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44f08717ba
This changes the current script.max_size_in_bytes to be dynamic so it can be set through the cluster settings API. This setting is also applied to inline scripts in the compile method of ScriptService to prevent excessively long inline scripts from being compiled. The script length limit is removed from Painless as this is no longer necessary with the protection in compile.
211 lines
5.3 KiB
Plaintext
211 lines
5.3 KiB
Plaintext
[[modules-scripting-using]]
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=== How to use scripts
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Wherever scripting is supported in the Elasticsearch API, the syntax follows
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the same pattern:
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[source,js]
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-------------------------------------
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"script": {
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"lang": "...", <1>
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"source" | "id": "...", <2>
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"params": { ... } <3>
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}
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-------------------------------------
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// NOTCONSOLE
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<1> The language the script is written in, which defaults to `painless`.
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<2> The script itself which may be specified as `source` for an inline script or `id` for a stored script.
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<3> Any named parameters that should be passed into the script.
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For example, the following script is used in a search request to return a
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<<search-request-script-fields, scripted field>>:
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[source,js]
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-------------------------------------
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PUT my_index/_doc/1
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{
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"my_field": 5
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}
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GET my_index/_search
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{
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"script_fields": {
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"my_doubled_field": {
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"script": {
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"lang": "expression",
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"source": "doc['my_field'] * multiplier",
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"params": {
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"multiplier": 2
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}
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}
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}
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}
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}
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-------------------------------------
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// CONSOLE
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[float]
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=== Script Parameters
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`lang`::
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Specifies the language the script is written in. Defaults to `painless`.
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`source`, `id`::
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Specifies the source of the script. An `inline` script is specified
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`source` as in the example above. A `stored` script is specified `id`
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and is retrieved from the cluster state (see <<modules-scripting-stored-scripts,Stored Scripts>>).
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`params`::
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Specifies any named parameters that are passed into the script as
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variables.
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[IMPORTANT]
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[[prefer-params]]
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.Prefer parameters
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========================================
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The first time Elasticsearch sees a new script, it compiles it and stores the
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compiled version in a cache. Compilation can be a heavy process.
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If you need to pass variables into the script, you should pass them in as
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named `params` instead of hard-coding values into the script itself. For
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example, if you want to be able to multiply a field value by different
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multipliers, don't hard-code the multiplier into the script:
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[source,js]
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----------------------
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"source": "doc['my_field'] * 2"
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----------------------
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// NOTCONSOLE
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Instead, pass it in as a named parameter:
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[source,js]
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----------------------
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"source": "doc['my_field'] * multiplier",
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"params": {
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"multiplier": 2
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}
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----------------------
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// NOTCONSOLE
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The first version has to be recompiled every time the multiplier changes. The
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second version is only compiled once.
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If you compile too many unique scripts within a small amount of time,
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Elasticsearch will reject the new dynamic scripts with a
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`circuit_breaking_exception` error. By default, up to 15 inline scripts per
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minute will be compiled. You can change this setting dynamically by setting
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`script.max_compilations_rate`.
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========================================
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[float]
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[[modules-scripting-short-script-form]]
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=== Short Script Form
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A short script form can be used for brevity. In the short form, `script` is represented
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by a string instead of an object. This string contains the source of the script.
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Short form:
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[source,js]
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----------------------
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"script": "ctx._source.likes++"
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----------------------
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// NOTCONSOLE
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The same script in the normal form:
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[source,js]
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----------------------
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"script": {
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"source": "ctx._source.likes++"
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}
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----------------------
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// NOTCONSOLE
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[float]
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[[modules-scripting-stored-scripts]]
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=== Stored Scripts
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Scripts may be stored in and retrieved from the cluster state using the
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`_scripts` end-point.
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==== Request Examples
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The following are examples of using a stored script that lives at
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`/_scripts/{id}`.
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First, create the script called `calculate-score` in the cluster state:
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[source,js]
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-----------------------------------
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POST _scripts/calculate-score
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{
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"script": {
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"lang": "painless",
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"source": "Math.log(_score * 2) + params.my_modifier"
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}
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}
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-----------------------------------
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// CONSOLE
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This same script can be retrieved with:
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[source,js]
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-----------------------------------
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GET _scripts/calculate-score
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-----------------------------------
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// CONSOLE
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// TEST[continued]
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Stored scripts can be used by specifying the `id` parameters as follows:
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[source,js]
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--------------------------------------------------
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GET _search
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{
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"query": {
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"script": {
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"script": {
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"id": "calculate-score",
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"params": {
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"my_modifier": 2
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}
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}
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}
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}
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}
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--------------------------------------------------
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// CONSOLE
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// TEST[continued]
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And deleted with:
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[source,js]
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-----------------------------------
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DELETE _scripts/calculate-score
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-----------------------------------
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// CONSOLE
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// TEST[continued]
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[float]
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[[modules-scripting-using-caching]]
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=== Script Caching
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All scripts are cached by default so that they only need to be recompiled
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when updates occur. By default, scripts do not have a time-based expiration, but
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you can change this behavior by using the `script.cache.expire` setting.
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You can configure the size of this cache by using the `script.cache.max_size` setting.
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By default, the cache size is `100`.
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NOTE: The size of scripts is limited to 65,535 bytes. This can be
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changed by setting `script.max_size_in_bytes` setting to increase that soft
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limit, but if scripts are really large then a
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<<modules-scripting-engine,native script engine>> should be considered.
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