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Instead of having a Connection mutable object that holds the state of the connection to each host, we now have immutable objects only. We keep two sets, one with all the hosts, one with the blacklisted ones. Once we blacklist a host we associate it with a DeadHostState which keeps track of the number of failed attempts and when the host should be retried. A new state object is created each and every time the state of the host needs to be updated.