2014-09-30 15:50:20 -07:00
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//import * as wg from './watch_group';
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2014-09-28 13:55:01 -07:00
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import {FIELD} from 'facade/lang';
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2014-09-26 11:20:08 -07:00
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2014-09-30 15:50:20 -07:00
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/**
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* For now we are dropping expression coelescence. We can always add it later, but
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* real world numbers should that it does not provide significant benefits.
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*/
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2014-09-26 11:20:08 -07:00
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export class ProtoRecord {
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@FIELD('final watchGroup:wg.ProtoWatchGroup')
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@FIELD('final fieldName:String')
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/// order list of all records. Including head/tail markers
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@FIELD('next:ProtoRecord')
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@FIELD('prev:ProtoRecord')
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// Opeque data which will be the target of notification.
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// If the object is instance of Record, than it it is directly procssed
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// Otherwise it is the context used by WatchGroupDispatcher.
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@FIELD('memento')
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@FIELD('_clone')
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constructor(watchGroup/*:wg.ProtoWatchGroup*/, fieldName:String, memento) {
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this.watchGroup = watchGroup;
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this.fieldName = fieldName;
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this.memento = memento;
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this.next = null;
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this.prev = null;
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this.changeNotifier = null;
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this._clone = null;
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this.changeContext = null;
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this.dispatcherContext = null;
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}
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instantiate(watchGroup/*:wg.WatchGroup*/):Record {
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var record = this._clone = new Record(watchGroup, this);
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record.prev = this.prev._clone;
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record._checkPrev = this.prev._clone;
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return _clone;
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}
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instantiateComplete():Record {
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var record = this._clone;
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record.next = this.next._clone;
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record._checkNext = this.next._clone;
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this._clone = null;
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return this.next;
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}
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}
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2014-09-25 16:53:32 -07:00
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/**
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* Represents a Record for keeping track of changes. A change is a difference between previous
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* and current value.
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*
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* By default changes are detected using dirty checking, but a notifier can be present which can
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* notify the records of changes by means other than dirty checking. For example Object.observe
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* or events on DOM elements.
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*
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* DESIGN NOTES:
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* - No inheritance allowed so that code is monomorphic for performance.
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* - Atomic watch operations
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* - Defaults to dirty checking
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* - Keep this object as lean as possible. (Lean in number of fields)
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*
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* MEMORY COST: 13 Words;
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*/
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export class Record {
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@FIELD('final watchGroup:WatchGroup')
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@FIELD('final protoRecord:ProtoRecord')
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/// order list of all records. Including head/tail markers
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@FIELD('_next:Record')
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@FIELD('_prev:Record')
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/// next record to dirty check
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@FIELD('_checkNext:Record')
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@FIELD('_checkPrev:Record')
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// next notifier
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@FIELD('_notifierNext:Record')
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@FIELD('_mode:int')
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@FIELD('_context')
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@FIELD('_getter')
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@FIELD('_arguments')
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@FIELD('currentValue')
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@FIELD('previousValue')
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constructor(watchGroup/*:wg.WatchGroup*/, protoRecord:ProtoRecord) {
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this.protoRecord = protoRecord;
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this.watchGroup = watchGroup;
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this.next = null;
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this.prev = null;
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this._checkNext = null;
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this._checkPrev = null;
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this._notifierNext = null;
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this._mode = MODE_STATE_MARKER;
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this._context = null;
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this._getter = null;
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this._arguments = null;
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this.currentValue = null;
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this.previousValue = null;
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}
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check():bool {
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var mode = this._mode;
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var state = mode & MODE_MASK_STATE;
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var notify = mode & MODE_MASK_NOTIFY;
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var currentValue;
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switch (state) {
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case MODE_STATE_MARKER:
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return false;
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case MODE_STATE_PROPERTY:
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currentValue = this._getter(this._context);
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break;
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case MODE_STATE_INVOKE_CLOSURE:
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currentValue = this._context(this._arguments);
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break;
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case MODE_STATE_INVOKE_METHOD:
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currentValue = this._getter(this._context, this._arguments);
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break;
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case MODE_STATE_MAP:
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case MODE_STATE_LIST:
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}
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var previousValue = this.previousValue;
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if (isSame(previousValue, currentValue)) return false;
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if (previousValue instanceof String && currentValue instanceof String
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&& previousValue == currentValue) {
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this.previousValue = currentValue;
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return false
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}
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this.previousValue = currentValue;
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if (this.protoRecord.changeContext instanceof ProtoRecord) {
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// forward propaget to the next record
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} else {
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// notify throught dispatcher
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this.watchGroup.dispatcher.onRecordChange(this, this.protoRecord.dispatcherContext);
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}
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return true;
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}
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}
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// The mode is devided into two partes. Which notification mechanism
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// to use and which dereference mode to execute.
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// We use dirty checking aka no notification
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const MODE_MASK_NOTIFY = 0xFF00;
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// Encodes the state of dereference
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const MODE_MASK_STATE = 0x00FF;
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const MODE_PLUGIN_DIRTY_CHECK = 0x0000;
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const MODE_STATE_MARKER = 0x0000;
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/// _context[_protoRecord.propname] => _getter(_context)
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const MODE_STATE_PROPERTY = 0x0001;
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/// _context(_arguments)
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const MODE_STATE_INVOKE_CLOSURE = 0x0002;
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/// _getter(_context, _arguments)
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const MODE_STATE_INVOKE_METHOD = 0x0003;
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/// _context is Map => _previousValue is MapChangeRecord
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const MODE_STATE_MAP = 0x0004;
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/// _context is Array/List/Iterable => _previousValue = ListChangeRecord
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const MODE_STATE_LIST = 0x0005;
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function isSame(a, b) {
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if (a === b) {
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return true;
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} else if ((a !== a) && (b !== b)) {
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return true;
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} else {
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return false;
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}
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}
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