169 lines
12 KiB
Markdown
169 lines
12 KiB
Markdown
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# Introduction to components
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<img src="generated/images/guide/architecture/hero-component.png" alt="Component" class="left">
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A _component_ controls a patch of screen called a *view*. For example, individual components define and control each of the following views from the Tutorial:
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* The app root with the navigation links.
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* The list of heroes.
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* The hero editor.
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You define a component's application logic—what it does to support the view—inside a class. The class interacts with the view through an API of properties and methods.
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For example, the `HeroListComponent` has a `heroes` property that returns an array of heroes that it acquires from a service. `HeroListComponent` also has a `selectHero()` method that sets a `selectedHero` property when the user clicks to choose a hero from that list.
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<code-example path="architecture/src/app/hero-list.component.ts" linenums="false" title="src/app/hero-list.component.ts (class)" region="class"></code-example>
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Angular creates, updates, and destroys components as the user moves through the application. Your app can take action at each moment in this lifecycle through optional [lifecycle hooks](guide/lifecycle-hooks), like `ngOnInit()`.
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<hr/>
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## Component metadata
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<img src="generated/images/guide/architecture/metadata.png" alt="Metadata" class="left">
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The `@Component` decorator identifies the class immediately below it as a component class, and specifies its metadata. In the example code below, you can see that `HeroListComponent` is just a class, with no special Angular notation or syntax at all. It's not a component until mark it as one with the `@Component` decorator.
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The metadata for a component tells Angular where to get the major building blocks it needs to create and present the component and its view. In particular, it associates a _template_ with the component, either directly with inline code, or by reference. Together, the component and its template describe a _view_.
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In addition to containing or pointing to the template, the `@Component` metadata configures, for example, how the component can be referenced in HTML and what services it requires.
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Here's an example of basic metadata for `HeroListComponent`:
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<code-example path="architecture/src/app/hero-list.component.ts" linenums="false" title="src/app/hero-list.component.ts (metadata)" region="metadata"></code-example>
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This example shows some of the most useful `@Component` configuration options:
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* `selector`: A CSS selector that tells Angular to create and insert an instance of this component wherever it finds the corresponding tag in template HTML. For example, if an app's HTML contains `<app-hero-list></app-hero-list>`, then
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Angular inserts an instance of the `HeroListComponent` view between those tags.
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* `templateUrl`: The module-relative address of this component's HTML template. Alternatively, you can provide the HTML template inline, as the value of the `template` property. This template defines the component's _host view_.
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* `providers`: An array of **dependency injection providers** for services that the component requires. In the example, this tells Angular that the component's constructor requires a `HeroService` instance
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in order to get the list of heroes to display.
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<hr/>
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## Templates and views
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<img src="generated/images/guide/architecture/template.png" alt="Template" class="left">
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You define a component's view with its companion template. A template is a form of HTML that tells Angular how to render the component.
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Components and their associated views are typically arranged hierarchically, allowing you to modify or show and hide entire UI sections or pages as a unit. The template immediately associated with a component defines that component's _host view_. The template can also define a _view hierarchy_, which can contain _embedded views_, as well as views hosted by other components.
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<figure>
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<img src="generated/images/guide/architecture/component-tree.png" alt="Component tree" class="left">
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</figure>
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A view hierarchy can include views from the component's own child components, but it also can (and often does) include views from components that are defined in different NgModules.
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## Template syntax
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A template looks like regular HTML, except that it also contains Angular [template syntax](guide/template-syntax), which alters the HTML before the view is rendered, based on your app's logic and the state of app and DOM data. Your template can use _data binding_ to coordinate the app and DOM data, _pipes_ to transform data before it is displayed, and _directives_ to apply app logic to what gets displayed.
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For example, here is a template for the Tutorial's `HeroListComponent`:
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<code-example path="architecture/src/app/hero-list.component.html" title="src/app/hero-list.component.html"></code-example>
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This template uses typical HTML elements like `<h2>` and `<p>`, and also includes Angular template-syntax elements, `*ngFor`, `{{hero.name}}`, `(click)`, `[hero]`, and `<app-hero-detail>`. The template-syntax elements tell Angular how to render the HTML to the screen, using program logic and data.
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* The `*ngFor` directive tells Angular to iterate over a list.
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* The `{{hero.name}}`, `(click)`, and `[hero]` bind program data to and from the DOM, responding to user input. See more about [data binding](#data-binding) below.
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* The `<app-hero-detail>` tag in the example is a custom element that represents a new component, `HeroDetailComponent`. The `HeroDetailComponent` (code not shown) is a child component of the `HeroListComponent` that defines the Hero-detail view. Notice how custom components like this mix seamlessly with native HTML in the same layouts.
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### Data binding
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Without a framework, you would be responsible for pushing data values into the HTML controls and turning user responses into actions and value updates. Writing such push/pull logic by hand is tedious, error-prone, and a nightmare to read, as any experienced jQuery programmer can attest.
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Angular supports *two-way data binding*, a mechanism for coordinating parts of a template with parts of a component. Add binding markup to the template HTML to tell Angular how to connect both sides.
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The following diagram shows the four forms of data binding markup. Each form has a direction—to the DOM, from the DOM, or in both directions.
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<figure>
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<img src="generated/images/guide/architecture/databinding.png" alt="Data Binding" class="left">
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</figure>
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This example from the `HeroListComponent` template uses three of these forms:
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<code-example path="architecture/src/app/hero-list.component.1.html" linenums="false" title="src/app/hero-list.component.html (binding)" region="binding"></code-example>
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* The `{{hero.name}}` [*interpolation*](guide/displaying-data#interpolation)
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displays the component's `hero.name` property value within the `<li>` element.
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* The `[hero]` [*property binding*](guide/template-syntax#property-binding) passes the value of `selectedHero` from
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the parent `HeroListComponent` to the `hero` property of the child `HeroDetailComponent`.
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* The `(click)` [*event binding*](guide/user-input#click) calls the component's `selectHero` method when the user clicks a hero's name.
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**Two-way data binding** is an important fourth form that combines property and event binding in a single notation, using the `ngModel` directive. Here's an example from the `HeroDetailComponent` template:
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<code-example path="architecture/src/app/hero-detail.component.html" linenums="false" title="src/app/hero-detail.component.html (ngModel)" region="ngModel"></code-example>
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In two-way binding, a data property value flows to the input box from the component as with property binding.
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The user's changes also flow back to the component, resetting the property to the latest value,
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as with event binding.
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Angular processes *all* data bindings once per JavaScript event cycle,
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from the root of the application component tree through all child components.
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<figure>
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<img src="generated/images/guide/architecture/component-databinding.png" alt="Data Binding" class="left">
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</figure>
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Data binding plays an important role in communication between a template and its component, and is also important for communication between parent and child components.
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<figure>
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<img src="generated/images/guide/architecture/parent-child-binding.png" alt="Parent/Child binding" class="left">
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</figure>
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### Pipes
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Angular pipes let you declare display-value transformations in your template HTML. A class with the `@Pipe` decorator defines a function that transforms input values to output values for display in a view.
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Angular defines various pipes, such as the [Date](https://angular.io/api/common/DatePipe) pipe and [Currency](https://angular.io/api/common/CurrencyPipe) pipe; for a complete list, see the [Pipes API list](https://angular.io/api?type=pipe). You can also define new pipes.
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To specify a value transformation in an HTML template, use the [pipe operator (|)](https://angular.io/guide/template-syntax#pipe):
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`{{interpolated_value | pipe_name}}`
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You can chain pipes, sending the output of one pipe function to be transformed by another pipe function.
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<hr/>
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### Directives
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<img src="generated/images/guide/architecture/directive.png" alt="Directives" class="left">
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Angular templates are *dynamic*. When Angular renders them, it transforms the DOM according to the instructions given by *directives*. A directive is a class with a `@Directive` decorator.
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A component is technically a directive - but components are so distinctive and central to Angular applications that Angular defines the `@Component` decorator, which extends the `@Directive` decorator with template-oriented features.
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There are two kinds of directives besides components: _structural_ and _attribute_ directives. Just as for components, the metadata for a directive associates the class with a `selector` that you use to insert it into HTML. In templates, directives typically appear within an element tag as attributes, either by name or as the target of an assignment or a binding.
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#### Structural directives
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Structural directives alter layout by adding, removing, and replacing elements in DOM. The example template uses two built-in structural directives to add application logic to how the view is rendered:
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<code-example path="architecture/src/app/hero-list.component.1.html" linenums="false" title="src/app/hero-list.component.html (structural)" region="structural"></code-example>
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* [`*ngFor`](guide/displaying-data#ngFor) is an iterative; it tells Angular to stamp out one `<li>` per hero in the `heroes` list.
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* [`*ngIf`](guide/displaying-data#ngIf) is a conditional; it includes the `HeroDetail` component only if a selected hero exists.
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#### Attribute directives
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Attribute directives alter the appearance or behavior of an existing element.
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In templates they look like regular HTML attributes, hence the name.
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The `ngModel` directive, which implements two-way data binding, is an example of an attribute directive. `ngModel` modifies the behavior of an existing element (typically an `<input>`) by setting its display value property and responding to change events.
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<code-example path="architecture/src/app/hero-detail.component.html" linenums="false" title="src/app/hero-detail.component.html (ngModel)" region="ngModel"></code-example>
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Angular has more pre-defined directives that either alter the layout structure
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(for example, [ngSwitch](guide/template-syntax#ngSwitch))
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or modify aspects of DOM elements and components
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(for example, [ngStyle](guide/template-syntax#ngStyle) and [ngClass](guide/template-syntax#ngClass)).
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You can also write your own directives. Components such as `HeroListComponent` are one kind of custom directive. You can also create custom structural and attribute directives.
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<!-- PENDING: link to where to learn more about other kinds! -->
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