OpenSearch/docs/painless/painless-lang-spec/painless-variables.asciidoc

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[[painless-variables]]
=== Variables
A variable loads and stores a value for evaluation during
<<painless-operators, operations>>.
[[variable-declaration]]
==== Declaration
Declare a variable before use with the format of <<painless-types, type>>
followed by <<painless-identifiers, identifier>>. Declare an
<<array-type, array type>> variable using an opening `[` token and a closing `]`
token for each dimension directly after the identifier. Specify a
comma-separated list of identifiers following the type to declare multiple
variables in a single statement. Use an
<<variable-assignment, assignment operator>> combined with a declaration to
immediately assign a value to a variable. A variable not immediately assigned a
value will have a default value assigned implicitly based on the type.
*Errors*
* If a variable is used prior to or without declaration.
*Grammar*
[source,ANTLR4]
----
declaration : type ID assignment? (',' ID assignment?)*;
type: ID ('.' ID)* ('[' ']')*;
assignment: '=' expression;
----
*Examples*
* Different variations of variable declaration.
+
[source,Painless]
----
int x; <1>
List y; <2>
int x, y = 5, z; <3>
def d; <4>
int i = 10; <5>
float[] f; <6>
Map[][] m; <7>
----
+
<1> declare `int x`;
store default `null` to `x`
<2> declare `List y`;
store default `null` to `y`
<3> declare `int x`;
store default `int 0` to `x`;
declare `int y`;
store `int 5` to `y`;
declare `int z`;
store default `int 0` to `z`;
<4> declare `def d`;
store default `null` to `d`
<5> declare `int i`;
store `int 10` to `i`
<6> declare `float[] f`;
store default `null` to `f`
<7> declare `Map[][] m`;
store default `null` to `m`
[[variable-assignment]]
==== Assignment
Use the `assignment operator '='` to store a value in a variable for use in
subsequent operations. Any operation that produces a value can be assigned to
any variable as long as the <<painless-types, types>> are the same or the
resultant type can be <<painless-casting, implicitly cast>> to the variable
type.
*Errors*
* If the type of value is unable to match the type of variable.
*Grammar*
[source,ANTLR4]
----
assignment: ID '=' expression
----
*Examples*
* Variable assignment with an integer literal.
+
[source,Painless]
----
int i; <1>
i = 10; <2>
----
+
<1> declare `int i`;
store default `int 0` to `i`
<2> store `int 10` to `i`
+
* Declaration combined with immediate assignment.
+
[source,Painless]
----
int i = 10; <1>
double j = 2.0; <2>
----
+
<1> declare `int i`;
store `int 10` to `i`
<2> declare `double j`;
store `double 2.0` to `j`
+
* Assignment of one variable to another using primitive type values.
+
[source,Painless]
----
int i = 10; <1>
int j = i; <2>
----
+
<1> declare `int i`;
store `int 10` to `i`
<2> declare `int j`;
load from `i` -> `int 10`;
store `int 10` to `j`
+
* Assignment with reference types using the
<<new-instance-operator, new instance operator>>.
+
[source,Painless]
----
ArrayList l = new ArrayList(); <1>
Map m = new HashMap(); <2>
----
+
<1> declare `ArrayList l`;
allocate `ArrayList` instance -> `ArrayList reference`;
store `ArrayList reference` to `l`
<2> declare `Map m`;
allocate `HashMap` instance -> `HashMap reference`;
implicit cast `HashMap reference` to `Map reference` -> `Map reference`;
store `Map reference` to `m`
+
* Assignment of one variable to another using reference type values.
+
[source,Painless]
----
List l = new ArrayList(); <1>
List k = l; <2>
List m; <3>
m = k; <4>
----
+
<1> declare `List l`;
allocate `ArrayList` instance -> `ArrayList reference`;
implicit cast `ArrayList reference` to `List reference` -> `List reference`;
store `List reference` to `l`
<2> declare `List k`;
load from `l` -> `List reference`;
store `List reference` to `k`;
(note `l` and `k` refer to the same instance known as a shallow-copy)
<3> declare `List m`;
store default `null` to `m`
<4> load from `k` -> `List reference`;
store `List reference` to `m`;
(note `l`, `k`, and `m` refer to the same instance)
+
* Assignment with array type variables using the
<<new-array-operator, new array operator>>.
+
[source,Painless]
----
int[] ia1; <1>
ia1 = new int[2]; <2>
ia1[0] = 1; <3>
int[] ib1 = ia1; <4>
int[][] ic2 = new int[2][5]; <5>
ic2[1][3] = 2; <6>
ic2[0] = ia1; <7>
----
+
<1> declare `int[] ia1`;
store default `null` to `ia1`
<2> allocate `1-d int array` instance with `length [2]`
-> `1-d int array reference`;
store `1-d int array reference` to `ia1`
<3> load from `ia1` -> `1-d int array reference`;
store `int 1` to `index [0]` of `1-d int array reference`
<4> declare `int[] ib1`;
load from `ia1` -> `1-d int array reference`;
store `1-d int array reference` to `ib1`;
(note `ia1` and `ib1` refer to the same instance known as a shallow copy)
<5> declare `int[][] ic2`;
allocate `2-d int array` instance with `length [2, 5]`
-> `2-d int array reference`;
store `2-d int array reference` to `ic2`
<6> load from `ic2` -> `2-d int array reference`;
store `int 2` to `index [1, 3]` of `2-d int array reference`
<7> load from `ia1` -> `1-d int array reference`;
load from `ic2` -> `2-d int array reference`;
store `1-d int array reference` to
`index [0]` of `2-d int array reference`;
(note `ia1`, `ib1`, and `index [0]` of `ia2` refer to the same instance)