While dynamic mappings updates are using the same code path as updates from the
API when applied on a data node since #10593, they were still using a different
code path on the master node. This commit makes dynamic updates processed the
same way as updates from the API, which also seems to do a better way at
acknowledgements (I could not reproduce the ConcurrentDynamicTemplateTests
failure anymore). It also adds more checks, like for instance that indexing on
replicas should not trigger dynamic mapping updates since they should have been
handled on the primary before.
Close#10720
The field stats api returns field level statistics such as lowest, highest values and number of documents that have at least one value for a field.
An api like this can be useful to explore a data set you don't know much about. For example you can figure at with the lowest and highest response times are, so that you can create a histogram or range aggregation with sane settings.
This api doesn't run a search to figure this statistics out, but rather use the Lucene index look these statics up (using Terms class in Lucene). So finding out these stats for fields is cheap and quick.
The min/max values are based on the type of the field. So for a numeric field min/max are numbers and date field the min/max date and other fields the min/max are term based.
Closes#10523
- Randomizes the metric type between min/max/avg. Should have identical behavior, but good to test
- Fixes improper handling of gaps due to a bug in the production of the "expected" dataset. Due to this fix,
randomization of gap policy was re-enabled
- Bunch of renaming to be more descriptive and less verbose
This commit adds the ability for moving average models to output a "prediction" based on the current
moving average model. For simple, linear and single, this prediction is simply converges on the
moving average's mean at the last point, leading to a straight line. For double, this will
predict in the direction of the linear trend (either globally or locally, depending on beta).
Also adds some more tests.
Closes#10545
Added an initial script construct to unify the parameters typically
passed to methods in the ScriptService. This changes the way several public
methods are called in the ScriptService along with all the callers
since they must wrap the parameters passed in into a script object. In the
future, parsing parameters can also be moved into this construct along with
ToXContent.
closes#10649
When using a filesystem that may have lag between an index being created
on the primary and a on the replica, creation of the ShadowEngine can
fail because there are no segments in the directory.
In these situations, we retry during engine creation to wait until an
index is present in the directory. The number wait delay is
configurable, defaulting to waiting for 5 seconds from an index to
become available.
Resolves#10637
Nested classes have the advantage of organizing the hack in a way
where its easy to see what is happening overall, but they have
the downside of class names with $ in them.
These names work just fine, but can require shell escaping
or other annoyances, which is the last thing you want if
you are trying to just reproduce.
Also changed the stash logger to not log all stashed values under debug (it does trace now) but do dump the stash content upon failure (under info as a XContent)
This improves the NodeEnvironment code that walks through all mount
points looking for the one matching the file store for a specified
path, to make it a bit more defensive. We currently rely on this to
log the correct file system type of the path.data paths.
Closes#10696
Closes#10397
When putting new templates to an index they are added to the cache
of compiled templates as a side effect of the validate method. When
updating templates they are also validated but the scripts that are
already in the cache never get updated.
As per comments on PR #10526 adding more tests around updating scripts
and templates.
Extends ShardStats with commit specific information. We currently expose commit id, generation and the user data map.
The information is also retrievable via the Rest API by using `GET _stats?level=shards`
Closes#10687