block + } + if (rev == null) // initialize reverse-forwarder + rev = new Node(MOVED, tab, null, null); + if (tabAt(tab, i) != f || (f.hash & LOCKED) == 0) + continue; // recheck before adding to list + buffer[nbuffered++] = i; + setTabAt(nextTab, i, rev); // install place-holders + setTabAt(nextTab, i + n, rev); + } + + if (bin > 0) + i = --bin; + else if (buffer != null && nbuffered > 0) { + bin = -1; + i = buffer[bufferIndex = --nbuffered]; + } + else + return nextTab; + } + } + + /** + * Split a normal bin with list headed by e into lo and hi parts; + * install in given table + */ + private static void splitBin(Node[] nextTab, int i, Node e) { + int bit = nextTab.length >>> 1; // bit to split on + int runBit = e.hash & bit; + Node lastRun = e, lo = null, hi = null; + for (Node p = e.next; p != null; p = p.next) { + int b = p.hash & bit; + if (b != runBit) { + runBit = b; + lastRun = p; + } + } + if (runBit == 0) + lo = lastRun; + else + hi = lastRun; + for (Node p = e; p != lastRun; p = p.next) { + int ph = p.hash & HASH_BITS; + Object pk = p.key, pv = p.val; + if ((ph & bit) == 0) + lo = new Node(ph, pk, pv, lo); + else + hi = new Node(ph, pk, pv, hi); + } + setTabAt(nextTab, i, lo); + setTabAt(nextTab, i + bit, hi); + } + + /** + * Split a tree bin into lo and hi parts; install in given table + */ + private static void splitTreeBin(Node[] nextTab, int i, TreeBin t) { + int bit = nextTab.length >>> 1; + TreeBin lt = new TreeBin(); + TreeBin ht = new TreeBin(); + int lc = 0, hc = 0; + for (Node e = t.first; e != null; e = e.next) { + int h = e.hash & HASH_BITS; + Object k = e.key, v = e.val; + if ((h & bit) == 0) { + ++lc; + lt.putTreeNode(h, k, v); + } + else { + ++hc; + ht.putTreeNode(h, k, v); + } + } + Node ln, hn; // throw away trees if too small + if (lc <= (TREE_THRESHOLD >>> 1)) { + ln = null; + for (Node p = lt.first; p != null; p = p.next) + ln = new Node(p.hash, p.key, p.val, ln); + } + else + ln = new Node(MOVED, lt, null, null); + setTabAt(nextTab, i, ln); + if (hc <= (TREE_THRESHOLD >>> 1)) { + hn = null; + for (Node p = ht.first; p != null; p = p.next) + hn = new Node(p.hash, p.key, p.val, hn); + } + else + hn = new Node(MOVED, ht, null, null); + setTabAt(nextTab, i + bit, hn); + } + + /** + * Implementation for clear. Steps through each bin, removing all + * nodes. + */ + private final void internalClear() { + long delta = 0L; // negative number of deletions + int i = 0; + Node[] tab = table; + while (tab != null && i < tab.length) { + int fh; Object fk; + Node f = tabAt(tab, i); + if (f == null) + ++i; + else if ((fh = f.hash) == MOVED) { + if ((fk = f.key) instanceof TreeBin) { + TreeBin t = (TreeBin)fk; + t.acquire(0); + try { + if (tabAt(tab, i) == f) { + for (Node p = t.first; p != null; p = p.next) { + p.val = null; + --delta; + } + t.first = null; + t.root = null; + ++i; + } + } finally { + t.release(0); + } + } + else + tab = (Node[])fk; + } + else if ((fh & LOCKED) != 0) { + counter.add(delta); // opportunistically update count + delta = 0L; + f.tryAwaitLock(tab, i); + } + else if (f.casHash(fh, fh | LOCKED)) { + try { + if (tabAt(tab, i) == f) { + for (Node e = f; e != null; e = e.next) { + e.val = null; + --delta; + } + setTabAt(tab, i, null); + ++i; + } + } finally { + if (!f.casHash(fh | LOCKED, fh)) { + f.hash = fh; + synchronized (f) { f.notifyAll(); }; + } + } + } + } + if (delta != 0) + counter.add(delta); + } + + /* ----------------Table Traversal -------------- */ + + /** + * Encapsulates traversal for methods such as containsValue; also + * serves as a base class for other iterators. + * + * At each step, the iterator snapshots the key ("nextKey") and + * value ("nextVal") of a valid node (i.e., one that, at point of + * snapshot, has a non-null user value). Because val fields can + * change (including to null, indicating deletion), field nextVal + * might not be accurate at point of use, but still maintains the + * weak consistency property of holding a value that was once + * valid. + * + * Internal traversals directly access these fields, as in: + * {@code while (it.next != null) { process(it.nextKey); it.advance(); }} + * + * Exported iterators (subclasses of ViewIterator) extract key, + * value, or key-value pairs as return values of Iterator.next(), + * and encapsulate the it.next check as hasNext(); + * + * The iterator visits once each still-valid node that was + * reachable upon iterator construction. It might miss some that + * were added to a bin after the bin was visited, which is OK wrt + * consistency guarantees. Maintaining this property in the face + * of possible ongoing resizes requires a fair amount of + * bookkeeping state that is difficult to optimize away amidst + * volatile accesses. Even so, traversal maintains reasonable + * throughput. + * + * Normally, iteration proceeds bin-by-bin traversing lists. + * However, if the table has been resized, then all future steps + * must traverse both the bin at the current index as well as at + * (index + baseSize); and so on for further resizings. To + * paranoically cope with potential sharing by users of iterators + * across threads, iteration terminates if a bounds checks fails + * for a table read. + * + * The range-based constructor enables creation of parallel + * range-splitting traversals. (Not yet implemented.) + */ + static class InternalIterator { + Node next; // the next entry to use + Node last; // the last entry used + Object nextKey; // cached key field of next + Object nextVal; // cached val field of next + Node[] tab; // current table; updated if resized + int index; // index of bin to use next + int baseIndex; // current index of initial table + final int baseLimit; // index bound for initial table + final int baseSize; // initial table size + + /** Creates iterator for all entries in the table. */ + InternalIterator(Node[] tab) { + this.tab = tab; + baseLimit = baseSize = (tab == null) ? 0 : tab.length; + index = baseIndex = 0; + next = null; + advance(); + } + + /** Creates iterator for the given range of the table */ + InternalIterator(Node[] tab, int lo, int hi) { + this.tab = tab; + baseSize = (tab == null) ? 0 : tab.length; + baseLimit = (hi <= baseSize) ? hi : baseSize; + index = baseIndex = (lo >= 0) ? lo : 0; + next = null; + advance(); + } + + /** Advances next. See above for explanation. */ + final void advance() { + Node e = last = next; + outer: do { + if (e != null) // advance past used/skipped node + e = e.next; + while (e == null) { // get to next non-null bin + Node[] t; int b, i, n; Object ek; // checks must use locals + if ((b = baseIndex) >= baseLimit || (i = index) < 0 || + (t = tab) == null || i >= (n = t.length)) + break outer; + else if ((e = tabAt(t, i)) != null && e.hash == MOVED) { + if ((ek = e.key) instanceof TreeBin) + e = ((TreeBin)ek).first; + else { + tab = (Node[])ek; + continue; // restarts due to null val + } + } // visit upper slots if present + index = (i += baseSize) < n ? i : (baseIndex = b + 1); + } + nextKey = e.key; + } while ((nextVal = e.val) == null);// skip deleted or special nodes + next = e; + } + } + + /* ---------------- Public operations -------------- */ + + /** + * Creates a new, empty map with the default initial table size (16), + */ + public ConcurrentHashMapV8() { + this.counter = new LongAdder(); + } + + /** + * Creates a new, empty map with an initial table size + * accommodating the specified number of elements without the need + * to dynamically resize. + * + * @param initialCapacity The implementation performs internal + * sizing to accommodate this many elements. + * @throws IllegalArgumentException if the initial capacity of + * elements is negative + */ + public ConcurrentHashMapV8(int initialCapacity) { + if (initialCapacity < 0) + throw new IllegalArgumentException(); + int cap = ((initialCapacity >= (MAXIMUM_CAPACITY >>> 1)) ? + MAXIMUM_CAPACITY : + tableSizeFor(initialCapacity + (initialCapacity >>> 1) + 1)); + this.counter = new LongAdder(); + this.sizeCtl = cap; + } + + /** + * Creates a new map with the same mappings as the given map. + * + * @param m the map + */ + public ConcurrentHashMapV8(Map m) { + this.counter = new LongAdder(); + this.sizeCtl = DEFAULT_CAPACITY; + internalPutAll(m); + } + + /** + * Creates a new, empty map with an initial table size based on + * the given number of elements ({@code initialCapacity}) and + * initial table density ({@code loadFactor}). + * + * @param initialCapacity the initial capacity. The implementation + * performs internal sizing to accommodate this many elements, + * given the specified load factor. + * @param loadFactor the load factor (table density) for + * establishing the initial table size + * @throws IllegalArgumentException if the initial capacity of + * elements is negative or the load factor is nonpositive + * + * @since 1.6 + */ + public ConcurrentHashMapV8(int initialCapacity, float loadFactor) { + this(initialCapacity, loadFactor, 1); + } + + /** + * Creates a new, empty map with an initial table size based on + * the given number of elements ({@code initialCapacity}), table + * density ({@code loadFactor}), and number of concurrently + * updating threads ({@code concurrencyLevel}). + * + * @param initialCapacity the initial capacity. The implementation + * performs internal sizing to accommodate this many elements, + * given the specified load factor. + * @param loadFactor the load factor (table density) for + * establishing the initial table size + * @param concurrencyLevel the estimated number of concurrently + * updating threads. The implementation may use this value as + * a sizing hint. + * @throws IllegalArgumentException if the initial capacity is + * negative or the load factor or concurrencyLevel are + * nonpositive + */ + public ConcurrentHashMapV8(int initialCapacity, + float loadFactor, int concurrencyLevel) { + if (!(loadFactor > 0.0f) || initialCapacity < 0 || concurrencyLevel <= 0) + throw new IllegalArgumentException(); + if (initialCapacity < concurrencyLevel) // Use at least as many bins + initialCapacity = concurrencyLevel; // as estimated threads + long size = (long)(1.0 + (long)initialCapacity / loadFactor); + int cap = ((size >= (long)MAXIMUM_CAPACITY) ? + MAXIMUM_CAPACITY: tableSizeFor((int)size)); + this.counter = new LongAdder(); + this.sizeCtl = cap; + } + + /** + * {@inheritDoc} + */ + public boolean isEmpty() { + return counter.sum() <= 0L; // ignore transient negative values + } + + /** + * {@inheritDoc} + */ + public int size() { + long n = counter.sum(); + return ((n < 0L) ? 0 : + (n > (long)Integer.MAX_VALUE) ? Integer.MAX_VALUE : + (int)n); + } + + final long longSize() { // accurate version of size needed for views + long n = counter.sum(); + return (n < 0L) ? 0L : n; + } + + /** + * Returns the value to which the specified key is mapped, + * or {@code null} if this map contains no mapping for the key. + * + *

More formally, if this map contains a mapping from a key + * {@code k} to a value {@code v} such that {@code key.equals(k)}, + * then this method returns {@code v}; otherwise it returns + * {@code null}. (There can be at most one such mapping.) + * + * @throws NullPointerException if the specified key is null + */ + @SuppressWarnings("unchecked") + public V get(Object key) { + if (key == null) + throw new NullPointerException(); + return (V)internalGet(key); + } + + /** + * Tests if the specified object is a key in this table. + * + * @param key possible key + * @return {@code true} if and only if the specified object + * is a key in this table, as determined by the + * {@code equals} method; {@code false} otherwise + * @throws NullPointerException if the specified key is null + */ + public boolean containsKey(Object key) { + if (key == null) + throw new NullPointerException(); + return internalGet(key) != null; + } + + /** + * Returns {@code true} if this map maps one or more keys to the + * specified value. Note: This method may require a full traversal + * of the map, and is much slower than method {@code containsKey}. + * + * @param value value whose presence in this map is to be tested + * @return {@code true} if this map maps one or more keys to the + * specified value + * @throws NullPointerException if the specified value is null + */ + public boolean containsValue(Object value) { + if (value == null) + throw new NullPointerException(); + Object v; + InternalIterator it = new InternalIterator(table); + while (it.next != null) { + if ((v = it.nextVal) == value || value.equals(v)) + return true; + it.advance(); + } + return false; + } + + /** + * Legacy method testing if some key maps into the specified value + * in this table. This method is identical in functionality to + * {@link #containsValue}, and exists solely to ensure + * full compatibility with class {@link java.util.Hashtable}, + * which supported this method prior to introduction of the + * Java Collections framework. + * + * @param value a value to search for + * @return {@code true} if and only if some key maps to the + * {@code value} argument in this table as + * determined by the {@code equals} method; + * {@code false} otherwise + * @throws NullPointerException if the specified value is null + */ + public boolean contains(Object value) { + return containsValue(value); + } + + /** + * Maps the specified key to the specified value in this table. + * Neither the key nor the value can be null. + * + *

The value can be retrieved by calling the {@code get} method + * with a key that is equal to the original key. + * + * @param key key with which the specified value is to be associated + * @param value value to be associated with the specified key + * @return the previous value associated with {@code key}, or + * {@code null} if there was no mapping for {@code key} + * @throws NullPointerException if the specified key or value is null + */ + @SuppressWarnings("unchecked") + public V put(K key, V value) { + if (key == null || value == null) + throw new NullPointerException(); + return (V)internalPut(key, value); + } + + /** + * {@inheritDoc} + * + * @return the previous value associated with the specified key, + * or {@code null} if there was no mapping for the key + * @throws NullPointerException if the specified key or value is null + */ + @SuppressWarnings("unchecked") + public V putIfAbsent(K key, V value) { + if (key == null || value == null) + throw new NullPointerException(); + return (V)internalPutIfAbsent(key, value); + } + + /** + * Copies all of the mappings from the specified map to this one. + * These mappings replace any mappings that this map had for any of the + * keys currently in the specified map. + * + * @param m mappings to be stored in this map + */ + public void putAll(Map m) { + internalPutAll(m); + } + + /** + * If the specified key is not already associated with a value, + * computes its value using the given mappingFunction and + * enters it into the map. This is equivalent to + *

 {@code
+     * if (map.containsKey(key))
+     *   return map.get(key);
+     * value = mappingFunction.map(key);
+     * map.put(key, value);
+     * return value;}
+ * + * except that the action is performed atomically. If the + * function returns {@code null} (in which case a {@code + * NullPointerException} is thrown), or the function itself throws + * an (unchecked) exception, the exception is rethrown to its + * caller, and no mapping is recorded. Some attempted update + * operations on this map by other threads may be blocked while + * computation is in progress, so the computation should be short + * and simple, and must not attempt to update any other mappings + * of this Map. The most appropriate usage is to construct a new + * object serving as an initial mapped value, or memoized result, + * as in: + * + *
 {@code
+     * map.computeIfAbsent(key, new MappingFunction() {
+     *   public V map(K k) { return new Value(f(k)); }});}
+ * + * @param key key with which the specified value is to be associated + * @param mappingFunction the function to compute a value + * @return the current (existing or computed) value associated with + * the specified key. + * @throws NullPointerException if the specified key, mappingFunction, + * or computed value is null + * @throws IllegalStateException if the computation detectably + * attempts a recursive update to this map that would + * otherwise never complete + * @throws RuntimeException or Error if the mappingFunction does so, + * in which case the mapping is left unestablished + */ + @SuppressWarnings("unchecked") + public V computeIfAbsent(K key, MappingFunction mappingFunction) { + if (key == null || mappingFunction == null) + throw new NullPointerException(); + return (V)internalComputeIfAbsent(key, mappingFunction); + } + + /** + * Computes and enters a new mapping value given a key and + * its current mapped value (or {@code null} if there is no current + * mapping). This is equivalent to + *
 {@code
+     *  map.put(key, remappingFunction.remap(key, map.get(key));
+     * }
+ * + * except that the action is performed atomically. If the + * function returns {@code null} (in which case a {@code + * NullPointerException} is thrown), or the function itself throws + * an (unchecked) exception, the exception is rethrown to its + * caller, and current mapping is left unchanged. Some attempted + * update operations on this map by other threads may be blocked + * while computation is in progress, so the computation should be + * short and simple, and must not attempt to update any other + * mappings of this Map. For example, to either create or + * append new messages to a value mapping: + * + *
 {@code
+     * Map map = ...;
+     * final String msg = ...;
+     * map.compute(key, new RemappingFunction() {
+     *   public String remap(Key k, String v) {
+     *    return (v == null) ? msg : v + msg;});}}
+ * + * @param key key with which the specified value is to be associated + * @param remappingFunction the function to compute a value + * @return the new value associated with + * the specified key. + * @throws NullPointerException if the specified key or remappingFunction + * or computed value is null + * @throws IllegalStateException if the computation detectably + * attempts a recursive update to this map that would + * otherwise never complete + * @throws RuntimeException or Error if the remappingFunction does so, + * in which case the mapping is unchanged + */ + @SuppressWarnings("unchecked") + public V compute(K key, RemappingFunction remappingFunction) { + if (key == null || remappingFunction == null) + throw new NullPointerException(); + return (V)internalCompute(key, remappingFunction); + } + + /** + * Removes the key (and its corresponding value) from this map. + * This method does nothing if the key is not in the map. + * + * @param key the key that needs to be removed + * @return the previous value associated with {@code key}, or + * {@code null} if there was no mapping for {@code key} + * @throws NullPointerException if the specified key is null + */ + @SuppressWarnings("unchecked") + public V remove(Object key) { + if (key == null) + throw new NullPointerException(); + return (V)internalReplace(key, null, null); + } + + /** + * {@inheritDoc} + * + * @throws NullPointerException if the specified key is null + */ + public boolean remove(Object key, Object value) { + if (key == null) + throw new NullPointerException(); + if (value == null) + return false; + return internalReplace(key, null, value) != null; + } + + /** + * {@inheritDoc} + * + * @throws NullPointerException if any of the arguments are null + */ + public boolean replace(K key, V oldValue, V newValue) { + if (key == null || oldValue == null || newValue == null) + throw new NullPointerException(); + return internalReplace(key, newValue, oldValue) != null; + } + + /** + * {@inheritDoc} + * + * @return the previous value associated with the specified key, + * or {@code null} if there was no mapping for the key + * @throws NullPointerException if the specified key or value is null + */ + @SuppressWarnings("unchecked") + public V replace(K key, V value) { + if (key == null || value == null) + throw new NullPointerException(); + return (V)internalReplace(key, value, null); + } + + /** + * Removes all of the mappings from this map. + */ + public void clear() { + internalClear(); + } + + /** + * Returns a {@link Set} view of the keys contained in this map. + * The set is backed by the map, so changes to the map are + * reflected in the set, and vice-versa. The set supports element + * removal, which removes the corresponding mapping from this map, + * via the {@code Iterator.remove}, {@code Set.remove}, + * {@code removeAll}, {@code retainAll}, and {@code clear} + * operations. It does not support the {@code add} or + * {@code addAll} operations. + * + *

The view's {@code iterator} is a "weakly consistent" iterator + * that will never throw {@link ConcurrentModificationException}, + * and guarantees to traverse elements as they existed upon + * construction of the iterator, and may (but is not guaranteed to) + * reflect any modifications subsequent to construction. + */ + public Set keySet() { + KeySet ks = keySet; + return (ks != null) ? ks : (keySet = new KeySet(this)); + } + + /** + * Returns a {@link Collection} view of the values contained in this map. + * The collection is backed by the map, so changes to the map are + * reflected in the collection, and vice-versa. The collection + * supports element removal, which removes the corresponding + * mapping from this map, via the {@code Iterator.remove}, + * {@code Collection.remove}, {@code removeAll}, + * {@code retainAll}, and {@code clear} operations. It does not + * support the {@code add} or {@code addAll} operations. + * + *

The view's {@code iterator} is a "weakly consistent" iterator + * that will never throw {@link ConcurrentModificationException}, + * and guarantees to traverse elements as they existed upon + * construction of the iterator, and may (but is not guaranteed to) + * reflect any modifications subsequent to construction. + */ + public Collection values() { + Values vs = values; + return (vs != null) ? vs : (values = new Values(this)); + } + + /** + * Returns a {@link Set} view of the mappings contained in this map. + * The set is backed by the map, so changes to the map are + * reflected in the set, and vice-versa. The set supports element + * removal, which removes the corresponding mapping from the map, + * via the {@code Iterator.remove}, {@code Set.remove}, + * {@code removeAll}, {@code retainAll}, and {@code clear} + * operations. It does not support the {@code add} or + * {@code addAll} operations. + * + *

The view's {@code iterator} is a "weakly consistent" iterator + * that will never throw {@link ConcurrentModificationException}, + * and guarantees to traverse elements as they existed upon + * construction of the iterator, and may (but is not guaranteed to) + * reflect any modifications subsequent to construction. + */ + public Set> entrySet() { + EntrySet es = entrySet; + return (es != null) ? es : (entrySet = new EntrySet(this)); + } + + /** + * Returns an enumeration of the keys in this table. + * + * @return an enumeration of the keys in this table + * @see #keySet() + */ + public Enumeration keys() { + return new KeyIterator(this); + } + + /** + * Returns an enumeration of the values in this table. + * + * @return an enumeration of the values in this table + * @see #values() + */ + public Enumeration elements() { + return new ValueIterator(this); + } + + /** + * Returns the hash code value for this {@link Map}, i.e., + * the sum of, for each key-value pair in the map, + * {@code key.hashCode() ^ value.hashCode()}. + * + * @return the hash code value for this map + */ + public int hashCode() { + int h = 0; + InternalIterator it = new InternalIterator(table); + while (it.next != null) { + h += it.nextKey.hashCode() ^ it.nextVal.hashCode(); + it.advance(); + } + return h; + } + + /** + * Returns a string representation of this map. The string + * representation consists of a list of key-value mappings (in no + * particular order) enclosed in braces ("{@code {}}"). Adjacent + * mappings are separated by the characters {@code ", "} (comma + * and space). Each key-value mapping is rendered as the key + * followed by an equals sign ("{@code =}") followed by the + * associated value. + * + * @return a string representation of this map + */ + public String toString() { + InternalIterator it = new InternalIterator(table); + StringBuilder sb = new StringBuilder(); + sb.append('{'); + if (it.next != null) { + for (;;) { + Object k = it.nextKey, v = it.nextVal; + sb.append(k == this ? "(this Map)" : k); + sb.append('='); + sb.append(v == this ? "(this Map)" : v); + it.advance(); + if (it.next == null) + break; + sb.append(',').append(' '); + } + } + return sb.append('}').toString(); + } + + /** + * Compares the specified object with this map for equality. + * Returns {@code true} if the given object is a map with the same + * mappings as this map. This operation may return misleading + * results if either map is concurrently modified during execution + * of this method. + * + * @param o object to be compared for equality with this map + * @return {@code true} if the specified object is equal to this map + */ + public boolean equals(Object o) { + if (o != this) { + if (!(o instanceof Map)) + return false; + Map m = (Map) o; + InternalIterator it = new InternalIterator(table); + while (it.next != null) { + Object val = it.nextVal; + Object v = m.get(it.nextKey); + if (v == null || (v != val && !v.equals(val))) + return false; + it.advance(); + } + for (Map.Entry e : m.entrySet()) { + Object mk, mv, v; + if ((mk = e.getKey()) == null || + (mv = e.getValue()) == null || + (v = internalGet(mk)) == null || + (mv != v && !mv.equals(v))) + return false; + } + } + return true; + } + + /* ----------------Iterators -------------- */ + + /** + * Base class for key, value, and entry iterators. Adds a map + * reference to InternalIterator to support Iterator.remove. + */ + static abstract class ViewIterator extends InternalIterator { + final ConcurrentHashMapV8 map; + ViewIterator(ConcurrentHashMapV8 map) { + super(map.table); + this.map = map; + } + + public final void remove() { + if (last == null) + throw new IllegalStateException(); + map.remove(last.key); + last = null; + } + + public final boolean hasNext() { return next != null; } + public final boolean hasMoreElements() { return next != null; } + } + + static final class KeyIterator extends ViewIterator + implements Iterator, Enumeration { + KeyIterator(ConcurrentHashMapV8 map) { super(map); } + + @SuppressWarnings("unchecked") + public final K next() { + if (next == null) + throw new NoSuchElementException(); + Object k = nextKey; + advance(); + return (K)k; + } + + public final K nextElement() { return next(); } + } + + static final class ValueIterator extends ViewIterator + implements Iterator, Enumeration { + ValueIterator(ConcurrentHashMapV8 map) { super(map); } + + @SuppressWarnings("unchecked") + public final V next() { + if (next == null) + throw new NoSuchElementException(); + Object v = nextVal; + advance(); + return (V)v; + } + + public final V nextElement() { return next(); } + } + + static final class EntryIterator extends ViewIterator + implements Iterator> { + EntryIterator(ConcurrentHashMapV8 map) { super(map); } + + @SuppressWarnings("unchecked") + public final Map.Entry next() { + if (next == null) + throw new NoSuchElementException(); + Object k = nextKey; + Object v = nextVal; + advance(); + return new WriteThroughEntry((K)k, (V)v, map); + } + } + + static final class SnapshotEntryIterator extends ViewIterator + implements Iterator> { + SnapshotEntryIterator(ConcurrentHashMapV8 map) { super(map); } + + @SuppressWarnings("unchecked") + public final Map.Entry next() { + if (next == null) + throw new NoSuchElementException(); + Object k = nextKey; + Object v = nextVal; + advance(); + return new SnapshotEntry((K)k, (V)v); + } + } + + /** + * Base of writeThrough and Snapshot entry classes + */ + static abstract class MapEntry implements Map.Entry { + final K key; // non-null + V val; // non-null + MapEntry(K key, V val) { this.key = key; this.val = val; } + public final K getKey() { return key; } + public final V getValue() { return val; } + public final int hashCode() { return key.hashCode() ^ val.hashCode(); } + public final String toString(){ return key + "=" + val; } + + public final boolean equals(Object o) { + Object k, v; Map.Entry e; + return ((o instanceof Map.Entry) && + (k = (e = (Map.Entry)o).getKey()) != null && + (v = e.getValue()) != null && + (k == key || k.equals(key)) && + (v == val || v.equals(val))); + } + + public abstract V setValue(V value); + } + + /** + * Entry used by EntryIterator.next(), that relays setValue + * changes to the underlying map. + */ + static final class WriteThroughEntry extends MapEntry + implements Map.Entry { + final ConcurrentHashMapV8 map; + WriteThroughEntry(K key, V val, ConcurrentHashMapV8 map) { + super(key, val); + this.map = map; + } + + /** + * Sets our entry's value and writes through to the map. The + * value to return is somewhat arbitrary here. Since a + * WriteThroughEntry does not necessarily track asynchronous + * changes, the most recent "previous" value could be + * different from what we return (or could even have been + * removed in which case the put will re-establish). We do not + * and cannot guarantee more. + */ + public final V setValue(V value) { + if (value == null) throw new NullPointerException(); + V v = val; + val = value; + map.put(key, value); + return v; + } + } + + /** + * Internal version of entry, that doesn't write though changes + */ + static final class SnapshotEntry extends MapEntry + implements Map.Entry { + SnapshotEntry(K key, V val) { super(key, val); } + public final V setValue(V value) { // only locally update + if (value == null) throw new NullPointerException(); + V v = val; + val = value; + return v; + } + } + + /* ----------------Views -------------- */ + + /** + * Base class for views. This is done mainly to allow adding + * customized parallel traversals (not yet implemented.) + */ + static abstract class MapView { + final ConcurrentHashMapV8 map; + MapView(ConcurrentHashMapV8 map) { this.map = map; } + public final int size() { return map.size(); } + public final boolean isEmpty() { return map.isEmpty(); } + public final void clear() { map.clear(); } + + // implementations below rely on concrete classes supplying these + abstract Iterator iter(); + abstract public boolean contains(Object o); + abstract public boolean remove(Object o); + + private static final String oomeMsg = "Required array size too large"; + + public final Object[] toArray() { + long sz = map.longSize(); + if (sz > (long)(MAX_ARRAY_SIZE)) + throw new OutOfMemoryError(oomeMsg); + int n = (int)sz; + Object[] r = new Object[n]; + int i = 0; + Iterator it = iter(); + while (it.hasNext()) { + if (i == n) { + if (n >= MAX_ARRAY_SIZE) + throw new OutOfMemoryError(oomeMsg); + if (n >= MAX_ARRAY_SIZE - (MAX_ARRAY_SIZE >>> 1) - 1) + n = MAX_ARRAY_SIZE; + else + n += (n >>> 1) + 1; + r = Arrays.copyOf(r, n); + } + r[i++] = it.next(); + } + return (i == n) ? r : Arrays.copyOf(r, i); + } + + @SuppressWarnings("unchecked") + public final T[] toArray(T[] a) { + long sz = map.longSize(); + if (sz > (long)(MAX_ARRAY_SIZE)) + throw new OutOfMemoryError(oomeMsg); + int m = (int)sz; + T[] r = (a.length >= m) ? a : + (T[])java.lang.reflect.Array + .newInstance(a.getClass().getComponentType(), m); + int n = r.length; + int i = 0; + Iterator it = iter(); + while (it.hasNext()) { + if (i == n) { + if (n >= MAX_ARRAY_SIZE) + throw new OutOfMemoryError(oomeMsg); + if (n >= MAX_ARRAY_SIZE - (MAX_ARRAY_SIZE >>> 1) - 1) + n = MAX_ARRAY_SIZE; + else + n += (n >>> 1) + 1; + r = Arrays.copyOf(r, n); + } + r[i++] = (T)it.next(); + } + if (a == r && i < n) { + r[i] = null; // null-terminate + return r; + } + return (i == n) ? r : Arrays.copyOf(r, i); + } + + public final int hashCode() { + int h = 0; + for (Iterator it = iter(); it.hasNext();) + h += it.next().hashCode(); + return h; + } + + public final String toString() { + StringBuilder sb = new StringBuilder(); + sb.append('['); + Iterator it = iter(); + if (it.hasNext()) { + for (;;) { + Object e = it.next(); + sb.append(e == this ? "(this Collection)" : e); + if (!it.hasNext()) + break; + sb.append(',').append(' '); + } + } + return sb.append(']').toString(); + } + + public final boolean containsAll(Collection c) { + if (c != this) { + for (Iterator it = c.iterator(); it.hasNext();) { + Object e = it.next(); + if (e == null || !contains(e)) + return false; + } + } + return true; + } + + public final boolean removeAll(Collection c) { + boolean modified = false; + for (Iterator it = iter(); it.hasNext();) { + if (c.contains(it.next())) { + it.remove(); + modified = true; + } + } + return modified; + } + + public final boolean retainAll(Collection c) { + boolean modified = false; + for (Iterator it = iter(); it.hasNext();) { + if (!c.contains(it.next())) { + it.remove(); + modified = true; + } + } + return modified; + } + + } + + static final class KeySet extends MapView implements Set { + KeySet(ConcurrentHashMapV8 map) { super(map); } + public final boolean contains(Object o) { return map.containsKey(o); } + public final boolean remove(Object o) { return map.remove(o) != null; } + + public final Iterator iterator() { + return new KeyIterator(map); + } + final Iterator iter() { + return new KeyIterator(map); + } + public final boolean add(K e) { + throw new UnsupportedOperationException(); + } + public final boolean addAll(Collection c) { + throw new UnsupportedOperationException(); + } + public boolean equals(Object o) { + Set c; + return ((o instanceof Set) && + ((c = (Set)o) == this || + (containsAll(c) && c.containsAll(this)))); + } + } + + static final class Values extends MapView + implements Collection { + Values(ConcurrentHashMapV8 map) { super(map); } + public final boolean contains(Object o) { return map.containsValue(o); } + + public final boolean remove(Object o) { + if (o != null) { + Iterator it = new ValueIterator(map); + while (it.hasNext()) { + if (o.equals(it.next())) { + it.remove(); + return true; + } + } + } + return false; + } + public final Iterator iterator() { + return new ValueIterator(map); + } + final Iterator iter() { + return new ValueIterator(map); + } + public final boolean add(V e) { + throw new UnsupportedOperationException(); + } + public final boolean addAll(Collection c) { + throw new UnsupportedOperationException(); + } + } + + static final class EntrySet extends MapView + implements Set> { + EntrySet(ConcurrentHashMapV8 map) { super(map); } + + public final boolean contains(Object o) { + Object k, v, r; Map.Entry e; + return ((o instanceof Map.Entry) && + (k = (e = (Map.Entry)o).getKey()) != null && + (r = map.get(k)) != null && + (v = e.getValue()) != null && + (v == r || v.equals(r))); + } + + public final boolean remove(Object o) { + Object k, v; Map.Entry e; + return ((o instanceof Map.Entry) && + (k = (e = (Map.Entry)o).getKey()) != null && + (v = e.getValue()) != null && + map.remove(k, v)); + } + + public final Iterator> iterator() { + return new EntryIterator(map); + } + final Iterator iter() { + return new SnapshotEntryIterator(map); + } + public final boolean add(Entry e) { + throw new UnsupportedOperationException(); + } + public final boolean addAll(Collection> c) { + throw new UnsupportedOperationException(); + } + public boolean equals(Object o) { + Set c; + return ((o instanceof Set) && + ((c = (Set)o) == this || + (containsAll(c) && c.containsAll(this)))); + } + } + + /* ---------------- Serialization Support -------------- */ + + /** + * Stripped-down version of helper class used in previous version, + * declared for the sake of serialization compatibility + */ + static class Segment implements Serializable { + private static final long serialVersionUID = 2249069246763182397L; + final float loadFactor; + Segment(float lf) { this.loadFactor = lf; } + } + + /** + * Saves the state of the {@code ConcurrentHashMapV8} instance to a + * stream (i.e., serializes it). + * @param s the stream + * @serialData + * the key (Object) and value (Object) + * for each key-value mapping, followed by a null pair. + * The key-value mappings are emitted in no particular order. + */ + @SuppressWarnings("unchecked") + private void writeObject(java.io.ObjectOutputStream s) + throws java.io.IOException { + if (segments == null) { // for serialization compatibility + segments = (Segment[]) + new Segment[DEFAULT_CONCURRENCY_LEVEL]; + for (int i = 0; i < segments.length; ++i) + segments[i] = new Segment(LOAD_FACTOR); + } + s.defaultWriteObject(); + InternalIterator it = new InternalIterator(table); + while (it.next != null) { + s.writeObject(it.nextKey); + s.writeObject(it.nextVal); + it.advance(); + } + s.writeObject(null); + s.writeObject(null); + segments = null; // throw away + } + + /** + * Reconstitutes the instance from a stream (that is, deserializes it). + * @param s the stream + */ + @SuppressWarnings("unchecked") + private void readObject(java.io.ObjectInputStream s) + throws java.io.IOException, ClassNotFoundException { + s.defaultReadObject(); + this.segments = null; // unneeded + // initialize transient final field + UNSAFE.putObjectVolatile(this, counterOffset, new LongAdder()); + + // Create all nodes, then place in table once size is known + long size = 0L; + Node p = null; + for (;;) { + K k = (K) s.readObject(); + V v = (V) s.readObject(); + if (k != null && v != null) { + int h = spread(k.hashCode()); + p = new Node(h, k, v, p); + ++size; + } + else + break; + } + if (p != null) { + boolean init = false; + int n; + if (size >= (long)(MAXIMUM_CAPACITY >>> 1)) + n = MAXIMUM_CAPACITY; + else { + int sz = (int)size; + n = tableSizeFor(sz + (sz >>> 1) + 1); + } + int sc = sizeCtl; + boolean collide = false; + if (n > sc && + UNSAFE.compareAndSwapInt(this, sizeCtlOffset, sc, -1)) { + try { + if (table == null) { + init = true; + Node[] tab = new Node[n]; + int mask = n - 1; + while (p != null) { + int j = p.hash & mask; + Node next = p.next; + Node q = p.next = tabAt(tab, j); + setTabAt(tab, j, p); + if (!collide && q != null && q.hash == p.hash) + collide = true; + p = next; + } + table = tab; + counter.add(size); + sc = n - (n >>> 2); + } + } finally { + sizeCtl = sc; + } + if (collide) { // rescan and convert to TreeBins + Node[] tab = table; + for (int i = 0; i < tab.length; ++i) { + int c = 0; + for (Node e = tabAt(tab, i); e != null; e = e.next) { + if (++c > TREE_THRESHOLD && + (e.key instanceof Comparable)) { + replaceWithTreeBin(tab, i, e.key); + break; + } + } + } + } + } + if (!init) { // Can only happen if unsafely published. + while (p != null) { + internalPut(p.key, p.val); + p = p.next; + } + } + + } + } + + // Unsafe mechanics + private static final sun.misc.Unsafe UNSAFE; + private static final long counterOffset; + private static final long sizeCtlOffset; + private static final long ABASE; + private static final int ASHIFT; + + static { + int ss; + try { + UNSAFE = getUnsafe(); + Class k = ConcurrentHashMapV8.class; + counterOffset = UNSAFE.objectFieldOffset + (k.getDeclaredField("counter")); + sizeCtlOffset = UNSAFE.objectFieldOffset + (k.getDeclaredField("sizeCtl")); + Class sc = Node[].class; + ABASE = UNSAFE.arrayBaseOffset(sc); + ss = UNSAFE.arrayIndexScale(sc); + } catch (Exception e) { + throw new Error(e); + } + if ((ss & (ss-1)) != 0) + throw new Error("data type scale not a power of two"); + ASHIFT = 31 - Integer.numberOfLeadingZeros(ss); + } + + /** + * Returns a sun.misc.Unsafe. Suitable for use in a 3rd party package. + * Replace with a simple call to Unsafe.getUnsafe when integrating + * into a jdk. + * + * @return a sun.misc.Unsafe + */ + private static sun.misc.Unsafe getUnsafe() { + try { + return sun.misc.Unsafe.getUnsafe(); + } catch (SecurityException se) { + try { + return java.security.AccessController.doPrivileged + (new java.security + .PrivilegedExceptionAction() { + public sun.misc.Unsafe run() throws Exception { + java.lang.reflect.Field f = sun.misc + .Unsafe.class.getDeclaredField("theUnsafe"); + f.setAccessible(true); + return (sun.misc.Unsafe) f.get(null); + }}); + } catch (java.security.PrivilegedActionException e) { + throw new RuntimeException("Could not initialize intrinsics", + e.getCause()); + } + } + } + +} diff --git a/src/main/java/jsr166e/DoubleAdder.java b/src/main/java/jsr166e/DoubleAdder.java new file mode 100644 index 00000000000..947c3deffdb --- /dev/null +++ b/src/main/java/jsr166e/DoubleAdder.java @@ -0,0 +1,201 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166e; +import java.io.IOException; +import java.io.Serializable; +import java.io.ObjectInputStream; +import java.io.ObjectOutputStream; + +/** + * One or more variables that together maintain an initially zero + * {@code double} sum. When updates (method {@link #add}) are + * contended across threads, the set of variables may grow dynamically + * to reduce contention. Method {@link #sum} (or, equivalently {@link + * #doubleValue}) returns the current total combined across the + * variables maintaining the sum. + * + *

This class extends {@link Number}, but does not define + * methods such as {@code hashCode} and {@code compareTo} because + * instances are expected to be mutated, and so are not useful as + * collection keys. + * + *

jsr166e note: This class is targeted to be placed in + * java.util.concurrent.atomic + * + * @since 1.8 + * @author Doug Lea + */ +public class DoubleAdder extends Striped64 implements Serializable { + private static final long serialVersionUID = 7249069246863182397L; + + /** + * Update function. Note that we must use "long" for underlying + * representations, because there is no compareAndSet for double, + * due to the fact that the bitwise equals used in any CAS + * implementation is not the same as double-precision equals. + * However, we use CAS only to detect and alleviate contention, + * for which bitwise equals works best anyway. In principle, the + * long/double conversions used here should be essentially free on + * most platforms since they just re-interpret bits. + * + * Similar conversions are used in other methods. + */ + final long fn(long v, long x) { + return Double.doubleToRawLongBits + (Double.longBitsToDouble(v) + + Double.longBitsToDouble(x)); + } + + /** + * Creates a new adder with initial sum of zero. + */ + public DoubleAdder() { + } + + /** + * Adds the given value. + * + * @param x the value to add + */ + public void add(double x) { + Cell[] as; long b, v; HashCode hc; Cell a; int n; + if ((as = cells) != null || + !casBase(b = base, + Double.doubleToRawLongBits + (Double.longBitsToDouble(b) + x))) { + boolean uncontended = true; + int h = (hc = threadHashCode.get()).code; + if (as == null || (n = as.length) < 1 || + (a = as[(n - 1) & h]) == null || + !(uncontended = a.cas(v = a.value, + Double.doubleToRawLongBits + (Double.longBitsToDouble(v) + x)))) + retryUpdate(Double.doubleToRawLongBits(x), hc, uncontended); + } + } + + /** + * Returns the current sum. The returned value is NOT an + * atomic snapshot: Invocation in the absence of concurrent + * updates returns an accurate result, but concurrent updates that + * occur while the sum is being calculated might not be + * incorporated. Also, because double-precision arithmetic is not + * strictly associative, the returned result need not be identical + * to the value that would be obtained in a sequential series of + * updates to a single variable. + * + * @return the sum + */ + public double sum() { + Cell[] as = cells; + double sum = Double.longBitsToDouble(base); + if (as != null) { + int n = as.length; + for (int i = 0; i < n; ++i) { + Cell a = as[i]; + if (a != null) + sum += Double.longBitsToDouble(a.value); + } + } + return sum; + } + + /** + * Resets variables maintaining the sum to zero. This method may + * be a useful alternative to creating a new adder, but is only + * effective if there are no concurrent updates. Because this + * method is intrinsically racy, it should only be used when it is + * known that no threads are concurrently updating. + */ + public void reset() { + internalReset(0L); + } + + /** + * Equivalent in effect to {@link #sum} followed by {@link + * #reset}. This method may apply for example during quiescent + * points between multithreaded computations. If there are + * updates concurrent with this method, the returned value is + * not guaranteed to be the final value occurring before + * the reset. + * + * @return the sum + */ + public double sumThenReset() { + Cell[] as = cells; + double sum = Double.longBitsToDouble(base); + base = 0L; + if (as != null) { + int n = as.length; + for (int i = 0; i < n; ++i) { + Cell a = as[i]; + if (a != null) { + long v = a.value; + a.value = 0L; + sum += Double.longBitsToDouble(v); + } + } + } + return sum; + } + + /** + * Returns the String representation of the {@link #sum}. + * @return the String representation of the {@link #sum} + */ + public String toString() { + return Double.toString(sum()); + } + + /** + * Equivalent to {@link #sum}. + * + * @return the sum + */ + public double doubleValue() { + return sum(); + } + + /** + * Returns the {@link #sum} as a {@code long} after a + * narrowing primitive conversion. + */ + public long longValue() { + return (long)sum(); + } + + /** + * Returns the {@link #sum} as an {@code int} after a + * narrowing primitive conversion. + */ + public int intValue() { + return (int)sum(); + } + + /** + * Returns the {@link #sum} as a {@code float} + * after a narrowing primitive conversion. + */ + public float floatValue() { + return (float)sum(); + } + + private void writeObject(java.io.ObjectOutputStream s) + throws java.io.IOException { + s.defaultWriteObject(); + s.writeDouble(sum()); + } + + private void readObject(ObjectInputStream s) + throws IOException, ClassNotFoundException { + s.defaultReadObject(); + busy = 0; + cells = null; + base = Double.doubleToRawLongBits(s.readDouble()); + } + +} diff --git a/src/main/java/jsr166e/DoubleMaxUpdater.java b/src/main/java/jsr166e/DoubleMaxUpdater.java new file mode 100644 index 00000000000..cb0ce884ab2 --- /dev/null +++ b/src/main/java/jsr166e/DoubleMaxUpdater.java @@ -0,0 +1,196 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166e; +import java.io.IOException; +import java.io.Serializable; +import java.io.ObjectInputStream; +import java.io.ObjectOutputStream; + +/** + * One or more variables that together maintain a running {@code double} + * maximum with initial value {@code Double.NEGATIVE_INFINITY}. When + * updates (method {@link #update}) are contended across threads, the + * set of variables may grow dynamically to reduce contention. Method + * {@link #max} (or, equivalently, {@link #doubleValue}) returns the + * current maximum across the variables maintaining updates. + * + *

This class extends {@link Number}, but does not define + * methods such as {@code hashCode} and {@code compareTo} because + * instances are expected to be mutated, and so are not useful as + * collection keys. + * + *

jsr166e note: This class is targeted to be placed in + * java.util.concurrent.atomic + * + * @since 1.8 + * @author Doug Lea + */ +public class DoubleMaxUpdater extends Striped64 implements Serializable { + private static final long serialVersionUID = 7249069246863182397L; + /** + * Long representation of negative infinity. See class Double + * internal documentation for explanation. + */ + private static final long MIN_AS_LONG = 0xfff0000000000000L; + + /** + * Update function. See class DoubleAdder for rationale + * for using conversions from/to long. + */ + final long fn(long v, long x) { + return Double.longBitsToDouble(v) > Double.longBitsToDouble(x) ? v : x; + } + + /** + * Creates a new instance with initial value of {@code + * Double.NEGATIVE_INFINITY}. + */ + public DoubleMaxUpdater() { + base = MIN_AS_LONG; + } + + /** + * Updates the maximum to be at least the given value. + * + * @param x the value to update + */ + public void update(double x) { + long lx = Double.doubleToRawLongBits(x); + Cell[] as; long b, v; HashCode hc; Cell a; int n; + if ((as = cells) != null || + (Double.longBitsToDouble(b = base) < x && !casBase(b, lx))) { + boolean uncontended = true; + int h = (hc = threadHashCode.get()).code; + if (as == null || (n = as.length) < 1 || + (a = as[(n - 1) & h]) == null || + (Double.longBitsToDouble(v = a.value) < x && + !(uncontended = a.cas(v, lx)))) + retryUpdate(lx, hc, uncontended); + } + } + + /** + * Returns the current maximum. The returned value is + * NOT an atomic snapshot: Invocation in the absence of + * concurrent updates returns an accurate result, but concurrent + * updates that occur while the value is being calculated might + * not be incorporated. + * + * @return the maximum + */ + public double max() { + Cell[] as = cells; + double max = Double.longBitsToDouble(base); + if (as != null) { + int n = as.length; + double v; + for (int i = 0; i < n; ++i) { + Cell a = as[i]; + if (a != null && (v = Double.longBitsToDouble(a.value)) > max) + max = v; + } + } + return max; + } + + /** + * Resets variables maintaining updates to {@code + * Double.NEGATIVE_INFINITY}. This method may be a useful + * alternative to creating a new updater, but is only effective if + * there are no concurrent updates. Because this method is + * intrinsically racy, it should only be used when it is known + * that no threads are concurrently updating. + */ + public void reset() { + internalReset(MIN_AS_LONG); + } + + /** + * Equivalent in effect to {@link #max} followed by {@link + * #reset}. This method may apply for example during quiescent + * points between multithreaded computations. If there are + * updates concurrent with this method, the returned value is + * not guaranteed to be the final value occurring before + * the reset. + * + * @return the maximum + */ + public double maxThenReset() { + Cell[] as = cells; + double max = Double.longBitsToDouble(base); + base = MIN_AS_LONG; + if (as != null) { + int n = as.length; + for (int i = 0; i < n; ++i) { + Cell a = as[i]; + if (a != null) { + double v = Double.longBitsToDouble(a.value); + a.value = MIN_AS_LONG; + if (v > max) + max = v; + } + } + } + return max; + } + + /** + * Returns the String representation of the {@link #max}. + * @return the String representation of the {@link #max} + */ + public String toString() { + return Double.toString(max()); + } + + /** + * Equivalent to {@link #max}. + * + * @return the max + */ + public double doubleValue() { + return max(); + } + + /** + * Returns the {@link #max} as a {@code long} after a + * narrowing primitive conversion. + */ + public long longValue() { + return (long)max(); + } + + /** + * Returns the {@link #max} as an {@code int} after a + * narrowing primitive conversion. + */ + public int intValue() { + return (int)max(); + } + + /** + * Returns the {@link #max} as a {@code float} + * after a narrowing primitive conversion. + */ + public float floatValue() { + return (float)max(); + } + + private void writeObject(java.io.ObjectOutputStream s) + throws java.io.IOException { + s.defaultWriteObject(); + s.writeDouble(max()); + } + + private void readObject(ObjectInputStream s) + throws IOException, ClassNotFoundException { + s.defaultReadObject(); + busy = 0; + cells = null; + base = Double.doubleToRawLongBits(s.readDouble()); + } + +} diff --git a/src/main/java/jsr166e/LongAdder.java b/src/main/java/jsr166e/LongAdder.java new file mode 100644 index 00000000000..7878cc5327f --- /dev/null +++ b/src/main/java/jsr166e/LongAdder.java @@ -0,0 +1,202 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166e; +import java.util.concurrent.atomic.AtomicLong; +import java.io.IOException; +import java.io.Serializable; +import java.io.ObjectInputStream; +import java.io.ObjectOutputStream; + +/** + * One or more variables that together maintain an initially zero + * {@code long} sum. When updates (method {@link #add}) are contended + * across threads, the set of variables may grow dynamically to reduce + * contention. Method {@link #sum} (or, equivalently, {@link + * #longValue}) returns the current total combined across the + * variables maintaining the sum. + * + *

This class is usually preferable to {@link AtomicLong} when + * multiple threads update a common sum that is used for purposes such + * as collecting statistics, not for fine-grained synchronization + * control. Under low update contention, the two classes have similar + * characteristics. But under high contention, expected throughput of + * this class is significantly higher, at the expense of higher space + * consumption. + * + *

This class extends {@link Number}, but does not define + * methods such as {@code hashCode} and {@code compareTo} because + * instances are expected to be mutated, and so are not useful as + * collection keys. + * + *

jsr166e note: This class is targeted to be placed in + * java.util.concurrent.atomic + * + * @since 1.8 + * @author Doug Lea + */ +public class LongAdder extends Striped64 implements Serializable { + private static final long serialVersionUID = 7249069246863182397L; + + /** + * Version of plus for use in retryUpdate + */ + final long fn(long v, long x) { return v + x; } + + /** + * Creates a new adder with initial sum of zero. + */ + public LongAdder() { + } + + /** + * Adds the given value. + * + * @param x the value to add + */ + public void add(long x) { + Cell[] as; long b, v; HashCode hc; Cell a; int n; + if ((as = cells) != null || !casBase(b = base, b + x)) { + boolean uncontended = true; + int h = (hc = threadHashCode.get()).code; + if (as == null || (n = as.length) < 1 || + (a = as[(n - 1) & h]) == null || + !(uncontended = a.cas(v = a.value, v + x))) + retryUpdate(x, hc, uncontended); + } + } + + /** + * Equivalent to {@code add(1)}. + */ + public void increment() { + add(1L); + } + + /** + * Equivalent to {@code add(-1)}. + */ + public void decrement() { + add(-1L); + } + + /** + * Returns the current sum. The returned value is NOT an + * atomic snapshot: Invocation in the absence of concurrent + * updates returns an accurate result, but concurrent updates that + * occur while the sum is being calculated might not be + * incorporated. + * + * @return the sum + */ + public long sum() { + long sum = base; + Cell[] as = cells; + if (as != null) { + int n = as.length; + for (int i = 0; i < n; ++i) { + Cell a = as[i]; + if (a != null) + sum += a.value; + } + } + return sum; + } + + /** + * Resets variables maintaining the sum to zero. This method may + * be a useful alternative to creating a new adder, but is only + * effective if there are no concurrent updates. Because this + * method is intrinsically racy, it should only be used when it is + * known that no threads are concurrently updating. + */ + public void reset() { + internalReset(0L); + } + + /** + * Equivalent in effect to {@link #sum} followed by {@link + * #reset}. This method may apply for example during quiescent + * points between multithreaded computations. If there are + * updates concurrent with this method, the returned value is + * not guaranteed to be the final value occurring before + * the reset. + * + * @return the sum + */ + public long sumThenReset() { + long sum = base; + Cell[] as = cells; + base = 0L; + if (as != null) { + int n = as.length; + for (int i = 0; i < n; ++i) { + Cell a = as[i]; + if (a != null) { + sum += a.value; + a.value = 0L; + } + } + } + return sum; + } + + /** + * Returns the String representation of the {@link #sum}. + * @return the String representation of the {@link #sum} + */ + public String toString() { + return Long.toString(sum()); + } + + /** + * Equivalent to {@link #sum}. + * + * @return the sum + */ + public long longValue() { + return sum(); + } + + /** + * Returns the {@link #sum} as an {@code int} after a narrowing + * primitive conversion. + */ + public int intValue() { + return (int)sum(); + } + + /** + * Returns the {@link #sum} as a {@code float} + * after a widening primitive conversion. + */ + public float floatValue() { + return (float)sum(); + } + + /** + * Returns the {@link #sum} as a {@code double} after a widening + * primitive conversion. + */ + public double doubleValue() { + return (double)sum(); + } + + private void writeObject(java.io.ObjectOutputStream s) + throws java.io.IOException { + s.defaultWriteObject(); + s.writeLong(sum()); + } + + private void readObject(ObjectInputStream s) + throws IOException, ClassNotFoundException { + s.defaultReadObject(); + busy = 0; + cells = null; + base = s.readLong(); + } + +} diff --git a/src/main/java/jsr166e/LongAdderTable.java b/src/main/java/jsr166e/LongAdderTable.java new file mode 100644 index 00000000000..a1af77c2a06 --- /dev/null +++ b/src/main/java/jsr166e/LongAdderTable.java @@ -0,0 +1,189 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166e; +import jsr166e.LongAdder; +import java.util.Map; +import java.util.Set; +import java.io.Serializable; + +/** + * A keyed table of adders, that may be useful in computing frequency + * counts and histograms, or may be used as a form of multiset. A + * {@link LongAdder} is associated with each key. Keys are added to + * the table implicitly upon any attempt to update, or may be added + * explicitly using method {@link #install}. + * + *

jsr166e note: This class is targeted to be placed in + * java.util.concurrent.atomic + * + * @since 1.8 + * @author Doug Lea + */ +public class LongAdderTable implements Serializable { + /** Relies on default serialization */ + private static final long serialVersionUID = 7249369246863182397L; + + /** The underlying map */ + private final ConcurrentHashMapV8 map; + + static final class CreateAdder + implements ConcurrentHashMapV8.MappingFunction { + public LongAdder map(Object unused) { return new LongAdder(); } + } + + private static final CreateAdder createAdder = new CreateAdder(); + + /** + * Creates a new empty table. + */ + public LongAdderTable() { + map = new ConcurrentHashMapV8(); + } + + /** + * If the given key does not already exist in the table, inserts + * the key with initial sum of zero; in either case returning the + * adder associated with this key. + * + * @param key the key + * @return the adder associated with the key + */ + public LongAdder install(K key) { + return map.computeIfAbsent(key, createAdder); + } + + /** + * Adds the given value to the sum associated with the given + * key. If the key does not already exist in the table, it is + * inserted. + * + * @param key the key + * @param x the value to add + */ + public void add(K key, long x) { + map.computeIfAbsent(key, createAdder).add(x); + } + + /** + * Increments the sum associated with the given key. If the key + * does not already exist in the table, it is inserted. + * + * @param key the key + */ + public void increment(K key) { add(key, 1L); } + + /** + * Decrements the sum associated with the given key. If the key + * does not already exist in the table, it is inserted. + * + * @param key the key + */ + public void decrement(K key) { add(key, -1L); } + + /** + * Returns the sum associated with the given key, or zero if the + * key does not currently exist in the table. + * + * @param key the key + * @return the sum associated with the key, or zero if the key is + * not in the table + */ + public long sum(K key) { + LongAdder a = map.get(key); + return a == null ? 0L : a.sum(); + } + + /** + * Resets the sum associated with the given key to zero if the key + * exists in the table. This method does NOT add or + * remove the key from the table (see {@link #remove}). + * + * @param key the key + */ + public void reset(K key) { + LongAdder a = map.get(key); + if (a != null) + a.reset(); + } + + /** + * Resets the sum associated with the given key to zero if the key + * exists in the table. This method does NOT add or + * remove the key from the table (see {@link #remove}). + * + * @param key the key + * @return the previous sum, or zero if the key is not + * in the table + */ + public long sumThenReset(K key) { + LongAdder a = map.get(key); + return a == null ? 0L : a.sumThenReset(); + } + + /** + * Returns the sum totalled across all keys. + * + * @return the sum totalled across all keys + */ + public long sumAll() { + long sum = 0L; + for (LongAdder a : map.values()) + sum += a.sum(); + return sum; + } + + /** + * Resets the sum associated with each key to zero. + */ + public void resetAll() { + for (LongAdder a : map.values()) + a.reset(); + } + + /** + * Totals, then resets, the sums associated with all keys. + * + * @return the sum totalled across all keys + */ + public long sumThenResetAll() { + long sum = 0L; + for (LongAdder a : map.values()) + sum += a.sumThenReset(); + return sum; + } + + /** + * Removes the given key from the table. + * + * @param key the key + */ + public void remove(K key) { map.remove(key); } + + /** + * Removes all keys from the table. + */ + public void removeAll() { map.clear(); } + + /** + * Returns the current set of keys. + * + * @return the current set of keys + */ + public Set keySet() { + return map.keySet(); + } + + /** + * Returns the current set of key-value mappings. + * + * @return the current set of key-value mappings + */ + public Set> entrySet() { + return map.entrySet(); + } + +} diff --git a/src/main/java/jsr166e/LongMaxUpdater.java b/src/main/java/jsr166e/LongMaxUpdater.java new file mode 100644 index 00000000000..d29562ba9ff --- /dev/null +++ b/src/main/java/jsr166e/LongMaxUpdater.java @@ -0,0 +1,186 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166e; +import java.io.IOException; +import java.io.Serializable; +import java.io.ObjectInputStream; +import java.io.ObjectOutputStream; + +/** + * One or more variables that together maintain a running {@code long} + * maximum with initial value {@code Long.MIN_VALUE}. When updates + * (method {@link #update}) are contended across threads, the set of + * variables may grow dynamically to reduce contention. Method {@link + * #max} (or, equivalently, {@link #longValue}) returns the current + * maximum across the variables maintaining updates. + * + *

This class extends {@link Number}, but does not define + * methods such as {@code hashCode} and {@code compareTo} because + * instances are expected to be mutated, and so are not useful as + * collection keys. + * + *

jsr166e note: This class is targeted to be placed in + * java.util.concurrent.atomic + * + * @since 1.8 + * @author Doug Lea + */ +public class LongMaxUpdater extends Striped64 implements Serializable { + private static final long serialVersionUID = 7249069246863182397L; + + /** + * Version of max for use in retryUpdate + */ + final long fn(long v, long x) { return v > x ? v : x; } + + /** + * Creates a new instance with initial maximum of {@code + * Long.MIN_VALUE}. + */ + public LongMaxUpdater() { + base = Long.MIN_VALUE; + } + + /** + * Updates the maximum to be at least the given value. + * + * @param x the value to update + */ + public void update(long x) { + Cell[] as; long b, v; HashCode hc; Cell a; int n; + if ((as = cells) != null || + (b = base) < x && !casBase(b, x)) { + boolean uncontended = true; + int h = (hc = threadHashCode.get()).code; + if (as == null || (n = as.length) < 1 || + (a = as[(n - 1) & h]) == null || + ((v = a.value) < x && !(uncontended = a.cas(v, x)))) + retryUpdate(x, hc, uncontended); + } + } + + /** + * Returns the current maximum. The returned value is + * NOT an atomic snapshot: Invocation in the absence of + * concurrent updates returns an accurate result, but concurrent + * updates that occur while the value is being calculated might + * not be incorporated. + * + * @return the maximum + */ + public long max() { + Cell[] as = cells; + long max = base; + if (as != null) { + int n = as.length; + long v; + for (int i = 0; i < n; ++i) { + Cell a = as[i]; + if (a != null && (v = a.value) > max) + max = v; + } + } + return max; + } + + /** + * Resets variables maintaining updates to {@code Long.MIN_VALUE}. + * This method may be a useful alternative to creating a new + * updater, but is only effective if there are no concurrent + * updates. Because this method is intrinsically racy, it should + * only be used when it is known that no threads are concurrently + * updating. + */ + public void reset() { + internalReset(Long.MIN_VALUE); + } + + /** + * Equivalent in effect to {@link #max} followed by {@link + * #reset}. This method may apply for example during quiescent + * points between multithreaded computations. If there are + * updates concurrent with this method, the returned value is + * not guaranteed to be the final value occurring before + * the reset. + * + * @return the maximum + */ + public long maxThenReset() { + Cell[] as = cells; + long max = base; + base = Long.MIN_VALUE; + if (as != null) { + int n = as.length; + for (int i = 0; i < n; ++i) { + Cell a = as[i]; + if (a != null) { + long v = a.value; + a.value = Long.MIN_VALUE; + if (v > max) + max = v; + } + } + } + return max; + } + + /** + * Returns the String representation of the {@link #max}. + * @return the String representation of the {@link #max} + */ + public String toString() { + return Long.toString(max()); + } + + /** + * Equivalent to {@link #max}. + * + * @return the maximum + */ + public long longValue() { + return max(); + } + + /** + * Returns the {@link #max} as an {@code int} after a narrowing + * primitive conversion. + */ + public int intValue() { + return (int)max(); + } + + /** + * Returns the {@link #max} as a {@code float} + * after a widening primitive conversion. + */ + public float floatValue() { + return (float)max(); + } + + /** + * Returns the {@link #max} as a {@code double} after a widening + * primitive conversion. + */ + public double doubleValue() { + return (double)max(); + } + + private void writeObject(java.io.ObjectOutputStream s) + throws java.io.IOException { + s.defaultWriteObject(); + s.writeLong(max()); + } + + private void readObject(ObjectInputStream s) + throws IOException, ClassNotFoundException { + s.defaultReadObject(); + busy = 0; + cells = null; + base = s.readLong(); + } + +} diff --git a/src/main/java/jsr166e/SequenceLock.java b/src/main/java/jsr166e/SequenceLock.java new file mode 100644 index 00000000000..a86d733370d --- /dev/null +++ b/src/main/java/jsr166e/SequenceLock.java @@ -0,0 +1,639 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166e; +import java.util.concurrent.TimeUnit; +import java.util.concurrent.TimeoutException; +import java.util.concurrent.locks.Lock; +import java.util.concurrent.locks.ReentrantLock; +import java.util.concurrent.locks.Condition; +import java.util.concurrent.locks.AbstractQueuedLongSynchronizer; +import java.util.Collection; +import java.io.ObjectOutputStream; +import java.io.ObjectInputStream; +import java.io.IOException; + +/** + * A reentrant mutual exclusion {@link Lock} in which each lock + * acquisition or release advances a sequence number. When the + * sequence number (accessible using {@link #getSequence()}) is odd, + * the lock is held. When it is even (i.e., ({@code lock.getSequence() + * & 1L) == 0L}), the lock is released. Method {@link + * #awaitAvailability} can be used to await availability of the lock, + * returning its current sequence number. Sequence numbers (as well as + * reentrant hold counts) are of type {@code long} to ensure that they + * will not wrap around until hundreds of years of use under current + * processor rates. A SequenceLock can be created with a specified + * number of spins. Attempts to acquire the lock in method {@link + * #lock} will retry at least the given number of times before + * blocking. If not specified, a default, possibly platform-specific, + * value is used. + * + *

Except for the lack of support for specified fairness policies, + * or {@link Condition} objects, a SequenceLock can be used in the + * same way as {@link ReentrantLock}. It provides similar status and + * monitoring methods, such as {@link #isHeldByCurrentThread}. + * SequenceLocks may be preferable in contexts in which multiple + * threads invoke short read-only methods much more frequently than + * fully locked methods. + * + *

Methods {@code awaitAvailability} and {@code getSequence} can + * be used together to define (partially) optimistic read-only methods + * that are usually more efficient than ReadWriteLocks when they + * apply. These methods should in general be structured as loops that + * await lock availability, then read {@code volatile} fields into + * local variables (and may further read other values derived from + * these, for example the {@code length} of a {@code volatile} array), + * and retry if the sequence number changed while doing so. + * Alternatively, because {@code awaitAvailability} accommodates + * reentrancy, a method can retry a bounded number of times before + * switching to locking mode. While conceptually straightforward, + * expressing these ideas can be verbose. For example: + * + *

 {@code
+ * class Point {
+ *   private volatile double x, y;
+ *   private final SequenceLock sl = new SequenceLock();
+ *
+ *   // an exclusively locked method
+ *   void move(double deltaX, double deltaY) {
+ *     sl.lock();
+ *     try {
+ *       x += deltaX;
+ *       y += deltaY;
+ *     } finally {
+ *       sl.unlock();
+ *     }
+ *   }
+ *
+ *   // A read-only method
+ *   double distanceFromOriginV1() {
+ *     double currentX, currentY;
+ *     long seq;
+ *     do {
+ *       seq = sl.awaitAvailability();
+ *       currentX = x;
+ *       currentY = y;
+ *     } while (sl.getSequence() != seq); // retry if sequence changed
+ *     return Math.sqrt(currentX * currentX + currentY * currentY);
+ *   }
+ *
+ *   // Uses bounded retries before locking
+ *   double distanceFromOriginV2() {
+ *     double currentX, currentY;
+ *     long seq;
+ *     int retries = RETRIES_BEFORE_LOCKING; // for example 8
+ *     try {
+ *       do {
+ *         if (--retries < 0)
+ *           sl.lock();
+ *         seq = sl.awaitAvailability();
+ *         currentX = x;
+ *         currentY = y;
+ *       } while (sl.getSequence() != seq);
+ *     } finally {
+ *       if (retries < 0)
+ *         sl.unlock();
+ *     }
+ *     return Math.sqrt(currentX * currentX + currentY * currentY);
+ *   }
+ * }}
+ * + * @since 1.8 + * @author Doug Lea + */ +public class SequenceLock implements Lock, java.io.Serializable { + private static final long serialVersionUID = 7373984872572414699L; + + static final class Sync extends AbstractQueuedLongSynchronizer { + static final long serialVersionUID = 2540673546047039555L; + + /** + * The number of times to spin in lock() and awaitAvailability(). + */ + final int spins; + + /** + * The number of reentrant holds on this lock. Uses a long for + * compatibility with other AbstractQueuedLongSynchronizer + * operations. Accessed only by lock holder. + */ + long holds; + + Sync(int spins) { this.spins = spins; } + + // overrides of AQLS methods + + public final boolean isHeldExclusively() { + return (getState() & 1L) != 0L && + getExclusiveOwnerThread() == Thread.currentThread(); + } + + public final boolean tryAcquire(long acquires) { + Thread current = Thread.currentThread(); + long c = getState(); + if ((c & 1L) == 0L) { + if (compareAndSetState(c, c + 1L)) { + holds = acquires; + setExclusiveOwnerThread(current); + return true; + } + } + else if (current == getExclusiveOwnerThread()) { + holds += acquires; + return true; + } + return false; + } + + public final boolean tryRelease(long releases) { + if (Thread.currentThread() != getExclusiveOwnerThread()) + throw new IllegalMonitorStateException(); + if ((holds -= releases) == 0L) { + setExclusiveOwnerThread(null); + setState(getState() + 1L); + return true; + } + return false; + } + + public final long tryAcquireShared(long unused) { + return (((getState() & 1L) == 0L) ? 1L : + (getExclusiveOwnerThread() == Thread.currentThread()) ? 0L: + -1L); + } + + public final boolean tryReleaseShared(long unused) { + return (getState() & 1L) == 0L; + } + + public final Condition newCondition() { + throw new UnsupportedOperationException(); + } + + // Other methods in support of SequenceLock + + final long getSequence() { + return getState(); + } + + final void lock() { + int k = spins; + while (!tryAcquire(1L)) { + if (k == 0) { + acquire(1L); + break; + } + --k; + } + } + + final long awaitAvailability() { + long s; + while (((s = getState()) & 1L) != 0L && + getExclusiveOwnerThread() != Thread.currentThread()) { + acquireShared(1L); + releaseShared(1L); + } + return s; + } + + final long tryAwaitAvailability(long nanos) + throws InterruptedException, TimeoutException { + Thread current = Thread.currentThread(); + for (;;) { + long s = getState(); + if ((s & 1L) == 0L || getExclusiveOwnerThread() == current) { + releaseShared(1L); + return s; + } + if (!tryAcquireSharedNanos(1L, nanos)) + throw new TimeoutException(); + // since tryAcquireSharedNanos doesn't return seq + // retry with minimal wait time. + nanos = 1L; + } + } + + final boolean isLocked() { + return (getState() & 1L) != 0L; + } + + final Thread getOwner() { + return (getState() & 1L) == 0L ? null : getExclusiveOwnerThread(); + } + + final long getHoldCount() { + return isHeldExclusively() ? holds : 0; + } + + private void readObject(ObjectInputStream s) + throws IOException, ClassNotFoundException { + s.defaultReadObject(); + holds = 0L; + setState(0L); // reset to unlocked state + } + } + + private final Sync sync; + + /** + * The default spin value for constructor. Future versions of this + * class might choose platform-specific values. Currently, except + * on uniprocessors, it is set to a small value that overcomes near + * misses between releases and acquires. + */ + static final int DEFAULT_SPINS = + Runtime.getRuntime().availableProcessors() > 1 ? 64 : 0; + + /** + * Creates an instance of {@code SequenceLock} with the default + * number of retry attempts to acquire the lock before blocking. + */ + public SequenceLock() { sync = new Sync(DEFAULT_SPINS); } + + /** + * Creates an instance of {@code SequenceLock} that will retry + * attempts to acquire the lock at least the given number times + * before blocking. + */ + public SequenceLock(int spins) { sync = new Sync(spins); } + + /** + * Returns the current sequence number of this lock. The sequence + * number is advanced upon each acquire or release action. When + * this value is odd, the lock is held; when even, it is released. + * + * @return the current sequence number + */ + public long getSequence() { return sync.getSequence(); } + + /** + * Returns the current sequence number when the lock is, or + * becomes, available. A lock is available if it is either + * released, or is held by the current thread. If the lock is not + * available, the current thread becomes disabled for thread + * scheduling purposes and lies dormant until the lock has been + * released by some other thread. + * + * @return the current sequence number + */ + public long awaitAvailability() { return sync.awaitAvailability(); } + + /** + * Returns the current sequence number if the lock is, or + * becomes, available within the specified waiting time. + * + *

If the lock is not available, the current thread becomes + * disabled for thread scheduling purposes and lies dormant until + * one of three things happens: + * + *

    + * + *
  • The lock becomes available, in which case the current + * sequence number is returned. + * + *
  • Some other thread {@linkplain Thread#interrupt interrupts} + * the current thread, in which case this method throws + * {@link InterruptedException}. + * + *
  • The specified waiting time elapses, in which case + * this method throws {@link TimeoutException}. + * + *
+ * + * @param timeout the time to wait for availability + * @param unit the time unit of the timeout argument + * @return the current sequence number if the lock is available + * upon return from this method + * @throws InterruptedException if the current thread is interrupted + * @throws TimeoutException if the lock was not available within + * the specified waiting time + * @throws NullPointerException if the time unit is null + */ + public long tryAwaitAvailability(long timeout, TimeUnit unit) + throws InterruptedException, TimeoutException { + return sync.tryAwaitAvailability(unit.toNanos(timeout)); + } + + /** + * Acquires the lock. + * + *

If the current thread already holds this lock then the hold count + * is incremented by one and the method returns immediately without + * incrementing the sequence number. + * + *

If this lock not held by another thread, this method + * increments the sequence number (which thus becomes an odd + * number), sets the lock hold count to one, and returns + * immediately. + * + *

If the lock is held by another thread then the current + * thread may retry acquiring this lock, depending on the {@code + * spin} count established in constructor. If the lock is still + * not acquired, the current thread becomes disabled for thread + * scheduling purposes and lies dormant until enabled by + * some other thread releasing the lock. + */ + public void lock() { sync.lock(); } + + /** + * Acquires the lock unless the current thread is + * {@linkplain Thread#interrupt interrupted}. + * + *

If the current thread already holds this lock then the hold count + * is incremented by one and the method returns immediately without + * incrementing the sequence number. + * + *

If this lock not held by another thread, this method + * increments the sequence number (which thus becomes an odd + * number), sets the lock hold count to one, and returns + * immediately. + * + *

If the lock is held by another thread then the current + * thread may retry acquiring this lock, depending on the {@code + * spin} count established in constructor. If the lock is still + * not acquired, the current thread becomes disabled for thread + * scheduling purposes and lies dormant until one of two things + * happens: + * + *

    + * + *
  • The lock is acquired by the current thread; or + * + *
  • Some other thread {@linkplain Thread#interrupt interrupts} the + * current thread. + * + *
+ * + *

If the lock is acquired by the current thread then the lock hold + * count is set to one and the sequence number is incremented. + * + *

If the current thread: + * + *

    + * + *
  • has its interrupted status set on entry to this method; or + * + *
  • is {@linkplain Thread#interrupt interrupted} while acquiring + * the lock, + * + *
+ * + * then {@link InterruptedException} is thrown and the current thread's + * interrupted status is cleared. + * + *

In this implementation, as this method is an explicit + * interruption point, preference is given to responding to the + * interrupt over normal or reentrant acquisition of the lock. + * + * @throws InterruptedException if the current thread is interrupted + */ + public void lockInterruptibly() throws InterruptedException { + sync.acquireInterruptibly(1L); + } + + /** + * Acquires the lock only if it is not held by another thread at the time + * of invocation. + * + *

If the current thread already holds this lock then the hold + * count is incremented by one and the method returns {@code true} + * without incrementing the sequence number. + * + *

If this lock not held by another thread, this method + * increments the sequence number (which thus becomes an odd + * number), sets the lock hold count to one, and returns {@code + * true}. + * + *

If the lock is held by another thread then this method + * returns {@code false}. + * + * @return {@code true} if the lock was free and was acquired by the + * current thread, or the lock was already held by the current + * thread; and {@code false} otherwise + */ + public boolean tryLock() { return sync.tryAcquire(1L); } + + /** + * Acquires the lock if it is not held by another thread within the given + * waiting time and the current thread has not been + * {@linkplain Thread#interrupt interrupted}. + * + *

If the current thread already holds this lock then the hold count + * is incremented by one and the method returns immediately without + * incrementing the sequence number. + * + *

If this lock not held by another thread, this method + * increments the sequence number (which thus becomes an odd + * number), sets the lock hold count to one, and returns + * immediately. + * + *

If the lock is held by another thread then the current + * thread may retry acquiring this lock, depending on the {@code + * spin} count established in constructor. If the lock is still + * not acquired, the current thread becomes disabled for thread + * scheduling purposes and lies dormant until one of three things + * happens: + * + *

    + * + *
  • The lock is acquired by the current thread; or + * + *
  • Some other thread {@linkplain Thread#interrupt interrupts} + * the current thread; or + * + *
  • The specified waiting time elapses + * + *
+ * + *

If the lock is acquired then the value {@code true} is returned and + * the lock hold count is set to one. + * + *

If the current thread: + * + *

    + * + *
  • has its interrupted status set on entry to this method; or + * + *
  • is {@linkplain Thread#interrupt interrupted} while + * acquiring the lock, + * + *
+ * then {@link InterruptedException} is thrown and the current thread's + * interrupted status is cleared. + * + *

If the specified waiting time elapses then the value {@code false} + * is returned. If the time is less than or equal to zero, the method + * will not wait at all. + * + *

In this implementation, as this method is an explicit + * interruption point, preference is given to responding to the + * interrupt over normal or reentrant acquisition of the lock, and + * over reporting the elapse of the waiting time. + * + * @param timeout the time to wait for the lock + * @param unit the time unit of the timeout argument + * @return {@code true} if the lock was free and was acquired by the + * current thread, or the lock was already held by the current + * thread; and {@code false} if the waiting time elapsed before + * the lock could be acquired + * @throws InterruptedException if the current thread is interrupted + * @throws NullPointerException if the time unit is null + * + */ + public boolean tryLock(long timeout, TimeUnit unit) + throws InterruptedException { + return sync.tryAcquireNanos(1L, unit.toNanos(timeout)); + } + + /** + * Attempts to release this lock. + * + *

If the current thread is the holder of this lock then the + * hold count is decremented. If the hold count is now zero then + * the sequence number is incremented (thus becoming an even + * number) and the lock is released. If the current thread is not + * the holder of this lock then {@link + * IllegalMonitorStateException} is thrown. + * + * @throws IllegalMonitorStateException if the current thread does not + * hold this lock + */ + public void unlock() { sync.release(1); } + + /** + * Throws UnsupportedOperationException. SequenceLocks + * do not support Condition objects. + * + * @throws UnsupportedOperationException + */ + public Condition newCondition() { + throw new UnsupportedOperationException(); + } + + /** + * Queries the number of holds on this lock by the current thread. + * + *

A thread has a hold on a lock for each lock action that is not + * matched by an unlock action. + * + *

The hold count information is typically only used for testing and + * debugging purposes. + * + * @return the number of holds on this lock by the current thread, + * or zero if this lock is not held by the current thread + */ + public long getHoldCount() { return sync.getHoldCount(); } + + /** + * Queries if this lock is held by the current thread. + * + * @return {@code true} if current thread holds this lock and + * {@code false} otherwise + */ + public boolean isHeldByCurrentThread() { return sync.isHeldExclusively(); } + + /** + * Queries if this lock is held by any thread. This method is + * designed for use in monitoring of the system state, + * not for synchronization control. + * + * @return {@code true} if any thread holds this lock and + * {@code false} otherwise + */ + public boolean isLocked() { return sync.isLocked(); } + + /** + * Returns the thread that currently owns this lock, or + * {@code null} if not owned. When this method is called by a + * thread that is not the owner, the return value reflects a + * best-effort approximation of current lock status. For example, + * the owner may be momentarily {@code null} even if there are + * threads trying to acquire the lock but have not yet done so. + * This method is designed to facilitate construction of + * subclasses that provide more extensive lock monitoring + * facilities. + * + * @return the owner, or {@code null} if not owned + */ + protected Thread getOwner() { return sync.getOwner(); } + + /** + * Queries whether any threads are waiting to acquire this lock. Note that + * because cancellations may occur at any time, a {@code true} + * return does not guarantee that any other thread will ever + * acquire this lock. This method is designed primarily for use in + * monitoring of the system state. + * + * @return {@code true} if there may be other threads waiting to + * acquire the lock + */ + public final boolean hasQueuedThreads() { + return sync.hasQueuedThreads(); + } + + /** + * Queries whether the given thread is waiting to acquire this + * lock. Note that because cancellations may occur at any time, a + * {@code true} return does not guarantee that this thread + * will ever acquire this lock. This method is designed primarily for use + * in monitoring of the system state. + * + * @param thread the thread + * @return {@code true} if the given thread is queued waiting for this lock + * @throws NullPointerException if the thread is null + */ + public final boolean hasQueuedThread(Thread thread) { + return sync.isQueued(thread); + } + + /** + * Returns an estimate of the number of threads waiting to + * acquire this lock. The value is only an estimate because the number of + * threads may change dynamically while this method traverses + * internal data structures. This method is designed for use in + * monitoring of the system state, not for synchronization + * control. + * + * @return the estimated number of threads waiting for this lock + */ + public final int getQueueLength() { + return sync.getQueueLength(); + } + + /** + * Returns a collection containing threads that may be waiting to + * acquire this lock. Because the actual set of threads may change + * dynamically while constructing this result, the returned + * collection is only a best-effort estimate. The elements of the + * returned collection are in no particular order. This method is + * designed to facilitate construction of subclasses that provide + * more extensive monitoring facilities. + * + * @return the collection of threads + */ + protected Collection getQueuedThreads() { + return sync.getQueuedThreads(); + } + + /** + * Returns a string identifying this lock, as well as its lock state. + * The state, in brackets, includes either the String {@code "Unlocked"} + * or the String {@code "Locked by"} followed by the + * {@linkplain Thread#getName name} of the owning thread. + * + * @return a string identifying this lock, as well as its lock state + */ + public String toString() { + Thread o = sync.getOwner(); + return super.toString() + ((o == null) ? + "[Unlocked]" : + "[Locked by thread " + o.getName() + "]"); + } + +} + diff --git a/src/main/java/jsr166e/Striped64.java b/src/main/java/jsr166e/Striped64.java new file mode 100644 index 00000000000..a3b8cc322ce --- /dev/null +++ b/src/main/java/jsr166e/Striped64.java @@ -0,0 +1,340 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166e; +import java.util.Random; + +/** + * A package-local class holding common representation and mechanics + * for classes supporting dynamic striping on 64bit values. The class + * extends Number so that concrete subclasses must publicly do so. + */ +abstract class Striped64 extends Number { + /* + * This class maintains a lazily-initialized table of atomically + * updated variables, plus an extra "base" field. The table size + * is a power of two. Indexing uses masked per-thread hash codes. + * Nearly all declarations in this class are package-private, + * accessed directly by subclasses. + * + * Table entries are of class Cell; a variant of AtomicLong padded + * to reduce cache contention on most processors. Padding is + * overkill for most Atomics because they are usually irregularly + * scattered in memory and thus don't interfere much with each + * other. But Atomic objects residing in arrays will tend to be + * placed adjacent to each other, and so will most often share + * cache lines (with a huge negative performance impact) without + * this precaution. + * + * In part because Cells are relatively large, we avoid creating + * them until they are needed. When there is no contention, all + * updates are made to the base field. Upon first contention (a + * failed CAS on base update), the table is initialized to size 2. + * The table size is doubled upon further contention until + * reaching the nearest power of two greater than or equal to the + * number of CPUS. Table slots remain empty (null) until they are + * needed. + * + * A single spinlock ("busy") is used for initializing and + * resizing the table, as well as populating slots with new Cells. + * There is no need for a blocking lock: When the lock is not + * available, threads try other slots (or the base). During these + * retries, there is increased contention and reduced locality, + * which is still better than alternatives. + * + * Per-thread hash codes are initialized to random values. + * Contention and/or table collisions are indicated by failed + * CASes when performing an update operation (see method + * retryUpdate). Upon a collision, if the table size is less than + * the capacity, it is doubled in size unless some other thread + * holds the lock. If a hashed slot is empty, and lock is + * available, a new Cell is created. Otherwise, if the slot + * exists, a CAS is tried. Retries proceed by "double hashing", + * using a secondary hash (Marsaglia XorShift) to try to find a + * free slot. + * + * The table size is capped because, when there are more threads + * than CPUs, supposing that each thread were bound to a CPU, + * there would exist a perfect hash function mapping threads to + * slots that eliminates collisions. When we reach capacity, we + * search for this mapping by randomly varying the hash codes of + * colliding threads. Because search is random, and collisions + * only become known via CAS failures, convergence can be slow, + * and because threads are typically not bound to CPUS forever, + * may not occur at all. However, despite these limitations, + * observed contention rates are typically low in these cases. + * + * It is possible for a Cell to become unused when threads that + * once hashed to it terminate, as well as in the case where + * doubling the table causes no thread to hash to it under + * expanded mask. We do not try to detect or remove such cells, + * under the assumption that for long-running instances, observed + * contention levels will recur, so the cells will eventually be + * needed again; and for short-lived ones, it does not matter. + */ + + /** + * Padded variant of AtomicLong supporting only raw accesses plus CAS. + * The value field is placed between pads, hoping that the JVM doesn't + * reorder them. + * + * JVM intrinsics note: It would be possible to use a release-only + * form of CAS here, if it were provided. + */ + static final class Cell { + volatile long p0, p1, p2, p3, p4, p5, p6; + volatile long value; + volatile long q0, q1, q2, q3, q4, q5, q6; + Cell(long x) { value = x; } + + final boolean cas(long cmp, long val) { + return UNSAFE.compareAndSwapLong(this, valueOffset, cmp, val); + } + + // Unsafe mechanics + private static final sun.misc.Unsafe UNSAFE; + private static final long valueOffset; + static { + try { + UNSAFE = getUnsafe(); + Class ak = Cell.class; + valueOffset = UNSAFE.objectFieldOffset + (ak.getDeclaredField("value")); + } catch (Exception e) { + throw new Error(e); + } + } + + } + + /** + * Holder for the thread-local hash code. The code is initially + * random, but may be set to a different value upon collisions. + */ + static final class HashCode { + static final Random rng = new Random(); + int code; + HashCode() { + int h = rng.nextInt(); // Avoid zero to allow xorShift rehash + code = (h == 0) ? 1 : h; + } + } + + /** + * The corresponding ThreadLocal class + */ + static final class ThreadHashCode extends ThreadLocal { + public HashCode initialValue() { return new HashCode(); } + } + + /** + * Static per-thread hash codes. Shared across all instances to + * reduce ThreadLocal pollution and because adjustments due to + * collisions in one table are likely to be appropriate for + * others. + */ + static final ThreadHashCode threadHashCode = new ThreadHashCode(); + + /** Number of CPUS, to place bound on table size */ + static final int NCPU = Runtime.getRuntime().availableProcessors(); + + /** + * Table of cells. When non-null, size is a power of 2. + */ + transient volatile Cell[] cells; + + /** + * Base value, used mainly when there is no contention, but also as + * a fallback during table initialization races. Updated via CAS. + */ + transient volatile long base; + + /** + * Spinlock (locked via CAS) used when resizing and/or creating Cells. + */ + transient volatile int busy; + + /** + * Package-private default constructor + */ + Striped64() { + } + + /** + * CASes the base field. + */ + final boolean casBase(long cmp, long val) { + return UNSAFE.compareAndSwapLong(this, baseOffset, cmp, val); + } + + /** + * CASes the busy field from 0 to 1 to acquire lock. + */ + final boolean casBusy() { + return UNSAFE.compareAndSwapInt(this, busyOffset, 0, 1); + } + + /** + * Computes the function of current and new value. Subclasses + * should open-code this update function for most uses, but the + * virtualized form is needed within retryUpdate. + * + * @param currentValue the current value (of either base or a cell) + * @param newValue the argument from a user update call + * @return result of the update function + */ + abstract long fn(long currentValue, long newValue); + + /** + * Handles cases of updates involving initialization, resizing, + * creating new Cells, and/or contention. See above for + * explanation. This method suffers the usual non-modularity + * problems of optimistic retry code, relying on rechecked sets of + * reads. + * + * @param x the value + * @param hc the hash code holder + * @param wasUncontended false if CAS failed before call + */ + final void retryUpdate(long x, HashCode hc, boolean wasUncontended) { + int h = hc.code; + boolean collide = false; // True if last slot nonempty + for (;;) { + Cell[] as; Cell a; int n; long v; + if ((as = cells) != null && (n = as.length) > 0) { + if ((a = as[(n - 1) & h]) == null) { + if (busy == 0) { // Try to attach new Cell + Cell r = new Cell(x); // Optimistically create + if (busy == 0 && casBusy()) { + boolean created = false; + try { // Recheck under lock + Cell[] rs; int m, j; + if ((rs = cells) != null && + (m = rs.length) > 0 && + rs[j = (m - 1) & h] == null) { + rs[j] = r; + created = true; + } + } finally { + busy = 0; + } + if (created) + break; + continue; // Slot is now non-empty + } + } + collide = false; + } + else if (!wasUncontended) // CAS already known to fail + wasUncontended = true; // Continue after rehash + else if (a.cas(v = a.value, fn(v, x))) + break; + else if (n >= NCPU || cells != as) + collide = false; // At max size or stale + else if (!collide) + collide = true; + else if (busy == 0 && casBusy()) { + try { + if (cells == as) { // Expand table unless stale + Cell[] rs = new Cell[n << 1]; + for (int i = 0; i < n; ++i) + rs[i] = as[i]; + cells = rs; + } + } finally { + busy = 0; + } + collide = false; + continue; // Retry with expanded table + } + h ^= h << 13; // Rehash + h ^= h >>> 17; + h ^= h << 5; + } + else if (busy == 0 && cells == as && casBusy()) { + boolean init = false; + try { // Initialize table + if (cells == as) { + Cell[] rs = new Cell[2]; + rs[h & 1] = new Cell(x); + cells = rs; + init = true; + } + } finally { + busy = 0; + } + if (init) + break; + } + else if (casBase(v = base, fn(v, x))) + break; // Fall back on using base + } + hc.code = h; // Record index for next time + } + + + /** + * Sets base and all cells to the given value. + */ + final void internalReset(long initialValue) { + Cell[] as = cells; + base = initialValue; + if (as != null) { + int n = as.length; + for (int i = 0; i < n; ++i) { + Cell a = as[i]; + if (a != null) + a.value = initialValue; + } + } + } + + // Unsafe mechanics + private static final sun.misc.Unsafe UNSAFE; + private static final long baseOffset; + private static final long busyOffset; + static { + try { + UNSAFE = getUnsafe(); + Class sk = Striped64.class; + baseOffset = UNSAFE.objectFieldOffset + (sk.getDeclaredField("base")); + busyOffset = UNSAFE.objectFieldOffset + (sk.getDeclaredField("busy")); + } catch (Exception e) { + throw new Error(e); + } + } + + /** + * Returns a sun.misc.Unsafe. Suitable for use in a 3rd party package. + * Replace with a simple call to Unsafe.getUnsafe when integrating + * into a jdk. + * + * @return a sun.misc.Unsafe + */ + private static sun.misc.Unsafe getUnsafe() { + try { + return sun.misc.Unsafe.getUnsafe(); + } catch (SecurityException se) { + try { + return java.security.AccessController.doPrivileged + (new java.security + .PrivilegedExceptionAction() { + public sun.misc.Unsafe run() throws Exception { + java.lang.reflect.Field f = sun.misc + .Unsafe.class.getDeclaredField("theUnsafe"); + f.setAccessible(true); + return (sun.misc.Unsafe) f.get(null); + }}); + } catch (java.security.PrivilegedActionException e) { + throw new RuntimeException("Could not initialize intrinsics", + e.getCause()); + } + } + } + +} diff --git a/src/main/java/jsr166e/extra/AtomicDouble.java b/src/main/java/jsr166e/extra/AtomicDouble.java new file mode 100644 index 00000000000..29588cfe558 --- /dev/null +++ b/src/main/java/jsr166e/extra/AtomicDouble.java @@ -0,0 +1,273 @@ +/* + * Written by Doug Lea and Martin Buchholz with assistance from + * members of JCP JSR-166 Expert Group and released to the public + * domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166e.extra; + +import static java.lang.Double.doubleToRawLongBits; +import static java.lang.Double.longBitsToDouble; + +/** + * A {@code double} value that may be updated atomically. See the + * {@link java.util.concurrent.atomic} package specification for + * description of the properties of atomic variables. An {@code + * AtomicDouble} is used in applications such as atomic accumulation, + * and cannot be used as a replacement for a {@link Double}. However, + * this class does extend {@code Number} to allow uniform access by + * tools and utilities that deal with numerically-based classes. + * + *

This class compares primitive {@code double} + * values in methods such as {@link #compareAndSet} by comparing their + * bitwise representation using {@link Double#doubleToRawLongBits}, + * which differs from both the primitive double {@code ==} operator + * and from {@link Double#equals}, as if implemented by: + *

 {@code
+ * static boolean bitEquals(double x, double y) {
+ *   long xBits = Double.doubleToRawLongBits(x);
+ *   long yBits = Double.doubleToRawLongBits(y);
+ *   return xBits == yBits;
+ * }}
+ * + * @see jsr166e.DoubleAdder + * @see jsr166e.DoubleMaxUpdater + * + * @author Doug Lea + * @author Martin Buchholz + */ +public class AtomicDouble extends Number implements java.io.Serializable { + private static final long serialVersionUID = -8405198993435143622L; + + private transient volatile long value; + + /** + * Creates a new {@code AtomicDouble} with the given initial value. + * + * @param initialValue the initial value + */ + public AtomicDouble(double initialValue) { + value = doubleToRawLongBits(initialValue); + } + + /** + * Creates a new {@code AtomicDouble} with initial value {@code 0.0}. + */ + public AtomicDouble() { + // assert doubleToRawLongBits(0.0) == 0L; + } + + /** + * Gets the current value. + * + * @return the current value + */ + public final double get() { + return longBitsToDouble(value); + } + + /** + * Sets to the given value. + * + * @param newValue the new value + */ + public final void set(double newValue) { + long next = doubleToRawLongBits(newValue); + value = next; + } + + /** + * Eventually sets to the given value. + * + * @param newValue the new value + */ + public final void lazySet(double newValue) { + long next = doubleToRawLongBits(newValue); + unsafe.putOrderedLong(this, valueOffset, next); + } + + /** + * Atomically sets to the given value and returns the old value. + * + * @param newValue the new value + * @return the previous value + */ + public final double getAndSet(double newValue) { + long next = doubleToRawLongBits(newValue); + while (true) { + long current = value; + if (unsafe.compareAndSwapLong(this, valueOffset, current, next)) + return longBitsToDouble(current); + } + } + + /** + * Atomically sets the value to the given updated value + * if the current value is bitwise equal + * to the expected value. + * + * @param expect the expected value + * @param update the new value + * @return {@code true} if successful. False return indicates that + * the actual value was not bitwise equal to the expected value. + */ + public final boolean compareAndSet(double expect, double update) { + return unsafe.compareAndSwapLong(this, valueOffset, + doubleToRawLongBits(expect), + doubleToRawLongBits(update)); + } + + /** + * Atomically sets the value to the given updated value + * if the current value is bitwise equal + * to the expected value. + * + *

May + * fail spuriously + * and does not provide ordering guarantees, so is only rarely an + * appropriate alternative to {@code compareAndSet}. + * + * @param expect the expected value + * @param update the new value + * @return {@code true} if successful + */ + public final boolean weakCompareAndSet(double expect, double update) { + return compareAndSet(expect, update); + } + + /** + * Atomically adds the given value to the current value. + * + * @param delta the value to add + * @return the previous value + */ + public final double getAndAdd(double delta) { + while (true) { + long current = value; + double currentVal = longBitsToDouble(current); + double nextVal = currentVal + delta; + long next = doubleToRawLongBits(nextVal); + if (unsafe.compareAndSwapLong(this, valueOffset, current, next)) + return currentVal; + } + } + + /** + * Atomically adds the given value to the current value. + * + * @param delta the value to add + * @return the updated value + */ + public final double addAndGet(double delta) { + while (true) { + long current = value; + double currentVal = longBitsToDouble(current); + double nextVal = currentVal + delta; + long next = doubleToRawLongBits(nextVal); + if (unsafe.compareAndSwapLong(this, valueOffset, current, next)) + return nextVal; + } + } + + /** + * Returns the String representation of the current value. + * @return the String representation of the current value + */ + public String toString() { + return Double.toString(get()); + } + + /** + * Returns the value of this {@code AtomicDouble} as an {@code int} + * after a narrowing primitive conversion. + */ + public int intValue() { + return (int) get(); + } + + /** + * Returns the value of this {@code AtomicDouble} as a {@code long} + * after a narrowing primitive conversion. + */ + public long longValue() { + return (long) get(); + } + + /** + * Returns the value of this {@code AtomicDouble} as a {@code float} + * after a narrowing primitive conversion. + */ + public float floatValue() { + return (float) get(); + } + + /** + * Returns the value of this {@code AtomicDouble} as a {@code double}. + */ + public double doubleValue() { + return get(); + } + + /** + * Saves the state to a stream (that is, serializes it). + * + * @serialData The current value is emitted (a {@code double}). + */ + private void writeObject(java.io.ObjectOutputStream s) + throws java.io.IOException { + s.defaultWriteObject(); + + s.writeDouble(get()); + } + + /** + * Reconstitutes the instance from a stream (that is, deserializes it). + */ + private void readObject(java.io.ObjectInputStream s) + throws java.io.IOException, ClassNotFoundException { + s.defaultReadObject(); + + set(s.readDouble()); + } + + // Unsafe mechanics + private static final sun.misc.Unsafe unsafe = getUnsafe(); + private static final long valueOffset; + + static { + try { + valueOffset = unsafe.objectFieldOffset + (AtomicDouble.class.getDeclaredField("value")); + } catch (Exception ex) { throw new Error(ex); } + } + + /** + * Returns a sun.misc.Unsafe. Suitable for use in a 3rd party package. + * Replace with a simple call to Unsafe.getUnsafe when integrating + * into a jdk. + * + * @return a sun.misc.Unsafe + */ + private static sun.misc.Unsafe getUnsafe() { + try { + return sun.misc.Unsafe.getUnsafe(); + } catch (SecurityException se) { + try { + return java.security.AccessController.doPrivileged + (new java.security + .PrivilegedExceptionAction() { + public sun.misc.Unsafe run() throws Exception { + java.lang.reflect.Field f = sun.misc + .Unsafe.class.getDeclaredField("theUnsafe"); + f.setAccessible(true); + return (sun.misc.Unsafe) f.get(null); + }}); + } catch (java.security.PrivilegedActionException e) { + throw new RuntimeException("Could not initialize intrinsics", + e.getCause()); + } + } + } +} diff --git a/src/main/java/jsr166e/extra/AtomicDoubleArray.java b/src/main/java/jsr166e/extra/AtomicDoubleArray.java new file mode 100644 index 00000000000..1f3c8ac941a --- /dev/null +++ b/src/main/java/jsr166e/extra/AtomicDoubleArray.java @@ -0,0 +1,320 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166e.extra; + +import static java.lang.Double.doubleToRawLongBits; +import static java.lang.Double.longBitsToDouble; + +/** + * A {@code double} array in which elements may be updated atomically. + * See the {@link java.util.concurrent.atomic} package specification + * for description of the properties of atomic variables. + * + *

This class compares primitive {@code double} + * values in methods such as {@link #compareAndSet} by comparing their + * bitwise representation using {@link Double#doubleToRawLongBits}, + * which differs from both the primitive double {@code ==} operator + * and from {@link Double#equals}, as if implemented by: + *

 {@code
+ * static boolean bitEquals(double x, double y) {
+ *   long xBits = Double.doubleToRawLongBits(x);
+ *   long yBits = Double.doubleToRawLongBits(y);
+ *   return xBits == yBits;
+ * }}
+ * + * @author Doug Lea + * @author Martin Buchholz + */ +public class AtomicDoubleArray implements java.io.Serializable { + private static final long serialVersionUID = -2308431214976778248L; + + private final transient long[] array; + + private long checkedByteOffset(int i) { + if (i < 0 || i >= array.length) + throw new IndexOutOfBoundsException("index " + i); + + return byteOffset(i); + } + + private static long byteOffset(int i) { + return ((long) i << shift) + base; + } + + /** + * Creates a new {@code AtomicDoubleArray} of the given length, + * with all elements initially zero. + * + * @param length the length of the array + */ + public AtomicDoubleArray(int length) { + array = new long[length]; + } + + /** + * Creates a new {@code AtomicDoubleArray} with the same length + * as, and all elements copied from, the given array. + * + * @param array the array to copy elements from + * @throws NullPointerException if array is null + */ + public AtomicDoubleArray(double[] array) { + // Visibility guaranteed by final field guarantees + final int len = array.length; + final long[] a = new long[len]; + for (int i = 0; i < len; i++) + a[i] = doubleToRawLongBits(array[i]); + this.array = a; + } + + /** + * Returns the length of the array. + * + * @return the length of the array + */ + public final int length() { + return array.length; + } + + /** + * Gets the current value at position {@code i}. + * + * @param i the index + * @return the current value + */ + public final double get(int i) { + return longBitsToDouble(getRaw(checkedByteOffset(i))); + } + + private long getRaw(long offset) { + return unsafe.getLongVolatile(array, offset); + } + + /** + * Sets the element at position {@code i} to the given value. + * + * @param i the index + * @param newValue the new value + */ + public final void set(int i, double newValue) { + long next = doubleToRawLongBits(newValue); + unsafe.putLongVolatile(array, checkedByteOffset(i), next); + } + + /** + * Eventually sets the element at position {@code i} to the given value. + * + * @param i the index + * @param newValue the new value + */ + public final void lazySet(int i, double newValue) { + long next = doubleToRawLongBits(newValue); + unsafe.putOrderedLong(array, checkedByteOffset(i), next); + } + + /** + * Atomically sets the element at position {@code i} to the given value + * and returns the old value. + * + * @param i the index + * @param newValue the new value + * @return the previous value + */ + public final double getAndSet(int i, double newValue) { + long next = doubleToRawLongBits(newValue); + long offset = checkedByteOffset(i); + while (true) { + long current = getRaw(offset); + if (compareAndSetRaw(offset, current, next)) + return longBitsToDouble(current); + } + } + + /** + * Atomically sets the element at position {@code i} to the given + * updated value + * if the current value is bitwise equal + * to the expected value. + * + * @param i the index + * @param expect the expected value + * @param update the new value + * @return true if successful. False return indicates that + * the actual value was not equal to the expected value. + */ + public final boolean compareAndSet(int i, double expect, double update) { + return compareAndSetRaw(checkedByteOffset(i), + doubleToRawLongBits(expect), + doubleToRawLongBits(update)); + } + + private boolean compareAndSetRaw(long offset, long expect, long update) { + return unsafe.compareAndSwapLong(array, offset, expect, update); + } + + /** + * Atomically sets the element at position {@code i} to the given + * updated value + * if the current value is bitwise equal + * to the expected value. + * + *

May + * fail spuriously + * and does not provide ordering guarantees, so is only rarely an + * appropriate alternative to {@code compareAndSet}. + * + * @param i the index + * @param expect the expected value + * @param update the new value + * @return true if successful + */ + public final boolean weakCompareAndSet(int i, double expect, double update) { + return compareAndSet(i, expect, update); + } + + /** + * Atomically adds the given value to the element at index {@code i}. + * + * @param i the index + * @param delta the value to add + * @return the previous value + */ + public final double getAndAdd(int i, double delta) { + long offset = checkedByteOffset(i); + while (true) { + long current = getRaw(offset); + double currentVal = longBitsToDouble(current); + double nextVal = currentVal + delta; + long next = doubleToRawLongBits(nextVal); + if (compareAndSetRaw(offset, current, next)) + return currentVal; + } + } + + /** + * Atomically adds the given value to the element at index {@code i}. + * + * @param i the index + * @param delta the value to add + * @return the updated value + */ + public double addAndGet(int i, double delta) { + long offset = checkedByteOffset(i); + while (true) { + long current = getRaw(offset); + double currentVal = longBitsToDouble(current); + double nextVal = currentVal + delta; + long next = doubleToRawLongBits(nextVal); + if (compareAndSetRaw(offset, current, next)) + return nextVal; + } + } + + /** + * Returns the String representation of the current values of array. + * @return the String representation of the current values of array + */ + public String toString() { + int iMax = array.length - 1; + if (iMax == -1) + return "[]"; + + // Double.toString(Math.PI).length() == 17 + StringBuilder b = new StringBuilder((17 + 2) * (iMax + 1)); + b.append('['); + for (int i = 0;; i++) { + b.append(longBitsToDouble(getRaw(byteOffset(i)))); + if (i == iMax) + return b.append(']').toString(); + b.append(',').append(' '); + } + } + + /** + * Saves the state to a stream (that is, serializes it). + * + * @serialData The length of the array is emitted (int), followed by all + * of its elements (each a {@code double}) in the proper order. + */ + private void writeObject(java.io.ObjectOutputStream s) + throws java.io.IOException { + s.defaultWriteObject(); + + // Write out array length + int length = length(); + s.writeInt(length); + + // Write out all elements in the proper order. + for (int i = 0; i < length; i++) + s.writeDouble(get(i)); + } + + /** + * Reconstitutes the instance from a stream (that is, deserializes it). + */ + private void readObject(java.io.ObjectInputStream s) + throws java.io.IOException, ClassNotFoundException { + s.defaultReadObject(); + + // Read in array length and allocate array + int length = s.readInt(); + unsafe.putObjectVolatile(this, arrayOffset, new long[length]); + + // Read in all elements in the proper order. + for (int i = 0; i < length; i++) + set(i, s.readDouble()); + } + + // Unsafe mechanics + private static final sun.misc.Unsafe unsafe = getUnsafe(); + private static final long arrayOffset; + private static final int base = unsafe.arrayBaseOffset(long[].class); + private static final int shift; + + static { + try { + Class k = AtomicDoubleArray.class; + arrayOffset = unsafe.objectFieldOffset + (k.getDeclaredField("array")); + int scale = unsafe.arrayIndexScale(long[].class); + if ((scale & (scale - 1)) != 0) + throw new Error("data type scale not a power of two"); + shift = 31 - Integer.numberOfLeadingZeros(scale); + } catch (Exception e) { + throw new Error(e); + } + } + + /** + * Returns a sun.misc.Unsafe. Suitable for use in a 3rd party package. + * Replace with a simple call to Unsafe.getUnsafe when integrating + * into a jdk. + * + * @return a sun.misc.Unsafe + */ + private static sun.misc.Unsafe getUnsafe() { + try { + return sun.misc.Unsafe.getUnsafe(); + } catch (SecurityException se) { + try { + return java.security.AccessController.doPrivileged + (new java.security + .PrivilegedExceptionAction() { + public sun.misc.Unsafe run() throws Exception { + java.lang.reflect.Field f = sun.misc + .Unsafe.class.getDeclaredField("theUnsafe"); + f.setAccessible(true); + return (sun.misc.Unsafe) f.get(null); + }}); + } catch (java.security.PrivilegedActionException e) { + throw new RuntimeException("Could not initialize intrinsics", + e.getCause()); + } + } + } +} diff --git a/src/main/java/jsr166e/extra/ReadMostlyVector.java b/src/main/java/jsr166e/extra/ReadMostlyVector.java new file mode 100644 index 00000000000..d72c4615ec0 --- /dev/null +++ b/src/main/java/jsr166e/extra/ReadMostlyVector.java @@ -0,0 +1,1636 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166e.extra; +import jsr166e.*; +import java.util.*; + +/** + * A class with the same methods and array-based characteristics as + * {@link java.util.Vector} but with reduced contention and improved + * throughput when invocations of read-only methods by multiple + * threads are most common. + * + *

The iterators returned by this class's {@link #iterator() + * iterator} and {@link #listIterator(int) listIterator} methods are + * best-effort in the presence of concurrent modifications, and do + * NOT throw {@link ConcurrentModificationException}. An + * iterator's {@code next()} method returns consecutive elements as + * they appear in the underlying array upon each access. Alternatively, + * method {@link #snapshotIterator} may be used for deterministic + * traversals, at the expense of making a copy, and unavailability of + * method {@code Iterator.remove}. + * + *

Otherwise, this class supports all methods, under the same + * documented specifications, as {@code Vector}. Consult {@link + * java.util.Vector} for detailed specifications. Additionally, this + * class provides methods {@link #addIfAbsent} and {@link + * #addAllAbsent}. + * + * @author Doug Lea + */ +public class ReadMostlyVector + implements List, RandomAccess, Cloneable, java.io.Serializable { + private static final long serialVersionUID = 8673264195747942595L; + + /* + * This class exists mainly as a vehicle to exercise various + * constructions using SequenceLocks. Read-only methods + * take one of a few forms: + * + * Short methods,including get(index), continually retry obtaining + * a snapshot of array, count, and element, using sequence number + * to validate. + * + * Methods that are potentially O(n) (or worse) try once in + * read-only mode, and then lock. When in read-only mode, they + * validate only at the end of an array scan unless the element is + * actually used (for example, as an argument of method equals). + * + * We rely on some invariants that are always true, even for field + * reads in read-only mode that have not yet been validated: + * - array != null + * - count >= 0 + */ + + /** + * The maximum size of array to allocate. + * See CopyOnWriteArrayList for explanation. + */ + private static final int MAX_ARRAY_SIZE = Integer.MAX_VALUE - 8; + + // fields are non-private to simplify nested class access + volatile Object[] array; + final SequenceLock lock; + volatile int count; + final int capacityIncrement; + + /** + * Creates an empty vector with the given initial capacity and + * capacity increment. + * + * @param initialCapacity the initial capacity of the underlying array + * @param capacityIncrement if non-zero, the number to + * add when resizing to accommodate additional elements. + * If zero, the array size is doubled when resized. + * + * @throws IllegalArgumentException if initial capacity is negative + */ + public ReadMostlyVector(int initialCapacity, int capacityIncrement) { + super(); + if (initialCapacity < 0) + throw new IllegalArgumentException("Illegal Capacity: "+ + initialCapacity); + this.array = new Object[initialCapacity]; + this.capacityIncrement = capacityIncrement; + this.lock = new SequenceLock(); + } + + /** + * Creates an empty vector with the given initial capacity. + * + * @param initialCapacity the initial capacity of the underlying array + * + * @throws IllegalArgumentException if initial capacity is negative + */ + public ReadMostlyVector(int initialCapacity) { + this(initialCapacity, 0); + } + + /** + * Creates an empty vector with an underlying array of size {@code 10}. + */ + public ReadMostlyVector() { + this(10, 0); + } + + /** + * Creates a vector containing the elements of the specified + * collection, in the order they are returned by the collection's + * iterator. + * + * @param c the collection of initially held elements + * @throws NullPointerException if the specified collection is null + */ + public ReadMostlyVector(Collection c) { + Object[] elements = c.toArray(); + // c.toArray might (incorrectly) not return Object[] (see 6260652) + if (elements.getClass() != Object[].class) + elements = Arrays.copyOf(elements, elements.length, Object[].class); + this.array = elements; + this.count = elements.length; + this.capacityIncrement = 0; + this.lock = new SequenceLock(); + } + + // internal constructor for clone + ReadMostlyVector(Object[] array, int count, int capacityIncrement) { + this.array = array; + this.count = count; + this.capacityIncrement = capacityIncrement; + this.lock = new SequenceLock(); + } + + // For explanation, see CopyOnWriteArrayList + final Object[] grow(int minCapacity) { + int oldCapacity = array.length; + int newCapacity = oldCapacity + ((capacityIncrement > 0) ? + capacityIncrement : oldCapacity); + if (newCapacity - minCapacity < 0) + newCapacity = minCapacity; + if (newCapacity - MAX_ARRAY_SIZE > 0) + newCapacity = hugeCapacity(minCapacity); + return array = Arrays.copyOf(array, newCapacity); + } + + static int hugeCapacity(int minCapacity) { + if (minCapacity < 0) // overflow + throw new OutOfMemoryError(); + return (minCapacity > MAX_ARRAY_SIZE) ? + Integer.MAX_VALUE : + MAX_ARRAY_SIZE; + } + + /* + * Internal versions of most base functionality, wrapped + * in different ways from public methods from this class + * as well as sublist and iterator classes. + */ + + /** + * Version of indexOf that returns -1 if either not present or invalid. + * + * @throws ArrayIndexOutOfBoundsException if index is negative + */ + final int validatedIndexOf(Object x, Object[] items, int index, int fence, + long seq) { + for (int i = index; i < fence; ++i) { + Object e = items[i]; + if (lock.getSequence() != seq) + break; + if ((x == null) ? e == null : x.equals(e)) + return i; + } + return -1; + } + + /** + * @throws ArrayIndexOutOfBoundsException if index is negative + */ + final int rawIndexOf(Object x, int index, int fence) { + Object[] items = array; + for (int i = index; i < fence; ++i) { + Object e = items[i]; + if ((x == null) ? e == null : x.equals(e)) + return i; + } + return -1; + } + + final int validatedLastIndexOf(Object x, Object[] items, + int index, int origin, long seq) { + for (int i = index; i >= origin; --i) { + Object e = items[i]; + if (lock.getSequence() != seq) + break; + if ((x == null) ? e == null : x.equals(e)) + return i; + } + return -1; + } + + final int rawLastIndexOf(Object x, int index, int origin) { + Object[] items = array; + for (int i = index; i >= origin; --i) { + Object e = items[i]; + if ((x == null) ? e == null : x.equals(e)) + return i; + } + return -1; + } + + final void rawAdd(E e) { + int n = count; + Object[] items = array; + if (n >= items.length) + items = grow(n + 1); + items[n] = e; + count = n + 1; + } + + final void rawAddAt(int index, E e) { + int n = count; + Object[] items = array; + if (index > n) + throw new ArrayIndexOutOfBoundsException(index); + if (n >= items.length) + items = grow(n + 1); + if (index < n) + System.arraycopy(items, index, items, index + 1, n - index); + items[index] = e; + count = n + 1; + } + + final boolean rawAddAllAt(int index, Object[] elements) { + int n = count; + Object[] items = array; + if (index < 0 || index > n) + throw new ArrayIndexOutOfBoundsException(index); + int len = elements.length; + if (len == 0) + return false; + int newCount = n + len; + if (newCount >= items.length) + items = grow(newCount); + int mv = n - index; + if (mv > 0) + System.arraycopy(items, index, items, index + len, mv); + System.arraycopy(elements, 0, items, index, len); + count = newCount; + return true; + } + + final boolean rawRemoveAt(int index) { + int n = count - 1; + Object[] items = array; + if (index < 0 || index > n) + return false; + int mv = n - index; + if (mv > 0) + System.arraycopy(items, index + 1, items, index, mv); + items[n] = null; + count = n; + return true; + } + + /** + * Internal version of removeAll for lists and sublists. In this + * and other similar methods below, the bound argument is, if + * non-negative, the purported upper bound of a list/sublist, or + * is left negative if the bound should be determined via count + * field under lock. + */ + final boolean internalRemoveAll(Collection c, int origin, int bound) { + final SequenceLock lock = this.lock; + boolean removed = false; + lock.lock(); + try { + int n = count; + int fence = bound < 0 || bound > n ? n : bound; + if (origin >= 0 && origin < fence) { + for (Object x : c) { + while (rawRemoveAt(rawIndexOf(x, origin, fence))) + removed = true; + } + } + } finally { + lock.unlock(); + } + return removed; + } + + final boolean internalRetainAll(Collection c, int origin, int bound) { + final SequenceLock lock = this.lock; + boolean removed = false; + if (c != this) { + lock.lock(); + try { + Object[] items = array; + int i = origin; + int n = count; + int fence = bound < 0 || bound > n ? n : bound; + while (i >= 0 && i < fence) { + if (c.contains(items[i])) + ++i; + else { + --fence; + int mv = --n - i; + if (mv > 0) + System.arraycopy(items, i + 1, items, i, mv); + } + } + if (count != n) { + count = n; + removed = true; + } + } finally { + lock.unlock(); + } + } + return removed; + } + + final void internalClear(int origin, int bound) { + int n = count; + int fence = bound < 0 || bound > n ? n : bound; + if (origin >= 0 && origin < fence) { + Object[] items = array; + int removed = fence - origin; + int newCount = n - removed; + int mv = n - (origin + removed); + if (mv > 0) + System.arraycopy(items, origin + removed, items, origin, mv); + for (int i = n; i < newCount; ++i) + items[i] = null; + count = newCount; + } + } + + final boolean internalContainsAll(Collection c, int origin, int bound) { + final SequenceLock lock = this.lock; + boolean contained; + boolean locked = false; + try { + for (;;) { + long seq = lock.awaitAvailability(); + int n = count; + Object[] items = array; + int len = items.length; + if (n > len) + continue; + int fence = bound < 0 || bound > n ? n : bound; + if (origin < 0) + contained = false; + else { + contained = true; + for (Object e : c) { + int idx = (locked ? + rawIndexOf(e, origin, fence) : + validatedIndexOf(e, items, origin, + fence, seq)); + if (idx < 0) { + contained = false; + break; + } + } + } + if (lock.getSequence() == seq) + break; + lock.lock(); + locked = true; + } + } finally { + if (locked) + lock.unlock(); + } + return contained; + } + + final boolean internalEquals(List list, int origin, int bound) { + final SequenceLock lock = this.lock; + boolean locked = false; + boolean equal; + try { + for (;;) { + long seq = lock.awaitAvailability(); + Object[] items = array; + int n = count; + if (n > items.length || origin < 0) + equal = false; + else { + equal = true; + int fence = bound < 0 || bound > n ? n : bound; + Iterator it = list.iterator(); + for (int i = origin; i < fence; ++i) { + Object x = items[i]; + Object y; + if ((!locked && lock.getSequence() != seq) || + !it.hasNext() || + (y = it.next()) == null ? + x != null : !y.equals(x)) { + equal = false; + break; + } + } + if (equal && it.hasNext()) + equal = false; + } + if (lock.getSequence() == seq) + break; + lock.lock(); + locked = true; + } + } finally { + if (locked) + lock.unlock(); + } + return equal; + } + + final int internalHashCode(int origin, int bound) { + final SequenceLock lock = this.lock; + int hash; + boolean locked = false; + try { + for (;;) { + hash = 1; + long seq = lock.awaitAvailability(); + Object[] items = array; + int n = count; + int len = items.length; + if (n > len) + continue; + int fence = bound < 0 || bound > n ? n : bound; + if (origin >= 0) { + for (int i = origin; i < fence; ++i) { + Object e = items[i]; + hash = 31*hash + (e == null ? 0 : e.hashCode()); + } + } + if (lock.getSequence() == seq) + break; + lock.lock(); + locked = true; + } + } finally { + if (locked) + lock.unlock(); + } + return hash; + } + + final String internalToString(int origin, int bound) { + final SequenceLock lock = this.lock; + String ret; + boolean locked = false; + try { + outer:for (;;) { + long seq = lock.awaitAvailability(); + Object[] items = array; + int n = count; + int len = items.length; + if (n > len) + continue; + int fence = bound < 0 || bound > n ? n : bound; + if (origin < 0 || origin == fence) + ret = "[]"; + else { + StringBuilder sb = new StringBuilder(); + sb.append('['); + for (int i = origin;;) { + Object e = items[i]; + if (e == this) + sb.append("(this Collection)"); + else if (!locked && lock.getSequence() != seq) + continue outer; + else + sb.append(e.toString()); + if (++i < fence) + sb.append(',').append(' '); + else { + ret = sb.append(']').toString(); + break; + } + } + } + if (lock.getSequence() == seq) + break; + lock.lock(); + locked = true; + } + } finally { + if (locked) + lock.unlock(); + } + return ret; + } + + final Object[] internalToArray(int origin, int bound) { + Object[] result; + final SequenceLock lock = this.lock; + boolean locked = false; + try { + for (;;) { + result = null; + long seq = lock.awaitAvailability(); + Object[] items = array; + int n = count; + int len = items.length; + if (n > len) + continue; + int fence = bound < 0 || bound > n ? n : bound; + if (origin >= 0) + result = Arrays.copyOfRange(items, origin, fence, + Object[].class); + if (lock.getSequence() == seq) + break; + lock.lock(); + locked = true; + } + } finally { + if (locked) + lock.unlock(); + } + return result; + } + + @SuppressWarnings("unchecked") + final T[] internalToArray(T[] a, int origin, int bound) { + int alen = a.length; + T[] result; + final SequenceLock lock = this.lock; + boolean locked = false; + try { + for (;;) { + long seq = lock.awaitAvailability(); + Object[] items = array; + int n = count; + int len = items.length; + if (n > len) + continue; + int fence = bound < 0 || bound > n ? n : bound; + int rlen = fence - origin; + if (rlen < 0) + rlen = 0; + if (origin < 0 || alen >= rlen) { + if (rlen > 0) + System.arraycopy(items, 0, a, origin, rlen); + if (alen > rlen) + a[rlen] = null; + result = a; + } + else + result = (T[]) Arrays.copyOfRange(items, origin, + fence, a.getClass()); + if (lock.getSequence() == seq) + break; + lock.lock(); + locked = true; + } + } finally { + if (locked) + lock.unlock(); + } + return result; + } + + // public List methods + + public boolean add(E e) { + final SequenceLock lock = this.lock; + lock.lock(); + try { + rawAdd(e); + } finally { + lock.unlock(); + } + return true; + } + + public void add(int index, E element) { + final SequenceLock lock = this.lock; + lock.lock(); + try { + rawAddAt(index, element); + } finally { + lock.unlock(); + } + } + + public boolean addAll(Collection c) { + Object[] elements = c.toArray(); + int len = elements.length; + if (len == 0) + return false; + final SequenceLock lock = this.lock; + lock.lock(); + try { + Object[] items = array; + int n = count; + int newCount = n + len; + if (newCount >= items.length) + items = grow(newCount); + System.arraycopy(elements, 0, items, n, len); + count = newCount; + } finally { + lock.unlock(); + } + return true; + } + + public boolean addAll(int index, Collection c) { + final SequenceLock lock = this.lock; + boolean ret; + Object[] elements = c.toArray(); + lock.lock(); + try { + ret = rawAddAllAt(index, elements); + } finally { + lock.unlock(); + } + return ret; + } + + public void clear() { + final SequenceLock lock = this.lock; + lock.lock(); + try { + int n = count; + Object[] items = array; + for (int i = 0; i < n; i++) + items[i] = null; + count = 0; + } finally { + lock.unlock(); + } + } + + public boolean contains(Object o) { + return indexOf(o, 0) >= 0; + } + + public boolean containsAll(Collection c) { + return internalContainsAll(c, 0, -1); + } + + public boolean equals(Object o) { + if (o == this) + return true; + if (!(o instanceof List)) + return false; + return internalEquals((List)o, 0, -1); + } + + public E get(int index) { + final SequenceLock lock = this.lock; + for (;;) { + long seq = lock.awaitAvailability(); + int n = count; + Object[] items = array; + @SuppressWarnings("unchecked") + E e = (index < items.length) ? (E) items[index] : null; + if (lock.getSequence() == seq) { + if (index >= n) + throw new ArrayIndexOutOfBoundsException(index); + return e; + } + } + } + + public int hashCode() { + return internalHashCode(0, -1); + } + + public int indexOf(Object o) { + return indexOf(o, 0); + } + + public boolean isEmpty() { + return count == 0; + } + + public Iterator iterator() { + return new Itr(this, 0); + } + + public int lastIndexOf(Object o) { + final SequenceLock lock = this.lock; + for (;;) { + long seq = lock.awaitAvailability(); + Object[] items = array; + int n = count; + if (n <= items.length) { + for (int i = n - 1; i >= 0; --i) { + Object e = items[i]; + if (lock.getSequence() != seq) { + lock.lock(); + try { + return rawLastIndexOf(o, count - 1, 0); + } finally { + lock.unlock(); + } + } + else if ((o == null) ? e == null : o.equals(e)) + return i; + } + return -1; + } + } + } + + public ListIterator listIterator() { + return new Itr(this, 0); + } + + public ListIterator listIterator(int index) { + return new Itr(this, index); + } + + public E remove(int index) { + final SequenceLock lock = this.lock; + lock.lock(); + try { + if (index < 0 || index >= count) + throw new ArrayIndexOutOfBoundsException(index); + @SuppressWarnings("unchecked") + E oldValue = (E) array[index]; + rawRemoveAt(index); + return oldValue; + } finally { + lock.unlock(); + } + } + + public boolean remove(Object o) { + final SequenceLock lock = this.lock; + lock.lock(); + try { + return rawRemoveAt(rawIndexOf(o, 0, count)); + } finally { + lock.unlock(); + } + } + + public boolean removeAll(Collection c) { + return internalRemoveAll(c, 0, -1); + } + + public boolean retainAll(Collection c) { + return internalRetainAll(c, 0, -1); + } + + public E set(int index, E element) { + final SequenceLock lock = this.lock; + lock.lock(); + try { + Object[] items = array; + if (index < 0 || index >= count) + throw new ArrayIndexOutOfBoundsException(index); + @SuppressWarnings("unchecked") + E oldValue = (E) items[index]; + items[index] = element; + return oldValue; + } finally { + lock.unlock(); + } + } + + public int size() { + return count; + } + + public List subList(int fromIndex, int toIndex) { + int c = size(); + int ssize = toIndex - fromIndex; + if (fromIndex < 0 || toIndex > c || ssize < 0) + throw new IndexOutOfBoundsException(); + return new ReadMostlyVectorSublist(this, fromIndex, ssize); + } + + public Object[] toArray() { + return internalToArray(0, -1); + } + + public T[] toArray(T[] a) { + return internalToArray(a, 0, -1); + } + + public String toString() { + return internalToString(0, -1); + } + + // ReadMostlyVector-only methods + + /** + * Appends the element, if not present. + * + * @param e element to be added to this list, if absent + * @return {@code true} if the element was added + */ + public boolean addIfAbsent(E e) { + final SequenceLock lock = this.lock; + lock.lock(); + try { + if (rawIndexOf(e, 0, count) < 0) { + rawAdd(e); + return true; + } + else + return false; + } finally { + lock.unlock(); + } + } + + /** + * Appends all of the elements in the specified collection that + * are not already contained in this list, to the end of + * this list, in the order that they are returned by the + * specified collection's iterator. + * + * @param c collection containing elements to be added to this list + * @return the number of elements added + * @throws NullPointerException if the specified collection is null + * @see #addIfAbsent(Object) + */ + public int addAllAbsent(Collection c) { + int added = 0; + Object[] cs = c.toArray(); + int clen = cs.length; + if (clen != 0) { + lock.lock(); + try { + for (int i = 0; i < clen; ++i) { + @SuppressWarnings("unchecked") + E e = (E) cs[i]; + if (rawIndexOf(e, 0, count) < 0) { + rawAdd(e); + ++added; + } + } + } finally { + lock.unlock(); + } + } + return added; + } + + /** + * Returns an iterator operating over a snapshot copy of the + * elements of this collection created upon construction of the + * iterator. The iterator does NOT support the + * {@code remove} method. + * + * @return an iterator over the elements in this list in proper sequence + */ + public Iterator snapshotIterator() { + return new SnapshotIterator(this); + } + + static final class SnapshotIterator implements Iterator { + private final Object[] items; + private int cursor; + SnapshotIterator(ReadMostlyVector v) { items = v.toArray(); } + public boolean hasNext() { return cursor < items.length; } + @SuppressWarnings("unchecked") + public E next() { + if (cursor < items.length) + return (E) items[cursor++]; + throw new NoSuchElementException(); + } + public void remove() { throw new UnsupportedOperationException() ; } + } + + // Vector-only methods + + /** See {@link Vector#firstElement} */ + public E firstElement() { + final SequenceLock lock = this.lock; + for (;;) { + long seq = lock.awaitAvailability(); + Object[] items = array; + int n = count; + @SuppressWarnings("unchecked") + E e = (items.length > 0) ? (E) items[0] : null; + if (lock.getSequence() == seq) { + if (n <= 0) + throw new NoSuchElementException(); + return e; + } + } + } + + /** See {@link Vector#lastElement} */ + public E lastElement() { + final SequenceLock lock = this.lock; + for (;;) { + long seq = lock.awaitAvailability(); + Object[] items = array; + int n = count; + @SuppressWarnings("unchecked") + E e = (n > 0 && items.length >= n) ? (E) items[n - 1] : null; + if (lock.getSequence() == seq) { + if (n <= 0) + throw new NoSuchElementException(); + return e; + } + } + } + + /** See {@link Vector#indexOf(Object, int)} */ + public int indexOf(Object o, int index) { + final SequenceLock lock = this.lock; + long seq = lock.awaitAvailability(); + Object[] items = array; + int n = count; + int idx = -1; + if (n <= items.length) + idx = validatedIndexOf(o, items, index, n, seq); + if (lock.getSequence() != seq) { + lock.lock(); + try { + idx = rawIndexOf(o, index, count); + } finally { + lock.unlock(); + } + } + // Above code will throw AIOOBE when index < 0 + return idx; + } + + /** See {@link Vector#lastIndexOf(Object, int)} */ + public int lastIndexOf(Object o, int index) { + final SequenceLock lock = this.lock; + long seq = lock.awaitAvailability(); + Object[] items = array; + int n = count; + int idx = -1; + if (index < Math.min(n, items.length)) + idx = validatedLastIndexOf(o, items, index, 0, seq); + if (lock.getSequence() != seq) { + lock.lock(); + try { + n = count; + if (index < n) + idx = rawLastIndexOf(o, index, 0); + } finally { + lock.unlock(); + } + } + if (index >= n) + throw new IndexOutOfBoundsException(index + " >= " + n); + return idx; + } + + /** See {@link Vector#setSize} */ + public void setSize(int newSize) { + if (newSize < 0) + throw new ArrayIndexOutOfBoundsException(newSize); + final SequenceLock lock = this.lock; + lock.lock(); + try { + int n = count; + if (newSize > n) + grow(newSize); + else { + Object[] items = array; + for (int i = newSize ; i < n ; i++) + items[i] = null; + } + count = newSize; + } finally { + lock.unlock(); + } + } + + /** See {@link Vector#copyInto} */ + public void copyInto(Object[] anArray) { + final SequenceLock lock = this.lock; + lock.lock(); + try { + System.arraycopy(array, 0, anArray, 0, count); + } finally { + lock.unlock(); + } + } + + /** See {@link Vector#trimToSize} */ + public void trimToSize() { + final SequenceLock lock = this.lock; + lock.lock(); + try { + Object[] items = array; + int n = count; + if (n < items.length) + array = Arrays.copyOf(items, n); + } finally { + lock.unlock(); + } + } + + /** See {@link Vector#ensureCapacity} */ + public void ensureCapacity(int minCapacity) { + if (minCapacity > 0) { + final SequenceLock lock = this.lock; + lock.lock(); + try { + if (minCapacity - array.length > 0) + grow(minCapacity); + } finally { + lock.unlock(); + } + } + } + + /** See {@link Vector#elements} */ + public Enumeration elements() { + return new Itr(this, 0); + } + + /** See {@link Vector#capacity} */ + public int capacity() { + return array.length; + } + + /** See {@link Vector#elementAt} */ + public E elementAt(int index) { + return get(index); + } + + /** See {@link Vector#setElementAt} */ + public void setElementAt(E obj, int index) { + set(index, obj); + } + + /** See {@link Vector#removeElementAt} */ + public void removeElementAt(int index) { + remove(index); + } + + /** See {@link Vector#insertElementAt} */ + public void insertElementAt(E obj, int index) { + add(index, obj); + } + + /** See {@link Vector#addElement} */ + public void addElement(E obj) { + add(obj); + } + + /** See {@link Vector#removeElement} */ + public boolean removeElement(Object obj) { + return remove(obj); + } + + /** See {@link Vector#removeAllElements} */ + public void removeAllElements() { + clear(); + } + + // other methods + + public ReadMostlyVector clone() { + final SequenceLock lock = this.lock; + Object[] a = null; + boolean retry = false; + long seq = lock.awaitAvailability(); + Object[] items = array; + int n = count; + if (n <= items.length) + a = Arrays.copyOf(items, n); + else + retry = true; + if (retry || lock.getSequence() != seq) { + lock.lock(); + try { + n = count; + a = Arrays.copyOf(array, n); + } finally { + lock.unlock(); + } + } + return new ReadMostlyVector(a, n, capacityIncrement); + } + + private void writeObject(java.io.ObjectOutputStream s) + throws java.io.IOException { + final SequenceLock lock = this.lock; + lock.lock(); + try { + s.defaultWriteObject(); + } finally { + lock.unlock(); + } + } + + static final class Itr implements ListIterator, Enumeration { + final ReadMostlyVector list; + final SequenceLock lock; + Object[] items; + E next, prev; + long seq; + int cursor; + int fence; + int lastRet; + boolean validNext, validPrev; + + Itr(ReadMostlyVector list, int index) { + this.list = list; + this.lock = list.lock; + this.cursor = index; + this.lastRet = -1; + refresh(); + if (index < 0 || index > fence) + throw new ArrayIndexOutOfBoundsException(index); + } + + private void refresh() { + validNext = validPrev = false; + do { + seq = lock.awaitAvailability(); + items = list.array; + } while ((fence = list.count) > items.length || + lock.getSequence() != seq); + } + + @SuppressWarnings("unchecked") + public boolean hasNext() { + boolean valid; + int i = cursor; + for (;;) { + if (i >= fence || i < 0 || i >= items.length) { + valid = false; + break; + } + next = (E) items[i]; + if (lock.getSequence() == seq) { + valid = true; + break; + } + refresh(); + } + return validNext = valid; + } + + @SuppressWarnings("unchecked") + public boolean hasPrevious() { + boolean valid; + int i = cursor - 1; + for (;;) { + if (i >= fence || i < 0 || i >= items.length) { + valid = false; + break; + } + prev = (E) items[i]; + if (lock.getSequence() == seq) { + valid = true; + break; + } + refresh(); + } + return validPrev = valid; + } + + public E next() { + if (validNext || hasNext()) { + validNext = false; + lastRet = cursor++; + return next; + } + throw new NoSuchElementException(); + } + + public E previous() { + if (validPrev || hasPrevious()) { + validPrev = false; + lastRet = cursor--; + return prev; + } + throw new NoSuchElementException(); + } + + public void remove() { + int i = lastRet; + if (i < 0) + throw new IllegalStateException(); + lock.lock(); + try { + if (i < list.count) + list.remove(i); + } finally { + lock.unlock(); + } + cursor = i; + lastRet = -1; + refresh(); + } + + public void set(E e) { + int i = lastRet; + if (i < 0) + throw new IllegalStateException(); + lock.lock(); + try { + if (i < list.count) + list.set(i, e); + } finally { + lock.unlock(); + } + refresh(); + } + + public void add(E e) { + int i = cursor; + if (i < 0) + throw new IllegalStateException(); + lock.lock(); + try { + if (i <= list.count) + list.add(i, e); + } finally { + lock.unlock(); + } + cursor = i + 1; + lastRet = -1; + refresh(); + } + + public boolean hasMoreElements() { return hasNext(); } + public E nextElement() { return next(); } + public int nextIndex() { return cursor; } + public int previousIndex() { return cursor - 1; } + } + + static final class ReadMostlyVectorSublist + implements List, RandomAccess, java.io.Serializable { + static final long serialVersionUID = 3041673470172026059L; + + final ReadMostlyVector list; + final int offset; + volatile int size; + + ReadMostlyVectorSublist(ReadMostlyVector list, + int offset, int size) { + this.list = list; + this.offset = offset; + this.size = size; + } + + private void rangeCheck(int index) { + if (index < 0 || index >= size) + throw new ArrayIndexOutOfBoundsException(index); + } + + public boolean add(E element) { + final SequenceLock lock = list.lock; + lock.lock(); + try { + int c = size; + list.rawAddAt(c + offset, element); + size = c + 1; + } finally { + lock.unlock(); + } + return true; + } + + public void add(int index, E element) { + final SequenceLock lock = list.lock; + lock.lock(); + try { + if (index < 0 || index > size) + throw new ArrayIndexOutOfBoundsException(index); + list.rawAddAt(index + offset, element); + ++size; + } finally { + lock.unlock(); + } + } + + public boolean addAll(Collection c) { + Object[] elements = c.toArray(); + final SequenceLock lock = list.lock; + lock.lock(); + try { + int s = size; + int pc = list.count; + list.rawAddAllAt(offset + s, elements); + int added = list.count - pc; + size = s + added; + return added != 0; + } finally { + lock.unlock(); + } + } + + public boolean addAll(int index, Collection c) { + Object[] elements = c.toArray(); + final SequenceLock lock = list.lock; + lock.lock(); + try { + int s = size; + if (index < 0 || index > s) + throw new ArrayIndexOutOfBoundsException(index); + int pc = list.count; + list.rawAddAllAt(index + offset, elements); + int added = list.count - pc; + size = s + added; + return added != 0; + } finally { + lock.unlock(); + } + } + + public void clear() { + final SequenceLock lock = list.lock; + lock.lock(); + try { + list.internalClear(offset, offset + size); + size = 0; + } finally { + lock.unlock(); + } + } + + public boolean contains(Object o) { + return indexOf(o) >= 0; + } + + public boolean containsAll(Collection c) { + return list.internalContainsAll(c, offset, offset + size); + } + + public boolean equals(Object o) { + if (o == this) + return true; + if (!(o instanceof List)) + return false; + return list.internalEquals((List)(o), offset, offset + size); + } + + public E get(int index) { + if (index < 0 || index >= size) + throw new ArrayIndexOutOfBoundsException(index); + return list.get(index + offset); + } + + public int hashCode() { + return list.internalHashCode(offset, offset + size); + } + + public int indexOf(Object o) { + final SequenceLock lock = list.lock; + long seq = lock.awaitAvailability(); + Object[] items = list.array; + int c = list.count; + if (c <= items.length) { + int idx = list.validatedIndexOf(o, items, offset, + offset + size, seq); + if (lock.getSequence() == seq) + return idx < 0 ? -1 : idx - offset; + } + lock.lock(); + try { + int idx = list.rawIndexOf(o, offset, offset + size); + return idx < 0 ? -1 : idx - offset; + } finally { + lock.unlock(); + } + } + + public boolean isEmpty() { + return size == 0; + } + + public Iterator iterator() { + return new SubItr(this, offset); + } + + public int lastIndexOf(Object o) { + final SequenceLock lock = list.lock; + long seq = lock.awaitAvailability(); + Object[] items = list.array; + int c = list.count; + if (c <= items.length) { + int idx = list.validatedLastIndexOf(o, items, offset+size-1, + offset, seq); + if (lock.getSequence() == seq) + return idx < 0 ? -1 : idx - offset; + } + lock.lock(); + try { + int idx = list.rawLastIndexOf(o, offset + size - 1, offset); + return idx < 0 ? -1 : idx - offset; + } finally { + lock.unlock(); + } + } + + public ListIterator listIterator() { + return new SubItr(this, offset); + } + + public ListIterator listIterator(int index) { + return new SubItr(this, index + offset); + } + + public E remove(int index) { + final SequenceLock lock = list.lock; + lock.lock(); + try { + Object[] items = list.array; + int i = index + offset; + if (index < 0 || index >= size || i >= items.length) + throw new ArrayIndexOutOfBoundsException(index); + @SuppressWarnings("unchecked") + E result = (E) items[i]; + list.rawRemoveAt(i); + size--; + return result; + } finally { + lock.unlock(); + } + } + + public boolean remove(Object o) { + final SequenceLock lock = list.lock; + lock.lock(); + try { + if (list.rawRemoveAt(list.rawIndexOf(o, offset, + offset + size))) { + --size; + return true; + } + else + return false; + } finally { + lock.unlock(); + } + } + + public boolean removeAll(Collection c) { + return list.internalRemoveAll(c, offset, offset + size); + } + + public boolean retainAll(Collection c) { + return list.internalRetainAll(c, offset, offset + size); + } + + public E set(int index, E element) { + if (index < 0 || index >= size) + throw new ArrayIndexOutOfBoundsException(index); + return list.set(index+offset, element); + } + + public int size() { + return size; + } + + public List subList(int fromIndex, int toIndex) { + int c = size; + int ssize = toIndex - fromIndex; + if (fromIndex < 0 || toIndex > c || ssize < 0) + throw new IndexOutOfBoundsException(); + return new ReadMostlyVectorSublist(list, offset+fromIndex, ssize); + } + + public Object[] toArray() { + return list.internalToArray(offset, offset + size); + } + + public T[] toArray(T[] a) { + return list.internalToArray(a, offset, offset + size); + } + + public String toString() { + return list.internalToString(offset, offset + size); + } + + } + + static final class SubItr implements ListIterator { + final ReadMostlyVectorSublist sublist; + final ReadMostlyVector list; + final SequenceLock lock; + Object[] items; + E next, prev; + long seq; + int cursor; + int fence; + int lastRet; + boolean validNext, validPrev; + + SubItr(ReadMostlyVectorSublist sublist, int index) { + this.sublist = sublist; + this.list = sublist.list; + this.lock = list.lock; + this.cursor = index; + this.lastRet = -1; + refresh(); + if (index < 0 || index > fence) + throw new ArrayIndexOutOfBoundsException(index); + } + + private void refresh() { + validNext = validPrev = false; + do { + int n; + seq = lock.awaitAvailability(); + items = list.array; + if ((n = list.count) > items.length) + continue; + int b = sublist.offset + sublist.size; + fence = b < n ? b : n; + } while (lock.getSequence() != seq); + } + + @SuppressWarnings("unchecked") + public boolean hasNext() { + boolean valid; + int i = cursor; + for (;;) { + if (i >= fence || i < 0 || i >= items.length) { + valid = false; + break; + } + next = (E) items[i]; + if (lock.getSequence() == seq) { + valid = true; + break; + } + refresh(); + } + return validNext = valid; + } + + @SuppressWarnings("unchecked") + public boolean hasPrevious() { + boolean valid; + int i = cursor - 1; + for (;;) { + if (i >= fence || i < 0 || i >= items.length) { + valid = false; + break; + } + prev = (E) items[i]; + if (lock.getSequence() == seq) { + valid = true; + break; + } + refresh(); + } + return validPrev = valid; + } + + public E next() { + if (validNext || hasNext()) { + validNext = false; + lastRet = cursor++; + return next; + } + throw new NoSuchElementException(); + } + + public E previous() { + if (validPrev || hasPrevious()) { + validPrev = false; + lastRet = cursor--; + return prev; + } + throw new NoSuchElementException(); + } + + public int nextIndex() { + return cursor - sublist.offset; + } + + public int previousIndex() { + return cursor - 1 - sublist.offset; + } + + public void remove() { + int i = lastRet; + if (i < 0) + throw new IllegalStateException(); + cursor = i; + lastRet = -1; + lock.lock(); + try { + if (i < list.count) { + list.remove(i); + --sublist.size; + } + } finally { + lock.unlock(); + } + refresh(); + } + + public void set(E e) { + int i = lastRet; + if (i < 0) + throw new IllegalStateException(); + lock.lock(); + try { + if (i < list.count) + list.set(i, e); + } finally { + lock.unlock(); + } + refresh(); + } + + public void add(E e) { + int i = cursor; + if (i < 0) + throw new IllegalStateException(); + cursor = i + 1; + lastRet = -1; + lock.lock(); + try { + if (i <= list.count) { + list.add(i, e); + ++sublist.size; + } + } finally { + lock.unlock(); + } + refresh(); + } + + } +} + diff --git a/src/main/java/jsr166e/package-info.java b/src/main/java/jsr166e/package-info.java new file mode 100644 index 00000000000..3cfe5dc53b6 --- /dev/null +++ b/src/main/java/jsr166e/package-info.java @@ -0,0 +1,9 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + + +// Built on 2012-06-09 +package jsr166e; diff --git a/src/main/java/jsr166y/ConcurrentLinkedDeque.java b/src/main/java/jsr166y/ConcurrentLinkedDeque.java new file mode 100644 index 00000000000..d45892844b6 --- /dev/null +++ b/src/main/java/jsr166y/ConcurrentLinkedDeque.java @@ -0,0 +1,1468 @@ +/* + * Written by Doug Lea and Martin Buchholz with assistance from members of + * JCP JSR-166 Expert Group and released to the public domain, as explained + * at http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166y; + +import java.util.AbstractCollection; +import java.util.ArrayList; +import java.util.Collection; +import java.util.Deque; +import java.util.Iterator; +import java.util.NoSuchElementException; +import java.util.Queue; + +/** + * An unbounded concurrent {@linkplain Deque deque} based on linked nodes. + * Concurrent insertion, removal, and access operations execute safely + * across multiple threads. + * A {@code ConcurrentLinkedDeque} is an appropriate choice when + * many threads will share access to a common collection. + * Like most other concurrent collection implementations, this class + * does not permit the use of {@code null} elements. + * + *

Iterators are weakly consistent, returning elements + * reflecting the state of the deque at some point at or since the + * creation of the iterator. They do not throw {@link + * java.util.ConcurrentModificationException + * ConcurrentModificationException}, and may proceed concurrently with + * other operations. + * + *

Beware that, unlike in most collections, the {@code size} method + * is NOT a constant-time operation. Because of the + * asynchronous nature of these deques, determining the current number + * of elements requires a traversal of the elements, and so may report + * inaccurate results if this collection is modified during traversal. + * Additionally, the bulk operations {@code addAll}, + * {@code removeAll}, {@code retainAll}, {@code containsAll}, + * {@code equals}, and {@code toArray} are not guaranteed + * to be performed atomically. For example, an iterator operating + * concurrently with an {@code addAll} operation might view only some + * of the added elements. + * + *

This class and its iterator implement all of the optional + * methods of the {@link Deque} and {@link Iterator} interfaces. + * + *

Memory consistency effects: As with other concurrent collections, + * actions in a thread prior to placing an object into a + * {@code ConcurrentLinkedDeque} + * happen-before + * actions subsequent to the access or removal of that element from + * the {@code ConcurrentLinkedDeque} in another thread. + * + *

This class is a member of the + * + * Java Collections Framework. + * + * @since 1.7 + * @author Doug Lea + * @author Martin Buchholz + * @param the type of elements held in this collection + */ + +public class ConcurrentLinkedDeque + extends AbstractCollection + implements Deque, java.io.Serializable { + + /* + * This is an implementation of a concurrent lock-free deque + * supporting interior removes but not interior insertions, as + * required to support the entire Deque interface. + * + * We extend the techniques developed for ConcurrentLinkedQueue and + * LinkedTransferQueue (see the internal docs for those classes). + * Understanding the ConcurrentLinkedQueue implementation is a + * prerequisite for understanding the implementation of this class. + * + * The data structure is a symmetrical doubly-linked "GC-robust" + * linked list of nodes. We minimize the number of volatile writes + * using two techniques: advancing multiple hops with a single CAS + * and mixing volatile and non-volatile writes of the same memory + * locations. + * + * A node contains the expected E ("item") and links to predecessor + * ("prev") and successor ("next") nodes: + * + * class Node { volatile Node prev, next; volatile E item; } + * + * A node p is considered "live" if it contains a non-null item + * (p.item != null). When an item is CASed to null, the item is + * atomically logically deleted from the collection. + * + * At any time, there is precisely one "first" node with a null + * prev reference that terminates any chain of prev references + * starting at a live node. Similarly there is precisely one + * "last" node terminating any chain of next references starting at + * a live node. The "first" and "last" nodes may or may not be live. + * The "first" and "last" nodes are always mutually reachable. + * + * A new element is added atomically by CASing the null prev or + * next reference in the first or last node to a fresh node + * containing the element. The element's node atomically becomes + * "live" at that point. + * + * A node is considered "active" if it is a live node, or the + * first or last node. Active nodes cannot be unlinked. + * + * A "self-link" is a next or prev reference that is the same node: + * p.prev == p or p.next == p + * Self-links are used in the node unlinking process. Active nodes + * never have self-links. + * + * A node p is active if and only if: + * + * p.item != null || + * (p.prev == null && p.next != p) || + * (p.next == null && p.prev != p) + * + * The deque object has two node references, "head" and "tail". + * The head and tail are only approximations to the first and last + * nodes of the deque. The first node can always be found by + * following prev pointers from head; likewise for tail. However, + * it is permissible for head and tail to be referring to deleted + * nodes that have been unlinked and so may not be reachable from + * any live node. + * + * There are 3 stages of node deletion; + * "logical deletion", "unlinking", and "gc-unlinking". + * + * 1. "logical deletion" by CASing item to null atomically removes + * the element from the collection, and makes the containing node + * eligible for unlinking. + * + * 2. "unlinking" makes a deleted node unreachable from active + * nodes, and thus eventually reclaimable by GC. Unlinked nodes + * may remain reachable indefinitely from an iterator. + * + * Physical node unlinking is merely an optimization (albeit a + * critical one), and so can be performed at our convenience. At + * any time, the set of live nodes maintained by prev and next + * links are identical, that is, the live nodes found via next + * links from the first node is equal to the elements found via + * prev links from the last node. However, this is not true for + * nodes that have already been logically deleted - such nodes may + * be reachable in one direction only. + * + * 3. "gc-unlinking" takes unlinking further by making active + * nodes unreachable from deleted nodes, making it easier for the + * GC to reclaim future deleted nodes. This step makes the data + * structure "gc-robust", as first described in detail by Boehm + * (http://portal.acm.org/citation.cfm?doid=503272.503282). + * + * GC-unlinked nodes may remain reachable indefinitely from an + * iterator, but unlike unlinked nodes, are never reachable from + * head or tail. + * + * Making the data structure GC-robust will eliminate the risk of + * unbounded memory retention with conservative GCs and is likely + * to improve performance with generational GCs. + * + * When a node is dequeued at either end, e.g. via poll(), we would + * like to break any references from the node to active nodes. We + * develop further the use of self-links that was very effective in + * other concurrent collection classes. The idea is to replace + * prev and next pointers with special values that are interpreted + * to mean off-the-list-at-one-end. These are approximations, but + * good enough to preserve the properties we want in our + * traversals, e.g. we guarantee that a traversal will never visit + * the same element twice, but we don't guarantee whether a + * traversal that runs out of elements will be able to see more + * elements later after enqueues at that end. Doing gc-unlinking + * safely is particularly tricky, since any node can be in use + * indefinitely (for example by an iterator). We must ensure that + * the nodes pointed at by head/tail never get gc-unlinked, since + * head/tail are needed to get "back on track" by other nodes that + * are gc-unlinked. gc-unlinking accounts for much of the + * implementation complexity. + * + * Since neither unlinking nor gc-unlinking are necessary for + * correctness, there are many implementation choices regarding + * frequency (eagerness) of these operations. Since volatile + * reads are likely to be much cheaper than CASes, saving CASes by + * unlinking multiple adjacent nodes at a time may be a win. + * gc-unlinking can be performed rarely and still be effective, + * since it is most important that long chains of deleted nodes + * are occasionally broken. + * + * The actual representation we use is that p.next == p means to + * goto the first node (which in turn is reached by following prev + * pointers from head), and p.next == null && p.prev == p means + * that the iteration is at an end and that p is a (static final) + * dummy node, NEXT_TERMINATOR, and not the last active node. + * Finishing the iteration when encountering such a TERMINATOR is + * good enough for read-only traversals, so such traversals can use + * p.next == null as the termination condition. When we need to + * find the last (active) node, for enqueueing a new node, we need + * to check whether we have reached a TERMINATOR node; if so, + * restart traversal from tail. + * + * The implementation is completely directionally symmetrical, + * except that most public methods that iterate through the list + * follow next pointers ("forward" direction). + * + * We believe (without full proof) that all single-element deque + * operations (e.g., addFirst, peekLast, pollLast) are linearizable + * (see Herlihy and Shavit's book). However, some combinations of + * operations are known not to be linearizable. In particular, + * when an addFirst(A) is racing with pollFirst() removing B, it is + * possible for an observer iterating over the elements to observe + * A B C and subsequently observe A C, even though no interior + * removes are ever performed. Nevertheless, iterators behave + * reasonably, providing the "weakly consistent" guarantees. + * + * Empirically, microbenchmarks suggest that this class adds about + * 40% overhead relative to ConcurrentLinkedQueue, which feels as + * good as we can hope for. + */ + + private static final long serialVersionUID = 876323262645176354L; + + /** + * A node from which the first node on list (that is, the unique node p + * with p.prev == null && p.next != p) can be reached in O(1) time. + * Invariants: + * - the first node is always O(1) reachable from head via prev links + * - all live nodes are reachable from the first node via succ() + * - head != null + * - (tmp = head).next != tmp || tmp != head + * - head is never gc-unlinked (but may be unlinked) + * Non-invariants: + * - head.item may or may not be null + * - head may not be reachable from the first or last node, or from tail + */ + private transient volatile Node head; + + /** + * A node from which the last node on list (that is, the unique node p + * with p.next == null && p.prev != p) can be reached in O(1) time. + * Invariants: + * - the last node is always O(1) reachable from tail via next links + * - all live nodes are reachable from the last node via pred() + * - tail != null + * - tail is never gc-unlinked (but may be unlinked) + * Non-invariants: + * - tail.item may or may not be null + * - tail may not be reachable from the first or last node, or from head + */ + private transient volatile Node tail; + + private static final Node PREV_TERMINATOR, NEXT_TERMINATOR; + + @SuppressWarnings("unchecked") + Node prevTerminator() { + return (Node) PREV_TERMINATOR; + } + + @SuppressWarnings("unchecked") + Node nextTerminator() { + return (Node) NEXT_TERMINATOR; + } + + static final class Node { + volatile Node prev; + volatile E item; + volatile Node next; + + Node() { // default constructor for NEXT_TERMINATOR, PREV_TERMINATOR + } + + /** + * Constructs a new node. Uses relaxed write because item can + * only be seen after publication via casNext or casPrev. + */ + Node(E item) { + UNSAFE.putObject(this, itemOffset, item); + } + + boolean casItem(E cmp, E val) { + return UNSAFE.compareAndSwapObject(this, itemOffset, cmp, val); + } + + void lazySetNext(Node val) { + UNSAFE.putOrderedObject(this, nextOffset, val); + } + + boolean casNext(Node cmp, Node val) { + return UNSAFE.compareAndSwapObject(this, nextOffset, cmp, val); + } + + void lazySetPrev(Node val) { + UNSAFE.putOrderedObject(this, prevOffset, val); + } + + boolean casPrev(Node cmp, Node val) { + return UNSAFE.compareAndSwapObject(this, prevOffset, cmp, val); + } + + // Unsafe mechanics + + private static final sun.misc.Unsafe UNSAFE; + private static final long prevOffset; + private static final long itemOffset; + private static final long nextOffset; + + static { + try { + UNSAFE = getUnsafe(); + Class k = Node.class; + prevOffset = UNSAFE.objectFieldOffset + (k.getDeclaredField("prev")); + itemOffset = UNSAFE.objectFieldOffset + (k.getDeclaredField("item")); + nextOffset = UNSAFE.objectFieldOffset + (k.getDeclaredField("next")); + } catch (Exception e) { + throw new Error(e); + } + } + } + + /** + * Links e as first element. + */ + private void linkFirst(E e) { + checkNotNull(e); + final Node newNode = new Node(e); + + restartFromHead: + for (;;) + for (Node h = head, p = h, q;;) { + if ((q = p.prev) != null && + (q = (p = q).prev) != null) + // Check for head updates every other hop. + // If p == q, we are sure to follow head instead. + p = (h != (h = head)) ? h : q; + else if (p.next == p) // PREV_TERMINATOR + continue restartFromHead; + else { + // p is first node + newNode.lazySetNext(p); // CAS piggyback + if (p.casPrev(null, newNode)) { + // Successful CAS is the linearization point + // for e to become an element of this deque, + // and for newNode to become "live". + if (p != h) // hop two nodes at a time + casHead(h, newNode); // Failure is OK. + return; + } + // Lost CAS race to another thread; re-read prev + } + } + } + + /** + * Links e as last element. + */ + private void linkLast(E e) { + checkNotNull(e); + final Node newNode = new Node(e); + + restartFromTail: + for (;;) + for (Node t = tail, p = t, q;;) { + if ((q = p.next) != null && + (q = (p = q).next) != null) + // Check for tail updates every other hop. + // If p == q, we are sure to follow tail instead. + p = (t != (t = tail)) ? t : q; + else if (p.prev == p) // NEXT_TERMINATOR + continue restartFromTail; + else { + // p is last node + newNode.lazySetPrev(p); // CAS piggyback + if (p.casNext(null, newNode)) { + // Successful CAS is the linearization point + // for e to become an element of this deque, + // and for newNode to become "live". + if (p != t) // hop two nodes at a time + casTail(t, newNode); // Failure is OK. + return; + } + // Lost CAS race to another thread; re-read next + } + } + } + + private static final int HOPS = 2; + + /** + * Unlinks non-null node x. + */ + void unlink(Node x) { + // assert x != null; + // assert x.item == null; + // assert x != PREV_TERMINATOR; + // assert x != NEXT_TERMINATOR; + + final Node prev = x.prev; + final Node next = x.next; + if (prev == null) { + unlinkFirst(x, next); + } else if (next == null) { + unlinkLast(x, prev); + } else { + // Unlink interior node. + // + // This is the common case, since a series of polls at the + // same end will be "interior" removes, except perhaps for + // the first one, since end nodes cannot be unlinked. + // + // At any time, all active nodes are mutually reachable by + // following a sequence of either next or prev pointers. + // + // Our strategy is to find the unique active predecessor + // and successor of x. Try to fix up their links so that + // they point to each other, leaving x unreachable from + // active nodes. If successful, and if x has no live + // predecessor/successor, we additionally try to gc-unlink, + // leaving active nodes unreachable from x, by rechecking + // that the status of predecessor and successor are + // unchanged and ensuring that x is not reachable from + // tail/head, before setting x's prev/next links to their + // logical approximate replacements, self/TERMINATOR. + Node activePred, activeSucc; + boolean isFirst, isLast; + int hops = 1; + + // Find active predecessor + for (Node p = prev; ; ++hops) { + if (p.item != null) { + activePred = p; + isFirst = false; + break; + } + Node q = p.prev; + if (q == null) { + if (p.next == p) + return; + activePred = p; + isFirst = true; + break; + } + else if (p == q) + return; + else + p = q; + } + + // Find active successor + for (Node p = next; ; ++hops) { + if (p.item != null) { + activeSucc = p; + isLast = false; + break; + } + Node q = p.next; + if (q == null) { + if (p.prev == p) + return; + activeSucc = p; + isLast = true; + break; + } + else if (p == q) + return; + else + p = q; + } + + // TODO: better HOP heuristics + if (hops < HOPS + // always squeeze out interior deleted nodes + && (isFirst | isLast)) + return; + + // Squeeze out deleted nodes between activePred and + // activeSucc, including x. + skipDeletedSuccessors(activePred); + skipDeletedPredecessors(activeSucc); + + // Try to gc-unlink, if possible + if ((isFirst | isLast) && + + // Recheck expected state of predecessor and successor + (activePred.next == activeSucc) && + (activeSucc.prev == activePred) && + (isFirst ? activePred.prev == null : activePred.item != null) && + (isLast ? activeSucc.next == null : activeSucc.item != null)) { + + updateHead(); // Ensure x is not reachable from head + updateTail(); // Ensure x is not reachable from tail + + // Finally, actually gc-unlink + x.lazySetPrev(isFirst ? prevTerminator() : x); + x.lazySetNext(isLast ? nextTerminator() : x); + } + } + } + + /** + * Unlinks non-null first node. + */ + private void unlinkFirst(Node first, Node next) { + // assert first != null; + // assert next != null; + // assert first.item == null; + for (Node o = null, p = next, q;;) { + if (p.item != null || (q = p.next) == null) { + if (o != null && p.prev != p && first.casNext(next, p)) { + skipDeletedPredecessors(p); + if (first.prev == null && + (p.next == null || p.item != null) && + p.prev == first) { + + updateHead(); // Ensure o is not reachable from head + updateTail(); // Ensure o is not reachable from tail + + // Finally, actually gc-unlink + o.lazySetNext(o); + o.lazySetPrev(prevTerminator()); + } + } + return; + } + else if (p == q) + return; + else { + o = p; + p = q; + } + } + } + + /** + * Unlinks non-null last node. + */ + private void unlinkLast(Node last, Node prev) { + // assert last != null; + // assert prev != null; + // assert last.item == null; + for (Node o = null, p = prev, q;;) { + if (p.item != null || (q = p.prev) == null) { + if (o != null && p.next != p && last.casPrev(prev, p)) { + skipDeletedSuccessors(p); + if (last.next == null && + (p.prev == null || p.item != null) && + p.next == last) { + + updateHead(); // Ensure o is not reachable from head + updateTail(); // Ensure o is not reachable from tail + + // Finally, actually gc-unlink + o.lazySetPrev(o); + o.lazySetNext(nextTerminator()); + } + } + return; + } + else if (p == q) + return; + else { + o = p; + p = q; + } + } + } + + /** + * Guarantees that any node which was unlinked before a call to + * this method will be unreachable from head after it returns. + * Does not guarantee to eliminate slack, only that head will + * point to a node that was active while this method was running. + */ + private final void updateHead() { + // Either head already points to an active node, or we keep + // trying to cas it to the first node until it does. + Node h, p, q; + restartFromHead: + while ((h = head).item == null && (p = h.prev) != null) { + for (;;) { + if ((q = p.prev) == null || + (q = (p = q).prev) == null) { + // It is possible that p is PREV_TERMINATOR, + // but if so, the CAS is guaranteed to fail. + if (casHead(h, p)) + return; + else + continue restartFromHead; + } + else if (h != head) + continue restartFromHead; + else + p = q; + } + } + } + + /** + * Guarantees that any node which was unlinked before a call to + * this method will be unreachable from tail after it returns. + * Does not guarantee to eliminate slack, only that tail will + * point to a node that was active while this method was running. + */ + private final void updateTail() { + // Either tail already points to an active node, or we keep + // trying to cas it to the last node until it does. + Node t, p, q; + restartFromTail: + while ((t = tail).item == null && (p = t.next) != null) { + for (;;) { + if ((q = p.next) == null || + (q = (p = q).next) == null) { + // It is possible that p is NEXT_TERMINATOR, + // but if so, the CAS is guaranteed to fail. + if (casTail(t, p)) + return; + else + continue restartFromTail; + } + else if (t != tail) + continue restartFromTail; + else + p = q; + } + } + } + + private void skipDeletedPredecessors(Node x) { + whileActive: + do { + Node prev = x.prev; + // assert prev != null; + // assert x != NEXT_TERMINATOR; + // assert x != PREV_TERMINATOR; + Node p = prev; + findActive: + for (;;) { + if (p.item != null) + break findActive; + Node q = p.prev; + if (q == null) { + if (p.next == p) + continue whileActive; + break findActive; + } + else if (p == q) + continue whileActive; + else + p = q; + } + + // found active CAS target + if (prev == p || x.casPrev(prev, p)) + return; + + } while (x.item != null || x.next == null); + } + + private void skipDeletedSuccessors(Node x) { + whileActive: + do { + Node next = x.next; + // assert next != null; + // assert x != NEXT_TERMINATOR; + // assert x != PREV_TERMINATOR; + Node p = next; + findActive: + for (;;) { + if (p.item != null) + break findActive; + Node q = p.next; + if (q == null) { + if (p.prev == p) + continue whileActive; + break findActive; + } + else if (p == q) + continue whileActive; + else + p = q; + } + + // found active CAS target + if (next == p || x.casNext(next, p)) + return; + + } while (x.item != null || x.prev == null); + } + + /** + * Returns the successor of p, or the first node if p.next has been + * linked to self, which will only be true if traversing with a + * stale pointer that is now off the list. + */ + final Node succ(Node p) { + // TODO: should we skip deleted nodes here? + Node q = p.next; + return (p == q) ? first() : q; + } + + /** + * Returns the predecessor of p, or the last node if p.prev has been + * linked to self, which will only be true if traversing with a + * stale pointer that is now off the list. + */ + final Node pred(Node p) { + Node q = p.prev; + return (p == q) ? last() : q; + } + + /** + * Returns the first node, the unique node p for which: + * p.prev == null && p.next != p + * The returned node may or may not be logically deleted. + * Guarantees that head is set to the returned node. + */ + Node first() { + restartFromHead: + for (;;) + for (Node h = head, p = h, q;;) { + if ((q = p.prev) != null && + (q = (p = q).prev) != null) + // Check for head updates every other hop. + // If p == q, we are sure to follow head instead. + p = (h != (h = head)) ? h : q; + else if (p == h + // It is possible that p is PREV_TERMINATOR, + // but if so, the CAS is guaranteed to fail. + || casHead(h, p)) + return p; + else + continue restartFromHead; + } + } + + /** + * Returns the last node, the unique node p for which: + * p.next == null && p.prev != p + * The returned node may or may not be logically deleted. + * Guarantees that tail is set to the returned node. + */ + Node last() { + restartFromTail: + for (;;) + for (Node t = tail, p = t, q;;) { + if ((q = p.next) != null && + (q = (p = q).next) != null) + // Check for tail updates every other hop. + // If p == q, we are sure to follow tail instead. + p = (t != (t = tail)) ? t : q; + else if (p == t + // It is possible that p is NEXT_TERMINATOR, + // but if so, the CAS is guaranteed to fail. + || casTail(t, p)) + return p; + else + continue restartFromTail; + } + } + + // Minor convenience utilities + + /** + * Throws NullPointerException if argument is null. + * + * @param v the element + */ + private static void checkNotNull(Object v) { + if (v == null) + throw new NullPointerException(); + } + + /** + * Returns element unless it is null, in which case throws + * NoSuchElementException. + * + * @param v the element + * @return the element + */ + private E screenNullResult(E v) { + if (v == null) + throw new NoSuchElementException(); + return v; + } + + /** + * Creates an array list and fills it with elements of this list. + * Used by toArray. + * + * @return the arrayList + */ + private ArrayList toArrayList() { + ArrayList list = new ArrayList(); + for (Node p = first(); p != null; p = succ(p)) { + E item = p.item; + if (item != null) + list.add(item); + } + return list; + } + + /** + * Constructs an empty deque. + */ + public ConcurrentLinkedDeque() { + head = tail = new Node(null); + } + + /** + * Constructs a deque initially containing the elements of + * the given collection, added in traversal order of the + * collection's iterator. + * + * @param c the collection of elements to initially contain + * @throws NullPointerException if the specified collection or any + * of its elements are null + */ + public ConcurrentLinkedDeque(Collection c) { + // Copy c into a private chain of Nodes + Node h = null, t = null; + for (E e : c) { + checkNotNull(e); + Node newNode = new Node(e); + if (h == null) + h = t = newNode; + else { + t.lazySetNext(newNode); + newNode.lazySetPrev(t); + t = newNode; + } + } + initHeadTail(h, t); + } + + /** + * Initializes head and tail, ensuring invariants hold. + */ + private void initHeadTail(Node h, Node t) { + if (h == t) { + if (h == null) + h = t = new Node(null); + else { + // Avoid edge case of a single Node with non-null item. + Node newNode = new Node(null); + t.lazySetNext(newNode); + newNode.lazySetPrev(t); + t = newNode; + } + } + head = h; + tail = t; + } + + /** + * Inserts the specified element at the front of this deque. + * As the deque is unbounded, this method will never throw + * {@link IllegalStateException}. + * + * @throws NullPointerException if the specified element is null + */ + public void addFirst(E e) { + linkFirst(e); + } + + /** + * Inserts the specified element at the end of this deque. + * As the deque is unbounded, this method will never throw + * {@link IllegalStateException}. + * + *

This method is equivalent to {@link #add}. + * + * @throws NullPointerException if the specified element is null + */ + public void addLast(E e) { + linkLast(e); + } + + /** + * Inserts the specified element at the front of this deque. + * As the deque is unbounded, this method will never return {@code false}. + * + * @return {@code true} (as specified by {@link Deque#offerFirst}) + * @throws NullPointerException if the specified element is null + */ + public boolean offerFirst(E e) { + linkFirst(e); + return true; + } + + /** + * Inserts the specified element at the end of this deque. + * As the deque is unbounded, this method will never return {@code false}. + * + *

This method is equivalent to {@link #add}. + * + * @return {@code true} (as specified by {@link Deque#offerLast}) + * @throws NullPointerException if the specified element is null + */ + public boolean offerLast(E e) { + linkLast(e); + return true; + } + + public E peekFirst() { + for (Node p = first(); p != null; p = succ(p)) { + E item = p.item; + if (item != null) + return item; + } + return null; + } + + public E peekLast() { + for (Node p = last(); p != null; p = pred(p)) { + E item = p.item; + if (item != null) + return item; + } + return null; + } + + /** + * @throws NoSuchElementException {@inheritDoc} + */ + public E getFirst() { + return screenNullResult(peekFirst()); + } + + /** + * @throws NoSuchElementException {@inheritDoc} + */ + public E getLast() { + return screenNullResult(peekLast()); + } + + public E pollFirst() { + for (Node p = first(); p != null; p = succ(p)) { + E item = p.item; + if (item != null && p.casItem(item, null)) { + unlink(p); + return item; + } + } + return null; + } + + public E pollLast() { + for (Node p = last(); p != null; p = pred(p)) { + E item = p.item; + if (item != null && p.casItem(item, null)) { + unlink(p); + return item; + } + } + return null; + } + + /** + * @throws NoSuchElementException {@inheritDoc} + */ + public E removeFirst() { + return screenNullResult(pollFirst()); + } + + /** + * @throws NoSuchElementException {@inheritDoc} + */ + public E removeLast() { + return screenNullResult(pollLast()); + } + + // *** Queue and stack methods *** + + /** + * Inserts the specified element at the tail of this deque. + * As the deque is unbounded, this method will never return {@code false}. + * + * @return {@code true} (as specified by {@link Queue#offer}) + * @throws NullPointerException if the specified element is null + */ + public boolean offer(E e) { + return offerLast(e); + } + + /** + * Inserts the specified element at the tail of this deque. + * As the deque is unbounded, this method will never throw + * {@link IllegalStateException} or return {@code false}. + * + * @return {@code true} (as specified by {@link Collection#add}) + * @throws NullPointerException if the specified element is null + */ + public boolean add(E e) { + return offerLast(e); + } + + public E poll() { return pollFirst(); } + public E remove() { return removeFirst(); } + public E peek() { return peekFirst(); } + public E element() { return getFirst(); } + public void push(E e) { addFirst(e); } + public E pop() { return removeFirst(); } + + /** + * Removes the first element {@code e} such that + * {@code o.equals(e)}, if such an element exists in this deque. + * If the deque does not contain the element, it is unchanged. + * + * @param o element to be removed from this deque, if present + * @return {@code true} if the deque contained the specified element + * @throws NullPointerException if the specified element is null + */ + public boolean removeFirstOccurrence(Object o) { + checkNotNull(o); + for (Node p = first(); p != null; p = succ(p)) { + E item = p.item; + if (item != null && o.equals(item) && p.casItem(item, null)) { + unlink(p); + return true; + } + } + return false; + } + + /** + * Removes the last element {@code e} such that + * {@code o.equals(e)}, if such an element exists in this deque. + * If the deque does not contain the element, it is unchanged. + * + * @param o element to be removed from this deque, if present + * @return {@code true} if the deque contained the specified element + * @throws NullPointerException if the specified element is null + */ + public boolean removeLastOccurrence(Object o) { + checkNotNull(o); + for (Node p = last(); p != null; p = pred(p)) { + E item = p.item; + if (item != null && o.equals(item) && p.casItem(item, null)) { + unlink(p); + return true; + } + } + return false; + } + + /** + * Returns {@code true} if this deque contains at least one + * element {@code e} such that {@code o.equals(e)}. + * + * @param o element whose presence in this deque is to be tested + * @return {@code true} if this deque contains the specified element + */ + public boolean contains(Object o) { + if (o == null) return false; + for (Node p = first(); p != null; p = succ(p)) { + E item = p.item; + if (item != null && o.equals(item)) + return true; + } + return false; + } + + /** + * Returns {@code true} if this collection contains no elements. + * + * @return {@code true} if this collection contains no elements + */ + public boolean isEmpty() { + return peekFirst() == null; + } + + /** + * Returns the number of elements in this deque. If this deque + * contains more than {@code Integer.MAX_VALUE} elements, it + * returns {@code Integer.MAX_VALUE}. + * + *

Beware that, unlike in most collections, this method is + * NOT a constant-time operation. Because of the + * asynchronous nature of these deques, determining the current + * number of elements requires traversing them all to count them. + * Additionally, it is possible for the size to change during + * execution of this method, in which case the returned result + * will be inaccurate. Thus, this method is typically not very + * useful in concurrent applications. + * + * @return the number of elements in this deque + */ + public int size() { + int count = 0; + for (Node p = first(); p != null; p = succ(p)) + if (p.item != null) + // Collection.size() spec says to max out + if (++count == Integer.MAX_VALUE) + break; + return count; + } + + /** + * Removes the first element {@code e} such that + * {@code o.equals(e)}, if such an element exists in this deque. + * If the deque does not contain the element, it is unchanged. + * + * @param o element to be removed from this deque, if present + * @return {@code true} if the deque contained the specified element + * @throws NullPointerException if the specified element is null + */ + public boolean remove(Object o) { + return removeFirstOccurrence(o); + } + + /** + * Appends all of the elements in the specified collection to the end of + * this deque, in the order that they are returned by the specified + * collection's iterator. Attempts to {@code addAll} of a deque to + * itself result in {@code IllegalArgumentException}. + * + * @param c the elements to be inserted into this deque + * @return {@code true} if this deque changed as a result of the call + * @throws NullPointerException if the specified collection or any + * of its elements are null + * @throws IllegalArgumentException if the collection is this deque + */ + public boolean addAll(Collection c) { + if (c == this) + // As historically specified in AbstractQueue#addAll + throw new IllegalArgumentException(); + + // Copy c into a private chain of Nodes + Node beginningOfTheEnd = null, last = null; + for (E e : c) { + checkNotNull(e); + Node newNode = new Node(e); + if (beginningOfTheEnd == null) + beginningOfTheEnd = last = newNode; + else { + last.lazySetNext(newNode); + newNode.lazySetPrev(last); + last = newNode; + } + } + if (beginningOfTheEnd == null) + return false; + + // Atomically append the chain at the tail of this collection + restartFromTail: + for (;;) + for (Node t = tail, p = t, q;;) { + if ((q = p.next) != null && + (q = (p = q).next) != null) + // Check for tail updates every other hop. + // If p == q, we are sure to follow tail instead. + p = (t != (t = tail)) ? t : q; + else if (p.prev == p) // NEXT_TERMINATOR + continue restartFromTail; + else { + // p is last node + beginningOfTheEnd.lazySetPrev(p); // CAS piggyback + if (p.casNext(null, beginningOfTheEnd)) { + // Successful CAS is the linearization point + // for all elements to be added to this deque. + if (!casTail(t, last)) { + // Try a little harder to update tail, + // since we may be adding many elements. + t = tail; + if (last.next == null) + casTail(t, last); + } + return true; + } + // Lost CAS race to another thread; re-read next + } + } + } + + /** + * Removes all of the elements from this deque. + */ + public void clear() { + while (pollFirst() != null) + ; + } + + /** + * Returns an array containing all of the elements in this deque, in + * proper sequence (from first to last element). + * + *

The returned array will be "safe" in that no references to it are + * maintained by this deque. (In other words, this method must allocate + * a new array). The caller is thus free to modify the returned array. + * + *

This method acts as bridge between array-based and collection-based + * APIs. + * + * @return an array containing all of the elements in this deque + */ + public Object[] toArray() { + return toArrayList().toArray(); + } + + /** + * Returns an array containing all of the elements in this deque, + * in proper sequence (from first to last element); the runtime + * type of the returned array is that of the specified array. If + * the deque fits in the specified array, it is returned therein. + * Otherwise, a new array is allocated with the runtime type of + * the specified array and the size of this deque. + * + *

If this deque fits in the specified array with room to spare + * (i.e., the array has more elements than this deque), the element in + * the array immediately following the end of the deque is set to + * {@code null}. + * + *

Like the {@link #toArray()} method, this method acts as + * bridge between array-based and collection-based APIs. Further, + * this method allows precise control over the runtime type of the + * output array, and may, under certain circumstances, be used to + * save allocation costs. + * + *

Suppose {@code x} is a deque known to contain only strings. + * The following code can be used to dump the deque into a newly + * allocated array of {@code String}: + * + *

 {@code String[] y = x.toArray(new String[0]);}
+ * + * Note that {@code toArray(new Object[0])} is identical in function to + * {@code toArray()}. + * + * @param a the array into which the elements of the deque are to + * be stored, if it is big enough; otherwise, a new array of the + * same runtime type is allocated for this purpose + * @return an array containing all of the elements in this deque + * @throws ArrayStoreException if the runtime type of the specified array + * is not a supertype of the runtime type of every element in + * this deque + * @throws NullPointerException if the specified array is null + */ + public T[] toArray(T[] a) { + return toArrayList().toArray(a); + } + + /** + * Returns an iterator over the elements in this deque in proper sequence. + * The elements will be returned in order from first (head) to last (tail). + * + *

The returned iterator is a "weakly consistent" iterator that + * will never throw {@link java.util.ConcurrentModificationException + * ConcurrentModificationException}, and guarantees to traverse + * elements as they existed upon construction of the iterator, and + * may (but is not guaranteed to) reflect any modifications + * subsequent to construction. + * + * @return an iterator over the elements in this deque in proper sequence + */ + public Iterator iterator() { + return new Itr(); + } + + /** + * Returns an iterator over the elements in this deque in reverse + * sequential order. The elements will be returned in order from + * last (tail) to first (head). + * + *

The returned iterator is a "weakly consistent" iterator that + * will never throw {@link java.util.ConcurrentModificationException + * ConcurrentModificationException}, and guarantees to traverse + * elements as they existed upon construction of the iterator, and + * may (but is not guaranteed to) reflect any modifications + * subsequent to construction. + * + * @return an iterator over the elements in this deque in reverse order + */ + public Iterator descendingIterator() { + return new DescendingItr(); + } + + private abstract class AbstractItr implements Iterator { + /** + * Next node to return item for. + */ + private Node nextNode; + + /** + * nextItem holds on to item fields because once we claim + * that an element exists in hasNext(), we must return it in + * the following next() call even if it was in the process of + * being removed when hasNext() was called. + */ + private E nextItem; + + /** + * Node returned by most recent call to next. Needed by remove. + * Reset to null if this element is deleted by a call to remove. + */ + private Node lastRet; + + abstract Node startNode(); + abstract Node nextNode(Node p); + + AbstractItr() { + advance(); + } + + /** + * Sets nextNode and nextItem to next valid node, or to null + * if no such. + */ + private void advance() { + lastRet = nextNode; + + Node p = (nextNode == null) ? startNode() : nextNode(nextNode); + for (;; p = nextNode(p)) { + if (p == null) { + // p might be active end or TERMINATOR node; both are OK + nextNode = null; + nextItem = null; + break; + } + E item = p.item; + if (item != null) { + nextNode = p; + nextItem = item; + break; + } + } + } + + public boolean hasNext() { + return nextItem != null; + } + + public E next() { + E item = nextItem; + if (item == null) throw new NoSuchElementException(); + advance(); + return item; + } + + public void remove() { + Node l = lastRet; + if (l == null) throw new IllegalStateException(); + l.item = null; + unlink(l); + lastRet = null; + } + } + + /** Forward iterator */ + private class Itr extends AbstractItr { + Node startNode() { return first(); } + Node nextNode(Node p) { return succ(p); } + } + + /** Descending iterator */ + private class DescendingItr extends AbstractItr { + Node startNode() { return last(); } + Node nextNode(Node p) { return pred(p); } + } + + /** + * Saves the state to a stream (that is, serializes it). + * + * @serialData All of the elements (each an {@code E}) in + * the proper order, followed by a null + * @param s the stream + */ + private void writeObject(java.io.ObjectOutputStream s) + throws java.io.IOException { + + // Write out any hidden stuff + s.defaultWriteObject(); + + // Write out all elements in the proper order. + for (Node p = first(); p != null; p = succ(p)) { + E item = p.item; + if (item != null) + s.writeObject(item); + } + + // Use trailing null as sentinel + s.writeObject(null); + } + + /** + * Reconstitutes the instance from a stream (that is, deserializes it). + * @param s the stream + */ + private void readObject(java.io.ObjectInputStream s) + throws java.io.IOException, ClassNotFoundException { + s.defaultReadObject(); + + // Read in elements until trailing null sentinel found + Node h = null, t = null; + Object item; + while ((item = s.readObject()) != null) { + @SuppressWarnings("unchecked") + Node newNode = new Node((E) item); + if (h == null) + h = t = newNode; + else { + t.lazySetNext(newNode); + newNode.lazySetPrev(t); + t = newNode; + } + } + initHeadTail(h, t); + } + + + private boolean casHead(Node cmp, Node val) { + return UNSAFE.compareAndSwapObject(this, headOffset, cmp, val); + } + + private boolean casTail(Node cmp, Node val) { + return UNSAFE.compareAndSwapObject(this, tailOffset, cmp, val); + } + + // Unsafe mechanics + + private static final sun.misc.Unsafe UNSAFE; + private static final long headOffset; + private static final long tailOffset; + static { + PREV_TERMINATOR = new Node(); + PREV_TERMINATOR.next = PREV_TERMINATOR; + NEXT_TERMINATOR = new Node(); + NEXT_TERMINATOR.prev = NEXT_TERMINATOR; + try { + UNSAFE = getUnsafe(); + Class k = ConcurrentLinkedDeque.class; + headOffset = UNSAFE.objectFieldOffset + (k.getDeclaredField("head")); + tailOffset = UNSAFE.objectFieldOffset + (k.getDeclaredField("tail")); + } catch (Exception e) { + throw new Error(e); + } + } + + /** + * Returns a sun.misc.Unsafe. Suitable for use in a 3rd party package. + * Replace with a simple call to Unsafe.getUnsafe when integrating + * into a jdk. + * + * @return a sun.misc.Unsafe + */ + static sun.misc.Unsafe getUnsafe() { + try { + return sun.misc.Unsafe.getUnsafe(); + } catch (SecurityException se) { + try { + return java.security.AccessController.doPrivileged + (new java.security + .PrivilegedExceptionAction() { + public sun.misc.Unsafe run() throws Exception { + java.lang.reflect.Field f = sun.misc + .Unsafe.class.getDeclaredField("theUnsafe"); + f.setAccessible(true); + return (sun.misc.Unsafe) f.get(null); + }}); + } catch (java.security.PrivilegedActionException e) { + throw new RuntimeException("Could not initialize intrinsics", + e.getCause()); + } + } + } + +} diff --git a/src/main/java/jsr166y/CountedCompleter.java b/src/main/java/jsr166y/CountedCompleter.java new file mode 100644 index 00000000000..cbed8a26f09 --- /dev/null +++ b/src/main/java/jsr166y/CountedCompleter.java @@ -0,0 +1,480 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166y; + +/** + * A resultless {@link ForkJoinTask} with a completion action + * performed when triggered and there are no remaining pending + * actions. Uses of CountedCompleter are similar to those of other + * completion based components (such as {@link + * java.nio.channels.CompletionHandler}) except that multiple + * pending completions may be necessary to trigger the {@link + * #onCompletion} action, not just one. Unless initialized otherwise, + * the {@link #getPendingCount pending count} starts at zero, but may + * be (atomically) changed using methods {@link #setPendingCount}, + * {@link #addToPendingCount}, and {@link + * #compareAndSetPendingCount}. Upon invocation of {@link + * #tryComplete}, if the pending action count is nonzero, it is + * decremented; otherwise, the completion action is performed, and if + * this completer itself has a completer, the process is continued + * with its completer. As is the case with related synchronization + * components such as {@link Phaser} and {@link + * java.util.concurrent.Semaphore} these methods affect only internal + * counts; they do not establish any further internal bookkeeping. In + * particular, the identities of pending tasks are not maintained. As + * illustrated below, you can create subclasses that do record some or + * all pended tasks or their results when needed. + * + *

A concrete CountedCompleter class must define method {@link + * #compute}, that should, in almost all use cases, invoke {@code + * tryComplete()} once before returning. The class may also optionally + * override method {@link #onCompletion} to perform an action upon + * normal completion, and method {@link #onExceptionalCompletion} to + * perform an action upon any exception. + * + *

A CountedCompleter that does not itself have a completer (i.e., + * one for which {@link #getCompleter} returns {@code null}) can be + * used as a regular ForkJoinTask with this added functionality. + * However, any completer that in turn has another completer serves + * only as an internal helper for other computations, so its own task + * status (as reported in methods such as {@link ForkJoinTask#isDone}) + * is arbitrary; this status changes only upon explicit invocations of + * {@link #complete}, {@link ForkJoinTask#cancel}, {@link + * ForkJoinTask#completeExceptionally} or upon exceptional completion + * of method {@code compute}. Upon any exceptional completion, the + * exception may be relayed to a task's completer (and its completer, + * and so on), if one exists and it has not otherwise already + * completed. + * + *

Sample Usages. + * + *

Parallel recursive decomposition. CountedCompleters may + * be arranged in trees similar to those often used with {@link + * RecursiveAction}s, although the constructions involved in setting + * them up typically vary. Even though they entail a bit more + * bookkeeping, CountedCompleters may be better choices when applying + * a possibly time-consuming operation (that cannot be further + * subdivided) to each element of an array or collection; especially + * when the operation takes a significantly different amount of time + * to complete for some elements than others, either because of + * intrinsic variation (for example IO) or auxiliary effects such as + * garbage collection. Because CountedCompleters provide their own + * continuations, other threads need not block waiting to perform + * them. + * + *

For example, here is an initial version of a class that uses + * divide-by-two recursive decomposition to divide work into single + * pieces (leaf tasks). Even when work is split into individual calls, + * tree-based techniques are usually preferable to directly forking + * leaf tasks, because they reduce inter-thread communication and + * improve load balancing. In the recursive case, the second of each + * pair of subtasks to finish triggers completion of its parent + * (because no result combination is performed, the default no-op + * implementation of method {@code onCompletion} is not overridden). A + * static utility method sets up the base task and invokes it: + * + *

 {@code
+ * class MyOperation { void apply(E e) { ... }  }
+ *
+ * class ForEach extends CountedCompleter {
+ *
+ *     public static  void forEach(ForkJoinPool pool, E[] array, MyOperation op) {
+ *         pool.invoke(new ForEach(null, array, op, 0, array.length));
+ *     }
+ *
+ *     final E[] array; final MyOperation op; final int lo, hi;
+ *     ForEach(CountedCompleter p, E[] array, MyOperation op, int lo, int hi) {
+ *         super(p);
+ *         this.array = array; this.op = op; this.lo = lo; this.hi = hi;
+ *     }
+ *
+ *     public void compute() { // version 1
+ *         if (hi - lo >= 2) {
+ *             int mid = (lo + hi) >>> 1;
+ *             setPendingCount(2); // must set pending count before fork
+ *             new ForEach(this, array, op, mid, hi).fork(); // right child
+ *             new ForEach(this, array, op, lo, mid).fork(); // left child
+ *         }
+ *         else if (hi > lo)
+ *             op.apply(array[lo]);
+ *         tryComplete();
+ *     }
+ * } }
+ * + * This design can be improved by noticing that in the recursive case, + * the task has nothing to do after forking its right task, so can + * directly invoke its left task before returning. (This is an analog + * of tail recursion removal.) Also, because the task returns upon + * executing its left task (rather than falling through to invoke + * tryComplete) the pending count is set to one: + * + *
 {@code
+ * class ForEach ...
+ *     public void compute() { // version 2
+ *         if (hi - lo >= 2) {
+ *             int mid = (lo + hi) >>> 1;
+ *             setPendingCount(1); // only one pending
+ *             new ForEach(this, array, op, mid, hi).fork(); // right child
+ *             new ForEach(this, array, op, lo, mid).compute(); // direct invoke
+ *         }
+ *         else {
+ *             if (hi > lo)
+ *                 op.apply(array[lo]);
+ *             tryComplete();
+ *         }
+ *     }
+ * }
+ * + * As a further improvement, notice that the left task need not even + * exist. Instead of creating a new one, we can iterate using the + * original task, and add a pending count for each fork: + * + *
 {@code
+ * class ForEach ...
+ *     public void compute() { // version 3
+ *         int l = lo,  h = hi;
+ *         while (h - l >= 2) {
+ *             int mid = (l + h) >>> 1;
+ *             addToPendingCount(1);
+ *             new ForEach(this, array, op, mid, h).fork(); // right child
+ *             h = mid;
+ *         }
+ *         if (h > l)
+ *             op.apply(array[l]);
+ *         tryComplete();
+ *     }
+ * }
+ * + * Additional improvements of such classes might entail precomputing + * pending counts so that they can be established in constructors, + * specializing classes for leaf steps, subdividing by say, four, + * instead of two per iteration, and using an adaptive threshold + * instead of always subdividing down to single elements. + * + *

Recording subtasks. CountedCompleter tasks that combine + * results of multiple subtasks usually need to access these results + * in method {@link #onCompletion}. As illustrated in the following + * class (that performs a simplified form of map-reduce where mappings + * and reductions are all of type {@code E}), one way to do this in + * divide and conquer designs is to have each subtask record its + * sibling, so that it can be accessed in method {@code onCompletion}. + * For clarity, this class uses explicit left and right subtasks, but + * variants of other streamlinings seen in the above example may also + * apply. + * + *

 {@code
+ * class MyMapper { E apply(E v) {  ...  } }
+ * class MyReducer { E apply(E x, E y) {  ...  } }
+ * class MapReducer extends CountedCompleter {
+ *     final E[] array; final MyMapper mapper;
+ *     final MyReducer reducer; final int lo, hi;
+ *     MapReducer sibling;
+ *     E result;
+ *     MapReducer(CountedCompleter p, E[] array, MyMapper mapper,
+ *                MyReducer reducer, int lo, int hi) {
+ *         super(p);
+ *         this.array = array; this.mapper = mapper;
+ *         this.reducer = reducer; this.lo = lo; this.hi = hi;
+ *     }
+ *     public void compute() {
+ *         if (hi - lo >= 2) {
+ *             int mid = (lo + hi) >>> 1;
+ *             MapReducer left = new MapReducer(this, array, mapper, reducer, lo, mid);
+ *             MapReducer right = new MapReducer(this, array, mapper, reducer, mid, hi);
+ *             left.sibling = right;
+ *             right.sibling = left;
+ *             setPendingCount(1); // only right is pending
+ *             right.fork();
+ *             left.compute();     // directly execute left
+ *         }
+ *         else {
+ *             if (hi > lo)
+ *                 result = mapper.apply(array[lo]);
+ *             tryComplete();
+ *         }
+ *     }
+ *     public void onCompletion(CountedCompleter caller) {
+ *         if (caller != this) {
+ *            MapReducer child = (MapReducer)caller;
+ *            MapReducer sib = child.sibling;
+ *            if (sib == null || sib.result == null)
+ *                result = child.result;
+ *            else
+ *                result = reducer.apply(child.result, sib.result);
+ *         }
+ *     }
+ *
+ *     public static  E mapReduce(ForkJoinPool pool, E[] array,
+ *                                   MyMapper mapper, MyReducer reducer) {
+ *         MapReducer mr = new MapReducer(null, array, mapper,
+ *                                              reducer, 0, array.length);
+ *         pool.invoke(mr);
+ *         return mr.result;
+ *     }
+ * } }
+ * + *

Triggers. Some CountedCompleters are themselves never + * forked, but instead serve as bits of plumbing in other designs; + * including those in which the completion of one of more async tasks + * triggers another async task. For example: + * + *

 {@code
+ * class HeaderBuilder extends CountedCompleter { ... }
+ * class BodyBuilder extends CountedCompleter { ... }
+ * class PacketSender extends CountedCompleter {
+ *     PacketSender(...) { super(null, 1); ... } // trigger on second completion
+ *     public void compute() { } // never called
+ *     public void onCompletion(CountedCompleter caller) { sendPacket(); }
+ * }
+ * // sample use:
+ * PacketSender p = new PacketSender();
+ * new HeaderBuilder(p, ...).fork();
+ * new BodyBuilder(p, ...).fork();
+ * }
+ * + * @since 1.8 + * @author Doug Lea + */ +public abstract class CountedCompleter extends ForkJoinTask { + private static final long serialVersionUID = 5232453752276485070L; + + /** This task's completer, or null if none */ + final CountedCompleter completer; + /** The number of pending tasks until completion */ + volatile int pending; + + /** + * Creates a new CountedCompleter with the given completer + * and initial pending count. + * + * @param completer this tasks completer, or {@code null} if none + * @param initialPendingCount the initial pending count + */ + protected CountedCompleter(CountedCompleter completer, + int initialPendingCount) { + this.completer = completer; + this.pending = initialPendingCount; + } + + /** + * Creates a new CountedCompleter with the given completer + * and an initial pending count of zero. + * + * @param completer this tasks completer, or {@code null} if none + */ + protected CountedCompleter(CountedCompleter completer) { + this.completer = completer; + } + + /** + * Creates a new CountedCompleter with no completer + * and an initial pending count of zero. + */ + protected CountedCompleter() { + this.completer = null; + } + + /** + * The main computation performed by this task. + */ + public abstract void compute(); + + /** + * Performs an action when method {@link #tryComplete} is invoked + * and there are no pending counts, or when the unconditional + * method {@link #complete} is invoked. By default, this method + * does nothing. + * + * @param caller the task invoking this method (which may + * be this task itself). + */ + public void onCompletion(CountedCompleter caller) { + } + + /** + * Performs an action when method {@link #completeExceptionally} + * is invoked or method {@link #compute} throws an exception, and + * this task has not otherwise already completed normally. On + * entry to this method, this task {@link + * ForkJoinTask#isCompletedAbnormally}. The return value of this + * method controls further propagation: If {@code true} and this + * task has a completer, then this completer is also completed + * exceptionally. The default implementation of this method does + * nothing except return {@code true}. + * + * @param ex the exception + * @param caller the task invoking this method (which may + * be this task itself). + * @return true if this exception should be propagated to this + * tasks completer, if one exists. + */ + public boolean onExceptionalCompletion(Throwable ex, CountedCompleter caller) { + return true; + } + + /** + * Returns the completer established in this task's constructor, + * or {@code null} if none. + * + * @return the completer + */ + public final CountedCompleter getCompleter() { + return completer; + } + + /** + * Returns the current pending count. + * + * @return the current pending count + */ + public final int getPendingCount() { + return pending; + } + + /** + * Sets the pending count to the given value. + * + * @param count the count + */ + public final void setPendingCount(int count) { + pending = count; + } + + /** + * Adds (atomically) the given value to the pending count. + * + * @param delta the value to add + */ + public final void addToPendingCount(int delta) { + int c; // note: can replace with intrinsic in jdk8 + do {} while (!U.compareAndSwapInt(this, PENDING, c = pending, c+delta)); + } + + /** + * Sets (atomically) the pending count to the given count only if + * it currently holds the given expected value. + * + * @param expected the expected value + * @param count the new value + * @return true is successful + */ + public final boolean compareAndSetPendingCount(int expected, int count) { + return U.compareAndSwapInt(this, PENDING, expected, count); + } + + /** + * If the pending count is nonzero, decrements the count; + * otherwise invokes {@link #onCompletion} and then similarly + * tries to complete this task's completer, if one exists, + * else marks this task as complete. + */ + public final void tryComplete() { + CountedCompleter a = this, s = a; + for (int c;;) { + if ((c = a.pending) == 0) { + a.onCompletion(s); + if ((a = (s = a).completer) == null) { + s.quietlyComplete(); + return; + } + } + else if (U.compareAndSwapInt(a, PENDING, c, c - 1)) + return; + } + } + + /** + * Regardless of pending count, invokes {@link #onCompletion}, + * marks this task as complete with a {@code null} return value, + * and further triggers {@link #tryComplete} on this task's + * completer, if one exists. This method may be useful when + * forcing completion as soon as any one (versus all) of several + * subtask results are obtained. + * + * @param mustBeNull the {@code null} completion value + */ + public void complete(Void mustBeNull) { + CountedCompleter p; + onCompletion(this); + quietlyComplete(); + if ((p = completer) != null) + p.tryComplete(); + } + + /** + * Support for FJT exception propagation + */ + void internalPropagateException(Throwable ex) { + CountedCompleter a = this, s = a; + while (a.onExceptionalCompletion(ex, s) && + (a = (s = a).completer) != null && a.status >= 0) + a.recordExceptionalCompletion(ex); + } + + /** + * Implements execution conventions for CountedCompleters + */ + protected final boolean exec() { + compute(); + return false; + } + + /** + * Always returns {@code null}. + * + * @return {@code null} always + */ + public final Void getRawResult() { return null; } + + /** + * Requires null completion value. + */ + protected final void setRawResult(Void mustBeNull) { } + + // Unsafe mechanics + private static final sun.misc.Unsafe U; + private static final long PENDING; + static { + try { + U = getUnsafe(); + PENDING = U.objectFieldOffset + (CountedCompleter.class.getDeclaredField("pending")); + } catch (Exception e) { + throw new Error(e); + } + } + + + /** + * Returns a sun.misc.Unsafe. Suitable for use in a 3rd party package. + * Replace with a simple call to Unsafe.getUnsafe when integrating + * into a jdk. + * + * @return a sun.misc.Unsafe + */ + private static sun.misc.Unsafe getUnsafe() { + try { + return sun.misc.Unsafe.getUnsafe(); + } catch (SecurityException se) { + try { + return java.security.AccessController.doPrivileged + (new java.security + .PrivilegedExceptionAction() { + public sun.misc.Unsafe run() throws Exception { + java.lang.reflect.Field f = sun.misc + .Unsafe.class.getDeclaredField("theUnsafe"); + f.setAccessible(true); + return (sun.misc.Unsafe) f.get(null); + }}); + } catch (java.security.PrivilegedActionException e) { + throw new RuntimeException("Could not initialize intrinsics", + e.getCause()); + } + } + } + +} diff --git a/src/main/java/jsr166y/ForkJoinPool.java b/src/main/java/jsr166y/ForkJoinPool.java new file mode 100644 index 00000000000..e89f533a6c1 --- /dev/null +++ b/src/main/java/jsr166y/ForkJoinPool.java @@ -0,0 +1,2888 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166y; +import java.util.ArrayList; +import java.util.Arrays; +import java.util.Collection; +import java.util.Collections; +import java.util.List; +import java.util.Random; +import java.util.concurrent.AbstractExecutorService; +import java.util.concurrent.Callable; +import java.util.concurrent.ExecutorService; +import java.util.concurrent.Future; +import java.util.concurrent.RejectedExecutionException; +import java.util.concurrent.RunnableFuture; +import java.util.concurrent.TimeUnit; +import java.util.concurrent.atomic.AtomicInteger; +import java.util.concurrent.atomic.AtomicLong; +import java.util.concurrent.locks.AbstractQueuedSynchronizer; +import java.util.concurrent.locks.Condition; + +/** + * An {@link ExecutorService} for running {@link ForkJoinTask}s. + * A {@code ForkJoinPool} provides the entry point for submissions + * from non-{@code ForkJoinTask} clients, as well as management and + * monitoring operations. + * + *

A {@code ForkJoinPool} differs from other kinds of {@link + * ExecutorService} mainly by virtue of employing + * work-stealing: all threads in the pool attempt to find and + * execute tasks submitted to the pool and/or created by other active + * tasks (eventually blocking waiting for work if none exist). This + * enables efficient processing when most tasks spawn other subtasks + * (as do most {@code ForkJoinTask}s), as well as when many small + * tasks are submitted to the pool from external clients. Especially + * when setting asyncMode to true in constructors, {@code + * ForkJoinPool}s may also be appropriate for use with event-style + * tasks that are never joined. + * + *

A {@code ForkJoinPool} is constructed with a given target + * parallelism level; by default, equal to the number of available + * processors. The pool attempts to maintain enough active (or + * available) threads by dynamically adding, suspending, or resuming + * internal worker threads, even if some tasks are stalled waiting to + * join others. However, no such adjustments are guaranteed in the + * face of blocked IO or other unmanaged synchronization. The nested + * {@link ManagedBlocker} interface enables extension of the kinds of + * synchronization accommodated. + * + *

In addition to execution and lifecycle control methods, this + * class provides status check methods (for example + * {@link #getStealCount}) that are intended to aid in developing, + * tuning, and monitoring fork/join applications. Also, method + * {@link #toString} returns indications of pool state in a + * convenient form for informal monitoring. + * + *

As is the case with other ExecutorServices, there are three + * main task execution methods summarized in the following table. + * These are designed to be used primarily by clients not already + * engaged in fork/join computations in the current pool. The main + * forms of these methods accept instances of {@code ForkJoinTask}, + * but overloaded forms also allow mixed execution of plain {@code + * Runnable}- or {@code Callable}- based activities as well. However, + * tasks that are already executing in a pool should normally instead + * use the within-computation forms listed in the table unless using + * async event-style tasks that are not usually joined, in which case + * there is little difference among choice of methods. + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + *
Call from non-fork/join clients Call from within fork/join computations
Arrange async execution {@link #execute(ForkJoinTask)} {@link ForkJoinTask#fork}
Await and obtain result {@link #invoke(ForkJoinTask)} {@link ForkJoinTask#invoke}
Arrange exec and obtain Future {@link #submit(ForkJoinTask)} {@link ForkJoinTask#fork} (ForkJoinTasks are Futures)
+ * + *

Sample Usage. Normally a single {@code ForkJoinPool} is + * used for all parallel task execution in a program or subsystem. + * Otherwise, use would not usually outweigh the construction and + * bookkeeping overhead of creating a large set of threads. For + * example, a common pool could be used for the {@code SortTasks} + * illustrated in {@link RecursiveAction}. Because {@code + * ForkJoinPool} uses threads in {@linkplain java.lang.Thread#isDaemon + * daemon} mode, there is typically no need to explicitly {@link + * #shutdown} such a pool upon program exit. + * + *

 {@code
+ * static final ForkJoinPool mainPool = new ForkJoinPool();
+ * ...
+ * public void sort(long[] array) {
+ *   mainPool.invoke(new SortTask(array, 0, array.length));
+ * }}
+ * + *

Implementation notes: This implementation restricts the + * maximum number of running threads to 32767. Attempts to create + * pools with greater than the maximum number result in + * {@code IllegalArgumentException}. + * + *

This implementation rejects submitted tasks (that is, by throwing + * {@link RejectedExecutionException}) only when the pool is shut down + * or internal resources have been exhausted. + * + * @since 1.7 + * @author Doug Lea + */ +public class ForkJoinPool extends AbstractExecutorService { + + /* + * Implementation Overview + * + * This class and its nested classes provide the main + * functionality and control for a set of worker threads: + * Submissions from non-FJ threads enter into submission queues. + * Workers take these tasks and typically split them into subtasks + * that may be stolen by other workers. Preference rules give + * first priority to processing tasks from their own queues (LIFO + * or FIFO, depending on mode), then to randomized FIFO steals of + * tasks in other queues. + * + * WorkQueues + * ========== + * + * Most operations occur within work-stealing queues (in nested + * class WorkQueue). These are special forms of Deques that + * support only three of the four possible end-operations -- push, + * pop, and poll (aka steal), under the further constraints that + * push and pop are called only from the owning thread (or, as + * extended here, under a lock), while poll may be called from + * other threads. (If you are unfamiliar with them, you probably + * want to read Herlihy and Shavit's book "The Art of + * Multiprocessor programming", chapter 16 describing these in + * more detail before proceeding.) The main work-stealing queue + * design is roughly similar to those in the papers "Dynamic + * Circular Work-Stealing Deque" by Chase and Lev, SPAA 2005 + * (http://research.sun.com/scalable/pubs/index.html) and + * "Idempotent work stealing" by Michael, Saraswat, and Vechev, + * PPoPP 2009 (http://portal.acm.org/citation.cfm?id=1504186). + * The main differences ultimately stem from GC requirements that + * we null out taken slots as soon as we can, to maintain as small + * a footprint as possible even in programs generating huge + * numbers of tasks. To accomplish this, we shift the CAS + * arbitrating pop vs poll (steal) from being on the indices + * ("base" and "top") to the slots themselves. So, both a + * successful pop and poll mainly entail a CAS of a slot from + * non-null to null. Because we rely on CASes of references, we + * do not need tag bits on base or top. They are simple ints as + * used in any circular array-based queue (see for example + * ArrayDeque). Updates to the indices must still be ordered in a + * way that guarantees that top == base means the queue is empty, + * but otherwise may err on the side of possibly making the queue + * appear nonempty when a push, pop, or poll have not fully + * committed. Note that this means that the poll operation, + * considered individually, is not wait-free. One thief cannot + * successfully continue until another in-progress one (or, if + * previously empty, a push) completes. However, in the + * aggregate, we ensure at least probabilistic non-blockingness. + * If an attempted steal fails, a thief always chooses a different + * random victim target to try next. So, in order for one thief to + * progress, it suffices for any in-progress poll or new push on + * any empty queue to complete. (This is why we normally use + * method pollAt and its variants that try once at the apparent + * base index, else consider alternative actions, rather than + * method poll.) + * + * This approach also enables support of a user mode in which local + * task processing is in FIFO, not LIFO order, simply by using + * poll rather than pop. This can be useful in message-passing + * frameworks in which tasks are never joined. However neither + * mode considers affinities, loads, cache localities, etc, so + * rarely provide the best possible performance on a given + * machine, but portably provide good throughput by averaging over + * these factors. (Further, even if we did try to use such + * information, we do not usually have a basis for exploiting it. + * For example, some sets of tasks profit from cache affinities, + * but others are harmed by cache pollution effects.) + * + * WorkQueues are also used in a similar way for tasks submitted + * to the pool. We cannot mix these tasks in the same queues used + * for work-stealing (this would contaminate lifo/fifo + * processing). Instead, we loosely associate submission queues + * with submitting threads, using a form of hashing. The + * ThreadLocal Submitter class contains a value initially used as + * a hash code for choosing existing queues, but may be randomly + * repositioned upon contention with other submitters. In + * essence, submitters act like workers except that they never + * take tasks, and they are multiplexed on to a finite number of + * shared work queues. However, classes are set up so that future + * extensions could allow submitters to optionally help perform + * tasks as well. Insertion of tasks in shared mode requires a + * lock (mainly to protect in the case of resizing) but we use + * only a simple spinlock (using bits in field runState), because + * submitters encountering a busy queue move on to try or create + * other queues -- they block only when creating and registering + * new queues. + * + * Management + * ========== + * + * The main throughput advantages of work-stealing stem from + * decentralized control -- workers mostly take tasks from + * themselves or each other. We cannot negate this in the + * implementation of other management responsibilities. The main + * tactic for avoiding bottlenecks is packing nearly all + * essentially atomic control state into two volatile variables + * that are by far most often read (not written) as status and + * consistency checks. + * + * Field "ctl" contains 64 bits holding all the information needed + * to atomically decide to add, inactivate, enqueue (on an event + * queue), dequeue, and/or re-activate workers. To enable this + * packing, we restrict maximum parallelism to (1<<15)-1 (which is + * far in excess of normal operating range) to allow ids, counts, + * and their negations (used for thresholding) to fit into 16bit + * fields. + * + * Field "runState" contains 32 bits needed to register and + * deregister WorkQueues, as well as to enable shutdown. It is + * only modified under a lock (normally briefly held, but + * occasionally protecting allocations and resizings) but even + * when locked remains available to check consistency. + * + * Recording WorkQueues. WorkQueues are recorded in the + * "workQueues" array that is created upon pool construction and + * expanded if necessary. Updates to the array while recording + * new workers and unrecording terminated ones are protected from + * each other by a lock but the array is otherwise concurrently + * readable, and accessed directly. To simplify index-based + * operations, the array size is always a power of two, and all + * readers must tolerate null slots. Shared (submission) queues + * are at even indices, worker queues at odd indices. Grouping + * them together in this way simplifies and speeds up task + * scanning. + * + * All worker thread creation is on-demand, triggered by task + * submissions, replacement of terminated workers, and/or + * compensation for blocked workers. However, all other support + * code is set up to work with other policies. To ensure that we + * do not hold on to worker references that would prevent GC, ALL + * accesses to workQueues are via indices into the workQueues + * array (which is one source of some of the messy code + * constructions here). In essence, the workQueues array serves as + * a weak reference mechanism. Thus for example the wait queue + * field of ctl stores indices, not references. Access to the + * workQueues in associated methods (for example signalWork) must + * both index-check and null-check the IDs. All such accesses + * ignore bad IDs by returning out early from what they are doing, + * since this can only be associated with termination, in which + * case it is OK to give up. All uses of the workQueues array + * also check that it is non-null (even if previously + * non-null). This allows nulling during termination, which is + * currently not necessary, but remains an option for + * resource-revocation-based shutdown schemes. It also helps + * reduce JIT issuance of uncommon-trap code, which tends to + * unnecessarily complicate control flow in some methods. + * + * Event Queuing. Unlike HPC work-stealing frameworks, we cannot + * let workers spin indefinitely scanning for tasks when none can + * be found immediately, and we cannot start/resume workers unless + * there appear to be tasks available. On the other hand, we must + * quickly prod them into action when new tasks are submitted or + * generated. In many usages, ramp-up time to activate workers is + * the main limiting factor in overall performance (this is + * compounded at program start-up by JIT compilation and + * allocation). So we try to streamline this as much as possible. + * We park/unpark workers after placing in an event wait queue + * when they cannot find work. This "queue" is actually a simple + * Treiber stack, headed by the "id" field of ctl, plus a 15bit + * counter value (that reflects the number of times a worker has + * been inactivated) to avoid ABA effects (we need only as many + * version numbers as worker threads). Successors are held in + * field WorkQueue.nextWait. Queuing deals with several intrinsic + * races, mainly that a task-producing thread can miss seeing (and + * signalling) another thread that gave up looking for work but + * has not yet entered the wait queue. We solve this by requiring + * a full sweep of all workers (via repeated calls to method + * scan()) both before and after a newly waiting worker is added + * to the wait queue. During a rescan, the worker might release + * some other queued worker rather than itself, which has the same + * net effect. Because enqueued workers may actually be rescanning + * rather than waiting, we set and clear the "parker" field of + * WorkQueues to reduce unnecessary calls to unpark. (This + * requires a secondary recheck to avoid missed signals.) Note + * the unusual conventions about Thread.interrupts surrounding + * parking and other blocking: Because interrupts are used solely + * to alert threads to check termination, which is checked anyway + * upon blocking, we clear status (using Thread.interrupted) + * before any call to park, so that park does not immediately + * return due to status being set via some other unrelated call to + * interrupt in user code. + * + * Signalling. We create or wake up workers only when there + * appears to be at least one task they might be able to find and + * execute. When a submission is added or another worker adds a + * task to a queue that previously had fewer than two tasks, they + * signal waiting workers (or trigger creation of new ones if + * fewer than the given parallelism level -- see signalWork). + * These primary signals are buttressed by signals during rescans; + * together these cover the signals needed in cases when more + * tasks are pushed but untaken, and improve performance compared + * to having one thread wake up all workers. + * + * Trimming workers. To release resources after periods of lack of + * use, a worker starting to wait when the pool is quiescent will + * time out and terminate if the pool has remained quiescent for + * SHRINK_RATE nanosecs. This will slowly propagate, eventually + * terminating all workers after long periods of non-use. + * + * Shutdown and Termination. A call to shutdownNow atomically sets + * a runState bit and then (non-atomically) sets each worker's + * runState status, cancels all unprocessed tasks, and wakes up + * all waiting workers. Detecting whether termination should + * commence after a non-abrupt shutdown() call requires more work + * and bookkeeping. We need consensus about quiescence (i.e., that + * there is no more work). The active count provides a primary + * indication but non-abrupt shutdown still requires a rechecking + * scan for any workers that are inactive but not queued. + * + * Joining Tasks + * ============= + * + * Any of several actions may be taken when one worker is waiting + * to join a task stolen (or always held) by another. Because we + * are multiplexing many tasks on to a pool of workers, we can't + * just let them block (as in Thread.join). We also cannot just + * reassign the joiner's run-time stack with another and replace + * it later, which would be a form of "continuation", that even if + * possible is not necessarily a good idea since we sometimes need + * both an unblocked task and its continuation to progress. + * Instead we combine two tactics: + * + * Helping: Arranging for the joiner to execute some task that it + * would be running if the steal had not occurred. + * + * Compensating: Unless there are already enough live threads, + * method tryCompensate() may create or re-activate a spare + * thread to compensate for blocked joiners until they unblock. + * + * A third form (implemented in tryRemoveAndExec and + * tryPollForAndExec) amounts to helping a hypothetical + * compensator: If we can readily tell that a possible action of a + * compensator is to steal and execute the task being joined, the + * joining thread can do so directly, without the need for a + * compensation thread (although at the expense of larger run-time + * stacks, but the tradeoff is typically worthwhile). + * + * The ManagedBlocker extension API can't use helping so relies + * only on compensation in method awaitBlocker. + * + * The algorithm in tryHelpStealer entails a form of "linear" + * helping: Each worker records (in field currentSteal) the most + * recent task it stole from some other worker. Plus, it records + * (in field currentJoin) the task it is currently actively + * joining. Method tryHelpStealer uses these markers to try to + * find a worker to help (i.e., steal back a task from and execute + * it) that could hasten completion of the actively joined task. + * In essence, the joiner executes a task that would be on its own + * local deque had the to-be-joined task not been stolen. This may + * be seen as a conservative variant of the approach in Wagner & + * Calder "Leapfrogging: a portable technique for implementing + * efficient futures" SIGPLAN Notices, 1993 + * (http://portal.acm.org/citation.cfm?id=155354). It differs in + * that: (1) We only maintain dependency links across workers upon + * steals, rather than use per-task bookkeeping. This sometimes + * requires a linear scan of workQueues array to locate stealers, + * but often doesn't because stealers leave hints (that may become + * stale/wrong) of where to locate them. A stealHint is only a + * hint because a worker might have had multiple steals and the + * hint records only one of them (usually the most current). + * Hinting isolates cost to when it is needed, rather than adding + * to per-task overhead. (2) It is "shallow", ignoring nesting + * and potentially cyclic mutual steals. (3) It is intentionally + * racy: field currentJoin is updated only while actively joining, + * which means that we miss links in the chain during long-lived + * tasks, GC stalls etc (which is OK since blocking in such cases + * is usually a good idea). (4) We bound the number of attempts + * to find work (see MAX_HELP) and fall back to suspending the + * worker and if necessary replacing it with another. + * + * It is impossible to keep exactly the target parallelism number + * of threads running at any given time. Determining the + * existence of conservatively safe helping targets, the + * availability of already-created spares, and the apparent need + * to create new spares are all racy, so we rely on multiple + * retries of each. Compensation in the apparent absence of + * helping opportunities is challenging to control on JVMs, where + * GC and other activities can stall progress of tasks that in + * turn stall out many other dependent tasks, without us being + * able to determine whether they will ever require compensation. + * Even though work-stealing otherwise encounters little + * degradation in the presence of more threads than cores, + * aggressively adding new threads in such cases entails risk of + * unwanted positive feedback control loops in which more threads + * cause more dependent stalls (as well as delayed progress of + * unblocked threads to the point that we know they are available) + * leading to more situations requiring more threads, and so + * on. This aspect of control can be seen as an (analytically + * intractable) game with an opponent that may choose the worst + * (for us) active thread to stall at any time. We take several + * precautions to bound losses (and thus bound gains), mainly in + * methods tryCompensate and awaitJoin: (1) We only try + * compensation after attempting enough helping steps (measured + * via counting and timing) that we have already consumed the + * estimated cost of creating and activating a new thread. (2) We + * allow up to 50% of threads to be blocked before initially + * adding any others, and unless completely saturated, check that + * some work is available for a new worker before adding. Also, we + * create up to only 50% more threads until entering a mode that + * only adds a thread if all others are possibly blocked. All + * together, this means that we might be half as fast to react, + * and create half as many threads as possible in the ideal case, + * but present vastly fewer anomalies in all other cases compared + * to both more aggressive and more conservative alternatives. + * + * Style notes: There is a lot of representation-level coupling + * among classes ForkJoinPool, ForkJoinWorkerThread, and + * ForkJoinTask. The fields of WorkQueue maintain data structures + * managed by ForkJoinPool, so are directly accessed. There is + * little point trying to reduce this, since any associated future + * changes in representations will need to be accompanied by + * algorithmic changes anyway. Several methods intrinsically + * sprawl because they must accumulate sets of consistent reads of + * volatiles held in local variables. Methods signalWork() and + * scan() are the main bottlenecks, so are especially heavily + * micro-optimized/mangled. There are lots of inline assignments + * (of form "while ((local = field) != 0)") which are usually the + * simplest way to ensure the required read orderings (which are + * sometimes critical). This leads to a "C"-like style of listing + * declarations of these locals at the heads of methods or blocks. + * There are several occurrences of the unusual "do {} while + * (!cas...)" which is the simplest way to force an update of a + * CAS'ed variable. There are also other coding oddities that help + * some methods perform reasonably even when interpreted (not + * compiled). + * + * The order of declarations in this file is: + * (1) Static utility functions + * (2) Nested (static) classes + * (3) Static fields + * (4) Fields, along with constants used when unpacking some of them + * (5) Internal control methods + * (6) Callbacks and other support for ForkJoinTask methods + * (7) Exported methods + * (8) Static block initializing statics in minimally dependent order + */ + + // Static utilities + + /** + * If there is a security manager, makes sure caller has + * permission to modify threads. + */ + private static void checkPermission() { + SecurityManager security = System.getSecurityManager(); + if (security != null) + security.checkPermission(modifyThreadPermission); + } + + // Nested classes + + /** + * Factory for creating new {@link ForkJoinWorkerThread}s. + * A {@code ForkJoinWorkerThreadFactory} must be defined and used + * for {@code ForkJoinWorkerThread} subclasses that extend base + * functionality or initialize threads with different contexts. + */ + public static interface ForkJoinWorkerThreadFactory { + /** + * Returns a new worker thread operating in the given pool. + * + * @param pool the pool this thread works in + * @throws NullPointerException if the pool is null + */ + public ForkJoinWorkerThread newThread(ForkJoinPool pool); + } + + /** + * Default ForkJoinWorkerThreadFactory implementation; creates a + * new ForkJoinWorkerThread. + */ + static class DefaultForkJoinWorkerThreadFactory + implements ForkJoinWorkerThreadFactory { + public ForkJoinWorkerThread newThread(ForkJoinPool pool) { + return new ForkJoinWorkerThread(pool); + } + } + + /** + * A simple non-reentrant lock used for exclusion when managing + * queues and workers. We use a custom lock so that we can readily + * probe lock state in constructions that check among alternative + * actions. The lock is normally only very briefly held, and + * sometimes treated as a spinlock, but other usages block to + * reduce overall contention in those cases where locked code + * bodies perform allocation/resizing. + */ + static final class Mutex extends AbstractQueuedSynchronizer { + public final boolean tryAcquire(int ignore) { + return compareAndSetState(0, 1); + } + public final boolean tryRelease(int ignore) { + setState(0); + return true; + } + public final void lock() { acquire(0); } + public final void unlock() { release(0); } + public final boolean isHeldExclusively() { return getState() == 1; } + public final Condition newCondition() { return new ConditionObject(); } + } + + /** + * Class for artificial tasks that are used to replace the target + * of local joins if they are removed from an interior queue slot + * in WorkQueue.tryRemoveAndExec. We don't need the proxy to + * actually do anything beyond having a unique identity. + */ + static final class EmptyTask extends ForkJoinTask { + EmptyTask() { status = ForkJoinTask.NORMAL; } // force done + public final Void getRawResult() { return null; } + public final void setRawResult(Void x) {} + public final boolean exec() { return true; } + } + + /** + * Queues supporting work-stealing as well as external task + * submission. See above for main rationale and algorithms. + * Implementation relies heavily on "Unsafe" intrinsics + * and selective use of "volatile": + * + * Field "base" is the index (mod array.length) of the least valid + * queue slot, which is always the next position to steal (poll) + * from if nonempty. Reads and writes require volatile orderings + * but not CAS, because updates are only performed after slot + * CASes. + * + * Field "top" is the index (mod array.length) of the next queue + * slot to push to or pop from. It is written only by owner thread + * for push, or under lock for trySharedPush, and accessed by + * other threads only after reading (volatile) base. Both top and + * base are allowed to wrap around on overflow, but (top - base) + * (or more commonly -(base - top) to force volatile read of base + * before top) still estimates size. + * + * The array slots are read and written using the emulation of + * volatiles/atomics provided by Unsafe. Insertions must in + * general use putOrderedObject as a form of releasing store to + * ensure that all writes to the task object are ordered before + * its publication in the queue. (Although we can avoid one case + * of this when locked in trySharedPush.) All removals entail a + * CAS to null. The array is always a power of two. To ensure + * safety of Unsafe array operations, all accesses perform + * explicit null checks and implicit bounds checks via + * power-of-two masking. + * + * In addition to basic queuing support, this class contains + * fields described elsewhere to control execution. It turns out + * to work better memory-layout-wise to include them in this + * class rather than a separate class. + * + * Performance on most platforms is very sensitive to placement of + * instances of both WorkQueues and their arrays -- we absolutely + * do not want multiple WorkQueue instances or multiple queue + * arrays sharing cache lines. (It would be best for queue objects + * and their arrays to share, but there is nothing available to + * help arrange that). Unfortunately, because they are recorded + * in a common array, WorkQueue instances are often moved to be + * adjacent by garbage collectors. To reduce impact, we use field + * padding that works OK on common platforms; this effectively + * trades off slightly slower average field access for the sake of + * avoiding really bad worst-case access. (Until better JVM + * support is in place, this padding is dependent on transient + * properties of JVM field layout rules.) We also take care in + * allocating, sizing and resizing the array. Non-shared queue + * arrays are initialized (via method growArray) by workers before + * use. Others are allocated on first use. + */ + static final class WorkQueue { + /** + * Capacity of work-stealing queue array upon initialization. + * Must be a power of two; at least 4, but should be larger to + * reduce or eliminate cacheline sharing among queues. + * Currently, it is much larger, as a partial workaround for + * the fact that JVMs often place arrays in locations that + * share GC bookkeeping (especially cardmarks) such that + * per-write accesses encounter serious memory contention. + */ + static final int INITIAL_QUEUE_CAPACITY = 1 << 13; + + /** + * Maximum size for queue arrays. Must be a power of two less + * than or equal to 1 << (31 - width of array entry) to ensure + * lack of wraparound of index calculations, but defined to a + * value a bit less than this to help users trap runaway + * programs before saturating systems. + */ + static final int MAXIMUM_QUEUE_CAPACITY = 1 << 26; // 64M + + volatile long totalSteals; // cumulative number of steals + int seed; // for random scanning; initialize nonzero + volatile int eventCount; // encoded inactivation count; < 0 if inactive + int nextWait; // encoded record of next event waiter + int rescans; // remaining scans until block + int nsteals; // top-level task executions since last idle + final int mode; // lifo, fifo, or shared + int poolIndex; // index of this queue in pool (or 0) + int stealHint; // index of most recent known stealer + volatile int runState; // 1: locked, -1: terminate; else 0 + volatile int base; // index of next slot for poll + int top; // index of next slot for push + ForkJoinTask[] array; // the elements (initially unallocated) + final ForkJoinPool pool; // the containing pool (may be null) + final ForkJoinWorkerThread owner; // owning thread or null if shared + volatile Thread parker; // == owner during call to park; else null + volatile ForkJoinTask currentJoin; // task being joined in awaitJoin + ForkJoinTask currentSteal; // current non-local task being executed + // Heuristic padding to ameliorate unfortunate memory placements + Object p00, p01, p02, p03, p04, p05, p06, p07; + Object p08, p09, p0a, p0b, p0c, p0d, p0e; + + WorkQueue(ForkJoinPool pool, ForkJoinWorkerThread owner, int mode) { + this.mode = mode; + this.pool = pool; + this.owner = owner; + // Place indices in the center of array (that is not yet allocated) + base = top = INITIAL_QUEUE_CAPACITY >>> 1; + } + + /** + * Returns the approximate number of tasks in the queue. + */ + final int queueSize() { + int n = base - top; // non-owner callers must read base first + return (n >= 0) ? 0 : -n; // ignore transient negative + } + + /** + * Provides a more accurate estimate of whether this queue has + * any tasks than does queueSize, by checking whether a + * near-empty queue has at least one unclaimed task. + */ + final boolean isEmpty() { + ForkJoinTask[] a; int m, s; + int n = base - (s = top); + return (n >= 0 || + (n == -1 && + ((a = array) == null || + (m = a.length - 1) < 0 || + U.getObjectVolatile + (a, ((m & (s - 1)) << ASHIFT) + ABASE) == null))); + } + + /** + * Pushes a task. Call only by owner in unshared queues. + * + * @param task the task. Caller must ensure non-null. + * @throw RejectedExecutionException if array cannot be resized + */ + final void push(ForkJoinTask task) { + ForkJoinTask[] a; ForkJoinPool p; + int s = top, m, n; + if ((a = array) != null) { // ignore if queue removed + U.putOrderedObject + (a, (((m = a.length - 1) & s) << ASHIFT) + ABASE, task); + if ((n = (top = s + 1) - base) <= 2) { + if ((p = pool) != null) + p.signalWork(); + } + else if (n >= m) + growArray(true); + } + } + + /** + * Pushes a task if lock is free and array is either big + * enough or can be resized to be big enough. + * + * @param task the task. Caller must ensure non-null. + * @return true if submitted + */ + final boolean trySharedPush(ForkJoinTask task) { + boolean submitted = false; + if (runState == 0 && U.compareAndSwapInt(this, RUNSTATE, 0, 1)) { + ForkJoinTask[] a = array; + int s = top; + try { + if ((a != null && a.length > s + 1 - base) || + (a = growArray(false)) != null) { // must presize + int j = (((a.length - 1) & s) << ASHIFT) + ABASE; + U.putObject(a, (long)j, task); // don't need "ordered" + top = s + 1; + submitted = true; + } + } finally { + runState = 0; // unlock + } + } + return submitted; + } + + /** + * Takes next task, if one exists, in LIFO order. Call only + * by owner in unshared queues. (We do not have a shared + * version of this method because it is never needed.) + */ + final ForkJoinTask pop() { + ForkJoinTask[] a; ForkJoinTask t; int m; + if ((a = array) != null && (m = a.length - 1) >= 0) { + for (int s; (s = top - 1) - base >= 0;) { + long j = ((m & s) << ASHIFT) + ABASE; + if ((t = (ForkJoinTask)U.getObject(a, j)) == null) + break; + if (U.compareAndSwapObject(a, j, t, null)) { + top = s; + return t; + } + } + } + return null; + } + + /** + * Takes a task in FIFO order if b is base of queue and a task + * can be claimed without contention. Specialized versions + * appear in ForkJoinPool methods scan and tryHelpStealer. + */ + final ForkJoinTask pollAt(int b) { + ForkJoinTask t; ForkJoinTask[] a; + if ((a = array) != null) { + int j = (((a.length - 1) & b) << ASHIFT) + ABASE; + if ((t = (ForkJoinTask)U.getObjectVolatile(a, j)) != null && + base == b && + U.compareAndSwapObject(a, j, t, null)) { + base = b + 1; + return t; + } + } + return null; + } + + /** + * Takes next task, if one exists, in FIFO order. + */ + final ForkJoinTask poll() { + ForkJoinTask[] a; int b; ForkJoinTask t; + while ((b = base) - top < 0 && (a = array) != null) { + int j = (((a.length - 1) & b) << ASHIFT) + ABASE; + t = (ForkJoinTask)U.getObjectVolatile(a, j); + if (t != null) { + if (base == b && + U.compareAndSwapObject(a, j, t, null)) { + base = b + 1; + return t; + } + } + else if (base == b) { + if (b + 1 == top) + break; + Thread.yield(); // wait for lagging update + } + } + return null; + } + + /** + * Takes next task, if one exists, in order specified by mode. + */ + final ForkJoinTask nextLocalTask() { + return mode == 0 ? pop() : poll(); + } + + /** + * Returns next task, if one exists, in order specified by mode. + */ + final ForkJoinTask peek() { + ForkJoinTask[] a = array; int m; + if (a == null || (m = a.length - 1) < 0) + return null; + int i = mode == 0 ? top - 1 : base; + int j = ((i & m) << ASHIFT) + ABASE; + return (ForkJoinTask)U.getObjectVolatile(a, j); + } + + /** + * Pops the given task only if it is at the current top. + */ + final boolean tryUnpush(ForkJoinTask t) { + ForkJoinTask[] a; int s; + if ((a = array) != null && (s = top) != base && + U.compareAndSwapObject + (a, (((a.length - 1) & --s) << ASHIFT) + ABASE, t, null)) { + top = s; + return true; + } + return false; + } + + /** + * Polls the given task only if it is at the current base. + */ + final boolean pollFor(ForkJoinTask task) { + ForkJoinTask[] a; int b; + if ((b = base) - top < 0 && (a = array) != null) { + int j = (((a.length - 1) & b) << ASHIFT) + ABASE; + if (U.getObjectVolatile(a, j) == task && base == b && + U.compareAndSwapObject(a, j, task, null)) { + base = b + 1; + return true; + } + } + return false; + } + + /** + * Initializes or doubles the capacity of array. Call either + * by owner or with lock held -- it is OK for base, but not + * top, to move while resizings are in progress. + * + * @param rejectOnFailure if true, throw exception if capacity + * exceeded (relayed ultimately to user); else return null. + */ + final ForkJoinTask[] growArray(boolean rejectOnFailure) { + ForkJoinTask[] oldA = array; + int size = oldA != null ? oldA.length << 1 : INITIAL_QUEUE_CAPACITY; + if (size <= MAXIMUM_QUEUE_CAPACITY) { + int oldMask, t, b; + ForkJoinTask[] a = array = new ForkJoinTask[size]; + if (oldA != null && (oldMask = oldA.length - 1) >= 0 && + (t = top) - (b = base) > 0) { + int mask = size - 1; + do { + ForkJoinTask x; + int oldj = ((b & oldMask) << ASHIFT) + ABASE; + int j = ((b & mask) << ASHIFT) + ABASE; + x = (ForkJoinTask)U.getObjectVolatile(oldA, oldj); + if (x != null && + U.compareAndSwapObject(oldA, oldj, x, null)) + U.putObjectVolatile(a, j, x); + } while (++b != t); + } + return a; + } + else if (!rejectOnFailure) + return null; + else + throw new RejectedExecutionException("Queue capacity exceeded"); + } + + /** + * Removes and cancels all known tasks, ignoring any exceptions. + */ + final void cancelAll() { + ForkJoinTask.cancelIgnoringExceptions(currentJoin); + ForkJoinTask.cancelIgnoringExceptions(currentSteal); + for (ForkJoinTask t; (t = poll()) != null; ) + ForkJoinTask.cancelIgnoringExceptions(t); + } + + /** + * Computes next value for random probes. Scans don't require + * a very high quality generator, but also not a crummy one. + * Marsaglia xor-shift is cheap and works well enough. Note: + * This is manually inlined in its usages in ForkJoinPool to + * avoid writes inside busy scan loops. + */ + final int nextSeed() { + int r = seed; + r ^= r << 13; + r ^= r >>> 17; + return seed = r ^= r << 5; + } + + // Execution methods + + /** + * Pops and runs tasks until empty. + */ + private void popAndExecAll() { + // A bit faster than repeated pop calls + ForkJoinTask[] a; int m, s; long j; ForkJoinTask t; + while ((a = array) != null && (m = a.length - 1) >= 0 && + (s = top - 1) - base >= 0 && + (t = ((ForkJoinTask) + U.getObject(a, j = ((m & s) << ASHIFT) + ABASE))) + != null) { + if (U.compareAndSwapObject(a, j, t, null)) { + top = s; + t.doExec(); + } + } + } + + /** + * Polls and runs tasks until empty. + */ + private void pollAndExecAll() { + for (ForkJoinTask t; (t = poll()) != null;) + t.doExec(); + } + + /** + * If present, removes from queue and executes the given task, or + * any other cancelled task. Returns (true) immediately on any CAS + * or consistency check failure so caller can retry. + * + * @return 0 if no progress can be made, else positive + * (this unusual convention simplifies use with tryHelpStealer.) + */ + final int tryRemoveAndExec(ForkJoinTask task) { + int stat = 1; + boolean removed = false, empty = true; + ForkJoinTask[] a; int m, s, b, n; + if ((a = array) != null && (m = a.length - 1) >= 0 && + (n = (s = top) - (b = base)) > 0) { + for (ForkJoinTask t;;) { // traverse from s to b + int j = ((--s & m) << ASHIFT) + ABASE; + t = (ForkJoinTask)U.getObjectVolatile(a, j); + if (t == null) // inconsistent length + break; + else if (t == task) { + if (s + 1 == top) { // pop + if (!U.compareAndSwapObject(a, j, task, null)) + break; + top = s; + removed = true; + } + else if (base == b) // replace with proxy + removed = U.compareAndSwapObject(a, j, task, + new EmptyTask()); + break; + } + else if (t.status >= 0) + empty = false; + else if (s + 1 == top) { // pop and throw away + if (U.compareAndSwapObject(a, j, t, null)) + top = s; + break; + } + if (--n == 0) { + if (!empty && base == b) + stat = 0; + break; + } + } + } + if (removed) + task.doExec(); + return stat; + } + + /** + * Executes a top-level task and any local tasks remaining + * after execution. + */ + final void runTask(ForkJoinTask t) { + if (t != null) { + currentSteal = t; + t.doExec(); + if (top != base) { // process remaining local tasks + if (mode == 0) + popAndExecAll(); + else + pollAndExecAll(); + } + ++nsteals; + currentSteal = null; + } + } + + /** + * Executes a non-top-level (stolen) task. + */ + final void runSubtask(ForkJoinTask t) { + if (t != null) { + ForkJoinTask ps = currentSteal; + currentSteal = t; + t.doExec(); + currentSteal = ps; + } + } + + /** + * Returns true if owned and not known to be blocked. + */ + final boolean isApparentlyUnblocked() { + Thread wt; Thread.State s; + return (eventCount >= 0 && + (wt = owner) != null && + (s = wt.getState()) != Thread.State.BLOCKED && + s != Thread.State.WAITING && + s != Thread.State.TIMED_WAITING); + } + + /** + * If this owned and is not already interrupted, try to + * interrupt and/or unpark, ignoring exceptions. + */ + final void interruptOwner() { + Thread wt, p; + if ((wt = owner) != null && !wt.isInterrupted()) { + try { + wt.interrupt(); + } catch (SecurityException ignore) { + } + } + if ((p = parker) != null) + U.unpark(p); + } + + // Unsafe mechanics + private static final sun.misc.Unsafe U; + private static final long RUNSTATE; + private static final int ABASE; + private static final int ASHIFT; + static { + int s; + try { + U = getUnsafe(); + Class k = WorkQueue.class; + Class ak = ForkJoinTask[].class; + RUNSTATE = U.objectFieldOffset + (k.getDeclaredField("runState")); + ABASE = U.arrayBaseOffset(ak); + s = U.arrayIndexScale(ak); + } catch (Exception e) { + throw new Error(e); + } + if ((s & (s-1)) != 0) + throw new Error("data type scale not a power of two"); + ASHIFT = 31 - Integer.numberOfLeadingZeros(s); + } + } + /** + * Per-thread records for threads that submit to pools. Currently + * holds only pseudo-random seed / index that is used to choose + * submission queues in method doSubmit. In the future, this may + * also incorporate a means to implement different task rejection + * and resubmission policies. + * + * Seeds for submitters and workers/workQueues work in basically + * the same way but are initialized and updated using slightly + * different mechanics. Both are initialized using the same + * approach as in class ThreadLocal, where successive values are + * unlikely to collide with previous values. This is done during + * registration for workers, but requires a separate AtomicInteger + * for submitters. Seeds are then randomly modified upon + * collisions using xorshifts, which requires a non-zero seed. + */ + static final class Submitter { + int seed; + Submitter() { + int s = nextSubmitterSeed.getAndAdd(SEED_INCREMENT); + seed = (s == 0) ? 1 : s; // ensure non-zero + } + } + + /** ThreadLocal class for Submitters */ + static final class ThreadSubmitter extends ThreadLocal { + public Submitter initialValue() { return new Submitter(); } + } + + // static fields (initialized in static initializer below) + + /** + * Creates a new ForkJoinWorkerThread. This factory is used unless + * overridden in ForkJoinPool constructors. + */ + public static final ForkJoinWorkerThreadFactory + defaultForkJoinWorkerThreadFactory; + + /** + * Generator for assigning sequence numbers as pool names. + */ + private static final AtomicInteger poolNumberGenerator; + + /** + * Generator for initial hashes/seeds for submitters. Accessed by + * Submitter class constructor. + */ + static final AtomicInteger nextSubmitterSeed; + + /** + * Permission required for callers of methods that may start or + * kill threads. + */ + private static final RuntimePermission modifyThreadPermission; + + /** + * Per-thread submission bookeeping. Shared across all pools + * to reduce ThreadLocal pollution and because random motion + * to avoid contention in one pool is likely to hold for others. + */ + private static final ThreadSubmitter submitters; + + // static constants + + /** + * The wakeup interval (in nanoseconds) for a worker waiting for a + * task when the pool is quiescent to instead try to shrink the + * number of workers. The exact value does not matter too + * much. It must be short enough to release resources during + * sustained periods of idleness, but not so short that threads + * are continually re-created. + */ + private static final long SHRINK_RATE = + 4L * 1000L * 1000L * 1000L; // 4 seconds + + /** + * The timeout value for attempted shrinkage, includes + * some slop to cope with system timer imprecision. + */ + private static final long SHRINK_TIMEOUT = SHRINK_RATE - (SHRINK_RATE / 10); + + /** + * The maximum stolen->joining link depth allowed in method + * tryHelpStealer. Must be a power of two. This value also + * controls the maximum number of times to try to help join a task + * without any apparent progress or change in pool state before + * giving up and blocking (see awaitJoin). Depths for legitimate + * chains are unbounded, but we use a fixed constant to avoid + * (otherwise unchecked) cycles and to bound staleness of + * traversal parameters at the expense of sometimes blocking when + * we could be helping. + */ + private static final int MAX_HELP = 64; + + /** + * Secondary time-based bound (in nanosecs) for helping attempts + * before trying compensated blocking in awaitJoin. Used in + * conjunction with MAX_HELP to reduce variance due to different + * polling rates associated with different helping options. The + * value should roughly approximate the time required to create + * and/or activate a worker thread. + */ + private static final long COMPENSATION_DELAY = 1L << 18; // ~0.25 millisec + + /** + * Increment for seed generators. See class ThreadLocal for + * explanation. + */ + private static final int SEED_INCREMENT = 0x61c88647; + + /** + * Bits and masks for control variables + * + * Field ctl is a long packed with: + * AC: Number of active running workers minus target parallelism (16 bits) + * TC: Number of total workers minus target parallelism (16 bits) + * ST: true if pool is terminating (1 bit) + * EC: the wait count of top waiting thread (15 bits) + * ID: poolIndex of top of Treiber stack of waiters (16 bits) + * + * When convenient, we can extract the upper 32 bits of counts and + * the lower 32 bits of queue state, u = (int)(ctl >>> 32) and e = + * (int)ctl. The ec field is never accessed alone, but always + * together with id and st. The offsets of counts by the target + * parallelism and the positionings of fields makes it possible to + * perform the most common checks via sign tests of fields: When + * ac is negative, there are not enough active workers, when tc is + * negative, there are not enough total workers, and when e is + * negative, the pool is terminating. To deal with these possibly + * negative fields, we use casts in and out of "short" and/or + * signed shifts to maintain signedness. + * + * When a thread is queued (inactivated), its eventCount field is + * set negative, which is the only way to tell if a worker is + * prevented from executing tasks, even though it must continue to + * scan for them to avoid queuing races. Note however that + * eventCount updates lag releases so usage requires care. + * + * Field runState is an int packed with: + * SHUTDOWN: true if shutdown is enabled (1 bit) + * SEQ: a sequence number updated upon (de)registering workers (30 bits) + * INIT: set true after workQueues array construction (1 bit) + * + * The sequence number enables simple consistency checks: + * Staleness of read-only operations on the workQueues array can + * be checked by comparing runState before vs after the reads. + */ + + // bit positions/shifts for fields + private static final int AC_SHIFT = 48; + private static final int TC_SHIFT = 32; + private static final int ST_SHIFT = 31; + private static final int EC_SHIFT = 16; + + // bounds + private static final int SMASK = 0xffff; // short bits + private static final int MAX_CAP = 0x7fff; // max #workers - 1 + private static final int SQMASK = 0xfffe; // even short bits + private static final int SHORT_SIGN = 1 << 15; + private static final int INT_SIGN = 1 << 31; + + // masks + private static final long STOP_BIT = 0x0001L << ST_SHIFT; + private static final long AC_MASK = ((long)SMASK) << AC_SHIFT; + private static final long TC_MASK = ((long)SMASK) << TC_SHIFT; + + // units for incrementing and decrementing + private static final long TC_UNIT = 1L << TC_SHIFT; + private static final long AC_UNIT = 1L << AC_SHIFT; + + // masks and units for dealing with u = (int)(ctl >>> 32) + private static final int UAC_SHIFT = AC_SHIFT - 32; + private static final int UTC_SHIFT = TC_SHIFT - 32; + private static final int UAC_MASK = SMASK << UAC_SHIFT; + private static final int UTC_MASK = SMASK << UTC_SHIFT; + private static final int UAC_UNIT = 1 << UAC_SHIFT; + private static final int UTC_UNIT = 1 << UTC_SHIFT; + + // masks and units for dealing with e = (int)ctl + private static final int E_MASK = 0x7fffffff; // no STOP_BIT + private static final int E_SEQ = 1 << EC_SHIFT; + + // runState bits + private static final int SHUTDOWN = 1 << 31; + + // access mode for WorkQueue + static final int LIFO_QUEUE = 0; + static final int FIFO_QUEUE = 1; + static final int SHARED_QUEUE = -1; + + // Instance fields + + /* + * Field layout order in this class tends to matter more than one + * would like. Runtime layout order is only loosely related to + * declaration order and may differ across JVMs, but the following + * empirically works OK on current JVMs. + */ + + volatile long ctl; // main pool control + final int parallelism; // parallelism level + final int localMode; // per-worker scheduling mode + final int submitMask; // submit queue index bound + int nextSeed; // for initializing worker seeds + volatile int runState; // shutdown status and seq + WorkQueue[] workQueues; // main registry + final Mutex lock; // for registration + final Condition termination; // for awaitTermination + final ForkJoinWorkerThreadFactory factory; // factory for new workers + final Thread.UncaughtExceptionHandler ueh; // per-worker UEH + final AtomicLong stealCount; // collect counts when terminated + final AtomicInteger nextWorkerNumber; // to create worker name string + final String workerNamePrefix; // to create worker name string + + // Creating, registering, and deregistering workers + + /** + * Tries to create and start a worker + */ + private void addWorker() { + Throwable ex = null; + ForkJoinWorkerThread wt = null; + try { + if ((wt = factory.newThread(this)) != null) { + wt.start(); + return; + } + } catch (Throwable e) { + ex = e; + } + deregisterWorker(wt, ex); // adjust counts etc on failure + } + + /** + * Callback from ForkJoinWorkerThread constructor to assign a + * public name. This must be separate from registerWorker because + * it is called during the "super" constructor call in + * ForkJoinWorkerThread. + */ + final String nextWorkerName() { + return workerNamePrefix.concat + (Integer.toString(nextWorkerNumber.addAndGet(1))); + } + + /** + * Callback from ForkJoinWorkerThread constructor to establish its + * poolIndex and record its WorkQueue. To avoid scanning bias due + * to packing entries in front of the workQueues array, we treat + * the array as a simple power-of-two hash table using per-thread + * seed as hash, expanding as needed. + * + * @param w the worker's queue + */ + + final void registerWorker(WorkQueue w) { + Mutex lock = this.lock; + lock.lock(); + try { + WorkQueue[] ws = workQueues; + if (w != null && ws != null) { // skip on shutdown/failure + int rs, n = ws.length, m = n - 1; + int s = nextSeed += SEED_INCREMENT; // rarely-colliding sequence + w.seed = (s == 0) ? 1 : s; // ensure non-zero seed + int r = (s << 1) | 1; // use odd-numbered indices + if (ws[r &= m] != null) { // collision + int probes = 0; // step by approx half size + int step = (n <= 4) ? 2 : ((n >>> 1) & SQMASK) + 2; + while (ws[r = (r + step) & m] != null) { + if (++probes >= n) { + workQueues = ws = Arrays.copyOf(ws, n <<= 1); + m = n - 1; + probes = 0; + } + } + } + w.eventCount = w.poolIndex = r; // establish before recording + ws[r] = w; // also update seq + runState = ((rs = runState) & SHUTDOWN) | ((rs + 2) & ~SHUTDOWN); + } + } finally { + lock.unlock(); + } + } + + /** + * Final callback from terminating worker, as well as upon failure + * to construct or start a worker in addWorker. Removes record of + * worker from array, and adjusts counts. If pool is shutting + * down, tries to complete termination. + * + * @param wt the worker thread or null if addWorker failed + * @param ex the exception causing failure, or null if none + */ + final void deregisterWorker(ForkJoinWorkerThread wt, Throwable ex) { + Mutex lock = this.lock; + WorkQueue w = null; + if (wt != null && (w = wt.workQueue) != null) { + w.runState = -1; // ensure runState is set + stealCount.getAndAdd(w.totalSteals + w.nsteals); + int idx = w.poolIndex; + lock.lock(); + try { // remove record from array + WorkQueue[] ws = workQueues; + if (ws != null && idx >= 0 && idx < ws.length && ws[idx] == w) + ws[idx] = null; + } finally { + lock.unlock(); + } + } + + long c; // adjust ctl counts + do {} while (!U.compareAndSwapLong + (this, CTL, c = ctl, (((c - AC_UNIT) & AC_MASK) | + ((c - TC_UNIT) & TC_MASK) | + (c & ~(AC_MASK|TC_MASK))))); + + if (!tryTerminate(false, false) && w != null) { + w.cancelAll(); // cancel remaining tasks + if (w.array != null) // suppress signal if never ran + signalWork(); // wake up or create replacement + if (ex == null) // help clean refs on way out + ForkJoinTask.helpExpungeStaleExceptions(); + } + + if (ex != null) // rethrow + U.throwException(ex); + } + + + // Submissions + + /** + * Unless shutting down, adds the given task to a submission queue + * at submitter's current queue index (modulo submission + * range). If no queue exists at the index, one is created. If + * the queue is busy, another index is randomly chosen. The + * submitMask bounds the effective number of queues to the + * (nearest power of two for) parallelism level. + * + * @param task the task. Caller must ensure non-null. + */ + private void doSubmit(ForkJoinTask task) { + Submitter s = submitters.get(); + for (int r = s.seed, m = submitMask;;) { + WorkQueue[] ws; WorkQueue q; + int k = r & m & SQMASK; // use only even indices + if (runState < 0 || (ws = workQueues) == null || ws.length <= k) + throw new RejectedExecutionException(); // shutting down + else if ((q = ws[k]) == null) { // create new queue + WorkQueue nq = new WorkQueue(this, null, SHARED_QUEUE); + Mutex lock = this.lock; // construct outside lock + lock.lock(); + try { // recheck under lock + int rs = runState; // to update seq + if (ws == workQueues && ws[k] == null) { + ws[k] = nq; + runState = ((rs & SHUTDOWN) | ((rs + 2) & ~SHUTDOWN)); + } + } finally { + lock.unlock(); + } + } + else if (q.trySharedPush(task)) { + signalWork(); + return; + } + else if (m > 1) { // move to a different index + r ^= r << 13; // same xorshift as WorkQueues + r ^= r >>> 17; + s.seed = r ^= r << 5; + } + else + Thread.yield(); // yield if no alternatives + } + } + + // Maintaining ctl counts + + /** + * Increments active count; mainly called upon return from blocking. + */ + final void incrementActiveCount() { + long c; + do {} while (!U.compareAndSwapLong(this, CTL, c = ctl, c + AC_UNIT)); + } + + /** + * Tries to activate or create a worker if too few are active. + */ + final void signalWork() { + long c; int u; + while ((u = (int)((c = ctl) >>> 32)) < 0) { // too few active + WorkQueue[] ws = workQueues; int e, i; WorkQueue w; Thread p; + if ((e = (int)c) > 0) { // at least one waiting + if (ws != null && (i = e & SMASK) < ws.length && + (w = ws[i]) != null && w.eventCount == (e | INT_SIGN)) { + long nc = (((long)(w.nextWait & E_MASK)) | + ((long)(u + UAC_UNIT) << 32)); + if (U.compareAndSwapLong(this, CTL, c, nc)) { + w.eventCount = (e + E_SEQ) & E_MASK; + if ((p = w.parker) != null) + U.unpark(p); // activate and release + break; + } + } + else + break; + } + else if (e == 0 && (u & SHORT_SIGN) != 0) { // too few total + long nc = (long)(((u + UTC_UNIT) & UTC_MASK) | + ((u + UAC_UNIT) & UAC_MASK)) << 32; + if (U.compareAndSwapLong(this, CTL, c, nc)) { + addWorker(); + break; + } + } + else + break; + } + } + + // Scanning for tasks + + /** + * Top-level runloop for workers, called by ForkJoinWorkerThread.run. + */ + final void runWorker(WorkQueue w) { + w.growArray(false); // initialize queue array in this thread + do { w.runTask(scan(w)); } while (w.runState >= 0); + } + + /** + * Scans for and, if found, returns one task, else possibly + * inactivates the worker. This method operates on single reads of + * volatile state and is designed to be re-invoked continuously, + * in part because it returns upon detecting inconsistencies, + * contention, or state changes that indicate possible success on + * re-invocation. + * + * The scan searches for tasks across a random permutation of + * queues (starting at a random index and stepping by a random + * relative prime, checking each at least once). The scan + * terminates upon either finding a non-empty queue, or completing + * the sweep. If the worker is not inactivated, it takes and + * returns a task from this queue. On failure to find a task, we + * take one of the following actions, after which the caller will + * retry calling this method unless terminated. + * + * * If pool is terminating, terminate the worker. + * + * * If not a complete sweep, try to release a waiting worker. If + * the scan terminated because the worker is inactivated, then the + * released worker will often be the calling worker, and it can + * succeed obtaining a task on the next call. Or maybe it is + * another worker, but with same net effect. Releasing in other + * cases as well ensures that we have enough workers running. + * + * * If not already enqueued, try to inactivate and enqueue the + * worker on wait queue. Or, if inactivating has caused the pool + * to be quiescent, relay to idleAwaitWork to check for + * termination and possibly shrink pool. + * + * * If already inactive, and the caller has run a task since the + * last empty scan, return (to allow rescan) unless others are + * also inactivated. Field WorkQueue.rescans counts down on each + * scan to ensure eventual inactivation and blocking. + * + * * If already enqueued and none of the above apply, park + * awaiting signal, + * + * @param w the worker (via its WorkQueue) + * @return a task or null of none found + */ + private final ForkJoinTask scan(WorkQueue w) { + WorkQueue[] ws; // first update random seed + int r = w.seed; r ^= r << 13; r ^= r >>> 17; w.seed = r ^= r << 5; + int rs = runState, m; // volatile read order matters + if ((ws = workQueues) != null && (m = ws.length - 1) > 0) { + int ec = w.eventCount; // ec is negative if inactive + int step = (r >>> 16) | 1; // relative prime + for (int j = (m + 1) << 2; ; r += step) { + WorkQueue q; ForkJoinTask t; ForkJoinTask[] a; int b; + if ((q = ws[r & m]) != null && (b = q.base) - q.top < 0 && + (a = q.array) != null) { // probably nonempty + int i = (((a.length - 1) & b) << ASHIFT) + ABASE; + t = (ForkJoinTask)U.getObjectVolatile(a, i); + if (q.base == b && ec >= 0 && t != null && + U.compareAndSwapObject(a, i, t, null)) { + if (q.top - (q.base = b + 1) > 1) + signalWork(); // help pushes signal + return t; + } + else if (ec < 0 || j <= m) { + rs = 0; // mark scan as imcomplete + break; // caller can retry after release + } + } + if (--j < 0) + break; + } + + long c = ctl; int e = (int)c, a = (int)(c >> AC_SHIFT), nr, ns; + if (e < 0) // decode ctl on empty scan + w.runState = -1; // pool is terminating + else if (rs == 0 || rs != runState) { // incomplete scan + WorkQueue v; Thread p; // try to release a waiter + if (e > 0 && a < 0 && w.eventCount == ec && + (v = ws[e & m]) != null && v.eventCount == (e | INT_SIGN)) { + long nc = ((long)(v.nextWait & E_MASK) | + ((c + AC_UNIT) & (AC_MASK|TC_MASK))); + if (ctl == c && U.compareAndSwapLong(this, CTL, c, nc)) { + v.eventCount = (e + E_SEQ) & E_MASK; + if ((p = v.parker) != null) + U.unpark(p); + } + } + } + else if (ec >= 0) { // try to enqueue/inactivate + long nc = (long)ec | ((c - AC_UNIT) & (AC_MASK|TC_MASK)); + w.nextWait = e; + w.eventCount = ec | INT_SIGN; // mark as inactive + if (ctl != c || !U.compareAndSwapLong(this, CTL, c, nc)) + w.eventCount = ec; // unmark on CAS failure + else { + if ((ns = w.nsteals) != 0) { + w.nsteals = 0; // set rescans if ran task + w.rescans = (a > 0) ? 0 : a + parallelism; + w.totalSteals += ns; + } + if (a == 1 - parallelism) // quiescent + idleAwaitWork(w, nc, c); + } + } + else if (w.eventCount < 0) { // already queued + if ((nr = w.rescans) > 0) { // continue rescanning + int ac = a + parallelism; + if (((w.rescans = (ac < nr) ? ac : nr - 1) & 3) == 0) + Thread.yield(); // yield before block + } + else { + Thread.interrupted(); // clear status + Thread wt = Thread.currentThread(); + U.putObject(wt, PARKBLOCKER, this); + w.parker = wt; // emulate LockSupport.park + if (w.eventCount < 0) // recheck + U.park(false, 0L); + w.parker = null; + U.putObject(wt, PARKBLOCKER, null); + } + } + } + return null; + } + + /** + * If inactivating worker w has caused the pool to become + * quiescent, checks for pool termination, and, so long as this is + * not the only worker, waits for event for up to SHRINK_RATE + * nanosecs. On timeout, if ctl has not changed, terminates the + * worker, which will in turn wake up another worker to possibly + * repeat this process. + * + * @param w the calling worker + * @param currentCtl the ctl value triggering possible quiescence + * @param prevCtl the ctl value to restore if thread is terminated + */ + private void idleAwaitWork(WorkQueue w, long currentCtl, long prevCtl) { + if (w.eventCount < 0 && !tryTerminate(false, false) && + (int)prevCtl != 0 && !hasQueuedSubmissions() && ctl == currentCtl) { + Thread wt = Thread.currentThread(); + Thread.yield(); // yield before block + while (ctl == currentCtl) { + long startTime = System.nanoTime(); + Thread.interrupted(); // timed variant of version in scan() + U.putObject(wt, PARKBLOCKER, this); + w.parker = wt; + if (ctl == currentCtl) + U.park(false, SHRINK_RATE); + w.parker = null; + U.putObject(wt, PARKBLOCKER, null); + if (ctl != currentCtl) + break; + if (System.nanoTime() - startTime >= SHRINK_TIMEOUT && + U.compareAndSwapLong(this, CTL, currentCtl, prevCtl)) { + w.eventCount = (w.eventCount + E_SEQ) | E_MASK; + w.runState = -1; // shrink + break; + } + } + } + } + + /** + * Tries to locate and execute tasks for a stealer of the given + * task, or in turn one of its stealers, Traces currentSteal -> + * currentJoin links looking for a thread working on a descendant + * of the given task and with a non-empty queue to steal back and + * execute tasks from. The first call to this method upon a + * waiting join will often entail scanning/search, (which is OK + * because the joiner has nothing better to do), but this method + * leaves hints in workers to speed up subsequent calls. The + * implementation is very branchy to cope with potential + * inconsistencies or loops encountering chains that are stale, + * unknown, or so long that they are likely cyclic. + * + * @param joiner the joining worker + * @param task the task to join + * @return 0 if no progress can be made, negative if task + * known complete, else positive + */ + private int tryHelpStealer(WorkQueue joiner, ForkJoinTask task) { + int stat = 0, steps = 0; // bound to avoid cycles + if (joiner != null && task != null) { // hoist null checks + restart: for (;;) { + ForkJoinTask subtask = task; // current target + for (WorkQueue j = joiner, v;;) { // v is stealer of subtask + WorkQueue[] ws; int m, s, h; + if ((s = task.status) < 0) { + stat = s; + break restart; + } + if ((ws = workQueues) == null || (m = ws.length - 1) <= 0) + break restart; // shutting down + if ((v = ws[h = (j.stealHint | 1) & m]) == null || + v.currentSteal != subtask) { + for (int origin = h;;) { // find stealer + if (((h = (h + 2) & m) & 15) == 1 && + (subtask.status < 0 || j.currentJoin != subtask)) + continue restart; // occasional staleness check + if ((v = ws[h]) != null && + v.currentSteal == subtask) { + j.stealHint = h; // save hint + break; + } + if (h == origin) + break restart; // cannot find stealer + } + } + for (;;) { // help stealer or descend to its stealer + ForkJoinTask[] a; int b; + if (subtask.status < 0) // surround probes with + continue restart; // consistency checks + if ((b = v.base) - v.top < 0 && (a = v.array) != null) { + int i = (((a.length - 1) & b) << ASHIFT) + ABASE; + ForkJoinTask t = + (ForkJoinTask)U.getObjectVolatile(a, i); + if (subtask.status < 0 || j.currentJoin != subtask || + v.currentSteal != subtask) + continue restart; // stale + stat = 1; // apparent progress + if (t != null && v.base == b && + U.compareAndSwapObject(a, i, t, null)) { + v.base = b + 1; // help stealer + joiner.runSubtask(t); + } + else if (v.base == b && ++steps == MAX_HELP) + break restart; // v apparently stalled + } + else { // empty -- try to descend + ForkJoinTask next = v.currentJoin; + if (subtask.status < 0 || j.currentJoin != subtask || + v.currentSteal != subtask) + continue restart; // stale + else if (next == null || ++steps == MAX_HELP) + break restart; // dead-end or maybe cyclic + else { + subtask = next; + j = v; + break; + } + } + } + } + } + } + return stat; + } + + /** + * If task is at base of some steal queue, steals and executes it. + * + * @param joiner the joining worker + * @param task the task + */ + private void tryPollForAndExec(WorkQueue joiner, ForkJoinTask task) { + WorkQueue[] ws; + if ((ws = workQueues) != null) { + for (int j = 1; j < ws.length && task.status >= 0; j += 2) { + WorkQueue q = ws[j]; + if (q != null && q.pollFor(task)) { + joiner.runSubtask(task); + break; + } + } + } + } + + /** + * Tries to decrement active count (sometimes implicitly) and + * possibly release or create a compensating worker in preparation + * for blocking. Fails on contention or termination. Otherwise, + * adds a new thread if no idle workers are available and either + * pool would become completely starved or: (at least half + * starved, and fewer than 50% spares exist, and there is at least + * one task apparently available). Even though the availability + * check requires a full scan, it is worthwhile in reducing false + * alarms. + * + * @param task if non-null, a task being waited for + * @param blocker if non-null, a blocker being waited for + * @return true if the caller can block, else should recheck and retry + */ + final boolean tryCompensate(ForkJoinTask task, ManagedBlocker blocker) { + int pc = parallelism, e; + long c = ctl; + WorkQueue[] ws = workQueues; + if ((e = (int)c) >= 0 && ws != null) { + int u, a, ac, hc; + int tc = (short)((u = (int)(c >>> 32)) >>> UTC_SHIFT) + pc; + boolean replace = false; + if ((a = u >> UAC_SHIFT) <= 0) { + if ((ac = a + pc) <= 1) + replace = true; + else if ((e > 0 || (task != null && + ac <= (hc = pc >>> 1) && tc < pc + hc))) { + WorkQueue w; + for (int j = 0; j < ws.length; ++j) { + if ((w = ws[j]) != null && !w.isEmpty()) { + replace = true; + break; // in compensation range and tasks available + } + } + } + } + if ((task == null || task.status >= 0) && // recheck need to block + (blocker == null || !blocker.isReleasable()) && ctl == c) { + if (!replace) { // no compensation + long nc = ((c - AC_UNIT) & AC_MASK) | (c & ~AC_MASK); + if (U.compareAndSwapLong(this, CTL, c, nc)) + return true; + } + else if (e != 0) { // release an idle worker + WorkQueue w; Thread p; int i; + if ((i = e & SMASK) < ws.length && (w = ws[i]) != null) { + long nc = ((long)(w.nextWait & E_MASK) | + (c & (AC_MASK|TC_MASK))); + if (w.eventCount == (e | INT_SIGN) && + U.compareAndSwapLong(this, CTL, c, nc)) { + w.eventCount = (e + E_SEQ) & E_MASK; + if ((p = w.parker) != null) + U.unpark(p); + return true; + } + } + } + else if (tc < MAX_CAP) { // create replacement + long nc = ((c + TC_UNIT) & TC_MASK) | (c & ~TC_MASK); + if (U.compareAndSwapLong(this, CTL, c, nc)) { + addWorker(); + return true; + } + } + } + } + return false; + } + + /** + * Helps and/or blocks until the given task is done. + * + * @param joiner the joining worker + * @param task the task + * @return task status on exit + */ + final int awaitJoin(WorkQueue joiner, ForkJoinTask task) { + int s; + if ((s = task.status) >= 0) { + ForkJoinTask prevJoin = joiner.currentJoin; + joiner.currentJoin = task; + long startTime = 0L; + for (int k = 0;;) { + if ((s = (joiner.isEmpty() ? // try to help + tryHelpStealer(joiner, task) : + joiner.tryRemoveAndExec(task))) == 0 && + (s = task.status) >= 0) { + if (k == 0) { + startTime = System.nanoTime(); + tryPollForAndExec(joiner, task); // check uncommon case + } + else if ((k & (MAX_HELP - 1)) == 0 && + System.nanoTime() - startTime >= + COMPENSATION_DELAY && + tryCompensate(task, null)) { + if (task.trySetSignal()) { + synchronized (task) { + if (task.status >= 0) { + try { // see ForkJoinTask + task.wait(); // for explanation + } catch (InterruptedException ie) { + } + } + else + task.notifyAll(); + } + } + long c; // re-activate + do {} while (!U.compareAndSwapLong + (this, CTL, c = ctl, c + AC_UNIT)); + } + } + if (s < 0 || (s = task.status) < 0) { + joiner.currentJoin = prevJoin; + break; + } + else if ((k++ & (MAX_HELP - 1)) == MAX_HELP >>> 1) + Thread.yield(); // for politeness + } + } + return s; + } + + /** + * Stripped-down variant of awaitJoin used by timed joins. Tries + * to help join only while there is continuous progress. (Caller + * will then enter a timed wait.) + * + * @param joiner the joining worker + * @param task the task + * @return task status on exit + */ + final int helpJoinOnce(WorkQueue joiner, ForkJoinTask task) { + int s; + while ((s = task.status) >= 0 && + (joiner.isEmpty() ? + tryHelpStealer(joiner, task) : + joiner.tryRemoveAndExec(task)) != 0) + ; + return s; + } + + /** + * Returns a (probably) non-empty steal queue, if one is found + * during a random, then cyclic scan, else null. This method must + * be retried by caller if, by the time it tries to use the queue, + * it is empty. + */ + private WorkQueue findNonEmptyStealQueue(WorkQueue w) { + // Similar to loop in scan(), but ignoring submissions + int r = w.seed; r ^= r << 13; r ^= r >>> 17; w.seed = r ^= r << 5; + int step = (r >>> 16) | 1; + for (WorkQueue[] ws;;) { + int rs = runState, m; + if ((ws = workQueues) == null || (m = ws.length - 1) < 1) + return null; + for (int j = (m + 1) << 2; ; r += step) { + WorkQueue q = ws[((r << 1) | 1) & m]; + if (q != null && !q.isEmpty()) + return q; + else if (--j < 0) { + if (runState == rs) + return null; + break; + } + } + } + } + + + /** + * Runs tasks until {@code isQuiescent()}. We piggyback on + * active count ctl maintenance, but rather than blocking + * when tasks cannot be found, we rescan until all others cannot + * find tasks either. + */ + final void helpQuiescePool(WorkQueue w) { + for (boolean active = true;;) { + ForkJoinTask localTask; // exhaust local queue + while ((localTask = w.nextLocalTask()) != null) + localTask.doExec(); + WorkQueue q = findNonEmptyStealQueue(w); + if (q != null) { + ForkJoinTask t; int b; + if (!active) { // re-establish active count + long c; + active = true; + do {} while (!U.compareAndSwapLong + (this, CTL, c = ctl, c + AC_UNIT)); + } + if ((b = q.base) - q.top < 0 && (t = q.pollAt(b)) != null) + w.runSubtask(t); + } + else { + long c; + if (active) { // decrement active count without queuing + active = false; + do {} while (!U.compareAndSwapLong + (this, CTL, c = ctl, c -= AC_UNIT)); + } + else + c = ctl; // re-increment on exit + if ((int)(c >> AC_SHIFT) + parallelism == 0) { + do {} while (!U.compareAndSwapLong + (this, CTL, c = ctl, c + AC_UNIT)); + break; + } + } + } + } + + /** + * Gets and removes a local or stolen task for the given worker. + * + * @return a task, if available + */ + final ForkJoinTask nextTaskFor(WorkQueue w) { + for (ForkJoinTask t;;) { + WorkQueue q; int b; + if ((t = w.nextLocalTask()) != null) + return t; + if ((q = findNonEmptyStealQueue(w)) == null) + return null; + if ((b = q.base) - q.top < 0 && (t = q.pollAt(b)) != null) + return t; + } + } + + /** + * Returns the approximate (non-atomic) number of idle threads per + * active thread to offset steal queue size for method + * ForkJoinTask.getSurplusQueuedTaskCount(). + */ + final int idlePerActive() { + // Approximate at powers of two for small values, saturate past 4 + int p = parallelism; + int a = p + (int)(ctl >> AC_SHIFT); + return (a > (p >>>= 1) ? 0 : + a > (p >>>= 1) ? 1 : + a > (p >>>= 1) ? 2 : + a > (p >>>= 1) ? 4 : + 8); + } + + // Termination + + /** + * Possibly initiates and/or completes termination. The caller + * triggering termination runs three passes through workQueues: + * (0) Setting termination status, followed by wakeups of queued + * workers; (1) cancelling all tasks; (2) interrupting lagging + * threads (likely in external tasks, but possibly also blocked in + * joins). Each pass repeats previous steps because of potential + * lagging thread creation. + * + * @param now if true, unconditionally terminate, else only + * if no work and no active workers + * @param enable if true, enable shutdown when next possible + * @return true if now terminating or terminated + */ + private boolean tryTerminate(boolean now, boolean enable) { + Mutex lock = this.lock; + for (long c;;) { + if (((c = ctl) & STOP_BIT) != 0) { // already terminating + if ((short)(c >>> TC_SHIFT) == -parallelism) { + lock.lock(); // don't need try/finally + termination.signalAll(); // signal when 0 workers + lock.unlock(); + } + return true; + } + if (runState >= 0) { // not yet enabled + if (!enable) + return false; + lock.lock(); + runState |= SHUTDOWN; + lock.unlock(); + } + if (!now) { // check if idle & no tasks + if ((int)(c >> AC_SHIFT) != -parallelism || + hasQueuedSubmissions()) + return false; + // Check for unqueued inactive workers. One pass suffices. + WorkQueue[] ws = workQueues; WorkQueue w; + if (ws != null) { + for (int i = 1; i < ws.length; i += 2) { + if ((w = ws[i]) != null && w.eventCount >= 0) + return false; + } + } + } + if (U.compareAndSwapLong(this, CTL, c, c | STOP_BIT)) { + for (int pass = 0; pass < 3; ++pass) { + WorkQueue[] ws = workQueues; + if (ws != null) { + WorkQueue w; + int n = ws.length; + for (int i = 0; i < n; ++i) { + if ((w = ws[i]) != null) { + w.runState = -1; + if (pass > 0) { + w.cancelAll(); + if (pass > 1) + w.interruptOwner(); + } + } + } + // Wake up workers parked on event queue + int i, e; long cc; Thread p; + while ((e = (int)(cc = ctl) & E_MASK) != 0 && + (i = e & SMASK) < n && + (w = ws[i]) != null) { + long nc = ((long)(w.nextWait & E_MASK) | + ((cc + AC_UNIT) & AC_MASK) | + (cc & (TC_MASK|STOP_BIT))); + if (w.eventCount == (e | INT_SIGN) && + U.compareAndSwapLong(this, CTL, cc, nc)) { + w.eventCount = (e + E_SEQ) & E_MASK; + w.runState = -1; + if ((p = w.parker) != null) + U.unpark(p); + } + } + } + } + } + } + } + + // Exported methods + + // Constructors + + /** + * Creates a {@code ForkJoinPool} with parallelism equal to {@link + * java.lang.Runtime#availableProcessors}, using the {@linkplain + * #defaultForkJoinWorkerThreadFactory default thread factory}, + * no UncaughtExceptionHandler, and non-async LIFO processing mode. + * + * @throws SecurityException if a security manager exists and + * the caller is not permitted to modify threads + * because it does not hold {@link + * java.lang.RuntimePermission}{@code ("modifyThread")} + */ + public ForkJoinPool() { + this(Runtime.getRuntime().availableProcessors(), + defaultForkJoinWorkerThreadFactory, null, false); + } + + /** + * Creates a {@code ForkJoinPool} with the indicated parallelism + * level, the {@linkplain + * #defaultForkJoinWorkerThreadFactory default thread factory}, + * no UncaughtExceptionHandler, and non-async LIFO processing mode. + * + * @param parallelism the parallelism level + * @throws IllegalArgumentException if parallelism less than or + * equal to zero, or greater than implementation limit + * @throws SecurityException if a security manager exists and + * the caller is not permitted to modify threads + * because it does not hold {@link + * java.lang.RuntimePermission}{@code ("modifyThread")} + */ + public ForkJoinPool(int parallelism) { + this(parallelism, defaultForkJoinWorkerThreadFactory, null, false); + } + + /** + * Creates a {@code ForkJoinPool} with the given parameters. + * + * @param parallelism the parallelism level. For default value, + * use {@link java.lang.Runtime#availableProcessors}. + * @param factory the factory for creating new threads. For default value, + * use {@link #defaultForkJoinWorkerThreadFactory}. + * @param handler the handler for internal worker threads that + * terminate due to unrecoverable errors encountered while executing + * tasks. For default value, use {@code null}. + * @param asyncMode if true, + * establishes local first-in-first-out scheduling mode for forked + * tasks that are never joined. This mode may be more appropriate + * than default locally stack-based mode in applications in which + * worker threads only process event-style asynchronous tasks. + * For default value, use {@code false}. + * @throws IllegalArgumentException if parallelism less than or + * equal to zero, or greater than implementation limit + * @throws NullPointerException if the factory is null + * @throws SecurityException if a security manager exists and + * the caller is not permitted to modify threads + * because it does not hold {@link + * java.lang.RuntimePermission}{@code ("modifyThread")} + */ + public ForkJoinPool(int parallelism, + ForkJoinWorkerThreadFactory factory, + Thread.UncaughtExceptionHandler handler, + boolean asyncMode) { + checkPermission(); + if (factory == null) + throw new NullPointerException(); + if (parallelism <= 0 || parallelism > MAX_CAP) + throw new IllegalArgumentException(); + this.parallelism = parallelism; + this.factory = factory; + this.ueh = handler; + this.localMode = asyncMode ? FIFO_QUEUE : LIFO_QUEUE; + long np = (long)(-parallelism); // offset ctl counts + this.ctl = ((np << AC_SHIFT) & AC_MASK) | ((np << TC_SHIFT) & TC_MASK); + // Use nearest power 2 for workQueues size. See Hackers Delight sec 3.2. + int n = parallelism - 1; + n |= n >>> 1; n |= n >>> 2; n |= n >>> 4; n |= n >>> 8; n |= n >>> 16; + int size = (n + 1) << 1; // #slots = 2*#workers + this.submitMask = size - 1; // room for max # of submit queues + this.workQueues = new WorkQueue[size]; + this.termination = (this.lock = new Mutex()).newCondition(); + this.stealCount = new AtomicLong(); + this.nextWorkerNumber = new AtomicInteger(); + int pn = poolNumberGenerator.incrementAndGet(); + StringBuilder sb = new StringBuilder("ForkJoinPool-"); + sb.append(Integer.toString(pn)); + sb.append("-worker-"); + this.workerNamePrefix = sb.toString(); + lock.lock(); + this.runState = 1; // set init flag + lock.unlock(); + } + + // Execution methods + + /** + * Performs the given task, returning its result upon completion. + * If the computation encounters an unchecked Exception or Error, + * it is rethrown as the outcome of this invocation. Rethrown + * exceptions behave in the same way as regular exceptions, but, + * when possible, contain stack traces (as displayed for example + * using {@code ex.printStackTrace()}) of both the current thread + * as well as the thread actually encountering the exception; + * minimally only the latter. + * + * @param task the task + * @return the task's result + * @throws NullPointerException if the task is null + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution + */ + public T invoke(ForkJoinTask task) { + if (task == null) + throw new NullPointerException(); + doSubmit(task); + return task.join(); + } + + /** + * Arranges for (asynchronous) execution of the given task. + * + * @param task the task + * @throws NullPointerException if the task is null + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution + */ + public void execute(ForkJoinTask task) { + if (task == null) + throw new NullPointerException(); + doSubmit(task); + } + + // AbstractExecutorService methods + + /** + * @throws NullPointerException if the task is null + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution + */ + public void execute(Runnable task) { + if (task == null) + throw new NullPointerException(); + ForkJoinTask job; + if (task instanceof ForkJoinTask) // avoid re-wrap + job = (ForkJoinTask) task; + else + job = new ForkJoinTask.AdaptedRunnableAction(task); + doSubmit(job); + } + + /** + * Submits a ForkJoinTask for execution. + * + * @param task the task to submit + * @return the task + * @throws NullPointerException if the task is null + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution + */ + public ForkJoinTask submit(ForkJoinTask task) { + if (task == null) + throw new NullPointerException(); + doSubmit(task); + return task; + } + + /** + * @throws NullPointerException if the task is null + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution + */ + public ForkJoinTask submit(Callable task) { + ForkJoinTask job = new ForkJoinTask.AdaptedCallable(task); + doSubmit(job); + return job; + } + + /** + * @throws NullPointerException if the task is null + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution + */ + public ForkJoinTask submit(Runnable task, T result) { + ForkJoinTask job = new ForkJoinTask.AdaptedRunnable(task, result); + doSubmit(job); + return job; + } + + /** + * @throws NullPointerException if the task is null + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution + */ + public ForkJoinTask submit(Runnable task) { + if (task == null) + throw new NullPointerException(); + ForkJoinTask job; + if (task instanceof ForkJoinTask) // avoid re-wrap + job = (ForkJoinTask) task; + else + job = new ForkJoinTask.AdaptedRunnableAction(task); + doSubmit(job); + return job; + } + + /** + * @throws NullPointerException {@inheritDoc} + * @throws RejectedExecutionException {@inheritDoc} + */ + public List> invokeAll(Collection> tasks) { + // In previous versions of this class, this method constructed + // a task to run ForkJoinTask.invokeAll, but now external + // invocation of multiple tasks is at least as efficient. + List> fs = new ArrayList>(tasks.size()); + // Workaround needed because method wasn't declared with + // wildcards in return type but should have been. + @SuppressWarnings({"unchecked", "rawtypes"}) + List> futures = (List>) (List) fs; + + boolean done = false; + try { + for (Callable t : tasks) { + ForkJoinTask f = new ForkJoinTask.AdaptedCallable(t); + doSubmit(f); + fs.add(f); + } + for (ForkJoinTask f : fs) + f.quietlyJoin(); + done = true; + return futures; + } finally { + if (!done) + for (ForkJoinTask f : fs) + f.cancel(false); + } + } + + /** + * Returns the factory used for constructing new workers. + * + * @return the factory used for constructing new workers + */ + public ForkJoinWorkerThreadFactory getFactory() { + return factory; + } + + /** + * Returns the handler for internal worker threads that terminate + * due to unrecoverable errors encountered while executing tasks. + * + * @return the handler, or {@code null} if none + */ + public Thread.UncaughtExceptionHandler getUncaughtExceptionHandler() { + return ueh; + } + + /** + * Returns the targeted parallelism level of this pool. + * + * @return the targeted parallelism level of this pool + */ + public int getParallelism() { + return parallelism; + } + + /** + * Returns the number of worker threads that have started but not + * yet terminated. The result returned by this method may differ + * from {@link #getParallelism} when threads are created to + * maintain parallelism when others are cooperatively blocked. + * + * @return the number of worker threads + */ + public int getPoolSize() { + return parallelism + (short)(ctl >>> TC_SHIFT); + } + + /** + * Returns {@code true} if this pool uses local first-in-first-out + * scheduling mode for forked tasks that are never joined. + * + * @return {@code true} if this pool uses async mode + */ + public boolean getAsyncMode() { + return localMode != 0; + } + + /** + * Returns an estimate of the number of worker threads that are + * not blocked waiting to join tasks or for other managed + * synchronization. This method may overestimate the + * number of running threads. + * + * @return the number of worker threads + */ + public int getRunningThreadCount() { + int rc = 0; + WorkQueue[] ws; WorkQueue w; + if ((ws = workQueues) != null) { + for (int i = 1; i < ws.length; i += 2) { + if ((w = ws[i]) != null && w.isApparentlyUnblocked()) + ++rc; + } + } + return rc; + } + + /** + * Returns an estimate of the number of threads that are currently + * stealing or executing tasks. This method may overestimate the + * number of active threads. + * + * @return the number of active threads + */ + public int getActiveThreadCount() { + int r = parallelism + (int)(ctl >> AC_SHIFT); + return (r <= 0) ? 0 : r; // suppress momentarily negative values + } + + /** + * Returns {@code true} if all worker threads are currently idle. + * An idle worker is one that cannot obtain a task to execute + * because none are available to steal from other threads, and + * there are no pending submissions to the pool. This method is + * conservative; it might not return {@code true} immediately upon + * idleness of all threads, but will eventually become true if + * threads remain inactive. + * + * @return {@code true} if all threads are currently idle + */ + public boolean isQuiescent() { + return (int)(ctl >> AC_SHIFT) + parallelism == 0; + } + + /** + * Returns an estimate of the total number of tasks stolen from + * one thread's work queue by another. The reported value + * underestimates the actual total number of steals when the pool + * is not quiescent. This value may be useful for monitoring and + * tuning fork/join programs: in general, steal counts should be + * high enough to keep threads busy, but low enough to avoid + * overhead and contention across threads. + * + * @return the number of steals + */ + public long getStealCount() { + long count = stealCount.get(); + WorkQueue[] ws; WorkQueue w; + if ((ws = workQueues) != null) { + for (int i = 1; i < ws.length; i += 2) { + if ((w = ws[i]) != null) + count += w.totalSteals; + } + } + return count; + } + + /** + * Returns an estimate of the total number of tasks currently held + * in queues by worker threads (but not including tasks submitted + * to the pool that have not begun executing). This value is only + * an approximation, obtained by iterating across all threads in + * the pool. This method may be useful for tuning task + * granularities. + * + * @return the number of queued tasks + */ + public long getQueuedTaskCount() { + long count = 0; + WorkQueue[] ws; WorkQueue w; + if ((ws = workQueues) != null) { + for (int i = 1; i < ws.length; i += 2) { + if ((w = ws[i]) != null) + count += w.queueSize(); + } + } + return count; + } + + /** + * Returns an estimate of the number of tasks submitted to this + * pool that have not yet begun executing. This method may take + * time proportional to the number of submissions. + * + * @return the number of queued submissions + */ + public int getQueuedSubmissionCount() { + int count = 0; + WorkQueue[] ws; WorkQueue w; + if ((ws = workQueues) != null) { + for (int i = 0; i < ws.length; i += 2) { + if ((w = ws[i]) != null) + count += w.queueSize(); + } + } + return count; + } + + /** + * Returns {@code true} if there are any tasks submitted to this + * pool that have not yet begun executing. + * + * @return {@code true} if there are any queued submissions + */ + public boolean hasQueuedSubmissions() { + WorkQueue[] ws; WorkQueue w; + if ((ws = workQueues) != null) { + for (int i = 0; i < ws.length; i += 2) { + if ((w = ws[i]) != null && !w.isEmpty()) + return true; + } + } + return false; + } + + /** + * Removes and returns the next unexecuted submission if one is + * available. This method may be useful in extensions to this + * class that re-assign work in systems with multiple pools. + * + * @return the next submission, or {@code null} if none + */ + protected ForkJoinTask pollSubmission() { + WorkQueue[] ws; WorkQueue w; ForkJoinTask t; + if ((ws = workQueues) != null) { + for (int i = 0; i < ws.length; i += 2) { + if ((w = ws[i]) != null && (t = w.poll()) != null) + return t; + } + } + return null; + } + + /** + * Removes all available unexecuted submitted and forked tasks + * from scheduling queues and adds them to the given collection, + * without altering their execution status. These may include + * artificially generated or wrapped tasks. This method is + * designed to be invoked only when the pool is known to be + * quiescent. Invocations at other times may not remove all + * tasks. A failure encountered while attempting to add elements + * to collection {@code c} may result in elements being in + * neither, either or both collections when the associated + * exception is thrown. The behavior of this operation is + * undefined if the specified collection is modified while the + * operation is in progress. + * + * @param c the collection to transfer elements into + * @return the number of elements transferred + */ + protected int drainTasksTo(Collection> c) { + int count = 0; + WorkQueue[] ws; WorkQueue w; ForkJoinTask t; + if ((ws = workQueues) != null) { + for (int i = 0; i < ws.length; ++i) { + if ((w = ws[i]) != null) { + while ((t = w.poll()) != null) { + c.add(t); + ++count; + } + } + } + } + return count; + } + + /** + * Returns a string identifying this pool, as well as its state, + * including indications of run state, parallelism level, and + * worker and task counts. + * + * @return a string identifying this pool, as well as its state + */ + public String toString() { + // Use a single pass through workQueues to collect counts + long qt = 0L, qs = 0L; int rc = 0; + long st = stealCount.get(); + long c = ctl; + WorkQueue[] ws; WorkQueue w; + if ((ws = workQueues) != null) { + for (int i = 0; i < ws.length; ++i) { + if ((w = ws[i]) != null) { + int size = w.queueSize(); + if ((i & 1) == 0) + qs += size; + else { + qt += size; + st += w.totalSteals; + if (w.isApparentlyUnblocked()) + ++rc; + } + } + } + } + int pc = parallelism; + int tc = pc + (short)(c >>> TC_SHIFT); + int ac = pc + (int)(c >> AC_SHIFT); + if (ac < 0) // ignore transient negative + ac = 0; + String level; + if ((c & STOP_BIT) != 0) + level = (tc == 0) ? "Terminated" : "Terminating"; + else + level = runState < 0 ? "Shutting down" : "Running"; + return super.toString() + + "[" + level + + ", parallelism = " + pc + + ", size = " + tc + + ", active = " + ac + + ", running = " + rc + + ", steals = " + st + + ", tasks = " + qt + + ", submissions = " + qs + + "]"; + } + + /** + * Initiates an orderly shutdown in which previously submitted + * tasks are executed, but no new tasks will be accepted. + * Invocation has no additional effect if already shut down. + * Tasks that are in the process of being submitted concurrently + * during the course of this method may or may not be rejected. + * + * @throws SecurityException if a security manager exists and + * the caller is not permitted to modify threads + * because it does not hold {@link + * java.lang.RuntimePermission}{@code ("modifyThread")} + */ + public void shutdown() { + checkPermission(); + tryTerminate(false, true); + } + + /** + * Attempts to cancel and/or stop all tasks, and reject all + * subsequently submitted tasks. Tasks that are in the process of + * being submitted or executed concurrently during the course of + * this method may or may not be rejected. This method cancels + * both existing and unexecuted tasks, in order to permit + * termination in the presence of task dependencies. So the method + * always returns an empty list (unlike the case for some other + * Executors). + * + * @return an empty list + * @throws SecurityException if a security manager exists and + * the caller is not permitted to modify threads + * because it does not hold {@link + * java.lang.RuntimePermission}{@code ("modifyThread")} + */ + public List shutdownNow() { + checkPermission(); + tryTerminate(true, true); + return Collections.emptyList(); + } + + /** + * Returns {@code true} if all tasks have completed following shut down. + * + * @return {@code true} if all tasks have completed following shut down + */ + public boolean isTerminated() { + long c = ctl; + return ((c & STOP_BIT) != 0L && + (short)(c >>> TC_SHIFT) == -parallelism); + } + + /** + * Returns {@code true} if the process of termination has + * commenced but not yet completed. This method may be useful for + * debugging. A return of {@code true} reported a sufficient + * period after shutdown may indicate that submitted tasks have + * ignored or suppressed interruption, or are waiting for IO, + * causing this executor not to properly terminate. (See the + * advisory notes for class {@link ForkJoinTask} stating that + * tasks should not normally entail blocking operations. But if + * they do, they must abort them on interrupt.) + * + * @return {@code true} if terminating but not yet terminated + */ + public boolean isTerminating() { + long c = ctl; + return ((c & STOP_BIT) != 0L && + (short)(c >>> TC_SHIFT) != -parallelism); + } + + /** + * Returns {@code true} if this pool has been shut down. + * + * @return {@code true} if this pool has been shut down + */ + public boolean isShutdown() { + return runState < 0; + } + + /** + * Blocks until all tasks have completed execution after a shutdown + * request, or the timeout occurs, or the current thread is + * interrupted, whichever happens first. + * + * @param timeout the maximum time to wait + * @param unit the time unit of the timeout argument + * @return {@code true} if this executor terminated and + * {@code false} if the timeout elapsed before termination + * @throws InterruptedException if interrupted while waiting + */ + public boolean awaitTermination(long timeout, TimeUnit unit) + throws InterruptedException { + long nanos = unit.toNanos(timeout); + final Mutex lock = this.lock; + lock.lock(); + try { + for (;;) { + if (isTerminated()) + return true; + if (nanos <= 0) + return false; + nanos = termination.awaitNanos(nanos); + } + } finally { + lock.unlock(); + } + } + + /** + * Interface for extending managed parallelism for tasks running + * in {@link ForkJoinPool}s. + * + *

A {@code ManagedBlocker} provides two methods. Method + * {@code isReleasable} must return {@code true} if blocking is + * not necessary. Method {@code block} blocks the current thread + * if necessary (perhaps internally invoking {@code isReleasable} + * before actually blocking). These actions are performed by any + * thread invoking {@link ForkJoinPool#managedBlock}. The + * unusual methods in this API accommodate synchronizers that may, + * but don't usually, block for long periods. Similarly, they + * allow more efficient internal handling of cases in which + * additional workers may be, but usually are not, needed to + * ensure sufficient parallelism. Toward this end, + * implementations of method {@code isReleasable} must be amenable + * to repeated invocation. + * + *

For example, here is a ManagedBlocker based on a + * ReentrantLock: + *

 {@code
+     * class ManagedLocker implements ManagedBlocker {
+     *   final ReentrantLock lock;
+     *   boolean hasLock = false;
+     *   ManagedLocker(ReentrantLock lock) { this.lock = lock; }
+     *   public boolean block() {
+     *     if (!hasLock)
+     *       lock.lock();
+     *     return true;
+     *   }
+     *   public boolean isReleasable() {
+     *     return hasLock || (hasLock = lock.tryLock());
+     *   }
+     * }}
+ * + *

Here is a class that possibly blocks waiting for an + * item on a given queue: + *

 {@code
+     * class QueueTaker implements ManagedBlocker {
+     *   final BlockingQueue queue;
+     *   volatile E item = null;
+     *   QueueTaker(BlockingQueue q) { this.queue = q; }
+     *   public boolean block() throws InterruptedException {
+     *     if (item == null)
+     *       item = queue.take();
+     *     return true;
+     *   }
+     *   public boolean isReleasable() {
+     *     return item != null || (item = queue.poll()) != null;
+     *   }
+     *   public E getItem() { // call after pool.managedBlock completes
+     *     return item;
+     *   }
+     * }}
+ */ + public static interface ManagedBlocker { + /** + * Possibly blocks the current thread, for example waiting for + * a lock or condition. + * + * @return {@code true} if no additional blocking is necessary + * (i.e., if isReleasable would return true) + * @throws InterruptedException if interrupted while waiting + * (the method is not required to do so, but is allowed to) + */ + boolean block() throws InterruptedException; + + /** + * Returns {@code true} if blocking is unnecessary. + */ + boolean isReleasable(); + } + + /** + * Blocks in accord with the given blocker. If the current thread + * is a {@link ForkJoinWorkerThread}, this method possibly + * arranges for a spare thread to be activated if necessary to + * ensure sufficient parallelism while the current thread is blocked. + * + *

If the caller is not a {@link ForkJoinTask}, this method is + * behaviorally equivalent to + *

 {@code
+     * while (!blocker.isReleasable())
+     *   if (blocker.block())
+     *     return;
+     * }
+ * + * If the caller is a {@code ForkJoinTask}, then the pool may + * first be expanded to ensure parallelism, and later adjusted. + * + * @param blocker the blocker + * @throws InterruptedException if blocker.block did so + */ + public static void managedBlock(ManagedBlocker blocker) + throws InterruptedException { + Thread t = Thread.currentThread(); + ForkJoinPool p = ((t instanceof ForkJoinWorkerThread) ? + ((ForkJoinWorkerThread)t).pool : null); + while (!blocker.isReleasable()) { + if (p == null || p.tryCompensate(null, blocker)) { + try { + do {} while (!blocker.isReleasable() && !blocker.block()); + } finally { + if (p != null) + p.incrementActiveCount(); + } + break; + } + } + } + + // AbstractExecutorService overrides. These rely on undocumented + // fact that ForkJoinTask.adapt returns ForkJoinTasks that also + // implement RunnableFuture. + + protected RunnableFuture newTaskFor(Runnable runnable, T value) { + return new ForkJoinTask.AdaptedRunnable(runnable, value); + } + + protected RunnableFuture newTaskFor(Callable callable) { + return new ForkJoinTask.AdaptedCallable(callable); + } + + // Unsafe mechanics + private static final sun.misc.Unsafe U; + private static final long CTL; + private static final long PARKBLOCKER; + private static final int ABASE; + private static final int ASHIFT; + + static { + poolNumberGenerator = new AtomicInteger(); + nextSubmitterSeed = new AtomicInteger(0x55555555); + modifyThreadPermission = new RuntimePermission("modifyThread"); + defaultForkJoinWorkerThreadFactory = + new DefaultForkJoinWorkerThreadFactory(); + submitters = new ThreadSubmitter(); + int s; + try { + U = getUnsafe(); + Class k = ForkJoinPool.class; + Class ak = ForkJoinTask[].class; + CTL = U.objectFieldOffset + (k.getDeclaredField("ctl")); + Class tk = Thread.class; + PARKBLOCKER = U.objectFieldOffset + (tk.getDeclaredField("parkBlocker")); + ABASE = U.arrayBaseOffset(ak); + s = U.arrayIndexScale(ak); + } catch (Exception e) { + throw new Error(e); + } + if ((s & (s-1)) != 0) + throw new Error("data type scale not a power of two"); + ASHIFT = 31 - Integer.numberOfLeadingZeros(s); + } + + /** + * Returns a sun.misc.Unsafe. Suitable for use in a 3rd party package. + * Replace with a simple call to Unsafe.getUnsafe when integrating + * into a jdk. + * + * @return a sun.misc.Unsafe + */ + private static sun.misc.Unsafe getUnsafe() { + try { + return sun.misc.Unsafe.getUnsafe(); + } catch (SecurityException se) { + try { + return java.security.AccessController.doPrivileged + (new java.security + .PrivilegedExceptionAction() { + public sun.misc.Unsafe run() throws Exception { + java.lang.reflect.Field f = sun.misc + .Unsafe.class.getDeclaredField("theUnsafe"); + f.setAccessible(true); + return (sun.misc.Unsafe) f.get(null); + }}); + } catch (java.security.PrivilegedActionException e) { + throw new RuntimeException("Could not initialize intrinsics", + e.getCause()); + } + } + } + +} diff --git a/src/main/java/jsr166y/ForkJoinTask.java b/src/main/java/jsr166y/ForkJoinTask.java new file mode 100644 index 00000000000..86d52180657 --- /dev/null +++ b/src/main/java/jsr166y/ForkJoinTask.java @@ -0,0 +1,1568 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166y; + +import java.io.Serializable; +import java.util.Collection; +import java.util.List; +import java.util.RandomAccess; +import java.lang.ref.WeakReference; +import java.lang.ref.ReferenceQueue; +import java.util.concurrent.Callable; +import java.util.concurrent.CancellationException; +import java.util.concurrent.ExecutionException; +import java.util.concurrent.Future; +import java.util.concurrent.RejectedExecutionException; +import java.util.concurrent.RunnableFuture; +import java.util.concurrent.TimeUnit; +import java.util.concurrent.TimeoutException; +import java.util.concurrent.locks.ReentrantLock; +import java.lang.reflect.Constructor; + +/** + * Abstract base class for tasks that run within a {@link ForkJoinPool}. + * A {@code ForkJoinTask} is a thread-like entity that is much + * lighter weight than a normal thread. Huge numbers of tasks and + * subtasks may be hosted by a small number of actual threads in a + * ForkJoinPool, at the price of some usage limitations. + * + *

A "main" {@code ForkJoinTask} begins execution when submitted + * to a {@link ForkJoinPool}. Once started, it will usually in turn + * start other subtasks. As indicated by the name of this class, + * many programs using {@code ForkJoinTask} employ only methods + * {@link #fork} and {@link #join}, or derivatives such as {@link + * #invokeAll(ForkJoinTask...) invokeAll}. However, this class also + * provides a number of other methods that can come into play in + * advanced usages, as well as extension mechanics that allow + * support of new forms of fork/join processing. + * + *

A {@code ForkJoinTask} is a lightweight form of {@link Future}. + * The efficiency of {@code ForkJoinTask}s stems from a set of + * restrictions (that are only partially statically enforceable) + * reflecting their main use as computational tasks calculating pure + * functions or operating on purely isolated objects. The primary + * coordination mechanisms are {@link #fork}, that arranges + * asynchronous execution, and {@link #join}, that doesn't proceed + * until the task's result has been computed. Computations should + * ideally avoid {@code synchronized} methods or blocks, and should + * minimize other blocking synchronization apart from joining other + * tasks or using synchronizers such as Phasers that are advertised to + * cooperate with fork/join scheduling. Subdividable tasks should also + * not perform blocking IO, and should ideally access variables that + * are completely independent of those accessed by other running + * tasks. These guidelines are loosely enforced by not permitting + * checked exceptions such as {@code IOExceptions} to be + * thrown. However, computations may still encounter unchecked + * exceptions, that are rethrown to callers attempting to join + * them. These exceptions may additionally include {@link + * RejectedExecutionException} stemming from internal resource + * exhaustion, such as failure to allocate internal task + * queues. Rethrown exceptions behave in the same way as regular + * exceptions, but, when possible, contain stack traces (as displayed + * for example using {@code ex.printStackTrace()}) of both the thread + * that initiated the computation as well as the thread actually + * encountering the exception; minimally only the latter. + * + *

It is possible to define and use ForkJoinTasks that may block, + * but doing do requires three further considerations: (1) Completion + * of few if any other tasks should be dependent on a task + * that blocks on external synchronization or IO. Event-style async + * tasks that are never joined (for example, those subclassing {@link + * CountedCompleter}) often fall into this category. (2) To minimize + * resource impact, tasks should be small; ideally performing only the + * (possibly) blocking action. (3) Unless the {@link + * ForkJoinPool.ManagedBlocker} API is used, or the number of possibly + * blocked tasks is known to be less than the pool's {@link + * ForkJoinPool#getParallelism} level, the pool cannot guarantee that + * enough threads will be available to ensure progress or good + * performance. + * + *

The primary method for awaiting completion and extracting + * results of a task is {@link #join}, but there are several variants: + * The {@link Future#get} methods support interruptible and/or timed + * waits for completion and report results using {@code Future} + * conventions. Method {@link #invoke} is semantically + * equivalent to {@code fork(); join()} but always attempts to begin + * execution in the current thread. The "quiet" forms of + * these methods do not extract results or report exceptions. These + * may be useful when a set of tasks are being executed, and you need + * to delay processing of results or exceptions until all complete. + * Method {@code invokeAll} (available in multiple versions) + * performs the most common form of parallel invocation: forking a set + * of tasks and joining them all. + * + *

In the most typical usages, a fork-join pair act like a call + * (fork) and return (join) from a parallel recursive function. As is + * the case with other forms of recursive calls, returns (joins) + * should be performed innermost-first. For example, {@code a.fork(); + * b.fork(); b.join(); a.join();} is likely to be substantially more + * efficient than joining {@code a} before {@code b}. + * + *

The execution status of tasks may be queried at several levels + * of detail: {@link #isDone} is true if a task completed in any way + * (including the case where a task was cancelled without executing); + * {@link #isCompletedNormally} is true if a task completed without + * cancellation or encountering an exception; {@link #isCancelled} is + * true if the task was cancelled (in which case {@link #getException} + * returns a {@link java.util.concurrent.CancellationException}); and + * {@link #isCompletedAbnormally} is true if a task was either + * cancelled or encountered an exception, in which case {@link + * #getException} will return either the encountered exception or + * {@link java.util.concurrent.CancellationException}. + * + *

The ForkJoinTask class is not usually directly subclassed. + * Instead, you subclass one of the abstract classes that support a + * particular style of fork/join processing, typically {@link + * RecursiveAction} for most computations that do not return results, + * {@link RecursiveTask} for those that do, and {@link + * CountedCompleter} for those in which completed actions trigger + * other actions. Normally, a concrete ForkJoinTask subclass declares + * fields comprising its parameters, established in a constructor, and + * then defines a {@code compute} method that somehow uses the control + * methods supplied by this base class. While these methods have + * {@code public} access (to allow instances of different task + * subclasses to call each other's methods), some of them may only be + * called from within other ForkJoinTasks (as may be determined using + * method {@link #inForkJoinPool}). Attempts to invoke them in other + * contexts result in exceptions or errors, possibly including {@code + * ClassCastException}. + * + *

Method {@link #join} and its variants are appropriate for use + * only when completion dependencies are acyclic; that is, the + * parallel computation can be described as a directed acyclic graph + * (DAG). Otherwise, executions may encounter a form of deadlock as + * tasks cyclically wait for each other. However, this framework + * supports other methods and techniques (for example the use of + * {@link Phaser}, {@link #helpQuiesce}, and {@link #complete}) that + * may be of use in constructing custom subclasses for problems that + * are not statically structured as DAGs. To support such usages a + * ForkJoinTask may be atomically tagged with a {@code short} + * value using {@link #setForkJoinTaskTag} or {@link + * #compareAndSetForkJoinTaskTag} and checked using {@link + * #getForkJoinTaskTag}. The ForkJoinTask implementation does not use + * these {@code protected} methods or tags for any purpose, but they + * may be of use in the construction of specialized subclasses. For + * example, parallel graph traversals can use the supplied methods to + * avoid revisiting nodes/tasks that have already been processed. + * (Method names for tagging are bulky in part to encourage definition + * of methods that reflect their usage patterns.) + * + *

Most base support methods are {@code final}, to prevent + * overriding of implementations that are intrinsically tied to the + * underlying lightweight task scheduling framework. Developers + * creating new basic styles of fork/join processing should minimally + * implement {@code protected} methods {@link #exec}, {@link + * #setRawResult}, and {@link #getRawResult}, while also introducing + * an abstract computational method that can be implemented in its + * subclasses, possibly relying on other {@code protected} methods + * provided by this class. + * + *

ForkJoinTasks should perform relatively small amounts of + * computation. Large tasks should be split into smaller subtasks, + * usually via recursive decomposition. As a very rough rule of thumb, + * a task should perform more than 100 and less than 10000 basic + * computational steps, and should avoid indefinite looping. If tasks + * are too big, then parallelism cannot improve throughput. If too + * small, then memory and internal task maintenance overhead may + * overwhelm processing. + * + *

This class provides {@code adapt} methods for {@link Runnable} + * and {@link Callable}, that may be of use when mixing execution of + * {@code ForkJoinTasks} with other kinds of tasks. When all tasks are + * of this form, consider using a pool constructed in asyncMode. + * + *

ForkJoinTasks are {@code Serializable}, which enables them to be + * used in extensions such as remote execution frameworks. It is + * sensible to serialize tasks only before or after, but not during, + * execution. Serialization is not relied on during execution itself. + * + * @since 1.7 + * @author Doug Lea + */ +public abstract class ForkJoinTask implements Future, Serializable { + + /* + * See the internal documentation of class ForkJoinPool for a + * general implementation overview. ForkJoinTasks are mainly + * responsible for maintaining their "status" field amidst relays + * to methods in ForkJoinWorkerThread and ForkJoinPool. + * + * The methods of this class are more-or-less layered into + * (1) basic status maintenance + * (2) execution and awaiting completion + * (3) user-level methods that additionally report results. + * This is sometimes hard to see because this file orders exported + * methods in a way that flows well in javadocs. + */ + + /* + * The status field holds run control status bits packed into a + * single int to minimize footprint and to ensure atomicity (via + * CAS). Status is initially zero, and takes on nonnegative + * values until completed, upon which status (anded with + * DONE_MASK) holds value NORMAL, CANCELLED, or EXCEPTIONAL. Tasks + * undergoing blocking waits by other threads have the SIGNAL bit + * set. Completion of a stolen task with SIGNAL set awakens any + * waiters via notifyAll. Even though suboptimal for some + * purposes, we use basic builtin wait/notify to take advantage of + * "monitor inflation" in JVMs that we would otherwise need to + * emulate to avoid adding further per-task bookkeeping overhead. + * We want these monitors to be "fat", i.e., not use biasing or + * thin-lock techniques, so use some odd coding idioms that tend + * to avoid them, mainly by arranging that every synchronized + * block performs a wait, notifyAll or both. + * + * These control bits occupy only (some of) the upper half (16 + * bits) of status field. The lower bits are used for user-defined + * tags. + */ + + /** The run status of this task */ + volatile int status; // accessed directly by pool and workers + static final int DONE_MASK = 0xf0000000; // mask out non-completion bits + static final int NORMAL = 0xf0000000; // must be negative + static final int CANCELLED = 0xc0000000; // must be < NORMAL + static final int EXCEPTIONAL = 0x80000000; // must be < CANCELLED + static final int SIGNAL = 0x00010000; // must be >= 1 << 16 + static final int SMASK = 0x0000ffff; // short bits for tags + + /** + * Marks completion and wakes up threads waiting to join this + * task. + * + * @param completion one of NORMAL, CANCELLED, EXCEPTIONAL + * @return completion status on exit + */ + private int setCompletion(int completion) { + for (int s;;) { + if ((s = status) < 0) + return s; + if (U.compareAndSwapInt(this, STATUS, s, s | completion)) { + if ((s >>> 16) != 0) + synchronized (this) { notifyAll(); } + return completion; + } + } + } + + /** + * Primary execution method for stolen tasks. Unless done, calls + * exec and records status if completed, but doesn't wait for + * completion otherwise. + * + * @return status on exit from this method + */ + final int doExec() { + int s; boolean completed; + if ((s = status) >= 0) { + try { + completed = exec(); + } catch (Throwable rex) { + return setExceptionalCompletion(rex); + } + if (completed) + s = setCompletion(NORMAL); + } + return s; + } + + /** + * Tries to set SIGNAL status unless already completed. Used by + * ForkJoinPool. Other variants are directly incorporated into + * externalAwaitDone etc. + * + * @return true if successful + */ + final boolean trySetSignal() { + int s = status; + return s >= 0 && U.compareAndSwapInt(this, STATUS, s, s | SIGNAL); + } + + /** + * Blocks a non-worker-thread until completion. + * @return status upon completion + */ + private int externalAwaitDone() { + boolean interrupted = false; + int s; + while ((s = status) >= 0) { + if (U.compareAndSwapInt(this, STATUS, s, s | SIGNAL)) { + synchronized (this) { + if (status >= 0) { + try { + wait(); + } catch (InterruptedException ie) { + interrupted = true; + } + } + else + notifyAll(); + } + } + } + if (interrupted) + Thread.currentThread().interrupt(); + return s; + } + + /** + * Blocks a non-worker-thread until completion or interruption. + */ + private int externalInterruptibleAwaitDone() throws InterruptedException { + int s; + if (Thread.interrupted()) + throw new InterruptedException(); + while ((s = status) >= 0) { + if (U.compareAndSwapInt(this, STATUS, s, s | SIGNAL)) { + synchronized (this) { + if (status >= 0) + wait(); + else + notifyAll(); + } + } + } + return s; + } + + /** + * Implementation for join, get, quietlyJoin. Directly handles + * only cases of already-completed, external wait, and + * unfork+exec. Others are relayed to ForkJoinPool.awaitJoin. + * + * @return status upon completion + */ + private int doJoin() { + int s; Thread t; ForkJoinWorkerThread wt; ForkJoinPool.WorkQueue w; + if ((s = status) >= 0) { + if (((t = Thread.currentThread()) instanceof ForkJoinWorkerThread)) { + if (!(w = (wt = (ForkJoinWorkerThread)t).workQueue). + tryUnpush(this) || (s = doExec()) >= 0) + s = wt.pool.awaitJoin(w, this); + } + else + s = externalAwaitDone(); + } + return s; + } + + /** + * Implementation for invoke, quietlyInvoke. + * + * @return status upon completion + */ + private int doInvoke() { + int s; Thread t; ForkJoinWorkerThread wt; + if ((s = doExec()) >= 0) { + if ((t = Thread.currentThread()) instanceof ForkJoinWorkerThread) + s = (wt = (ForkJoinWorkerThread)t).pool.awaitJoin(wt.workQueue, + this); + else + s = externalAwaitDone(); + } + return s; + } + + // Exception table support + + /** + * Table of exceptions thrown by tasks, to enable reporting by + * callers. Because exceptions are rare, we don't directly keep + * them with task objects, but instead use a weak ref table. Note + * that cancellation exceptions don't appear in the table, but are + * instead recorded as status values. + * + * Note: These statics are initialized below in static block. + */ + private static final ExceptionNode[] exceptionTable; + private static final ReentrantLock exceptionTableLock; + private static final ReferenceQueue exceptionTableRefQueue; + + /** + * Fixed capacity for exceptionTable. + */ + private static final int EXCEPTION_MAP_CAPACITY = 32; + + /** + * Key-value nodes for exception table. The chained hash table + * uses identity comparisons, full locking, and weak references + * for keys. The table has a fixed capacity because it only + * maintains task exceptions long enough for joiners to access + * them, so should never become very large for sustained + * periods. However, since we do not know when the last joiner + * completes, we must use weak references and expunge them. We do + * so on each operation (hence full locking). Also, some thread in + * any ForkJoinPool will call helpExpungeStaleExceptions when its + * pool becomes isQuiescent. + */ + static final class ExceptionNode extends WeakReference> { + final Throwable ex; + ExceptionNode next; + final long thrower; // use id not ref to avoid weak cycles + ExceptionNode(ForkJoinTask task, Throwable ex, ExceptionNode next) { + super(task, exceptionTableRefQueue); + this.ex = ex; + this.next = next; + this.thrower = Thread.currentThread().getId(); + } + } + + /** + * Records exception and sets status. + * + * @return status on exit + */ + final int recordExceptionalCompletion(Throwable ex) { + int s; + if ((s = status) >= 0) { + int h = System.identityHashCode(this); + final ReentrantLock lock = exceptionTableLock; + lock.lock(); + try { + expungeStaleExceptions(); + ExceptionNode[] t = exceptionTable; + int i = h & (t.length - 1); + for (ExceptionNode e = t[i]; ; e = e.next) { + if (e == null) { + t[i] = new ExceptionNode(this, ex, t[i]); + break; + } + if (e.get() == this) // already present + break; + } + } finally { + lock.unlock(); + } + s = setCompletion(EXCEPTIONAL); + } + return s; + } + + /** + * Records exception and possibly propagates + * + * @return status on exit + */ + private int setExceptionalCompletion(Throwable ex) { + int s = recordExceptionalCompletion(ex); + if ((s & DONE_MASK) == EXCEPTIONAL) + internalPropagateException(ex); + return s; + } + + /** + * Hook for exception propagation support for tasks with completers. + */ + void internalPropagateException(Throwable ex) { + } + + /** + * Cancels, ignoring any exceptions thrown by cancel. Used during + * worker and pool shutdown. Cancel is spec'ed not to throw any + * exceptions, but if it does anyway, we have no recourse during + * shutdown, so guard against this case. + */ + static final void cancelIgnoringExceptions(ForkJoinTask t) { + if (t != null && t.status >= 0) { + try { + t.cancel(false); + } catch (Throwable ignore) { + } + } + } + + /** + * Removes exception node and clears status + */ + private void clearExceptionalCompletion() { + int h = System.identityHashCode(this); + final ReentrantLock lock = exceptionTableLock; + lock.lock(); + try { + ExceptionNode[] t = exceptionTable; + int i = h & (t.length - 1); + ExceptionNode e = t[i]; + ExceptionNode pred = null; + while (e != null) { + ExceptionNode next = e.next; + if (e.get() == this) { + if (pred == null) + t[i] = next; + else + pred.next = next; + break; + } + pred = e; + e = next; + } + expungeStaleExceptions(); + status = 0; + } finally { + lock.unlock(); + } + } + + /** + * Returns a rethrowable exception for the given task, if + * available. To provide accurate stack traces, if the exception + * was not thrown by the current thread, we try to create a new + * exception of the same type as the one thrown, but with the + * recorded exception as its cause. If there is no such + * constructor, we instead try to use a no-arg constructor, + * followed by initCause, to the same effect. If none of these + * apply, or any fail due to other exceptions, we return the + * recorded exception, which is still correct, although it may + * contain a misleading stack trace. + * + * @return the exception, or null if none + */ + private Throwable getThrowableException() { + if ((status & DONE_MASK) != EXCEPTIONAL) + return null; + int h = System.identityHashCode(this); + ExceptionNode e; + final ReentrantLock lock = exceptionTableLock; + lock.lock(); + try { + expungeStaleExceptions(); + ExceptionNode[] t = exceptionTable; + e = t[h & (t.length - 1)]; + while (e != null && e.get() != this) + e = e.next; + } finally { + lock.unlock(); + } + Throwable ex; + if (e == null || (ex = e.ex) == null) + return null; + if (false && e.thrower != Thread.currentThread().getId()) { + Class ec = ex.getClass(); + try { + Constructor noArgCtor = null; + Constructor[] cs = ec.getConstructors();// public ctors only + for (int i = 0; i < cs.length; ++i) { + Constructor c = cs[i]; + Class[] ps = c.getParameterTypes(); + if (ps.length == 0) + noArgCtor = c; + else if (ps.length == 1 && ps[0] == Throwable.class) + return (Throwable)(c.newInstance(ex)); + } + if (noArgCtor != null) { + Throwable wx = (Throwable)(noArgCtor.newInstance()); + wx.initCause(ex); + return wx; + } + } catch (Exception ignore) { + } + } + return ex; + } + + /** + * Poll stale refs and remove them. Call only while holding lock. + */ + private static void expungeStaleExceptions() { + for (Object x; (x = exceptionTableRefQueue.poll()) != null;) { + if (x instanceof ExceptionNode) { + ForkJoinTask key = ((ExceptionNode)x).get(); + ExceptionNode[] t = exceptionTable; + int i = System.identityHashCode(key) & (t.length - 1); + ExceptionNode e = t[i]; + ExceptionNode pred = null; + while (e != null) { + ExceptionNode next = e.next; + if (e == x) { + if (pred == null) + t[i] = next; + else + pred.next = next; + break; + } + pred = e; + e = next; + } + } + } + } + + /** + * If lock is available, poll stale refs and remove them. + * Called from ForkJoinPool when pools become quiescent. + */ + static final void helpExpungeStaleExceptions() { + final ReentrantLock lock = exceptionTableLock; + if (lock.tryLock()) { + try { + expungeStaleExceptions(); + } finally { + lock.unlock(); + } + } + } + + /** + * Throws exception, if any, associated with the given status. + */ + private void reportException(int s) { + Throwable ex = ((s == CANCELLED) ? new CancellationException() : + (s == EXCEPTIONAL) ? getThrowableException() : + null); + if (ex != null) + U.throwException(ex); + } + + // public methods + + /** + * Arranges to asynchronously execute this task. While it is not + * necessarily enforced, it is a usage error to fork a task more + * than once unless it has completed and been reinitialized. + * Subsequent modifications to the state of this task or any data + * it operates on are not necessarily consistently observable by + * any thread other than the one executing it unless preceded by a + * call to {@link #join} or related methods, or a call to {@link + * #isDone} returning {@code true}. + * + *

This method may be invoked only from within {@code + * ForkJoinPool} computations (as may be determined using method + * {@link #inForkJoinPool}). Attempts to invoke in other contexts + * result in exceptions or errors, possibly including {@code + * ClassCastException}. + * + * @return {@code this}, to simplify usage + */ + public final ForkJoinTask fork() { + ((ForkJoinWorkerThread)Thread.currentThread()).workQueue.push(this); + return this; + } + + /** + * Returns the result of the computation when it {@link #isDone is + * done}. This method differs from {@link #get()} in that + * abnormal completion results in {@code RuntimeException} or + * {@code Error}, not {@code ExecutionException}, and that + * interrupts of the calling thread do not cause the + * method to abruptly return by throwing {@code + * InterruptedException}. + * + * @return the computed result + */ + public final V join() { + int s; + if ((s = doJoin() & DONE_MASK) != NORMAL) + reportException(s); + return getRawResult(); + } + + /** + * Commences performing this task, awaits its completion if + * necessary, and returns its result, or throws an (unchecked) + * {@code RuntimeException} or {@code Error} if the underlying + * computation did so. + * + * @return the computed result + */ + public final V invoke() { + int s; + if ((s = doInvoke() & DONE_MASK) != NORMAL) + reportException(s); + return getRawResult(); + } + + /** + * Forks the given tasks, returning when {@code isDone} holds for + * each task or an (unchecked) exception is encountered, in which + * case the exception is rethrown. If more than one task + * encounters an exception, then this method throws any one of + * these exceptions. If any task encounters an exception, the + * other may be cancelled. However, the execution status of + * individual tasks is not guaranteed upon exceptional return. The + * status of each task may be obtained using {@link + * #getException()} and related methods to check if they have been + * cancelled, completed normally or exceptionally, or left + * unprocessed. + * + *

This method may be invoked only from within {@code + * ForkJoinPool} computations (as may be determined using method + * {@link #inForkJoinPool}). Attempts to invoke in other contexts + * result in exceptions or errors, possibly including {@code + * ClassCastException}. + * + * @param t1 the first task + * @param t2 the second task + * @throws NullPointerException if any task is null + */ + public static void invokeAll(ForkJoinTask t1, ForkJoinTask t2) { + int s1, s2; + t2.fork(); + if ((s1 = t1.doInvoke() & DONE_MASK) != NORMAL) + t1.reportException(s1); + if ((s2 = t2.doJoin() & DONE_MASK) != NORMAL) + t2.reportException(s2); + } + + /** + * Forks the given tasks, returning when {@code isDone} holds for + * each task or an (unchecked) exception is encountered, in which + * case the exception is rethrown. If more than one task + * encounters an exception, then this method throws any one of + * these exceptions. If any task encounters an exception, others + * may be cancelled. However, the execution status of individual + * tasks is not guaranteed upon exceptional return. The status of + * each task may be obtained using {@link #getException()} and + * related methods to check if they have been cancelled, completed + * normally or exceptionally, or left unprocessed. + * + *

This method may be invoked only from within {@code + * ForkJoinPool} computations (as may be determined using method + * {@link #inForkJoinPool}). Attempts to invoke in other contexts + * result in exceptions or errors, possibly including {@code + * ClassCastException}. + * + * @param tasks the tasks + * @throws NullPointerException if any task is null + */ + public static void invokeAll(ForkJoinTask... tasks) { + Throwable ex = null; + int last = tasks.length - 1; + for (int i = last; i >= 0; --i) { + ForkJoinTask t = tasks[i]; + if (t == null) { + if (ex == null) + ex = new NullPointerException(); + } + else if (i != 0) + t.fork(); + else if (t.doInvoke() < NORMAL && ex == null) + ex = t.getException(); + } + for (int i = 1; i <= last; ++i) { + ForkJoinTask t = tasks[i]; + if (t != null) { + if (ex != null) + t.cancel(false); + else if (t.doJoin() < NORMAL) + ex = t.getException(); + } + } + if (ex != null) + U.throwException(ex); + } + + /** + * Forks all tasks in the specified collection, returning when + * {@code isDone} holds for each task or an (unchecked) exception + * is encountered, in which case the exception is rethrown. If + * more than one task encounters an exception, then this method + * throws any one of these exceptions. If any task encounters an + * exception, others may be cancelled. However, the execution + * status of individual tasks is not guaranteed upon exceptional + * return. The status of each task may be obtained using {@link + * #getException()} and related methods to check if they have been + * cancelled, completed normally or exceptionally, or left + * unprocessed. + * + *

This method may be invoked only from within {@code + * ForkJoinPool} computations (as may be determined using method + * {@link #inForkJoinPool}). Attempts to invoke in other contexts + * result in exceptions or errors, possibly including {@code + * ClassCastException}. + * + * @param tasks the collection of tasks + * @return the tasks argument, to simplify usage + * @throws NullPointerException if tasks or any element are null + */ + public static > Collection invokeAll(Collection tasks) { + if (!(tasks instanceof RandomAccess) || !(tasks instanceof List)) { + invokeAll(tasks.toArray(new ForkJoinTask[tasks.size()])); + return tasks; + } + @SuppressWarnings("unchecked") + List> ts = + (List>) tasks; + Throwable ex = null; + int last = ts.size() - 1; + for (int i = last; i >= 0; --i) { + ForkJoinTask t = ts.get(i); + if (t == null) { + if (ex == null) + ex = new NullPointerException(); + } + else if (i != 0) + t.fork(); + else if (t.doInvoke() < NORMAL && ex == null) + ex = t.getException(); + } + for (int i = 1; i <= last; ++i) { + ForkJoinTask t = ts.get(i); + if (t != null) { + if (ex != null) + t.cancel(false); + else if (t.doJoin() < NORMAL) + ex = t.getException(); + } + } + if (ex != null) + U.throwException(ex); + return tasks; + } + + /** + * Attempts to cancel execution of this task. This attempt will + * fail if the task has already completed or could not be + * cancelled for some other reason. If successful, and this task + * has not started when {@code cancel} is called, execution of + * this task is suppressed. After this method returns + * successfully, unless there is an intervening call to {@link + * #reinitialize}, subsequent calls to {@link #isCancelled}, + * {@link #isDone}, and {@code cancel} will return {@code true} + * and calls to {@link #join} and related methods will result in + * {@code CancellationException}. + * + *

This method may be overridden in subclasses, but if so, must + * still ensure that these properties hold. In particular, the + * {@code cancel} method itself must not throw exceptions. + * + *

This method is designed to be invoked by other + * tasks. To terminate the current task, you can just return or + * throw an unchecked exception from its computation method, or + * invoke {@link #completeExceptionally}. + * + * @param mayInterruptIfRunning this value has no effect in the + * default implementation because interrupts are not used to + * control cancellation. + * + * @return {@code true} if this task is now cancelled + */ + public boolean cancel(boolean mayInterruptIfRunning) { + return (setCompletion(CANCELLED) & DONE_MASK) == CANCELLED; + } + + public final boolean isDone() { + return status < 0; + } + + public final boolean isCancelled() { + return (status & DONE_MASK) == CANCELLED; + } + + /** + * Returns {@code true} if this task threw an exception or was cancelled. + * + * @return {@code true} if this task threw an exception or was cancelled + */ + public final boolean isCompletedAbnormally() { + return status < NORMAL; + } + + /** + * Returns {@code true} if this task completed without throwing an + * exception and was not cancelled. + * + * @return {@code true} if this task completed without throwing an + * exception and was not cancelled + */ + public final boolean isCompletedNormally() { + return (status & DONE_MASK) == NORMAL; + } + + /** + * Returns the exception thrown by the base computation, or a + * {@code CancellationException} if cancelled, or {@code null} if + * none or if the method has not yet completed. + * + * @return the exception, or {@code null} if none + */ + public final Throwable getException() { + int s = status & DONE_MASK; + return ((s >= NORMAL) ? null : + (s == CANCELLED) ? new CancellationException() : + getThrowableException()); + } + + /** + * Completes this task abnormally, and if not already aborted or + * cancelled, causes it to throw the given exception upon + * {@code join} and related operations. This method may be used + * to induce exceptions in asynchronous tasks, or to force + * completion of tasks that would not otherwise complete. Its use + * in other situations is discouraged. This method is + * overridable, but overridden versions must invoke {@code super} + * implementation to maintain guarantees. + * + * @param ex the exception to throw. If this exception is not a + * {@code RuntimeException} or {@code Error}, the actual exception + * thrown will be a {@code RuntimeException} with cause {@code ex}. + */ + public void completeExceptionally(Throwable ex) { + setExceptionalCompletion((ex instanceof RuntimeException) || + (ex instanceof Error) ? ex : + new RuntimeException(ex)); + } + + /** + * Completes this task, and if not already aborted or cancelled, + * returning the given value as the result of subsequent + * invocations of {@code join} and related operations. This method + * may be used to provide results for asynchronous tasks, or to + * provide alternative handling for tasks that would not otherwise + * complete normally. Its use in other situations is + * discouraged. This method is overridable, but overridden + * versions must invoke {@code super} implementation to maintain + * guarantees. + * + * @param value the result value for this task + */ + public void complete(V value) { + try { + setRawResult(value); + } catch (Throwable rex) { + setExceptionalCompletion(rex); + return; + } + setCompletion(NORMAL); + } + + /** + * Completes this task normally without setting a value. The most + * recent value established by {@link #setRawResult} (or {@code + * null} by default) will be returned as the result of subsequent + * invocations of {@code join} and related operations. + * + * @since 1.8 + */ + public final void quietlyComplete() { + setCompletion(NORMAL); + } + + /** + * Waits if necessary for the computation to complete, and then + * retrieves its result. + * + * @return the computed result + * @throws CancellationException if the computation was cancelled + * @throws ExecutionException if the computation threw an + * exception + * @throws InterruptedException if the current thread is not a + * member of a ForkJoinPool and was interrupted while waiting + */ + public final V get() throws InterruptedException, ExecutionException { + int s = (Thread.currentThread() instanceof ForkJoinWorkerThread) ? + doJoin() : externalInterruptibleAwaitDone(); + Throwable ex; + if ((s &= DONE_MASK) == CANCELLED) + throw new CancellationException(); + if (s == EXCEPTIONAL && (ex = getThrowableException()) != null) + throw new ExecutionException(ex); + return getRawResult(); + } + + /** + * Waits if necessary for at most the given time for the computation + * to complete, and then retrieves its result, if available. + * + * @param timeout the maximum time to wait + * @param unit the time unit of the timeout argument + * @return the computed result + * @throws CancellationException if the computation was cancelled + * @throws ExecutionException if the computation threw an + * exception + * @throws InterruptedException if the current thread is not a + * member of a ForkJoinPool and was interrupted while waiting + * @throws TimeoutException if the wait timed out + */ + public final V get(long timeout, TimeUnit unit) + throws InterruptedException, ExecutionException, TimeoutException { + if (Thread.interrupted()) + throw new InterruptedException(); + // Messy in part because we measure in nanosecs, but wait in millisecs + int s; long ns, ms; + if ((s = status) >= 0 && (ns = unit.toNanos(timeout)) > 0L) { + long deadline = System.nanoTime() + ns; + ForkJoinPool p = null; + ForkJoinPool.WorkQueue w = null; + Thread t = Thread.currentThread(); + if (t instanceof ForkJoinWorkerThread) { + ForkJoinWorkerThread wt = (ForkJoinWorkerThread)t; + p = wt.pool; + w = wt.workQueue; + s = p.helpJoinOnce(w, this); // no retries on failure + } + boolean canBlock = false; + boolean interrupted = false; + try { + while ((s = status) >= 0) { + if (w != null && w.runState < 0) + cancelIgnoringExceptions(this); + else if (!canBlock) { + if (p == null || p.tryCompensate(this, null)) + canBlock = true; + } + else { + if ((ms = TimeUnit.NANOSECONDS.toMillis(ns)) > 0L && + U.compareAndSwapInt(this, STATUS, s, s | SIGNAL)) { + synchronized (this) { + if (status >= 0) { + try { + wait(ms); + } catch (InterruptedException ie) { + if (p == null) + interrupted = true; + } + } + else + notifyAll(); + } + } + if ((s = status) < 0 || interrupted || + (ns = deadline - System.nanoTime()) <= 0L) + break; + } + } + } finally { + if (p != null && canBlock) + p.incrementActiveCount(); + } + if (interrupted) + throw new InterruptedException(); + } + if ((s &= DONE_MASK) != NORMAL) { + Throwable ex; + if (s == CANCELLED) + throw new CancellationException(); + if (s != EXCEPTIONAL) + throw new TimeoutException(); + if ((ex = getThrowableException()) != null) + throw new ExecutionException(ex); + } + return getRawResult(); + } + + /** + * Joins this task, without returning its result or throwing its + * exception. This method may be useful when processing + * collections of tasks when some have been cancelled or otherwise + * known to have aborted. + */ + public final void quietlyJoin() { + doJoin(); + } + + /** + * Commences performing this task and awaits its completion if + * necessary, without returning its result or throwing its + * exception. + */ + public final void quietlyInvoke() { + doInvoke(); + } + + /** + * Possibly executes tasks until the pool hosting the current task + * {@link ForkJoinPool#isQuiescent is quiescent}. This method may + * be of use in designs in which many tasks are forked, but none + * are explicitly joined, instead executing them until all are + * processed. + * + *

This method may be invoked only from within {@code + * ForkJoinPool} computations (as may be determined using method + * {@link #inForkJoinPool}). Attempts to invoke in other contexts + * result in exceptions or errors, possibly including {@code + * ClassCastException}. + */ + public static void helpQuiesce() { + ForkJoinWorkerThread wt = + (ForkJoinWorkerThread)Thread.currentThread(); + wt.pool.helpQuiescePool(wt.workQueue); + } + + /** + * Resets the internal bookkeeping state of this task, allowing a + * subsequent {@code fork}. This method allows repeated reuse of + * this task, but only if reuse occurs when this task has either + * never been forked, or has been forked, then completed and all + * outstanding joins of this task have also completed. Effects + * under any other usage conditions are not guaranteed. + * This method may be useful when executing + * pre-constructed trees of subtasks in loops. + * + *

Upon completion of this method, {@code isDone()} reports + * {@code false}, and {@code getException()} reports {@code + * null}. However, the value returned by {@code getRawResult} is + * unaffected. To clear this value, you can invoke {@code + * setRawResult(null)}. + */ + public void reinitialize() { + if ((status & DONE_MASK) == EXCEPTIONAL) + clearExceptionalCompletion(); + else + status = 0; + } + + /** + * Returns the pool hosting the current task execution, or null + * if this task is executing outside of any ForkJoinPool. + * + * @see #inForkJoinPool + * @return the pool, or {@code null} if none + */ + public static ForkJoinPool getPool() { + Thread t = Thread.currentThread(); + return (t instanceof ForkJoinWorkerThread) ? + ((ForkJoinWorkerThread) t).pool : null; + } + + /** + * Returns {@code true} if the current thread is a {@link + * ForkJoinWorkerThread} executing as a ForkJoinPool computation. + * + * @return {@code true} if the current thread is a {@link + * ForkJoinWorkerThread} executing as a ForkJoinPool computation, + * or {@code false} otherwise + */ + public static boolean inForkJoinPool() { + return Thread.currentThread() instanceof ForkJoinWorkerThread; + } + + /** + * Tries to unschedule this task for execution. This method will + * typically succeed if this task is the most recently forked task + * by the current thread, and has not commenced executing in + * another thread. This method may be useful when arranging + * alternative local processing of tasks that could have been, but + * were not, stolen. + * + *

This method may be invoked only from within {@code + * ForkJoinPool} computations (as may be determined using method + * {@link #inForkJoinPool}). Attempts to invoke in other contexts + * result in exceptions or errors, possibly including {@code + * ClassCastException}. + * + * @return {@code true} if unforked + */ + public boolean tryUnfork() { + return ((ForkJoinWorkerThread)Thread.currentThread()) + .workQueue.tryUnpush(this); + } + + /** + * Returns an estimate of the number of tasks that have been + * forked by the current worker thread but not yet executed. This + * value may be useful for heuristic decisions about whether to + * fork other tasks. + * + *

This method may be invoked only from within {@code + * ForkJoinPool} computations (as may be determined using method + * {@link #inForkJoinPool}). Attempts to invoke in other contexts + * result in exceptions or errors, possibly including {@code + * ClassCastException}. + * + * @return the number of tasks + */ + public static int getQueuedTaskCount() { + return ((ForkJoinWorkerThread) Thread.currentThread()) + .workQueue.queueSize(); + } + + /** + * Returns an estimate of how many more locally queued tasks are + * held by the current worker thread than there are other worker + * threads that might steal them. This value may be useful for + * heuristic decisions about whether to fork other tasks. In many + * usages of ForkJoinTasks, at steady state, each worker should + * aim to maintain a small constant surplus (for example, 3) of + * tasks, and to process computations locally if this threshold is + * exceeded. + * + *

This method may be invoked only from within {@code + * ForkJoinPool} computations (as may be determined using method + * {@link #inForkJoinPool}). Attempts to invoke in other contexts + * result in exceptions or errors, possibly including {@code + * ClassCastException}. + * + * @return the surplus number of tasks, which may be negative + */ + public static int getSurplusQueuedTaskCount() { + /* + * The aim of this method is to return a cheap heuristic guide + * for task partitioning when programmers, frameworks, tools, + * or languages have little or no idea about task granularity. + * In essence by offering this method, we ask users only about + * tradeoffs in overhead vs expected throughput and its + * variance, rather than how finely to partition tasks. + * + * In a steady state strict (tree-structured) computation, + * each thread makes available for stealing enough tasks for + * other threads to remain active. Inductively, if all threads + * play by the same rules, each thread should make available + * only a constant number of tasks. + * + * The minimum useful constant is just 1. But using a value of + * 1 would require immediate replenishment upon each steal to + * maintain enough tasks, which is infeasible. Further, + * partitionings/granularities of offered tasks should + * minimize steal rates, which in general means that threads + * nearer the top of computation tree should generate more + * than those nearer the bottom. In perfect steady state, each + * thread is at approximately the same level of computation + * tree. However, producing extra tasks amortizes the + * uncertainty of progress and diffusion assumptions. + * + * So, users will want to use values larger, but not much + * larger than 1 to both smooth over transient shortages and + * hedge against uneven progress; as traded off against the + * cost of extra task overhead. We leave the user to pick a + * threshold value to compare with the results of this call to + * guide decisions, but recommend values such as 3. + * + * When all threads are active, it is on average OK to + * estimate surplus strictly locally. In steady-state, if one + * thread is maintaining say 2 surplus tasks, then so are + * others. So we can just use estimated queue length. + * However, this strategy alone leads to serious mis-estimates + * in some non-steady-state conditions (ramp-up, ramp-down, + * other stalls). We can detect many of these by further + * considering the number of "idle" threads, that are known to + * have zero queued tasks, so compensate by a factor of + * (#idle/#active) threads. + */ + ForkJoinWorkerThread wt = + (ForkJoinWorkerThread)Thread.currentThread(); + return wt.workQueue.queueSize() - wt.pool.idlePerActive(); + } + + // Extension methods + + /** + * Returns the result that would be returned by {@link #join}, even + * if this task completed abnormally, or {@code null} if this task + * is not known to have been completed. This method is designed + * to aid debugging, as well as to support extensions. Its use in + * any other context is discouraged. + * + * @return the result, or {@code null} if not completed + */ + public abstract V getRawResult(); + + /** + * Forces the given value to be returned as a result. This method + * is designed to support extensions, and should not in general be + * called otherwise. + * + * @param value the value + */ + protected abstract void setRawResult(V value); + + /** + * Immediately performs the base action of this task and returns + * true if, upon return from this method, this task is guaranteed + * to have completed normally. This method may return false + * otherwise, to indicate that this task is not necessarily + * complete (or is not known to be complete), for example in + * asynchronous actions that require explicit invocations of + * completion methods. This method may also throw an (unchecked) + * exception to indicate abnormal exit. This method is designed to + * support extensions, and should not in general be called + * otherwise. + * + * @return {@code true} if this task is known to have completed normally + */ + protected abstract boolean exec(); + + /** + * Returns, but does not unschedule or execute, a task queued by + * the current thread but not yet executed, if one is immediately + * available. There is no guarantee that this task will actually + * be polled or executed next. Conversely, this method may return + * null even if a task exists but cannot be accessed without + * contention with other threads. This method is designed + * primarily to support extensions, and is unlikely to be useful + * otherwise. + * + *

This method may be invoked only from within {@code + * ForkJoinPool} computations (as may be determined using method + * {@link #inForkJoinPool}). Attempts to invoke in other contexts + * result in exceptions or errors, possibly including {@code + * ClassCastException}. + * + * @return the next task, or {@code null} if none are available + */ + protected static ForkJoinTask peekNextLocalTask() { + return ((ForkJoinWorkerThread) Thread.currentThread()).workQueue.peek(); + } + + /** + * Unschedules and returns, without executing, the next task + * queued by the current thread but not yet executed. This method + * is designed primarily to support extensions, and is unlikely to + * be useful otherwise. + * + *

This method may be invoked only from within {@code + * ForkJoinPool} computations (as may be determined using method + * {@link #inForkJoinPool}). Attempts to invoke in other contexts + * result in exceptions or errors, possibly including {@code + * ClassCastException}. + * + * @return the next task, or {@code null} if none are available + */ + protected static ForkJoinTask pollNextLocalTask() { + return ((ForkJoinWorkerThread) Thread.currentThread()) + .workQueue.nextLocalTask(); + } + + /** + * Unschedules and returns, without executing, the next task + * queued by the current thread but not yet executed, if one is + * available, or if not available, a task that was forked by some + * other thread, if available. Availability may be transient, so a + * {@code null} result does not necessarily imply quiescence + * of the pool this task is operating in. This method is designed + * primarily to support extensions, and is unlikely to be useful + * otherwise. + * + *

This method may be invoked only from within {@code + * ForkJoinPool} computations (as may be determined using method + * {@link #inForkJoinPool}). Attempts to invoke in other contexts + * result in exceptions or errors, possibly including {@code + * ClassCastException}. + * + * @return a task, or {@code null} if none are available + */ + protected static ForkJoinTask pollTask() { + ForkJoinWorkerThread wt = + (ForkJoinWorkerThread)Thread.currentThread(); + return wt.pool.nextTaskFor(wt.workQueue); + } + + // tag operations + + /** + * Returns the tag for this task. + * + * @return the tag for this task + * @since 1.8 + */ + public final short getForkJoinTaskTag() { + return (short)status; + } + + /** + * Atomically sets the tag value for this task. + * + * @param tag the tag value + * @return the previous value of the tag + * @since 1.8 + */ + public final short setForkJoinTaskTag(short tag) { + for (int s;;) { + if (U.compareAndSwapInt(this, STATUS, s = status, + (s & ~SMASK) | (tag & SMASK))) + return (short)s; + } + } + + /** + * Atomically conditionally sets the tag value for this task. + * Among other applications, tags can be used as visit markers + * in tasks operating on graphs, as in methods that check: {@code + * if (task.compareAndSetForkJoinTaskTag((short)0, (short)1))} + * before processing, otherwise exiting because the node has + * already been visited. + * + * @param e the expected tag value + * @param tag the new tag value + * @return true if successful; i.e., the current value was + * equal to e and is now tag. + * @since 1.8 + */ + public final boolean compareAndSetForkJoinTaskTag(short e, short tag) { + for (int s;;) { + if ((short)(s = status) != e) + return false; + if (U.compareAndSwapInt(this, STATUS, s, + (s & ~SMASK) | (tag & SMASK))) + return true; + } + } + + /** + * Adaptor for Runnables. This implements RunnableFuture + * to be compliant with AbstractExecutorService constraints + * when used in ForkJoinPool. + */ + static final class AdaptedRunnable extends ForkJoinTask + implements RunnableFuture { + final Runnable runnable; + T result; + AdaptedRunnable(Runnable runnable, T result) { + if (runnable == null) throw new NullPointerException(); + this.runnable = runnable; + this.result = result; // OK to set this even before completion + } + public final T getRawResult() { return result; } + public final void setRawResult(T v) { result = v; } + public final boolean exec() { runnable.run(); return true; } + public final void run() { invoke(); } + private static final long serialVersionUID = 5232453952276885070L; + } + + /** + * Adaptor for Runnables without results + */ + static final class AdaptedRunnableAction extends ForkJoinTask + implements RunnableFuture { + final Runnable runnable; + AdaptedRunnableAction(Runnable runnable) { + if (runnable == null) throw new NullPointerException(); + this.runnable = runnable; + } + public final Void getRawResult() { return null; } + public final void setRawResult(Void v) { } + public final boolean exec() { runnable.run(); return true; } + public final void run() { invoke(); } + private static final long serialVersionUID = 5232453952276885070L; + } + + /** + * Adaptor for Callables + */ + static final class AdaptedCallable extends ForkJoinTask + implements RunnableFuture { + final Callable callable; + T result; + AdaptedCallable(Callable callable) { + if (callable == null) throw new NullPointerException(); + this.callable = callable; + } + public final T getRawResult() { return result; } + public final void setRawResult(T v) { result = v; } + public final boolean exec() { + try { + result = callable.call(); + return true; + } catch (Error err) { + throw err; + } catch (RuntimeException rex) { + throw rex; + } catch (Exception ex) { + throw new RuntimeException(ex); + } + } + public final void run() { invoke(); } + private static final long serialVersionUID = 2838392045355241008L; + } + + /** + * Returns a new {@code ForkJoinTask} that performs the {@code run} + * method of the given {@code Runnable} as its action, and returns + * a null result upon {@link #join}. + * + * @param runnable the runnable action + * @return the task + */ + public static ForkJoinTask adapt(Runnable runnable) { + return new AdaptedRunnableAction(runnable); + } + + /** + * Returns a new {@code ForkJoinTask} that performs the {@code run} + * method of the given {@code Runnable} as its action, and returns + * the given result upon {@link #join}. + * + * @param runnable the runnable action + * @param result the result upon completion + * @return the task + */ + public static ForkJoinTask adapt(Runnable runnable, T result) { + return new AdaptedRunnable(runnable, result); + } + + /** + * Returns a new {@code ForkJoinTask} that performs the {@code call} + * method of the given {@code Callable} as its action, and returns + * its result upon {@link #join}, translating any checked exceptions + * encountered into {@code RuntimeException}. + * + * @param callable the callable action + * @return the task + */ + public static ForkJoinTask adapt(Callable callable) { + return new AdaptedCallable(callable); + } + + // Serialization support + + private static final long serialVersionUID = -7721805057305804111L; + + /** + * Saves this task to a stream (that is, serializes it). + * + * @serialData the current run status and the exception thrown + * during execution, or {@code null} if none + */ + private void writeObject(java.io.ObjectOutputStream s) + throws java.io.IOException { + s.defaultWriteObject(); + s.writeObject(getException()); + } + + /** + * Reconstitutes this task from a stream (that is, deserializes it). + */ + private void readObject(java.io.ObjectInputStream s) + throws java.io.IOException, ClassNotFoundException { + s.defaultReadObject(); + Object ex = s.readObject(); + if (ex != null) + setExceptionalCompletion((Throwable)ex); + } + + // Unsafe mechanics + private static final sun.misc.Unsafe U; + private static final long STATUS; + static { + exceptionTableLock = new ReentrantLock(); + exceptionTableRefQueue = new ReferenceQueue(); + exceptionTable = new ExceptionNode[EXCEPTION_MAP_CAPACITY]; + try { + U = getUnsafe(); + STATUS = U.objectFieldOffset + (ForkJoinTask.class.getDeclaredField("status")); + } catch (Exception e) { + throw new Error(e); + } + } + + /** + * Returns a sun.misc.Unsafe. Suitable for use in a 3rd party package. + * Replace with a simple call to Unsafe.getUnsafe when integrating + * into a jdk. + * + * @return a sun.misc.Unsafe + */ + private static sun.misc.Unsafe getUnsafe() { + try { + return sun.misc.Unsafe.getUnsafe(); + } catch (SecurityException se) { + try { + return java.security.AccessController.doPrivileged + (new java.security + .PrivilegedExceptionAction() { + public sun.misc.Unsafe run() throws Exception { + java.lang.reflect.Field f = sun.misc + .Unsafe.class.getDeclaredField("theUnsafe"); + f.setAccessible(true); + return (sun.misc.Unsafe) f.get(null); + }}); + } catch (java.security.PrivilegedActionException e) { + throw new RuntimeException("Could not initialize intrinsics", + e.getCause()); + } + } + } +} diff --git a/src/main/java/jsr166y/ForkJoinWorkerThread.java b/src/main/java/jsr166y/ForkJoinWorkerThread.java new file mode 100644 index 00000000000..4382ac18af9 --- /dev/null +++ b/src/main/java/jsr166y/ForkJoinWorkerThread.java @@ -0,0 +1,119 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166y; + +/** + * A thread managed by a {@link ForkJoinPool}, which executes + * {@link ForkJoinTask}s. + * This class is subclassable solely for the sake of adding + * functionality -- there are no overridable methods dealing with + * scheduling or execution. However, you can override initialization + * and termination methods surrounding the main task processing loop. + * If you do create such a subclass, you will also need to supply a + * custom {@link ForkJoinPool.ForkJoinWorkerThreadFactory} to use it + * in a {@code ForkJoinPool}. + * + * @since 1.7 + * @author Doug Lea + */ +public class ForkJoinWorkerThread extends Thread { + /* + * ForkJoinWorkerThreads are managed by ForkJoinPools and perform + * ForkJoinTasks. For explanation, see the internal documentation + * of class ForkJoinPool. + */ + + final ForkJoinPool.WorkQueue workQueue; // Work-stealing mechanics + final ForkJoinPool pool; // the pool this thread works in + + /** + * Creates a ForkJoinWorkerThread operating in the given pool. + * + * @param pool the pool this thread works in + * @throws NullPointerException if pool is null + */ + protected ForkJoinWorkerThread(ForkJoinPool pool) { + super(pool.nextWorkerName()); + setDaemon(true); + Thread.UncaughtExceptionHandler ueh = pool.ueh; + if (ueh != null) + setUncaughtExceptionHandler(ueh); + this.pool = pool; + pool.registerWorker(this.workQueue = new ForkJoinPool.WorkQueue + (pool, this, pool.localMode)); + } + + /** + * Returns the pool hosting this thread. + * + * @return the pool + */ + public ForkJoinPool getPool() { + return pool; + } + + /** + * Returns the index number of this thread in its pool. The + * returned value ranges from zero to the maximum number of + * threads (minus one) that have ever been created in the pool. + * This method may be useful for applications that track status or + * collect results per-worker rather than per-task. + * + * @return the index number + */ + public int getPoolIndex() { + return workQueue.poolIndex; + } + + /** + * Initializes internal state after construction but before + * processing any tasks. If you override this method, you must + * invoke {@code super.onStart()} at the beginning of the method. + * Initialization requires care: Most fields must have legal + * default values, to ensure that attempted accesses from other + * threads work correctly even before this thread starts + * processing tasks. + */ + protected void onStart() { + } + + /** + * Performs cleanup associated with termination of this worker + * thread. If you override this method, you must invoke + * {@code super.onTermination} at the end of the overridden method. + * + * @param exception the exception causing this thread to abort due + * to an unrecoverable error, or {@code null} if completed normally + */ + protected void onTermination(Throwable exception) { + } + + /** + * This method is required to be public, but should never be + * called explicitly. It performs the main run loop to execute + * {@link ForkJoinTask}s. + */ + public void run() { + Throwable exception = null; + try { + onStart(); + pool.runWorker(workQueue); + } catch (Throwable ex) { + exception = ex; + } finally { + try { + onTermination(exception); + } catch (Throwable ex) { + if (exception == null) + exception = ex; + } finally { + pool.deregisterWorker(this, exception); + } + } + } +} + diff --git a/src/main/java/jsr166y/LinkedTransferQueue.java b/src/main/java/jsr166y/LinkedTransferQueue.java new file mode 100644 index 00000000000..3cc8dba46d9 --- /dev/null +++ b/src/main/java/jsr166y/LinkedTransferQueue.java @@ -0,0 +1,1352 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166y; + +import java.util.AbstractQueue; +import java.util.Collection; +import java.util.Iterator; +import java.util.NoSuchElementException; +import java.util.Queue; +import java.util.concurrent.TimeUnit; +import java.util.concurrent.locks.LockSupport; + +/** + * An unbounded {@link TransferQueue} based on linked nodes. + * This queue orders elements FIFO (first-in-first-out) with respect + * to any given producer. The head of the queue is that + * element that has been on the queue the longest time for some + * producer. The tail of the queue is that element that has + * been on the queue the shortest time for some producer. + * + *

Beware that, unlike in most collections, the {@code size} method + * is NOT a constant-time operation. Because of the + * asynchronous nature of these queues, determining the current number + * of elements requires a traversal of the elements, and so may report + * inaccurate results if this collection is modified during traversal. + * Additionally, the bulk operations {@code addAll}, + * {@code removeAll}, {@code retainAll}, {@code containsAll}, + * {@code equals}, and {@code toArray} are not guaranteed + * to be performed atomically. For example, an iterator operating + * concurrently with an {@code addAll} operation might view only some + * of the added elements. + * + *

This class and its iterator implement all of the + * optional methods of the {@link Collection} and {@link + * Iterator} interfaces. + * + *

Memory consistency effects: As with other concurrent + * collections, actions in a thread prior to placing an object into a + * {@code LinkedTransferQueue} + * happen-before + * actions subsequent to the access or removal of that element from + * the {@code LinkedTransferQueue} in another thread. + * + *

This class is a member of the + * + * Java Collections Framework. + * + * @since 1.7 + * @author Doug Lea + * @param the type of elements held in this collection + */ +public class LinkedTransferQueue extends AbstractQueue + implements TransferQueue, java.io.Serializable { + private static final long serialVersionUID = -3223113410248163686L; + + /* + * *** Overview of Dual Queues with Slack *** + * + * Dual Queues, introduced by Scherer and Scott + * (http://www.cs.rice.edu/~wns1/papers/2004-DISC-DDS.pdf) are + * (linked) queues in which nodes may represent either data or + * requests. When a thread tries to enqueue a data node, but + * encounters a request node, it instead "matches" and removes it; + * and vice versa for enqueuing requests. Blocking Dual Queues + * arrange that threads enqueuing unmatched requests block until + * other threads provide the match. Dual Synchronous Queues (see + * Scherer, Lea, & Scott + * http://www.cs.rochester.edu/u/scott/papers/2009_Scherer_CACM_SSQ.pdf) + * additionally arrange that threads enqueuing unmatched data also + * block. Dual Transfer Queues support all of these modes, as + * dictated by callers. + * + * A FIFO dual queue may be implemented using a variation of the + * Michael & Scott (M&S) lock-free queue algorithm + * (http://www.cs.rochester.edu/u/scott/papers/1996_PODC_queues.pdf). + * It maintains two pointer fields, "head", pointing to a + * (matched) node that in turn points to the first actual + * (unmatched) queue node (or null if empty); and "tail" that + * points to the last node on the queue (or again null if + * empty). For example, here is a possible queue with four data + * elements: + * + * head tail + * | | + * v v + * M -> U -> U -> U -> U + * + * The M&S queue algorithm is known to be prone to scalability and + * overhead limitations when maintaining (via CAS) these head and + * tail pointers. This has led to the development of + * contention-reducing variants such as elimination arrays (see + * Moir et al http://portal.acm.org/citation.cfm?id=1074013) and + * optimistic back pointers (see Ladan-Mozes & Shavit + * http://people.csail.mit.edu/edya/publications/OptimisticFIFOQueue-journal.pdf). + * However, the nature of dual queues enables a simpler tactic for + * improving M&S-style implementations when dual-ness is needed. + * + * In a dual queue, each node must atomically maintain its match + * status. While there are other possible variants, we implement + * this here as: for a data-mode node, matching entails CASing an + * "item" field from a non-null data value to null upon match, and + * vice-versa for request nodes, CASing from null to a data + * value. (Note that the linearization properties of this style of + * queue are easy to verify -- elements are made available by + * linking, and unavailable by matching.) Compared to plain M&S + * queues, this property of dual queues requires one additional + * successful atomic operation per enq/deq pair. But it also + * enables lower cost variants of queue maintenance mechanics. (A + * variation of this idea applies even for non-dual queues that + * support deletion of interior elements, such as + * j.u.c.ConcurrentLinkedQueue.) + * + * Once a node is matched, its match status can never again + * change. We may thus arrange that the linked list of them + * contain a prefix of zero or more matched nodes, followed by a + * suffix of zero or more unmatched nodes. (Note that we allow + * both the prefix and suffix to be zero length, which in turn + * means that we do not use a dummy header.) If we were not + * concerned with either time or space efficiency, we could + * correctly perform enqueue and dequeue operations by traversing + * from a pointer to the initial node; CASing the item of the + * first unmatched node on match and CASing the next field of the + * trailing node on appends. (Plus some special-casing when + * initially empty). While this would be a terrible idea in + * itself, it does have the benefit of not requiring ANY atomic + * updates on head/tail fields. + * + * We introduce here an approach that lies between the extremes of + * never versus always updating queue (head and tail) pointers. + * This offers a tradeoff between sometimes requiring extra + * traversal steps to locate the first and/or last unmatched + * nodes, versus the reduced overhead and contention of fewer + * updates to queue pointers. For example, a possible snapshot of + * a queue is: + * + * head tail + * | | + * v v + * M -> M -> U -> U -> U -> U + * + * The best value for this "slack" (the targeted maximum distance + * between the value of "head" and the first unmatched node, and + * similarly for "tail") is an empirical matter. We have found + * that using very small constants in the range of 1-3 work best + * over a range of platforms. Larger values introduce increasing + * costs of cache misses and risks of long traversal chains, while + * smaller values increase CAS contention and overhead. + * + * Dual queues with slack differ from plain M&S dual queues by + * virtue of only sometimes updating head or tail pointers when + * matching, appending, or even traversing nodes; in order to + * maintain a targeted slack. The idea of "sometimes" may be + * operationalized in several ways. The simplest is to use a + * per-operation counter incremented on each traversal step, and + * to try (via CAS) to update the associated queue pointer + * whenever the count exceeds a threshold. Another, that requires + * more overhead, is to use random number generators to update + * with a given probability per traversal step. + * + * In any strategy along these lines, because CASes updating + * fields may fail, the actual slack may exceed targeted + * slack. However, they may be retried at any time to maintain + * targets. Even when using very small slack values, this + * approach works well for dual queues because it allows all + * operations up to the point of matching or appending an item + * (hence potentially allowing progress by another thread) to be + * read-only, thus not introducing any further contention. As + * described below, we implement this by performing slack + * maintenance retries only after these points. + * + * As an accompaniment to such techniques, traversal overhead can + * be further reduced without increasing contention of head + * pointer updates: Threads may sometimes shortcut the "next" link + * path from the current "head" node to be closer to the currently + * known first unmatched node, and similarly for tail. Again, this + * may be triggered with using thresholds or randomization. + * + * These ideas must be further extended to avoid unbounded amounts + * of costly-to-reclaim garbage caused by the sequential "next" + * links of nodes starting at old forgotten head nodes: As first + * described in detail by Boehm + * (http://portal.acm.org/citation.cfm?doid=503272.503282) if a GC + * delays noticing that any arbitrarily old node has become + * garbage, all newer dead nodes will also be unreclaimed. + * (Similar issues arise in non-GC environments.) To cope with + * this in our implementation, upon CASing to advance the head + * pointer, we set the "next" link of the previous head to point + * only to itself; thus limiting the length of connected dead lists. + * (We also take similar care to wipe out possibly garbage + * retaining values held in other Node fields.) However, doing so + * adds some further complexity to traversal: If any "next" + * pointer links to itself, it indicates that the current thread + * has lagged behind a head-update, and so the traversal must + * continue from the "head". Traversals trying to find the + * current tail starting from "tail" may also encounter + * self-links, in which case they also continue at "head". + * + * It is tempting in slack-based scheme to not even use CAS for + * updates (similarly to Ladan-Mozes & Shavit). However, this + * cannot be done for head updates under the above link-forgetting + * mechanics because an update may leave head at a detached node. + * And while direct writes are possible for tail updates, they + * increase the risk of long retraversals, and hence long garbage + * chains, which can be much more costly than is worthwhile + * considering that the cost difference of performing a CAS vs + * write is smaller when they are not triggered on each operation + * (especially considering that writes and CASes equally require + * additional GC bookkeeping ("write barriers") that are sometimes + * more costly than the writes themselves because of contention). + * + * *** Overview of implementation *** + * + * We use a threshold-based approach to updates, with a slack + * threshold of two -- that is, we update head/tail when the + * current pointer appears to be two or more steps away from the + * first/last node. The slack value is hard-wired: a path greater + * than one is naturally implemented by checking equality of + * traversal pointers except when the list has only one element, + * in which case we keep slack threshold at one. Avoiding tracking + * explicit counts across method calls slightly simplifies an + * already-messy implementation. Using randomization would + * probably work better if there were a low-quality dirt-cheap + * per-thread one available, but even ThreadLocalRandom is too + * heavy for these purposes. + * + * With such a small slack threshold value, it is not worthwhile + * to augment this with path short-circuiting (i.e., unsplicing + * interior nodes) except in the case of cancellation/removal (see + * below). + * + * We allow both the head and tail fields to be null before any + * nodes are enqueued; initializing upon first append. This + * simplifies some other logic, as well as providing more + * efficient explicit control paths instead of letting JVMs insert + * implicit NullPointerExceptions when they are null. While not + * currently fully implemented, we also leave open the possibility + * of re-nulling these fields when empty (which is complicated to + * arrange, for little benefit.) + * + * All enqueue/dequeue operations are handled by the single method + * "xfer" with parameters indicating whether to act as some form + * of offer, put, poll, take, or transfer (each possibly with + * timeout). The relative complexity of using one monolithic + * method outweighs the code bulk and maintenance problems of + * using separate methods for each case. + * + * Operation consists of up to three phases. The first is + * implemented within method xfer, the second in tryAppend, and + * the third in method awaitMatch. + * + * 1. Try to match an existing node + * + * Starting at head, skip already-matched nodes until finding + * an unmatched node of opposite mode, if one exists, in which + * case matching it and returning, also if necessary updating + * head to one past the matched node (or the node itself if the + * list has no other unmatched nodes). If the CAS misses, then + * a loop retries advancing head by two steps until either + * success or the slack is at most two. By requiring that each + * attempt advances head by two (if applicable), we ensure that + * the slack does not grow without bound. Traversals also check + * if the initial head is now off-list, in which case they + * start at the new head. + * + * If no candidates are found and the call was untimed + * poll/offer, (argument "how" is NOW) return. + * + * 2. Try to append a new node (method tryAppend) + * + * Starting at current tail pointer, find the actual last node + * and try to append a new node (or if head was null, establish + * the first node). Nodes can be appended only if their + * predecessors are either already matched or are of the same + * mode. If we detect otherwise, then a new node with opposite + * mode must have been appended during traversal, so we must + * restart at phase 1. The traversal and update steps are + * otherwise similar to phase 1: Retrying upon CAS misses and + * checking for staleness. In particular, if a self-link is + * encountered, then we can safely jump to a node on the list + * by continuing the traversal at current head. + * + * On successful append, if the call was ASYNC, return. + * + * 3. Await match or cancellation (method awaitMatch) + * + * Wait for another thread to match node; instead cancelling if + * the current thread was interrupted or the wait timed out. On + * multiprocessors, we use front-of-queue spinning: If a node + * appears to be the first unmatched node in the queue, it + * spins a bit before blocking. In either case, before blocking + * it tries to unsplice any nodes between the current "head" + * and the first unmatched node. + * + * Front-of-queue spinning vastly improves performance of + * heavily contended queues. And so long as it is relatively + * brief and "quiet", spinning does not much impact performance + * of less-contended queues. During spins threads check their + * interrupt status and generate a thread-local random number + * to decide to occasionally perform a Thread.yield. While + * yield has underdefined specs, we assume that it might help, + * and will not hurt, in limiting impact of spinning on busy + * systems. We also use smaller (1/2) spins for nodes that are + * not known to be front but whose predecessors have not + * blocked -- these "chained" spins avoid artifacts of + * front-of-queue rules which otherwise lead to alternating + * nodes spinning vs blocking. Further, front threads that + * represent phase changes (from data to request node or vice + * versa) compared to their predecessors receive additional + * chained spins, reflecting longer paths typically required to + * unblock threads during phase changes. + * + * + * ** Unlinking removed interior nodes ** + * + * In addition to minimizing garbage retention via self-linking + * described above, we also unlink removed interior nodes. These + * may arise due to timed out or interrupted waits, or calls to + * remove(x) or Iterator.remove. Normally, given a node that was + * at one time known to be the predecessor of some node s that is + * to be removed, we can unsplice s by CASing the next field of + * its predecessor if it still points to s (otherwise s must + * already have been removed or is now offlist). But there are two + * situations in which we cannot guarantee to make node s + * unreachable in this way: (1) If s is the trailing node of list + * (i.e., with null next), then it is pinned as the target node + * for appends, so can only be removed later after other nodes are + * appended. (2) We cannot necessarily unlink s given a + * predecessor node that is matched (including the case of being + * cancelled): the predecessor may already be unspliced, in which + * case some previous reachable node may still point to s. + * (For further explanation see Herlihy & Shavit "The Art of + * Multiprocessor Programming" chapter 9). Although, in both + * cases, we can rule out the need for further action if either s + * or its predecessor are (or can be made to be) at, or fall off + * from, the head of list. + * + * Without taking these into account, it would be possible for an + * unbounded number of supposedly removed nodes to remain + * reachable. Situations leading to such buildup are uncommon but + * can occur in practice; for example when a series of short timed + * calls to poll repeatedly time out but never otherwise fall off + * the list because of an untimed call to take at the front of the + * queue. + * + * When these cases arise, rather than always retraversing the + * entire list to find an actual predecessor to unlink (which + * won't help for case (1) anyway), we record a conservative + * estimate of possible unsplice failures (in "sweepVotes"). + * We trigger a full sweep when the estimate exceeds a threshold + * ("SWEEP_THRESHOLD") indicating the maximum number of estimated + * removal failures to tolerate before sweeping through, unlinking + * cancelled nodes that were not unlinked upon initial removal. + * We perform sweeps by the thread hitting threshold (rather than + * background threads or by spreading work to other threads) + * because in the main contexts in which removal occurs, the + * caller is already timed-out, cancelled, or performing a + * potentially O(n) operation (e.g. remove(x)), none of which are + * time-critical enough to warrant the overhead that alternatives + * would impose on other threads. + * + * Because the sweepVotes estimate is conservative, and because + * nodes become unlinked "naturally" as they fall off the head of + * the queue, and because we allow votes to accumulate even while + * sweeps are in progress, there are typically significantly fewer + * such nodes than estimated. Choice of a threshold value + * balances the likelihood of wasted effort and contention, versus + * providing a worst-case bound on retention of interior nodes in + * quiescent queues. The value defined below was chosen + * empirically to balance these under various timeout scenarios. + * + * Note that we cannot self-link unlinked interior nodes during + * sweeps. However, the associated garbage chains terminate when + * some successor ultimately falls off the head of the list and is + * self-linked. + */ + + /** True if on multiprocessor */ + private static final boolean MP = + Runtime.getRuntime().availableProcessors() > 1; + + /** + * The number of times to spin (with randomly interspersed calls + * to Thread.yield) on multiprocessor before blocking when a node + * is apparently the first waiter in the queue. See above for + * explanation. Must be a power of two. The value is empirically + * derived -- it works pretty well across a variety of processors, + * numbers of CPUs, and OSes. + */ + private static final int FRONT_SPINS = 1 << 7; + + /** + * The number of times to spin before blocking when a node is + * preceded by another node that is apparently spinning. Also + * serves as an increment to FRONT_SPINS on phase changes, and as + * base average frequency for yielding during spins. Must be a + * power of two. + */ + private static final int CHAINED_SPINS = FRONT_SPINS >>> 1; + + /** + * The maximum number of estimated removal failures (sweepVotes) + * to tolerate before sweeping through the queue unlinking + * cancelled nodes that were not unlinked upon initial + * removal. See above for explanation. The value must be at least + * two to avoid useless sweeps when removing trailing nodes. + */ + static final int SWEEP_THRESHOLD = 32; + + /** + * Queue nodes. Uses Object, not E, for items to allow forgetting + * them after use. Relies heavily on Unsafe mechanics to minimize + * unnecessary ordering constraints: Writes that are intrinsically + * ordered wrt other accesses or CASes use simple relaxed forms. + */ + static final class Node { + final boolean isData; // false if this is a request node + volatile Object item; // initially non-null if isData; CASed to match + volatile Node next; + volatile Thread waiter; // null until waiting + + // CAS methods for fields + final boolean casNext(Node cmp, Node val) { + return UNSAFE.compareAndSwapObject(this, nextOffset, cmp, val); + } + + final boolean casItem(Object cmp, Object val) { + // assert cmp == null || cmp.getClass() != Node.class; + return UNSAFE.compareAndSwapObject(this, itemOffset, cmp, val); + } + + /** + * Constructs a new node. Uses relaxed write because item can + * only be seen after publication via casNext. + */ + Node(Object item, boolean isData) { + UNSAFE.putObject(this, itemOffset, item); // relaxed write + this.isData = isData; + } + + /** + * Links node to itself to avoid garbage retention. Called + * only after CASing head field, so uses relaxed write. + */ + final void forgetNext() { + UNSAFE.putObject(this, nextOffset, this); + } + + /** + * Sets item to self and waiter to null, to avoid garbage + * retention after matching or cancelling. Uses relaxed writes + * because order is already constrained in the only calling + * contexts: item is forgotten only after volatile/atomic + * mechanics that extract items. Similarly, clearing waiter + * follows either CAS or return from park (if ever parked; + * else we don't care). + */ + final void forgetContents() { + UNSAFE.putObject(this, itemOffset, this); + UNSAFE.putObject(this, waiterOffset, null); + } + + /** + * Returns true if this node has been matched, including the + * case of artificial matches due to cancellation. + */ + final boolean isMatched() { + Object x = item; + return (x == this) || ((x == null) == isData); + } + + /** + * Returns true if this is an unmatched request node. + */ + final boolean isUnmatchedRequest() { + return !isData && item == null; + } + + /** + * Returns true if a node with the given mode cannot be + * appended to this node because this node is unmatched and + * has opposite data mode. + */ + final boolean cannotPrecede(boolean haveData) { + boolean d = isData; + Object x; + return d != haveData && (x = item) != this && (x != null) == d; + } + + /** + * Tries to artificially match a data node -- used by remove. + */ + final boolean tryMatchData() { + // assert isData; + Object x = item; + if (x != null && x != this && casItem(x, null)) { + LockSupport.unpark(waiter); + return true; + } + return false; + } + + private static final long serialVersionUID = -3375979862319811754L; + + // Unsafe mechanics + private static final sun.misc.Unsafe UNSAFE; + private static final long itemOffset; + private static final long nextOffset; + private static final long waiterOffset; + static { + try { + UNSAFE = getUnsafe(); + Class k = Node.class; + itemOffset = UNSAFE.objectFieldOffset + (k.getDeclaredField("item")); + nextOffset = UNSAFE.objectFieldOffset + (k.getDeclaredField("next")); + waiterOffset = UNSAFE.objectFieldOffset + (k.getDeclaredField("waiter")); + } catch (Exception e) { + throw new Error(e); + } + } + } + + /** head of the queue; null until first enqueue */ + transient volatile Node head; + + /** tail of the queue; null until first append */ + private transient volatile Node tail; + + /** The number of apparent failures to unsplice removed nodes */ + private transient volatile int sweepVotes; + + // CAS methods for fields + private boolean casTail(Node cmp, Node val) { + return UNSAFE.compareAndSwapObject(this, tailOffset, cmp, val); + } + + private boolean casHead(Node cmp, Node val) { + return UNSAFE.compareAndSwapObject(this, headOffset, cmp, val); + } + + private boolean casSweepVotes(int cmp, int val) { + return UNSAFE.compareAndSwapInt(this, sweepVotesOffset, cmp, val); + } + + /* + * Possible values for "how" argument in xfer method. + */ + private static final int NOW = 0; // for untimed poll, tryTransfer + private static final int ASYNC = 1; // for offer, put, add + private static final int SYNC = 2; // for transfer, take + private static final int TIMED = 3; // for timed poll, tryTransfer + + @SuppressWarnings("unchecked") + static E cast(Object item) { + // assert item == null || item.getClass() != Node.class; + return (E) item; + } + + /** + * Implements all queuing methods. See above for explanation. + * + * @param e the item or null for take + * @param haveData true if this is a put, else a take + * @param how NOW, ASYNC, SYNC, or TIMED + * @param nanos timeout in nanosecs, used only if mode is TIMED + * @return an item if matched, else e + * @throws NullPointerException if haveData mode but e is null + */ + private E xfer(E e, boolean haveData, int how, long nanos) { + if (haveData && (e == null)) + throw new NullPointerException(); + Node s = null; // the node to append, if needed + + retry: + for (;;) { // restart on append race + + for (Node h = head, p = h; p != null;) { // find & match first node + boolean isData = p.isData; + Object item = p.item; + if (item != p && (item != null) == isData) { // unmatched + if (isData == haveData) // can't match + break; + if (p.casItem(item, e)) { // match + for (Node q = p; q != h;) { + Node n = q.next; // update by 2 unless singleton + if (head == h && casHead(h, n == null ? q : n)) { + h.forgetNext(); + break; + } // advance and retry + if ((h = head) == null || + (q = h.next) == null || !q.isMatched()) + break; // unless slack < 2 + } + LockSupport.unpark(p.waiter); + return LinkedTransferQueue.cast(item); + } + } + Node n = p.next; + p = (p != n) ? n : (h = head); // Use head if p offlist + } + + if (how != NOW) { // No matches available + if (s == null) + s = new Node(e, haveData); + Node pred = tryAppend(s, haveData); + if (pred == null) + continue retry; // lost race vs opposite mode + if (how != ASYNC) + return awaitMatch(s, pred, e, (how == TIMED), nanos); + } + return e; // not waiting + } + } + + /** + * Tries to append node s as tail. + * + * @param s the node to append + * @param haveData true if appending in data mode + * @return null on failure due to losing race with append in + * different mode, else s's predecessor, or s itself if no + * predecessor + */ + private Node tryAppend(Node s, boolean haveData) { + for (Node t = tail, p = t;;) { // move p to last node and append + Node n, u; // temps for reads of next & tail + if (p == null && (p = head) == null) { + if (casHead(null, s)) + return s; // initialize + } + else if (p.cannotPrecede(haveData)) + return null; // lost race vs opposite mode + else if ((n = p.next) != null) // not last; keep traversing + p = p != t && t != (u = tail) ? (t = u) : // stale tail + (p != n) ? n : null; // restart if off list + else if (!p.casNext(null, s)) + p = p.next; // re-read on CAS failure + else { + if (p != t) { // update if slack now >= 2 + while ((tail != t || !casTail(t, s)) && + (t = tail) != null && + (s = t.next) != null && // advance and retry + (s = s.next) != null && s != t); + } + return p; + } + } + } + + /** + * Spins/yields/blocks until node s is matched or caller gives up. + * + * @param s the waiting node + * @param pred the predecessor of s, or s itself if it has no + * predecessor, or null if unknown (the null case does not occur + * in any current calls but may in possible future extensions) + * @param e the comparison value for checking match + * @param timed if true, wait only until timeout elapses + * @param nanos timeout in nanosecs, used only if timed is true + * @return matched item, or e if unmatched on interrupt or timeout + */ + private E awaitMatch(Node s, Node pred, E e, boolean timed, long nanos) { + long lastTime = timed ? System.nanoTime() : 0L; + Thread w = Thread.currentThread(); + int spins = -1; // initialized after first item and cancel checks + ThreadLocalRandom randomYields = null; // bound if needed + + for (;;) { + Object item = s.item; + if (item != e) { // matched + // assert item != s; + s.forgetContents(); // avoid garbage + return LinkedTransferQueue.cast(item); + } + if ((w.isInterrupted() || (timed && nanos <= 0)) && + s.casItem(e, s)) { // cancel + unsplice(pred, s); + return e; + } + + if (spins < 0) { // establish spins at/near front + if ((spins = spinsFor(pred, s.isData)) > 0) + randomYields = ThreadLocalRandom.current(); + } + else if (spins > 0) { // spin + --spins; + if (randomYields.nextInt(CHAINED_SPINS) == 0) + Thread.yield(); // occasionally yield + } + else if (s.waiter == null) { + s.waiter = w; // request unpark then recheck + } + else if (timed) { + long now = System.nanoTime(); + if ((nanos -= now - lastTime) > 0) + LockSupport.parkNanos(this, nanos); + lastTime = now; + } + else { + LockSupport.park(this); + } + } + } + + /** + * Returns spin/yield value for a node with given predecessor and + * data mode. See above for explanation. + */ + private static int spinsFor(Node pred, boolean haveData) { + if (MP && pred != null) { + if (pred.isData != haveData) // phase change + return FRONT_SPINS + CHAINED_SPINS; + if (pred.isMatched()) // probably at front + return FRONT_SPINS; + if (pred.waiter == null) // pred apparently spinning + return CHAINED_SPINS; + } + return 0; + } + + /* -------------- Traversal methods -------------- */ + + /** + * Returns the successor of p, or the head node if p.next has been + * linked to self, which will only be true if traversing with a + * stale pointer that is now off the list. + */ + final Node succ(Node p) { + Node next = p.next; + return (p == next) ? head : next; + } + + /** + * Returns the first unmatched node of the given mode, or null if + * none. Used by methods isEmpty, hasWaitingConsumer. + */ + private Node firstOfMode(boolean isData) { + for (Node p = head; p != null; p = succ(p)) { + if (!p.isMatched()) + return (p.isData == isData) ? p : null; + } + return null; + } + + /** + * Returns the item in the first unmatched node with isData; or + * null if none. Used by peek. + */ + private E firstDataItem() { + for (Node p = head; p != null; p = succ(p)) { + Object item = p.item; + if (p.isData) { + if (item != null && item != p) + return LinkedTransferQueue.cast(item); + } + else if (item == null) + return null; + } + return null; + } + + /** + * Traverses and counts unmatched nodes of the given mode. + * Used by methods size and getWaitingConsumerCount. + */ + private int countOfMode(boolean data) { + int count = 0; + for (Node p = head; p != null; ) { + if (!p.isMatched()) { + if (p.isData != data) + return 0; + if (++count == Integer.MAX_VALUE) // saturated + break; + } + Node n = p.next; + if (n != p) + p = n; + else { + count = 0; + p = head; + } + } + return count; + } + + final class Itr implements Iterator { + private Node nextNode; // next node to return item for + private E nextItem; // the corresponding item + private Node lastRet; // last returned node, to support remove + private Node lastPred; // predecessor to unlink lastRet + + /** + * Moves to next node after prev, or first node if prev null. + */ + private void advance(Node prev) { + /* + * To track and avoid buildup of deleted nodes in the face + * of calls to both Queue.remove and Itr.remove, we must + * include variants of unsplice and sweep upon each + * advance: Upon Itr.remove, we may need to catch up links + * from lastPred, and upon other removes, we might need to + * skip ahead from stale nodes and unsplice deleted ones + * found while advancing. + */ + + Node r, b; // reset lastPred upon possible deletion of lastRet + if ((r = lastRet) != null && !r.isMatched()) + lastPred = r; // next lastPred is old lastRet + else if ((b = lastPred) == null || b.isMatched()) + lastPred = null; // at start of list + else { + Node s, n; // help with removal of lastPred.next + while ((s = b.next) != null && + s != b && s.isMatched() && + (n = s.next) != null && n != s) + b.casNext(s, n); + } + + this.lastRet = prev; + + for (Node p = prev, s, n;;) { + s = (p == null) ? head : p.next; + if (s == null) + break; + else if (s == p) { + p = null; + continue; + } + Object item = s.item; + if (s.isData) { + if (item != null && item != s) { + nextItem = LinkedTransferQueue.cast(item); + nextNode = s; + return; + } + } + else if (item == null) + break; + // assert s.isMatched(); + if (p == null) + p = s; + else if ((n = s.next) == null) + break; + else if (s == n) + p = null; + else + p.casNext(s, n); + } + nextNode = null; + nextItem = null; + } + + Itr() { + advance(null); + } + + public final boolean hasNext() { + return nextNode != null; + } + + public final E next() { + Node p = nextNode; + if (p == null) throw new NoSuchElementException(); + E e = nextItem; + advance(p); + return e; + } + + public final void remove() { + final Node lastRet = this.lastRet; + if (lastRet == null) + throw new IllegalStateException(); + this.lastRet = null; + if (lastRet.tryMatchData()) + unsplice(lastPred, lastRet); + } + } + + /* -------------- Removal methods -------------- */ + + /** + * Unsplices (now or later) the given deleted/cancelled node with + * the given predecessor. + * + * @param pred a node that was at one time known to be the + * predecessor of s, or null or s itself if s is/was at head + * @param s the node to be unspliced + */ + final void unsplice(Node pred, Node s) { + s.forgetContents(); // forget unneeded fields + /* + * See above for rationale. Briefly: if pred still points to + * s, try to unlink s. If s cannot be unlinked, because it is + * trailing node or pred might be unlinked, and neither pred + * nor s are head or offlist, add to sweepVotes, and if enough + * votes have accumulated, sweep. + */ + if (pred != null && pred != s && pred.next == s) { + Node n = s.next; + if (n == null || + (n != s && pred.casNext(s, n) && pred.isMatched())) { + for (;;) { // check if at, or could be, head + Node h = head; + if (h == pred || h == s || h == null) + return; // at head or list empty + if (!h.isMatched()) + break; + Node hn = h.next; + if (hn == null) + return; // now empty + if (hn != h && casHead(h, hn)) + h.forgetNext(); // advance head + } + if (pred.next != pred && s.next != s) { // recheck if offlist + for (;;) { // sweep now if enough votes + int v = sweepVotes; + if (v < SWEEP_THRESHOLD) { + if (casSweepVotes(v, v + 1)) + break; + } + else if (casSweepVotes(v, 0)) { + sweep(); + break; + } + } + } + } + } + } + + /** + * Unlinks matched (typically cancelled) nodes encountered in a + * traversal from head. + */ + private void sweep() { + for (Node p = head, s, n; p != null && (s = p.next) != null; ) { + if (!s.isMatched()) + // Unmatched nodes are never self-linked + p = s; + else if ((n = s.next) == null) // trailing node is pinned + break; + else if (s == n) // stale + // No need to also check for p == s, since that implies s == n + p = head; + else + p.casNext(s, n); + } + } + + /** + * Main implementation of remove(Object) + */ + private boolean findAndRemove(Object e) { + if (e != null) { + for (Node pred = null, p = head; p != null; ) { + Object item = p.item; + if (p.isData) { + if (item != null && item != p && e.equals(item) && + p.tryMatchData()) { + unsplice(pred, p); + return true; + } + } + else if (item == null) + break; + pred = p; + if ((p = p.next) == pred) { // stale + pred = null; + p = head; + } + } + } + return false; + } + + + /** + * Creates an initially empty {@code LinkedTransferQueue}. + */ + public LinkedTransferQueue() { + } + + /** + * Creates a {@code LinkedTransferQueue} + * initially containing the elements of the given collection, + * added in traversal order of the collection's iterator. + * + * @param c the collection of elements to initially contain + * @throws NullPointerException if the specified collection or any + * of its elements are null + */ + public LinkedTransferQueue(Collection c) { + this(); + addAll(c); + } + + /** + * Inserts the specified element at the tail of this queue. + * As the queue is unbounded, this method will never block. + * + * @throws NullPointerException if the specified element is null + */ + public void put(E e) { + xfer(e, true, ASYNC, 0); + } + + /** + * Inserts the specified element at the tail of this queue. + * As the queue is unbounded, this method will never block or + * return {@code false}. + * + * @return {@code true} (as specified by + * {@link java.util.concurrent.BlockingQueue#offer(Object,long,TimeUnit) + * BlockingQueue.offer}) + * @throws NullPointerException if the specified element is null + */ + public boolean offer(E e, long timeout, TimeUnit unit) { + xfer(e, true, ASYNC, 0); + return true; + } + + /** + * Inserts the specified element at the tail of this queue. + * As the queue is unbounded, this method will never return {@code false}. + * + * @return {@code true} (as specified by {@link Queue#offer}) + * @throws NullPointerException if the specified element is null + */ + public boolean offer(E e) { + xfer(e, true, ASYNC, 0); + return true; + } + + /** + * Inserts the specified element at the tail of this queue. + * As the queue is unbounded, this method will never throw + * {@link IllegalStateException} or return {@code false}. + * + * @return {@code true} (as specified by {@link Collection#add}) + * @throws NullPointerException if the specified element is null + */ + public boolean add(E e) { + xfer(e, true, ASYNC, 0); + return true; + } + + /** + * Transfers the element to a waiting consumer immediately, if possible. + * + *

More precisely, transfers the specified element immediately + * if there exists a consumer already waiting to receive it (in + * {@link #take} or timed {@link #poll(long,TimeUnit) poll}), + * otherwise returning {@code false} without enqueuing the element. + * + * @throws NullPointerException if the specified element is null + */ + public boolean tryTransfer(E e) { + return xfer(e, true, NOW, 0) == null; + } + + /** + * Transfers the element to a consumer, waiting if necessary to do so. + * + *

More precisely, transfers the specified element immediately + * if there exists a consumer already waiting to receive it (in + * {@link #take} or timed {@link #poll(long,TimeUnit) poll}), + * else inserts the specified element at the tail of this queue + * and waits until the element is received by a consumer. + * + * @throws NullPointerException if the specified element is null + */ + public void transfer(E e) throws InterruptedException { + if (xfer(e, true, SYNC, 0) != null) { + Thread.interrupted(); // failure possible only due to interrupt + throw new InterruptedException(); + } + } + + /** + * Transfers the element to a consumer if it is possible to do so + * before the timeout elapses. + * + *

More precisely, transfers the specified element immediately + * if there exists a consumer already waiting to receive it (in + * {@link #take} or timed {@link #poll(long,TimeUnit) poll}), + * else inserts the specified element at the tail of this queue + * and waits until the element is received by a consumer, + * returning {@code false} if the specified wait time elapses + * before the element can be transferred. + * + * @throws NullPointerException if the specified element is null + */ + public boolean tryTransfer(E e, long timeout, TimeUnit unit) + throws InterruptedException { + if (xfer(e, true, TIMED, unit.toNanos(timeout)) == null) + return true; + if (!Thread.interrupted()) + return false; + throw new InterruptedException(); + } + + public E take() throws InterruptedException { + E e = xfer(null, false, SYNC, 0); + if (e != null) + return e; + Thread.interrupted(); + throw new InterruptedException(); + } + + public E poll(long timeout, TimeUnit unit) throws InterruptedException { + E e = xfer(null, false, TIMED, unit.toNanos(timeout)); + if (e != null || !Thread.interrupted()) + return e; + throw new InterruptedException(); + } + + public E poll() { + return xfer(null, false, NOW, 0); + } + + /** + * @throws NullPointerException {@inheritDoc} + * @throws IllegalArgumentException {@inheritDoc} + */ + public int drainTo(Collection c) { + if (c == null) + throw new NullPointerException(); + if (c == this) + throw new IllegalArgumentException(); + int n = 0; + for (E e; (e = poll()) != null;) { + c.add(e); + ++n; + } + return n; + } + + /** + * @throws NullPointerException {@inheritDoc} + * @throws IllegalArgumentException {@inheritDoc} + */ + public int drainTo(Collection c, int maxElements) { + if (c == null) + throw new NullPointerException(); + if (c == this) + throw new IllegalArgumentException(); + int n = 0; + for (E e; n < maxElements && (e = poll()) != null;) { + c.add(e); + ++n; + } + return n; + } + + /** + * Returns an iterator over the elements in this queue in proper sequence. + * The elements will be returned in order from first (head) to last (tail). + * + *

The returned iterator is a "weakly consistent" iterator that + * will never throw {@link java.util.ConcurrentModificationException + * ConcurrentModificationException}, and guarantees to traverse + * elements as they existed upon construction of the iterator, and + * may (but is not guaranteed to) reflect any modifications + * subsequent to construction. + * + * @return an iterator over the elements in this queue in proper sequence + */ + public Iterator iterator() { + return new Itr(); + } + + public E peek() { + return firstDataItem(); + } + + /** + * Returns {@code true} if this queue contains no elements. + * + * @return {@code true} if this queue contains no elements + */ + public boolean isEmpty() { + for (Node p = head; p != null; p = succ(p)) { + if (!p.isMatched()) + return !p.isData; + } + return true; + } + + public boolean hasWaitingConsumer() { + return firstOfMode(false) != null; + } + + /** + * Returns the number of elements in this queue. If this queue + * contains more than {@code Integer.MAX_VALUE} elements, returns + * {@code Integer.MAX_VALUE}. + * + *

Beware that, unlike in most collections, this method is + * NOT a constant-time operation. Because of the + * asynchronous nature of these queues, determining the current + * number of elements requires an O(n) traversal. + * + * @return the number of elements in this queue + */ + public int size() { + return countOfMode(true); + } + + public int getWaitingConsumerCount() { + return countOfMode(false); + } + + /** + * Removes a single instance of the specified element from this queue, + * if it is present. More formally, removes an element {@code e} such + * that {@code o.equals(e)}, if this queue contains one or more such + * elements. + * Returns {@code true} if this queue contained the specified element + * (or equivalently, if this queue changed as a result of the call). + * + * @param o element to be removed from this queue, if present + * @return {@code true} if this queue changed as a result of the call + */ + public boolean remove(Object o) { + return findAndRemove(o); + } + + /** + * Returns {@code true} if this queue contains the specified element. + * More formally, returns {@code true} if and only if this queue contains + * at least one element {@code e} such that {@code o.equals(e)}. + * + * @param o object to be checked for containment in this queue + * @return {@code true} if this queue contains the specified element + */ + public boolean contains(Object o) { + if (o == null) return false; + for (Node p = head; p != null; p = succ(p)) { + Object item = p.item; + if (p.isData) { + if (item != null && item != p && o.equals(item)) + return true; + } + else if (item == null) + break; + } + return false; + } + + /** + * Always returns {@code Integer.MAX_VALUE} because a + * {@code LinkedTransferQueue} is not capacity constrained. + * + * @return {@code Integer.MAX_VALUE} (as specified by + * {@link java.util.concurrent.BlockingQueue#remainingCapacity() + * BlockingQueue.remainingCapacity}) + */ + public int remainingCapacity() { + return Integer.MAX_VALUE; + } + + /** + * Saves the state to a stream (that is, serializes it). + * + * @serialData All of the elements (each an {@code E}) in + * the proper order, followed by a null + * @param s the stream + */ + private void writeObject(java.io.ObjectOutputStream s) + throws java.io.IOException { + s.defaultWriteObject(); + for (E e : this) + s.writeObject(e); + // Use trailing null as sentinel + s.writeObject(null); + } + + /** + * Reconstitutes the Queue instance from a stream (that is, + * deserializes it). + * + * @param s the stream + */ + private void readObject(java.io.ObjectInputStream s) + throws java.io.IOException, ClassNotFoundException { + s.defaultReadObject(); + for (;;) { + @SuppressWarnings("unchecked") + E item = (E) s.readObject(); + if (item == null) + break; + else + offer(item); + } + } + + // Unsafe mechanics + + private static final sun.misc.Unsafe UNSAFE; + private static final long headOffset; + private static final long tailOffset; + private static final long sweepVotesOffset; + static { + try { + UNSAFE = getUnsafe(); + Class k = LinkedTransferQueue.class; + headOffset = UNSAFE.objectFieldOffset + (k.getDeclaredField("head")); + tailOffset = UNSAFE.objectFieldOffset + (k.getDeclaredField("tail")); + sweepVotesOffset = UNSAFE.objectFieldOffset + (k.getDeclaredField("sweepVotes")); + } catch (Exception e) { + throw new Error(e); + } + } + + /** + * Returns a sun.misc.Unsafe. Suitable for use in a 3rd party package. + * Replace with a simple call to Unsafe.getUnsafe when integrating + * into a jdk. + * + * @return a sun.misc.Unsafe + */ + static sun.misc.Unsafe getUnsafe() { + try { + return sun.misc.Unsafe.getUnsafe(); + } catch (SecurityException se) { + try { + return java.security.AccessController.doPrivileged + (new java.security + .PrivilegedExceptionAction() { + public sun.misc.Unsafe run() throws Exception { + java.lang.reflect.Field f = sun.misc + .Unsafe.class.getDeclaredField("theUnsafe"); + f.setAccessible(true); + return (sun.misc.Unsafe) f.get(null); + }}); + } catch (java.security.PrivilegedActionException e) { + throw new RuntimeException("Could not initialize intrinsics", + e.getCause()); + } + } + } + +} diff --git a/src/main/java/jsr166y/Phaser.java b/src/main/java/jsr166y/Phaser.java new file mode 100644 index 00000000000..b348286ca32 --- /dev/null +++ b/src/main/java/jsr166y/Phaser.java @@ -0,0 +1,1162 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166y; + +import java.util.concurrent.TimeUnit; +import java.util.concurrent.TimeoutException; +import java.util.concurrent.atomic.AtomicReference; +import java.util.concurrent.locks.LockSupport; + +/** + * A reusable synchronization barrier, similar in functionality to + * {@link java.util.concurrent.CyclicBarrier CyclicBarrier} and + * {@link java.util.concurrent.CountDownLatch CountDownLatch} + * but supporting more flexible usage. + * + *

Registration. Unlike the case for other barriers, the + * number of parties registered to synchronize on a phaser + * may vary over time. Tasks may be registered at any time (using + * methods {@link #register}, {@link #bulkRegister}, or forms of + * constructors establishing initial numbers of parties), and + * optionally deregistered upon any arrival (using {@link + * #arriveAndDeregister}). As is the case with most basic + * synchronization constructs, registration and deregistration affect + * only internal counts; they do not establish any further internal + * bookkeeping, so tasks cannot query whether they are registered. + * (However, you can introduce such bookkeeping by subclassing this + * class.) + * + *

Synchronization. Like a {@code CyclicBarrier}, a {@code + * Phaser} may be repeatedly awaited. Method {@link + * #arriveAndAwaitAdvance} has effect analogous to {@link + * java.util.concurrent.CyclicBarrier#await CyclicBarrier.await}. Each + * generation of a phaser has an associated phase number. The phase + * number starts at zero, and advances when all parties arrive at the + * phaser, wrapping around to zero after reaching {@code + * Integer.MAX_VALUE}. The use of phase numbers enables independent + * control of actions upon arrival at a phaser and upon awaiting + * others, via two kinds of methods that may be invoked by any + * registered party: + * + *

    + * + *
  • Arrival. Methods {@link #arrive} and + * {@link #arriveAndDeregister} record arrival. These methods + * do not block, but return an associated arrival phase + * number; that is, the phase number of the phaser to which + * the arrival applied. When the final party for a given phase + * arrives, an optional action is performed and the phase + * advances. These actions are performed by the party + * triggering a phase advance, and are arranged by overriding + * method {@link #onAdvance(int, int)}, which also controls + * termination. Overriding this method is similar to, but more + * flexible than, providing a barrier action to a {@code + * CyclicBarrier}. + * + *
  • Waiting. Method {@link #awaitAdvance} requires an + * argument indicating an arrival phase number, and returns when + * the phaser advances to (or is already at) a different phase. + * Unlike similar constructions using {@code CyclicBarrier}, + * method {@code awaitAdvance} continues to wait even if the + * waiting thread is interrupted. Interruptible and timeout + * versions are also available, but exceptions encountered while + * tasks wait interruptibly or with timeout do not change the + * state of the phaser. If necessary, you can perform any + * associated recovery within handlers of those exceptions, + * often after invoking {@code forceTermination}. Phasers may + * also be used by tasks executing in a {@link ForkJoinPool}, + * which will ensure sufficient parallelism to execute tasks + * when others are blocked waiting for a phase to advance. + * + *
+ * + *

Termination. A phaser may enter a termination + * state, that may be checked using method {@link #isTerminated}. Upon + * termination, all synchronization methods immediately return without + * waiting for advance, as indicated by a negative return value. + * Similarly, attempts to register upon termination have no effect. + * Termination is triggered when an invocation of {@code onAdvance} + * returns {@code true}. The default implementation returns {@code + * true} if a deregistration has caused the number of registered + * parties to become zero. As illustrated below, when phasers control + * actions with a fixed number of iterations, it is often convenient + * to override this method to cause termination when the current phase + * number reaches a threshold. Method {@link #forceTermination} is + * also available to abruptly release waiting threads and allow them + * to terminate. + * + *

Tiering. Phasers may be tiered (i.e., + * constructed in tree structures) to reduce contention. Phasers with + * large numbers of parties that would otherwise experience heavy + * synchronization contention costs may instead be set up so that + * groups of sub-phasers share a common parent. This may greatly + * increase throughput even though it incurs greater per-operation + * overhead. + * + *

In a tree of tiered phasers, registration and deregistration of + * child phasers with their parent are managed automatically. + * Whenever the number of registered parties of a child phaser becomes + * non-zero (as established in the {@link #Phaser(Phaser,int)} + * constructor, {@link #register}, or {@link #bulkRegister}), the + * child phaser is registered with its parent. Whenever the number of + * registered parties becomes zero as the result of an invocation of + * {@link #arriveAndDeregister}, the child phaser is deregistered + * from its parent. + * + *

Monitoring. While synchronization methods may be invoked + * only by registered parties, the current state of a phaser may be + * monitored by any caller. At any given moment there are {@link + * #getRegisteredParties} parties in total, of which {@link + * #getArrivedParties} have arrived at the current phase ({@link + * #getPhase}). When the remaining ({@link #getUnarrivedParties}) + * parties arrive, the phase advances. The values returned by these + * methods may reflect transient states and so are not in general + * useful for synchronization control. Method {@link #toString} + * returns snapshots of these state queries in a form convenient for + * informal monitoring. + * + *

Sample usages: + * + *

A {@code Phaser} may be used instead of a {@code CountDownLatch} + * to control a one-shot action serving a variable number of parties. + * The typical idiom is for the method setting this up to first + * register, then start the actions, then deregister, as in: + * + *

 {@code
+ * void runTasks(List tasks) {
+ *   final Phaser phaser = new Phaser(1); // "1" to register self
+ *   // create and start threads
+ *   for (final Runnable task : tasks) {
+ *     phaser.register();
+ *     new Thread() {
+ *       public void run() {
+ *         phaser.arriveAndAwaitAdvance(); // await all creation
+ *         task.run();
+ *       }
+ *     }.start();
+ *   }
+ *
+ *   // allow threads to start and deregister self
+ *   phaser.arriveAndDeregister();
+ * }}
+ * + *

One way to cause a set of threads to repeatedly perform actions + * for a given number of iterations is to override {@code onAdvance}: + * + *

 {@code
+ * void startTasks(List tasks, final int iterations) {
+ *   final Phaser phaser = new Phaser() {
+ *     protected boolean onAdvance(int phase, int registeredParties) {
+ *       return phase >= iterations || registeredParties == 0;
+ *     }
+ *   };
+ *   phaser.register();
+ *   for (final Runnable task : tasks) {
+ *     phaser.register();
+ *     new Thread() {
+ *       public void run() {
+ *         do {
+ *           task.run();
+ *           phaser.arriveAndAwaitAdvance();
+ *         } while (!phaser.isTerminated());
+ *       }
+ *     }.start();
+ *   }
+ *   phaser.arriveAndDeregister(); // deregister self, don't wait
+ * }}
+ * + * If the main task must later await termination, it + * may re-register and then execute a similar loop: + *
 {@code
+ *   // ...
+ *   phaser.register();
+ *   while (!phaser.isTerminated())
+ *     phaser.arriveAndAwaitAdvance();}
+ * + *

Related constructions may be used to await particular phase numbers + * in contexts where you are sure that the phase will never wrap around + * {@code Integer.MAX_VALUE}. For example: + * + *

 {@code
+ * void awaitPhase(Phaser phaser, int phase) {
+ *   int p = phaser.register(); // assumes caller not already registered
+ *   while (p < phase) {
+ *     if (phaser.isTerminated())
+ *       // ... deal with unexpected termination
+ *     else
+ *       p = phaser.arriveAndAwaitAdvance();
+ *   }
+ *   phaser.arriveAndDeregister();
+ * }}
+ * + * + *

To create a set of {@code n} tasks using a tree of phasers, you + * could use code of the following form, assuming a Task class with a + * constructor accepting a {@code Phaser} that it registers with upon + * construction. After invocation of {@code build(new Task[n], 0, n, + * new Phaser())}, these tasks could then be started, for example by + * submitting to a pool: + * + *

 {@code
+ * void build(Task[] tasks, int lo, int hi, Phaser ph) {
+ *   if (hi - lo > TASKS_PER_PHASER) {
+ *     for (int i = lo; i < hi; i += TASKS_PER_PHASER) {
+ *       int j = Math.min(i + TASKS_PER_PHASER, hi);
+ *       build(tasks, i, j, new Phaser(ph));
+ *     }
+ *   } else {
+ *     for (int i = lo; i < hi; ++i)
+ *       tasks[i] = new Task(ph);
+ *       // assumes new Task(ph) performs ph.register()
+ *   }
+ * }}
+ * + * The best value of {@code TASKS_PER_PHASER} depends mainly on + * expected synchronization rates. A value as low as four may + * be appropriate for extremely small per-phase task bodies (thus + * high rates), or up to hundreds for extremely large ones. + * + *

Implementation notes: This implementation restricts the + * maximum number of parties to 65535. Attempts to register additional + * parties result in {@code IllegalStateException}. However, you can and + * should create tiered phasers to accommodate arbitrarily large sets + * of participants. + * + * @since 1.7 + * @author Doug Lea + */ +public class Phaser { + /* + * This class implements an extension of X10 "clocks". Thanks to + * Vijay Saraswat for the idea, and to Vivek Sarkar for + * enhancements to extend functionality. + */ + + /** + * Primary state representation, holding four bit-fields: + * + * unarrived -- the number of parties yet to hit barrier (bits 0-15) + * parties -- the number of parties to wait (bits 16-31) + * phase -- the generation of the barrier (bits 32-62) + * terminated -- set if barrier is terminated (bit 63 / sign) + * + * Except that a phaser with no registered parties is + * distinguished by the otherwise illegal state of having zero + * parties and one unarrived parties (encoded as EMPTY below). + * + * To efficiently maintain atomicity, these values are packed into + * a single (atomic) long. Good performance relies on keeping + * state decoding and encoding simple, and keeping race windows + * short. + * + * All state updates are performed via CAS except initial + * registration of a sub-phaser (i.e., one with a non-null + * parent). In this (relatively rare) case, we use built-in + * synchronization to lock while first registering with its + * parent. + * + * The phase of a subphaser is allowed to lag that of its + * ancestors until it is actually accessed -- see method + * reconcileState. + */ + private volatile long state; + + private static final int MAX_PARTIES = 0xffff; + private static final int MAX_PHASE = Integer.MAX_VALUE; + private static final int PARTIES_SHIFT = 16; + private static final int PHASE_SHIFT = 32; + private static final int UNARRIVED_MASK = 0xffff; // to mask ints + private static final long PARTIES_MASK = 0xffff0000L; // to mask longs + private static final long COUNTS_MASK = 0xffffffffL; + private static final long TERMINATION_BIT = 1L << 63; + + // some special values + private static final int ONE_ARRIVAL = 1; + private static final int ONE_PARTY = 1 << PARTIES_SHIFT; + private static final int ONE_DEREGISTER = ONE_ARRIVAL|ONE_PARTY; + private static final int EMPTY = 1; + + // The following unpacking methods are usually manually inlined + + private static int unarrivedOf(long s) { + int counts = (int)s; + return (counts == EMPTY) ? 0 : (counts & UNARRIVED_MASK); + } + + private static int partiesOf(long s) { + return (int)s >>> PARTIES_SHIFT; + } + + private static int phaseOf(long s) { + return (int)(s >>> PHASE_SHIFT); + } + + private static int arrivedOf(long s) { + int counts = (int)s; + return (counts == EMPTY) ? 0 : + (counts >>> PARTIES_SHIFT) - (counts & UNARRIVED_MASK); + } + + /** + * The parent of this phaser, or null if none + */ + private final Phaser parent; + + /** + * The root of phaser tree. Equals this if not in a tree. + */ + private final Phaser root; + + /** + * Heads of Treiber stacks for waiting threads. To eliminate + * contention when releasing some threads while adding others, we + * use two of them, alternating across even and odd phases. + * Subphasers share queues with root to speed up releases. + */ + private final AtomicReference evenQ; + private final AtomicReference oddQ; + + private AtomicReference queueFor(int phase) { + return ((phase & 1) == 0) ? evenQ : oddQ; + } + + /** + * Returns message string for bounds exceptions on arrival. + */ + private String badArrive(long s) { + return "Attempted arrival of unregistered party for " + + stateToString(s); + } + + /** + * Returns message string for bounds exceptions on registration. + */ + private String badRegister(long s) { + return "Attempt to register more than " + + MAX_PARTIES + " parties for " + stateToString(s); + } + + /** + * Main implementation for methods arrive and arriveAndDeregister. + * Manually tuned to speed up and minimize race windows for the + * common case of just decrementing unarrived field. + * + * @param adjust value to subtract from state; + * ONE_ARRIVAL for arrive, + * ONE_DEREGISTER for arriveAndDeregister + */ + private int doArrive(int adjust) { + final Phaser root = this.root; + for (;;) { + long s = (root == this) ? state : reconcileState(); + int phase = (int)(s >>> PHASE_SHIFT); + if (phase < 0) + return phase; + int counts = (int)s; + int unarrived = (counts == EMPTY) ? 0 : (counts & UNARRIVED_MASK); + if (unarrived <= 0) + throw new IllegalStateException(badArrive(s)); + if (UNSAFE.compareAndSwapLong(this, stateOffset, s, s-=adjust)) { + if (unarrived == 1) { + long n = s & PARTIES_MASK; // base of next state + int nextUnarrived = (int)n >>> PARTIES_SHIFT; + if (root == this) { + if (onAdvance(phase, nextUnarrived)) + n |= TERMINATION_BIT; + else if (nextUnarrived == 0) + n |= EMPTY; + else + n |= nextUnarrived; + int nextPhase = (phase + 1) & MAX_PHASE; + n |= (long)nextPhase << PHASE_SHIFT; + UNSAFE.compareAndSwapLong(this, stateOffset, s, n); + releaseWaiters(phase); + } + else if (nextUnarrived == 0) { // propagate deregistration + phase = parent.doArrive(ONE_DEREGISTER); + UNSAFE.compareAndSwapLong(this, stateOffset, + s, s | EMPTY); + } + else + phase = parent.doArrive(ONE_ARRIVAL); + } + return phase; + } + } + } + + /** + * Implementation of register, bulkRegister + * + * @param registrations number to add to both parties and + * unarrived fields. Must be greater than zero. + */ + private int doRegister(int registrations) { + // adjustment to state + long adjust = ((long)registrations << PARTIES_SHIFT) | registrations; + final Phaser parent = this.parent; + int phase; + for (;;) { + long s = (parent == null) ? state : reconcileState(); + int counts = (int)s; + int parties = counts >>> PARTIES_SHIFT; + int unarrived = counts & UNARRIVED_MASK; + if (registrations > MAX_PARTIES - parties) + throw new IllegalStateException(badRegister(s)); + phase = (int)(s >>> PHASE_SHIFT); + if (phase < 0) + break; + if (counts != EMPTY) { // not 1st registration + if (parent == null || reconcileState() == s) { + if (unarrived == 0) // wait out advance + root.internalAwaitAdvance(phase, null); + else if (UNSAFE.compareAndSwapLong(this, stateOffset, + s, s + adjust)) + break; + } + } + else if (parent == null) { // 1st root registration + long next = ((long)phase << PHASE_SHIFT) | adjust; + if (UNSAFE.compareAndSwapLong(this, stateOffset, s, next)) + break; + } + else { + synchronized (this) { // 1st sub registration + if (state == s) { // recheck under lock + phase = parent.doRegister(1); + if (phase < 0) + break; + // finish registration whenever parent registration + // succeeded, even when racing with termination, + // since these are part of the same "transaction". + while (!UNSAFE.compareAndSwapLong + (this, stateOffset, s, + ((long)phase << PHASE_SHIFT) | adjust)) { + s = state; + phase = (int)(root.state >>> PHASE_SHIFT); + // assert (int)s == EMPTY; + } + break; + } + } + } + } + return phase; + } + + /** + * Resolves lagged phase propagation from root if necessary. + * Reconciliation normally occurs when root has advanced but + * subphasers have not yet done so, in which case they must finish + * their own advance by setting unarrived to parties (or if + * parties is zero, resetting to unregistered EMPTY state). + * + * @return reconciled state + */ + private long reconcileState() { + final Phaser root = this.root; + long s = state; + if (root != this) { + int phase, p; + // CAS to root phase with current parties, tripping unarrived + while ((phase = (int)(root.state >>> PHASE_SHIFT)) != + (int)(s >>> PHASE_SHIFT) && + !UNSAFE.compareAndSwapLong + (this, stateOffset, s, + s = (((long)phase << PHASE_SHIFT) | + ((phase < 0) ? (s & COUNTS_MASK) : + (((p = (int)s >>> PARTIES_SHIFT) == 0) ? EMPTY : + ((s & PARTIES_MASK) | p)))))) + s = state; + } + return s; + } + + /** + * Creates a new phaser with no initially registered parties, no + * parent, and initial phase number 0. Any thread using this + * phaser will need to first register for it. + */ + public Phaser() { + this(null, 0); + } + + /** + * Creates a new phaser with the given number of registered + * unarrived parties, no parent, and initial phase number 0. + * + * @param parties the number of parties required to advance to the + * next phase + * @throws IllegalArgumentException if parties less than zero + * or greater than the maximum number of parties supported + */ + public Phaser(int parties) { + this(null, parties); + } + + /** + * Equivalent to {@link #Phaser(Phaser, int) Phaser(parent, 0)}. + * + * @param parent the parent phaser + */ + public Phaser(Phaser parent) { + this(parent, 0); + } + + /** + * Creates a new phaser with the given parent and number of + * registered unarrived parties. When the given parent is non-null + * and the given number of parties is greater than zero, this + * child phaser is registered with its parent. + * + * @param parent the parent phaser + * @param parties the number of parties required to advance to the + * next phase + * @throws IllegalArgumentException if parties less than zero + * or greater than the maximum number of parties supported + */ + public Phaser(Phaser parent, int parties) { + if (parties >>> PARTIES_SHIFT != 0) + throw new IllegalArgumentException("Illegal number of parties"); + int phase = 0; + this.parent = parent; + if (parent != null) { + final Phaser root = parent.root; + this.root = root; + this.evenQ = root.evenQ; + this.oddQ = root.oddQ; + if (parties != 0) + phase = parent.doRegister(1); + } + else { + this.root = this; + this.evenQ = new AtomicReference(); + this.oddQ = new AtomicReference(); + } + this.state = (parties == 0) ? (long)EMPTY : + ((long)phase << PHASE_SHIFT) | + ((long)parties << PARTIES_SHIFT) | + ((long)parties); + } + + /** + * Adds a new unarrived party to this phaser. If an ongoing + * invocation of {@link #onAdvance} is in progress, this method + * may await its completion before returning. If this phaser has + * a parent, and this phaser previously had no registered parties, + * this child phaser is also registered with its parent. If + * this phaser is terminated, the attempt to register has + * no effect, and a negative value is returned. + * + * @return the arrival phase number to which this registration + * applied. If this value is negative, then this phaser has + * terminated, in which case registration has no effect. + * @throws IllegalStateException if attempting to register more + * than the maximum supported number of parties + */ + public int register() { + return doRegister(1); + } + + /** + * Adds the given number of new unarrived parties to this phaser. + * If an ongoing invocation of {@link #onAdvance} is in progress, + * this method may await its completion before returning. If this + * phaser has a parent, and the given number of parties is greater + * than zero, and this phaser previously had no registered + * parties, this child phaser is also registered with its parent. + * If this phaser is terminated, the attempt to register has no + * effect, and a negative value is returned. + * + * @param parties the number of additional parties required to + * advance to the next phase + * @return the arrival phase number to which this registration + * applied. If this value is negative, then this phaser has + * terminated, in which case registration has no effect. + * @throws IllegalStateException if attempting to register more + * than the maximum supported number of parties + * @throws IllegalArgumentException if {@code parties < 0} + */ + public int bulkRegister(int parties) { + if (parties < 0) + throw new IllegalArgumentException(); + if (parties == 0) + return getPhase(); + return doRegister(parties); + } + + /** + * Arrives at this phaser, without waiting for others to arrive. + * + *

It is a usage error for an unregistered party to invoke this + * method. However, this error may result in an {@code + * IllegalStateException} only upon some subsequent operation on + * this phaser, if ever. + * + * @return the arrival phase number, or a negative value if terminated + * @throws IllegalStateException if not terminated and the number + * of unarrived parties would become negative + */ + public int arrive() { + return doArrive(ONE_ARRIVAL); + } + + /** + * Arrives at this phaser and deregisters from it without waiting + * for others to arrive. Deregistration reduces the number of + * parties required to advance in future phases. If this phaser + * has a parent, and deregistration causes this phaser to have + * zero parties, this phaser is also deregistered from its parent. + * + *

It is a usage error for an unregistered party to invoke this + * method. However, this error may result in an {@code + * IllegalStateException} only upon some subsequent operation on + * this phaser, if ever. + * + * @return the arrival phase number, or a negative value if terminated + * @throws IllegalStateException if not terminated and the number + * of registered or unarrived parties would become negative + */ + public int arriveAndDeregister() { + return doArrive(ONE_DEREGISTER); + } + + /** + * Arrives at this phaser and awaits others. Equivalent in effect + * to {@code awaitAdvance(arrive())}. If you need to await with + * interruption or timeout, you can arrange this with an analogous + * construction using one of the other forms of the {@code + * awaitAdvance} method. If instead you need to deregister upon + * arrival, use {@code awaitAdvance(arriveAndDeregister())}. + * + *

It is a usage error for an unregistered party to invoke this + * method. However, this error may result in an {@code + * IllegalStateException} only upon some subsequent operation on + * this phaser, if ever. + * + * @return the arrival phase number, or the (negative) + * {@linkplain #getPhase() current phase} if terminated + * @throws IllegalStateException if not terminated and the number + * of unarrived parties would become negative + */ + public int arriveAndAwaitAdvance() { + // Specialization of doArrive+awaitAdvance eliminating some reads/paths + final Phaser root = this.root; + for (;;) { + long s = (root == this) ? state : reconcileState(); + int phase = (int)(s >>> PHASE_SHIFT); + if (phase < 0) + return phase; + int counts = (int)s; + int unarrived = (counts == EMPTY) ? 0 : (counts & UNARRIVED_MASK); + if (unarrived <= 0) + throw new IllegalStateException(badArrive(s)); + if (UNSAFE.compareAndSwapLong(this, stateOffset, s, + s -= ONE_ARRIVAL)) { + if (unarrived > 1) + return root.internalAwaitAdvance(phase, null); + if (root != this) + return parent.arriveAndAwaitAdvance(); + long n = s & PARTIES_MASK; // base of next state + int nextUnarrived = (int)n >>> PARTIES_SHIFT; + if (onAdvance(phase, nextUnarrived)) + n |= TERMINATION_BIT; + else if (nextUnarrived == 0) + n |= EMPTY; + else + n |= nextUnarrived; + int nextPhase = (phase + 1) & MAX_PHASE; + n |= (long)nextPhase << PHASE_SHIFT; + if (!UNSAFE.compareAndSwapLong(this, stateOffset, s, n)) + return (int)(state >>> PHASE_SHIFT); // terminated + releaseWaiters(phase); + return nextPhase; + } + } + } + + /** + * Awaits the phase of this phaser to advance from the given phase + * value, returning immediately if the current phase is not equal + * to the given phase value or this phaser is terminated. + * + * @param phase an arrival phase number, or negative value if + * terminated; this argument is normally the value returned by a + * previous call to {@code arrive} or {@code arriveAndDeregister}. + * @return the next arrival phase number, or the argument if it is + * negative, or the (negative) {@linkplain #getPhase() current phase} + * if terminated + */ + public int awaitAdvance(int phase) { + final Phaser root = this.root; + long s = (root == this) ? state : reconcileState(); + int p = (int)(s >>> PHASE_SHIFT); + if (phase < 0) + return phase; + if (p == phase) + return root.internalAwaitAdvance(phase, null); + return p; + } + + /** + * Awaits the phase of this phaser to advance from the given phase + * value, throwing {@code InterruptedException} if interrupted + * while waiting, or returning immediately if the current phase is + * not equal to the given phase value or this phaser is + * terminated. + * + * @param phase an arrival phase number, or negative value if + * terminated; this argument is normally the value returned by a + * previous call to {@code arrive} or {@code arriveAndDeregister}. + * @return the next arrival phase number, or the argument if it is + * negative, or the (negative) {@linkplain #getPhase() current phase} + * if terminated + * @throws InterruptedException if thread interrupted while waiting + */ + public int awaitAdvanceInterruptibly(int phase) + throws InterruptedException { + final Phaser root = this.root; + long s = (root == this) ? state : reconcileState(); + int p = (int)(s >>> PHASE_SHIFT); + if (phase < 0) + return phase; + if (p == phase) { + QNode node = new QNode(this, phase, true, false, 0L); + p = root.internalAwaitAdvance(phase, node); + if (node.wasInterrupted) + throw new InterruptedException(); + } + return p; + } + + /** + * Awaits the phase of this phaser to advance from the given phase + * value or the given timeout to elapse, throwing {@code + * InterruptedException} if interrupted while waiting, or + * returning immediately if the current phase is not equal to the + * given phase value or this phaser is terminated. + * + * @param phase an arrival phase number, or negative value if + * terminated; this argument is normally the value returned by a + * previous call to {@code arrive} or {@code arriveAndDeregister}. + * @param timeout how long to wait before giving up, in units of + * {@code unit} + * @param unit a {@code TimeUnit} determining how to interpret the + * {@code timeout} parameter + * @return the next arrival phase number, or the argument if it is + * negative, or the (negative) {@linkplain #getPhase() current phase} + * if terminated + * @throws InterruptedException if thread interrupted while waiting + * @throws TimeoutException if timed out while waiting + */ + public int awaitAdvanceInterruptibly(int phase, + long timeout, TimeUnit unit) + throws InterruptedException, TimeoutException { + long nanos = unit.toNanos(timeout); + final Phaser root = this.root; + long s = (root == this) ? state : reconcileState(); + int p = (int)(s >>> PHASE_SHIFT); + if (phase < 0) + return phase; + if (p == phase) { + QNode node = new QNode(this, phase, true, true, nanos); + p = root.internalAwaitAdvance(phase, node); + if (node.wasInterrupted) + throw new InterruptedException(); + else if (p == phase) + throw new TimeoutException(); + } + return p; + } + + /** + * Forces this phaser to enter termination state. Counts of + * registered parties are unaffected. If this phaser is a member + * of a tiered set of phasers, then all of the phasers in the set + * are terminated. If this phaser is already terminated, this + * method has no effect. This method may be useful for + * coordinating recovery after one or more tasks encounter + * unexpected exceptions. + */ + public void forceTermination() { + // Only need to change root state + final Phaser root = this.root; + long s; + while ((s = root.state) >= 0) { + if (UNSAFE.compareAndSwapLong(root, stateOffset, + s, s | TERMINATION_BIT)) { + // signal all threads + releaseWaiters(0); // Waiters on evenQ + releaseWaiters(1); // Waiters on oddQ + return; + } + } + } + + /** + * Returns the current phase number. The maximum phase number is + * {@code Integer.MAX_VALUE}, after which it restarts at + * zero. Upon termination, the phase number is negative, + * in which case the prevailing phase prior to termination + * may be obtained via {@code getPhase() + Integer.MIN_VALUE}. + * + * @return the phase number, or a negative value if terminated + */ + public final int getPhase() { + return (int)(root.state >>> PHASE_SHIFT); + } + + /** + * Returns the number of parties registered at this phaser. + * + * @return the number of parties + */ + public int getRegisteredParties() { + return partiesOf(state); + } + + /** + * Returns the number of registered parties that have arrived at + * the current phase of this phaser. If this phaser has terminated, + * the returned value is meaningless and arbitrary. + * + * @return the number of arrived parties + */ + public int getArrivedParties() { + return arrivedOf(reconcileState()); + } + + /** + * Returns the number of registered parties that have not yet + * arrived at the current phase of this phaser. If this phaser has + * terminated, the returned value is meaningless and arbitrary. + * + * @return the number of unarrived parties + */ + public int getUnarrivedParties() { + return unarrivedOf(reconcileState()); + } + + /** + * Returns the parent of this phaser, or {@code null} if none. + * + * @return the parent of this phaser, or {@code null} if none + */ + public Phaser getParent() { + return parent; + } + + /** + * Returns the root ancestor of this phaser, which is the same as + * this phaser if it has no parent. + * + * @return the root ancestor of this phaser + */ + public Phaser getRoot() { + return root; + } + + /** + * Returns {@code true} if this phaser has been terminated. + * + * @return {@code true} if this phaser has been terminated + */ + public boolean isTerminated() { + return root.state < 0L; + } + + /** + * Overridable method to perform an action upon impending phase + * advance, and to control termination. This method is invoked + * upon arrival of the party advancing this phaser (when all other + * waiting parties are dormant). If this method returns {@code + * true}, this phaser will be set to a final termination state + * upon advance, and subsequent calls to {@link #isTerminated} + * will return true. Any (unchecked) Exception or Error thrown by + * an invocation of this method is propagated to the party + * attempting to advance this phaser, in which case no advance + * occurs. + * + *

The arguments to this method provide the state of the phaser + * prevailing for the current transition. The effects of invoking + * arrival, registration, and waiting methods on this phaser from + * within {@code onAdvance} are unspecified and should not be + * relied on. + * + *

If this phaser is a member of a tiered set of phasers, then + * {@code onAdvance} is invoked only for its root phaser on each + * advance. + * + *

To support the most common use cases, the default + * implementation of this method returns {@code true} when the + * number of registered parties has become zero as the result of a + * party invoking {@code arriveAndDeregister}. You can disable + * this behavior, thus enabling continuation upon future + * registrations, by overriding this method to always return + * {@code false}: + * + *

 {@code
+     * Phaser phaser = new Phaser() {
+     *   protected boolean onAdvance(int phase, int parties) { return false; }
+     * }}
+ * + * @param phase the current phase number on entry to this method, + * before this phaser is advanced + * @param registeredParties the current number of registered parties + * @return {@code true} if this phaser should terminate + */ + protected boolean onAdvance(int phase, int registeredParties) { + return registeredParties == 0; + } + + /** + * Returns a string identifying this phaser, as well as its + * state. The state, in brackets, includes the String {@code + * "phase = "} followed by the phase number, {@code "parties = "} + * followed by the number of registered parties, and {@code + * "arrived = "} followed by the number of arrived parties. + * + * @return a string identifying this phaser, as well as its state + */ + public String toString() { + return stateToString(reconcileState()); + } + + /** + * Implementation of toString and string-based error messages + */ + private String stateToString(long s) { + return super.toString() + + "[phase = " + phaseOf(s) + + " parties = " + partiesOf(s) + + " arrived = " + arrivedOf(s) + "]"; + } + + // Waiting mechanics + + /** + * Removes and signals threads from queue for phase. + */ + private void releaseWaiters(int phase) { + QNode q; // first element of queue + Thread t; // its thread + AtomicReference head = (phase & 1) == 0 ? evenQ : oddQ; + while ((q = head.get()) != null && + q.phase != (int)(root.state >>> PHASE_SHIFT)) { + if (head.compareAndSet(q, q.next) && + (t = q.thread) != null) { + q.thread = null; + LockSupport.unpark(t); + } + } + } + + /** + * Variant of releaseWaiters that additionally tries to remove any + * nodes no longer waiting for advance due to timeout or + * interrupt. Currently, nodes are removed only if they are at + * head of queue, which suffices to reduce memory footprint in + * most usages. + * + * @return current phase on exit + */ + private int abortWait(int phase) { + AtomicReference head = (phase & 1) == 0 ? evenQ : oddQ; + for (;;) { + Thread t; + QNode q = head.get(); + int p = (int)(root.state >>> PHASE_SHIFT); + if (q == null || ((t = q.thread) != null && q.phase == p)) + return p; + if (head.compareAndSet(q, q.next) && t != null) { + q.thread = null; + LockSupport.unpark(t); + } + } + } + + /** The number of CPUs, for spin control */ + private static final int NCPU = Runtime.getRuntime().availableProcessors(); + + /** + * The number of times to spin before blocking while waiting for + * advance, per arrival while waiting. On multiprocessors, fully + * blocking and waking up a large number of threads all at once is + * usually a very slow process, so we use rechargeable spins to + * avoid it when threads regularly arrive: When a thread in + * internalAwaitAdvance notices another arrival before blocking, + * and there appear to be enough CPUs available, it spins + * SPINS_PER_ARRIVAL more times before blocking. The value trades + * off good-citizenship vs big unnecessary slowdowns. + */ + static final int SPINS_PER_ARRIVAL = (NCPU < 2) ? 1 : 1 << 8; + + /** + * Possibly blocks and waits for phase to advance unless aborted. + * Call only on root phaser. + * + * @param phase current phase + * @param node if non-null, the wait node to track interrupt and timeout; + * if null, denotes noninterruptible wait + * @return current phase + */ + private int internalAwaitAdvance(int phase, QNode node) { + // assert root == this; + releaseWaiters(phase-1); // ensure old queue clean + boolean queued = false; // true when node is enqueued + int lastUnarrived = 0; // to increase spins upon change + int spins = SPINS_PER_ARRIVAL; + long s; + int p; + while ((p = (int)((s = state) >>> PHASE_SHIFT)) == phase) { + if (node == null) { // spinning in noninterruptible mode + int unarrived = (int)s & UNARRIVED_MASK; + if (unarrived != lastUnarrived && + (lastUnarrived = unarrived) < NCPU) + spins += SPINS_PER_ARRIVAL; + boolean interrupted = Thread.interrupted(); + if (interrupted || --spins < 0) { // need node to record intr + node = new QNode(this, phase, false, false, 0L); + node.wasInterrupted = interrupted; + } + } + else if (node.isReleasable()) // done or aborted + break; + else if (!queued) { // push onto queue + AtomicReference head = (phase & 1) == 0 ? evenQ : oddQ; + QNode q = node.next = head.get(); + if ((q == null || q.phase == phase) && + (int)(state >>> PHASE_SHIFT) == phase) // avoid stale enq + queued = head.compareAndSet(q, node); + } + else { + try { + ForkJoinPool.managedBlock(node); + } catch (InterruptedException ie) { + node.wasInterrupted = true; + } + } + } + + if (node != null) { + if (node.thread != null) + node.thread = null; // avoid need for unpark() + if (node.wasInterrupted && !node.interruptible) + Thread.currentThread().interrupt(); + if (p == phase && (p = (int)(state >>> PHASE_SHIFT)) == phase) + return abortWait(phase); // possibly clean up on abort + } + releaseWaiters(phase); + return p; + } + + /** + * Wait nodes for Treiber stack representing wait queue + */ + static final class QNode implements ForkJoinPool.ManagedBlocker { + final Phaser phaser; + final int phase; + final boolean interruptible; + final boolean timed; + boolean wasInterrupted; + long nanos; + long lastTime; + volatile Thread thread; // nulled to cancel wait + QNode next; + + QNode(Phaser phaser, int phase, boolean interruptible, + boolean timed, long nanos) { + this.phaser = phaser; + this.phase = phase; + this.interruptible = interruptible; + this.nanos = nanos; + this.timed = timed; + this.lastTime = timed ? System.nanoTime() : 0L; + thread = Thread.currentThread(); + } + + public boolean isReleasable() { + if (thread == null) + return true; + if (phaser.getPhase() != phase) { + thread = null; + return true; + } + if (Thread.interrupted()) + wasInterrupted = true; + if (wasInterrupted && interruptible) { + thread = null; + return true; + } + if (timed) { + if (nanos > 0L) { + long now = System.nanoTime(); + nanos -= now - lastTime; + lastTime = now; + } + if (nanos <= 0L) { + thread = null; + return true; + } + } + return false; + } + + public boolean block() { + if (isReleasable()) + return true; + else if (!timed) + LockSupport.park(this); + else if (nanos > 0) + LockSupport.parkNanos(this, nanos); + return isReleasable(); + } + } + + // Unsafe mechanics + + private static final sun.misc.Unsafe UNSAFE; + private static final long stateOffset; + static { + try { + UNSAFE = getUnsafe(); + Class k = Phaser.class; + stateOffset = UNSAFE.objectFieldOffset + (k.getDeclaredField("state")); + } catch (Exception e) { + throw new Error(e); + } + } + + /** + * Returns a sun.misc.Unsafe. Suitable for use in a 3rd party package. + * Replace with a simple call to Unsafe.getUnsafe when integrating + * into a jdk. + * + * @return a sun.misc.Unsafe + */ + private static sun.misc.Unsafe getUnsafe() { + try { + return sun.misc.Unsafe.getUnsafe(); + } catch (SecurityException se) { + try { + return java.security.AccessController.doPrivileged + (new java.security + .PrivilegedExceptionAction() { + public sun.misc.Unsafe run() throws Exception { + java.lang.reflect.Field f = sun.misc + .Unsafe.class.getDeclaredField("theUnsafe"); + f.setAccessible(true); + return (sun.misc.Unsafe) f.get(null); + }}); + } catch (java.security.PrivilegedActionException e) { + throw new RuntimeException("Could not initialize intrinsics", + e.getCause()); + } + } + } +} diff --git a/src/main/java/jsr166y/RecursiveAction.java b/src/main/java/jsr166y/RecursiveAction.java new file mode 100644 index 00000000000..4ecc73c7d75 --- /dev/null +++ b/src/main/java/jsr166y/RecursiveAction.java @@ -0,0 +1,164 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166y; + +/** + * A recursive resultless {@link ForkJoinTask}. This class + * establishes conventions to parameterize resultless actions as + * {@code Void} {@code ForkJoinTask}s. Because {@code null} is the + * only valid value of type {@code Void}, methods such as {@code join} + * always return {@code null} upon completion. + * + *

Sample Usages. Here is a simple but complete ForkJoin + * sort that sorts a given {@code long[]} array: + * + *

 {@code
+ * static class SortTask extends RecursiveAction {
+ *   final long[] array; final int lo, hi;
+ *   SortTask(long[] array, int lo, int hi) {
+ *     this.array = array; this.lo = lo; this.hi = hi;
+ *   }
+ *   SortTask(long[] array) { this(array, 0, array.length); }
+ *   protected void compute() {
+ *     if (hi - lo < THRESHOLD)
+ *       sortSequentially(lo, hi);
+ *     else {
+ *       int mid = (lo + hi) >>> 1;
+ *       invokeAll(new SortTask(array, lo, mid),
+ *                 new SortTask(array, mid, hi));
+ *       merge(lo, mid, hi);
+ *     }
+ *   }
+ *   // implementation details follow:
+ *   final static int THRESHOLD = 1000;
+ *   void sortSequentially(int lo, int hi) {
+ *     Arrays.sort(array, lo, hi);
+ *   }
+ *   void merge(int lo, int mid, int hi) {
+ *     long[] buf = Arrays.copyOfRange(array, lo, mid);
+ *     for (int i = 0, j = lo, k = mid; i < buf.length; j++)
+ *       array[j] = (k == hi || buf[i] < array[k]) ?
+ *         buf[i++] : array[k++];
+ *   }
+ * }}
+ * + * You could then sort {@code anArray} by creating {@code new + * SortTask(anArray)} and invoking it in a ForkJoinPool. As a more + * concrete simple example, the following task increments each element + * of an array: + *
 {@code
+ * class IncrementTask extends RecursiveAction {
+ *   final long[] array; final int lo, hi;
+ *   IncrementTask(long[] array, int lo, int hi) {
+ *     this.array = array; this.lo = lo; this.hi = hi;
+ *   }
+ *   protected void compute() {
+ *     if (hi - lo < THRESHOLD) {
+ *       for (int i = lo; i < hi; ++i)
+ *         array[i]++;
+ *     }
+ *     else {
+ *       int mid = (lo + hi) >>> 1;
+ *       invokeAll(new IncrementTask(array, lo, mid),
+ *                 new IncrementTask(array, mid, hi));
+ *     }
+ *   }
+ * }}
+ * + *

The following example illustrates some refinements and idioms + * that may lead to better performance: RecursiveActions need not be + * fully recursive, so long as they maintain the basic + * divide-and-conquer approach. Here is a class that sums the squares + * of each element of a double array, by subdividing out only the + * right-hand-sides of repeated divisions by two, and keeping track of + * them with a chain of {@code next} references. It uses a dynamic + * threshold based on method {@code getSurplusQueuedTaskCount}, but + * counterbalances potential excess partitioning by directly + * performing leaf actions on unstolen tasks rather than further + * subdividing. + * + *

 {@code
+ * double sumOfSquares(ForkJoinPool pool, double[] array) {
+ *   int n = array.length;
+ *   Applyer a = new Applyer(array, 0, n, null);
+ *   pool.invoke(a);
+ *   return a.result;
+ * }
+ *
+ * class Applyer extends RecursiveAction {
+ *   final double[] array;
+ *   final int lo, hi;
+ *   double result;
+ *   Applyer next; // keeps track of right-hand-side tasks
+ *   Applyer(double[] array, int lo, int hi, Applyer next) {
+ *     this.array = array; this.lo = lo; this.hi = hi;
+ *     this.next = next;
+ *   }
+ *
+ *   double atLeaf(int l, int h) {
+ *     double sum = 0;
+ *     for (int i = l; i < h; ++i) // perform leftmost base step
+ *       sum += array[i] * array[i];
+ *     return sum;
+ *   }
+ *
+ *   protected void compute() {
+ *     int l = lo;
+ *     int h = hi;
+ *     Applyer right = null;
+ *     while (h - l > 1 && getSurplusQueuedTaskCount() <= 3) {
+ *        int mid = (l + h) >>> 1;
+ *        right = new Applyer(array, mid, h, right);
+ *        right.fork();
+ *        h = mid;
+ *     }
+ *     double sum = atLeaf(l, h);
+ *     while (right != null) {
+ *        if (right.tryUnfork()) // directly calculate if not stolen
+ *          sum += right.atLeaf(right.lo, right.hi);
+ *       else {
+ *          right.join();
+ *          sum += right.result;
+ *        }
+ *        right = right.next;
+ *      }
+ *     result = sum;
+ *   }
+ * }}
+ * + * @since 1.7 + * @author Doug Lea + */ +public abstract class RecursiveAction extends ForkJoinTask { + private static final long serialVersionUID = 5232453952276485070L; + + /** + * The main computation performed by this task. + */ + protected abstract void compute(); + + /** + * Always returns {@code null}. + * + * @return {@code null} always + */ + public final Void getRawResult() { return null; } + + /** + * Requires null completion value. + */ + protected final void setRawResult(Void mustBeNull) { } + + /** + * Implements execution conventions for RecursiveActions. + */ + protected final boolean exec() { + compute(); + return true; + } + +} diff --git a/src/main/java/jsr166y/RecursiveTask.java b/src/main/java/jsr166y/RecursiveTask.java new file mode 100644 index 00000000000..8a57e547881 --- /dev/null +++ b/src/main/java/jsr166y/RecursiveTask.java @@ -0,0 +1,68 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166y; + +/** + * A recursive result-bearing {@link ForkJoinTask}. + * + *

For a classic example, here is a task computing Fibonacci numbers: + * + *

 {@code
+ * class Fibonacci extends RecursiveTask {
+ *   final int n;
+ *   Fibonacci(int n) { this.n = n; }
+ *   Integer compute() {
+ *     if (n <= 1)
+ *        return n;
+ *     Fibonacci f1 = new Fibonacci(n - 1);
+ *     f1.fork();
+ *     Fibonacci f2 = new Fibonacci(n - 2);
+ *     return f2.compute() + f1.join();
+ *   }
+ * }}
+ * + * However, besides being a dumb way to compute Fibonacci functions + * (there is a simple fast linear algorithm that you'd use in + * practice), this is likely to perform poorly because the smallest + * subtasks are too small to be worthwhile splitting up. Instead, as + * is the case for nearly all fork/join applications, you'd pick some + * minimum granularity size (for example 10 here) for which you always + * sequentially solve rather than subdividing. + * + * @since 1.7 + * @author Doug Lea + */ +public abstract class RecursiveTask extends ForkJoinTask { + private static final long serialVersionUID = 5232453952276485270L; + + /** + * The result of the computation. + */ + V result; + + /** + * The main computation performed by this task. + */ + protected abstract V compute(); + + public final V getRawResult() { + return result; + } + + protected final void setRawResult(V value) { + result = value; + } + + /** + * Implements execution conventions for RecursiveTask. + */ + protected final boolean exec() { + result = compute(); + return true; + } + +} diff --git a/src/main/java/jsr166y/ThreadLocalRandom.java b/src/main/java/jsr166y/ThreadLocalRandom.java new file mode 100644 index 00000000000..032f77a04bc --- /dev/null +++ b/src/main/java/jsr166y/ThreadLocalRandom.java @@ -0,0 +1,197 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166y; + +import java.util.Random; + +/** + * A random number generator isolated to the current thread. Like the + * global {@link java.util.Random} generator used by the {@link + * java.lang.Math} class, a {@code ThreadLocalRandom} is initialized + * with an internally generated seed that may not otherwise be + * modified. When applicable, use of {@code ThreadLocalRandom} rather + * than shared {@code Random} objects in concurrent programs will + * typically encounter much less overhead and contention. Use of + * {@code ThreadLocalRandom} is particularly appropriate when multiple + * tasks (for example, each a {@link ForkJoinTask}) use random numbers + * in parallel in thread pools. + * + *

Usages of this class should typically be of the form: + * {@code ThreadLocalRandom.current().nextX(...)} (where + * {@code X} is {@code Int}, {@code Long}, etc). + * When all usages are of this form, it is never possible to + * accidently share a {@code ThreadLocalRandom} across multiple threads. + * + *

This class also provides additional commonly used bounded random + * generation methods. + * + * @since 1.7 + * @author Doug Lea + */ +public class ThreadLocalRandom extends Random { + // same constants as Random, but must be redeclared because private + private static final long multiplier = 0x5DEECE66DL; + private static final long addend = 0xBL; + private static final long mask = (1L << 48) - 1; + + /** + * The random seed. We can't use super.seed. + */ + private long rnd; + + /** + * Initialization flag to permit calls to setSeed to succeed only + * while executing the Random constructor. We can't allow others + * since it would cause setting seed in one part of a program to + * unintentionally impact other usages by the thread. + */ + boolean initialized; + + // Padding to help avoid memory contention among seed updates in + // different TLRs in the common case that they are located near + // each other. + private long pad0, pad1, pad2, pad3, pad4, pad5, pad6, pad7; + + /** + * The actual ThreadLocal + */ + private static final ThreadLocal localRandom = + new ThreadLocal() { + protected ThreadLocalRandom initialValue() { + return new ThreadLocalRandom(); + } + }; + + + /** + * Constructor called only by localRandom.initialValue. + */ + ThreadLocalRandom() { + super(); + initialized = true; + } + + /** + * Returns the current thread's {@code ThreadLocalRandom}. + * + * @return the current thread's {@code ThreadLocalRandom} + */ + public static ThreadLocalRandom current() { + return localRandom.get(); + } + + /** + * Throws {@code UnsupportedOperationException}. Setting seeds in + * this generator is not supported. + * + * @throws UnsupportedOperationException always + */ + public void setSeed(long seed) { + if (initialized) + throw new UnsupportedOperationException(); + rnd = (seed ^ multiplier) & mask; + } + + protected int next(int bits) { + rnd = (rnd * multiplier + addend) & mask; + return (int) (rnd >>> (48-bits)); + } + + /** + * Returns a pseudorandom, uniformly distributed value between the + * given least value (inclusive) and bound (exclusive). + * + * @param least the least value returned + * @param bound the upper bound (exclusive) + * @throws IllegalArgumentException if least greater than or equal + * to bound + * @return the next value + */ + public int nextInt(int least, int bound) { + if (least >= bound) + throw new IllegalArgumentException(); + return nextInt(bound - least) + least; + } + + /** + * Returns a pseudorandom, uniformly distributed value + * between 0 (inclusive) and the specified value (exclusive). + * + * @param n the bound on the random number to be returned. Must be + * positive. + * @return the next value + * @throws IllegalArgumentException if n is not positive + */ + public long nextLong(long n) { + if (n <= 0) + throw new IllegalArgumentException("n must be positive"); + // Divide n by two until small enough for nextInt. On each + // iteration (at most 31 of them but usually much less), + // randomly choose both whether to include high bit in result + // (offset) and whether to continue with the lower vs upper + // half (which makes a difference only if odd). + long offset = 0; + while (n >= Integer.MAX_VALUE) { + int bits = next(2); + long half = n >>> 1; + long nextn = ((bits & 2) == 0) ? half : n - half; + if ((bits & 1) == 0) + offset += n - nextn; + n = nextn; + } + return offset + nextInt((int) n); + } + + /** + * Returns a pseudorandom, uniformly distributed value between the + * given least value (inclusive) and bound (exclusive). + * + * @param least the least value returned + * @param bound the upper bound (exclusive) + * @return the next value + * @throws IllegalArgumentException if least greater than or equal + * to bound + */ + public long nextLong(long least, long bound) { + if (least >= bound) + throw new IllegalArgumentException(); + return nextLong(bound - least) + least; + } + + /** + * Returns a pseudorandom, uniformly distributed {@code double} value + * between 0 (inclusive) and the specified value (exclusive). + * + * @param n the bound on the random number to be returned. Must be + * positive. + * @return the next value + * @throws IllegalArgumentException if n is not positive + */ + public double nextDouble(double n) { + if (n <= 0) + throw new IllegalArgumentException("n must be positive"); + return nextDouble() * n; + } + + /** + * Returns a pseudorandom, uniformly distributed value between the + * given least value (inclusive) and bound (exclusive). + * + * @param least the least value returned + * @param bound the upper bound (exclusive) + * @return the next value + * @throws IllegalArgumentException if least greater than or equal + * to bound + */ + public double nextDouble(double least, double bound) { + if (least >= bound) + throw new IllegalArgumentException(); + return nextDouble() * (bound - least) + least; + } + + private static final long serialVersionUID = -5851777807851030925L; +} diff --git a/src/main/java/jsr166y/TransferQueue.java b/src/main/java/jsr166y/TransferQueue.java new file mode 100644 index 00000000000..3aeb69ea12c --- /dev/null +++ b/src/main/java/jsr166y/TransferQueue.java @@ -0,0 +1,133 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +package jsr166y; +import java.util.concurrent.*; + +/** + * A {@link BlockingQueue} in which producers may wait for consumers + * to receive elements. A {@code TransferQueue} may be useful for + * example in message passing applications in which producers + * sometimes (using method {@link #transfer}) await receipt of + * elements by consumers invoking {@code take} or {@code poll}, while + * at other times enqueue elements (via method {@code put}) without + * waiting for receipt. + * {@linkplain #tryTransfer(Object) Non-blocking} and + * {@linkplain #tryTransfer(Object,long,TimeUnit) time-out} versions of + * {@code tryTransfer} are also available. + * A {@code TransferQueue} may also be queried, via {@link + * #hasWaitingConsumer}, whether there are any threads waiting for + * items, which is a converse analogy to a {@code peek} operation. + * + *

Like other blocking queues, a {@code TransferQueue} may be + * capacity bounded. If so, an attempted transfer operation may + * initially block waiting for available space, and/or subsequently + * block waiting for reception by a consumer. Note that in a queue + * with zero capacity, such as {@link SynchronousQueue}, {@code put} + * and {@code transfer} are effectively synonymous. + * + *

This interface is a member of the + * + * Java Collections Framework. + * + * @since 1.7 + * @author Doug Lea + * @param the type of elements held in this collection + */ +public interface TransferQueue extends BlockingQueue { + /** + * Transfers the element to a waiting consumer immediately, if possible. + * + *

More precisely, transfers the specified element immediately + * if there exists a consumer already waiting to receive it (in + * {@link #take} or timed {@link #poll(long,TimeUnit) poll}), + * otherwise returning {@code false} without enqueuing the element. + * + * @param e the element to transfer + * @return {@code true} if the element was transferred, else + * {@code false} + * @throws ClassCastException if the class of the specified element + * prevents it from being added to this queue + * @throws NullPointerException if the specified element is null + * @throws IllegalArgumentException if some property of the specified + * element prevents it from being added to this queue + */ + boolean tryTransfer(E e); + + /** + * Transfers the element to a consumer, waiting if necessary to do so. + * + *

More precisely, transfers the specified element immediately + * if there exists a consumer already waiting to receive it (in + * {@link #take} or timed {@link #poll(long,TimeUnit) poll}), + * else waits until the element is received by a consumer. + * + * @param e the element to transfer + * @throws InterruptedException if interrupted while waiting, + * in which case the element is not left enqueued + * @throws ClassCastException if the class of the specified element + * prevents it from being added to this queue + * @throws NullPointerException if the specified element is null + * @throws IllegalArgumentException if some property of the specified + * element prevents it from being added to this queue + */ + void transfer(E e) throws InterruptedException; + + /** + * Transfers the element to a consumer if it is possible to do so + * before the timeout elapses. + * + *

More precisely, transfers the specified element immediately + * if there exists a consumer already waiting to receive it (in + * {@link #take} or timed {@link #poll(long,TimeUnit) poll}), + * else waits until the element is received by a consumer, + * returning {@code false} if the specified wait time elapses + * before the element can be transferred. + * + * @param e the element to transfer + * @param timeout how long to wait before giving up, in units of + * {@code unit} + * @param unit a {@code TimeUnit} determining how to interpret the + * {@code timeout} parameter + * @return {@code true} if successful, or {@code false} if + * the specified waiting time elapses before completion, + * in which case the element is not left enqueued + * @throws InterruptedException if interrupted while waiting, + * in which case the element is not left enqueued + * @throws ClassCastException if the class of the specified element + * prevents it from being added to this queue + * @throws NullPointerException if the specified element is null + * @throws IllegalArgumentException if some property of the specified + * element prevents it from being added to this queue + */ + boolean tryTransfer(E e, long timeout, TimeUnit unit) + throws InterruptedException; + + /** + * Returns {@code true} if there is at least one consumer waiting + * to receive an element via {@link #take} or + * timed {@link #poll(long,TimeUnit) poll}. + * The return value represents a momentary state of affairs. + * + * @return {@code true} if there is at least one waiting consumer + */ + boolean hasWaitingConsumer(); + + /** + * Returns an estimate of the number of consumers waiting to + * receive elements via {@link #take} or timed + * {@link #poll(long,TimeUnit) poll}. The return value is an + * approximation of a momentary state of affairs, that may be + * inaccurate if consumers have completed or given up waiting. + * The value may be useful for monitoring and heuristics, but + * not for synchronization control. Implementations of this + * method are likely to be noticeably slower than those for + * {@link #hasWaitingConsumer}. + * + * @return the number of consumers waiting to receive elements + */ + int getWaitingConsumerCount(); +} diff --git a/src/main/java/jsr166y/package-info.java b/src/main/java/jsr166y/package-info.java new file mode 100644 index 00000000000..b42852eb0fe --- /dev/null +++ b/src/main/java/jsr166y/package-info.java @@ -0,0 +1,30 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + + +/** + * Preview versions of classes targeted for Java 7. Includes a + * fine-grained parallel computation framework: ForkJoinTasks and + * their related support classes provide a very efficient basis for + * obtaining platform-independent parallel speed-ups of + * computation-intensive operations. They are not a full substitute + * for the kinds of arbitrary processing supported by Executors or + * Threads. However, when applicable, they typically provide + * significantly greater performance on multiprocessor platforms. + * + *

Candidates for fork/join processing mainly include those that + * can be expressed using parallel divide-and-conquer techniques: To + * solve a problem, break it in two (or more) parts, and then solve + * those parts in parallel, continuing on in this way until the + * problem is too small to be broken up, so is solved directly. The + * underlying work-stealing framework makes subtasks + * available to other threads (normally one per CPU), that help + * complete the tasks. In general, the most efficient ForkJoinTasks + * are those that directly implement this algorithmic design pattern. + */ + +// Built on 2012-06-09 +package jsr166y;