205 lines
5.3 KiB
Plaintext
205 lines
5.3 KiB
Plaintext
[[painless-variables]]
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=== Variables
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A variable loads and stores a value for evaluation during
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<<painless-operators, operations>>.
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[[variable-declaration]]
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==== Declaration
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Declare a variable before use with the format of <<painless-types, type>>
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followed by <<painless-identifiers, identifier>>. Declare an
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<<array-type, array type>> variable using an opening `[` token and a closing `]`
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token for each dimension directly after the identifier. Specify a
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comma-separated list of identifiers following the type to declare multiple
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variables in a single statement. Use an
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<<variable-assignment, assignment operator>> combined with a declaration to
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immediately assign a value to a variable. A variable not immediately assigned a
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value will have a default value assigned implicitly based on the type.
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*Errors*
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* If a variable is used prior to or without declaration.
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*Grammar*
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[source,ANTLR4]
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----
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declaration : type ID assignment? (',' ID assignment?)*;
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type: ID ('.' ID)* ('[' ']')*;
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assignment: '=' expression;
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----
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*Examples*
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* Different variations of variable declaration.
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+
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[source,Painless]
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----
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<1> int x;
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<2> List y;
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<3> int x, y = 5, z;
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<4> def d;
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<5> int i = 10;
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<6> float[] f;
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<7> Map[][] m;
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----
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+
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<1> declare `int x`;
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store default `null` to `x`
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<2> declare `List y`;
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store default `null` to `y`
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<3> declare `int x`;
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store default `int 0` to `x`;
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declare `int y`;
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store `int 5` to `y`;
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declare `int z`;
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store default `int 0` to `z`;
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<4> declare `def d`;
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store default `null` to `d`
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<5> declare `int i`;
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store `int 10` to `i`
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<6> declare `float[] f`;
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store default `null` to `f`
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<7> declare `Map[][] m`;
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store default `null` to `m`
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[[variable-assignment]]
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==== Assignment
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Use the `assignment operator '='` to store a value in a variable for use in
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subsequent operations. Any operation that produces a value can be assigned to
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any variable as long as the <<painless-types, types>> are the same or the
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resultant type can be <<painless-casting, implicitly cast>> to the variable
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type.
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*Errors*
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* If the type of value is unable to match the type of variable.
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*Grammar*
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[source,ANTLR4]
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----
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assignment: ID '=' expression
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----
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*Examples*
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* Variable assignment with an integer literal.
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+
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[source,Painless]
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----
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<1> int i;
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<2> i = 10;
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----
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+
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<1> declare `int i`;
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store default `int 0` to `i`
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<2> store `int 10` to `i`
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+
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* Declaration combined with immediate assignment.
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+
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[source,Painless]
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----
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<1> int i = 10;
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<2> double j = 2.0;
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----
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+
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<1> declare `int i`;
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store `int 10` to `i`
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<2> declare `double j`;
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store `double 2.0` to `j`
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+
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* Assignment of one variable to another using primitive type values.
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+
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[source,Painless]
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----
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<1> int i = 10;
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<2> int j = i;
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----
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+
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<1> declare `int i`;
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store `int 10` to `i`
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<2> declare `int j`;
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load from `i` -> `int 10`;
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store `int 10` to `j`
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+
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* Assignment with reference types using the
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<<new-instance-operator, new instance operator>>.
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+
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[source,Painless]
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----
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<1> ArrayList l = new ArrayList();
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<2> Map m = new HashMap();
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----
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+
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<1> declare `ArrayList l`;
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allocate `ArrayList` instance -> `ArrayList reference`;
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store `ArrayList reference` to `l`
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<2> declare `Map m`;
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allocate `HashMap` instance -> `HashMap reference`;
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implicit cast `HashMap reference` to `Map reference` -> `Map reference`;
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store `Map reference` to `m`
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+
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* Assignment of one variable to another using reference type values.
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+
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[source,Painless]
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----
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<1> List l = new ArrayList();
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<2> List k = l;
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<3> List m;
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<4> m = k;
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----
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+
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<1> declare `List l`;
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allocate `ArrayList` instance -> `ArrayList reference`;
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implicit cast `ArrayList reference` to `List reference` -> `List reference`;
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store `List reference` to `l`
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<2> declare `List k`;
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load from `l` -> `List reference`;
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store `List reference` to `k`;
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(note `l` and `k` refer to the same instance known as a shallow-copy)
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<3> declare `List m`;
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store default `null` to `m`
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<4> load from `k` -> `List reference`;
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store `List reference` to `m`;
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(note `l`, `k`, and `m` refer to the same instance)
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+
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* Assignment with array type variables using the
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<<new-array-operator, new array operator>>.
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+
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[source,Painless]
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----
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<1> int[] ia1;
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<2> ia1 = new int[2];
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<3> ia1[0] = 1;
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<4> int[] ib1 = ia1;
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<5> int[][] ic2 = new int[2][5];
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<6> ic2[1][3] = 2;
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<7> ic2[0] = ia1;
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----
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+
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<1> declare `int[] ia1`;
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store default `null` to `ia1`
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<2> allocate `1-d int array` instance with `length [2]`
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-> `1-d int array reference`;
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store `1-d int array reference` to `ia1`
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<3> load from `ia1` -> `1-d int array reference`;
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store `int 1` to `index [0]` of `1-d int array reference`
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<4> declare `int[] ib1`;
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load from `ia1` -> `1-d int array reference`;
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store `1-d int array reference` to `ib1`;
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(note `ia1` and `ib1` refer to the same instance known as a shallow copy)
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<5> declare `int[][] ic2`;
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allocate `2-d int array` instance with `length [2, 5]`
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-> `2-d int array reference`;
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store `2-d int array reference` to `ic2`
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<6> load from `ic2` -> `2-d int array reference`;
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store `int 2` to `index [1, 3]` of `2-d int array reference`
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<7> load from `ia1` -> `1-d int array reference`;
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load from `ic2` -> `2-d int array reference`;
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store `1-d int array reference` to
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`index [0]` of `2-d int array reference`;
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(note `ia1`, `ib1`, and `index [0]` of `ia2` refer to the same instance)
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