[[modules-tribe]]
== Tribe node

deprecated[5.4.0,The `tribe` node is deprecated in favour of <<modules-cross-cluster-search>> and will be removed in Elasticsearch 7.0.]

The _tribes_ feature allows a _tribe node_ to act as a federated client across
multiple clusters.

The tribe node works by retrieving the cluster state from all connected
clusters and merging them into a global cluster state. With this information
at hand, it is able to perform read and write operations against the nodes in
all clusters as if they were local. Note that a tribe node needs to be able
to connect to each single node in every configured cluster.

The `elasticsearch.yml` config file for a tribe node just needs to list the
clusters that should be joined, for instance:

[source,yaml]
--------------------------------
tribe:
    t1: <1>
        cluster.name:   cluster_one
    t2: <1>
        cluster.name:   cluster_two
--------------------------------
<1> `t1` and `t2` are arbitrary names representing the connection to each
    cluster.

The example above configures connections to two clusters, name `t1` and `t2`
respectively.  The tribe node will create a <<modules-node,node client>> to
connect each cluster using <<unicast,unicast discovery>> by default. Any
other settings for the connection can be configured under `tribe.{name}`, just
like the `cluster.name` in the example.

The merged global cluster state means that almost all operations work in the
same way as a single cluster: distributed search, suggest, percolation,
indexing, etc.

However, there are a few exceptions:

* The merged view cannot handle indices with the same name in multiple
  clusters. By default it will pick one of them, see later for on_conflict options.

* Master level read operations (eg <<cluster-state>>, <<cluster-health>>)
  will automatically execute with a local flag set to true since there is
  no master.

* Master level write operations (eg <<indices-create-index>>) are not
  allowed. These should be performed on a single cluster.

The tribe node can be configured to block all write operations and all
metadata operations with:

[source,yaml]
--------------------------------
tribe:
    blocks:
        write:    true
        metadata: true
--------------------------------

The tribe node can also configure blocks on selected indices:

[source,yaml]
--------------------------------
tribe:
    blocks:
        write.indices:    hk*,ldn*
        metadata.indices: hk*,ldn*
--------------------------------

When there is a conflict and multiple clusters hold the same index, by default
the tribe node will pick one of them. This can be configured using the `tribe.on_conflict`
setting. It defaults to `any`, but can be set to `drop` (drop indices that have
a conflict), or `prefer_[tribeName]` to prefer the index from a specific tribe.

[float]
=== Tribe node settings

The tribe node starts a node client for each listed cluster.  The following
configuration options are passed down from the tribe node to each node client:

* `node.name` (used to derive the `node.name` for each node client)
* `network.host`
* `network.bind_host`
* `network.publish_host`
* `transport.host`
* `transport.bind_host`
* `transport.publish_host`
* `path.home`
* `path.conf`
* `path.logs`
* `path.scripts`
* `shield.*`

Almost any setting (except for `path.*`) may be configured at the node client
level itself, in which case it will override any passed through setting from
the tribe node.  Settings you may want to set at the node client level
include:

* `network.host`
* `network.bind_host`
* `network.publish_host`
* `transport.host`
* `transport.bind_host`
* `transport.publish_host`
* `cluster.name`
* `discovery.zen.ping.unicast.hosts`

[source,yaml]
------------------------
path.scripts:   some/path/to/config <1>
network.host:   192.168.1.5 <2>

tribe:
  t1:
    cluster.name:   cluster_one
  t2:
    cluster.name:   cluster_two
    network.host:   10.1.2.3 <3>
------------------------
<1> The `path.scripts` setting is inherited by both `t1` and `t2`.
<2> The `network.host` setting is inherited by `t1`.
<3> The `t3` node client overrides the inherited from the tribe node.
